Xiang Chen

CV
h-index13
3papers
20citations
Novelty40%
AI Score23

3 Papers

1.4CVMar 20, 2022
NeuralReshaper: Single-image Human-body Retouching with Deep Neural Networks

Beijia Chen, Yuefan Shen, Hongbo Fu et al.

In this paper, we present NeuralReshaper, a novel method for semantic reshaping of human bodies in single images using deep generative networks. To achieve globally coherent reshaping effects, our approach follows a fit-then-reshape pipeline, which first fits a parametric 3D human model to a source human image and then reshapes the fitted 3D model with respect to user-specified semantic attributes. Previous methods rely on image warping to transfer 3D reshaping effects to the entire image domain and thus often cause distortions in both foreground and background. In contrast, we resort to generative adversarial nets conditioned on the source image and a 2D warping field induced by the reshaped 3D model, to achieve more realistic reshaping results. Specifically, we separately encode the foreground and background information in the source image using a two-headed UNet-like generator, and guide the information flow from the foreground branch to the background branch via feature space warping. Furthermore, to deal with the lack-of-data problem that no paired data exist (i.e., the same human bodies in varying shapes), we introduce a novel self-supervised strategy to train our network. Unlike previous methods that often require manual efforts to correct undesirable artifacts caused by incorrect body-to-image fitting, our method is fully automatic. Extensive experiments on both indoor and outdoor datasets demonstrate the superiority of our method over previous approaches.

9.6HCOct 28, 2024
Survey of User Interface Design and Interaction Techniques in Generative AI Applications

Reuben Luera, Ryan A. Rossi, Alexa Siu et al.

The applications of generative AI have become extremely impressive, and the interplay between users and AI is even more so. Current human-AI interaction literature has taken a broad look at how humans interact with generative AI, but it lacks specificity regarding the user interface designs and patterns used to create these applications. Therefore, we present a survey that comprehensively presents taxonomies of how a human interacts with AI and the user interaction patterns designed to meet the needs of a variety of relevant use cases. We focus primarily on user-guided interactions, surveying interactions that are initiated by the user and do not include any implicit signals given by the user. With this survey, we aim to create a compendium of different user-interaction patterns that can be used as a reference for designers and developers alike. In doing so, we also strive to lower the entry barrier for those attempting to learn more about the design of generative AI applications.

3.7CVFeb 29, 2024
Edge Computing Enabled Real-Time Video Analysis via Adaptive Spatial-Temporal Semantic Filtering

Xiang Chen, Wenjie Zhu, Jiayuan Chen et al.

This paper proposes a novel edge computing enabled real-time video analysis system for intelligent visual devices. The proposed system consists of a tracking-assisted object detection module (TAODM) and a region of interesting module (ROIM). TAODM adaptively determines the offloading decision to process each video frame locally with a tracking algorithm or to offload it to the edge server inferred by an object detection model. ROIM determines each offloading frame's resolution and detection model configuration to ensure that the analysis results can return in time. TAODM and ROIM interact jointly to filter the repetitive spatial-temporal semantic information to maximize the processing rate while ensuring high video analysis accuracy. Unlike most existing works, this paper investigates the real-time video analysis systems where the intelligent visual device connects to the edge server through a wireless network with fluctuating network conditions. We decompose the real-time video analysis problem into the offloading decision and configurations selection sub-problems. To solve these two sub-problems, we introduce a double deep Q network (DDQN) based offloading approach and a contextual multi-armed bandit (CMAB) based adaptive configurations selection approach, respectively. A DDQN-CMAB reinforcement learning (DCRL) training framework is further developed to integrate these two approaches to improve the overall video analyzing performance. Extensive simulations are conducted to evaluate the performance of the proposed solution, and demonstrate its superiority over counterparts.