Sen Li

CV
h-index26
7papers
319citations
Novelty46%
AI Score35

7 Papers

3.3GEO-PHOct 2, 2023Code
SeisT: A foundational deep learning model for earthquake monitoring tasks

Sen Li, Xu Yang, Anye Cao et al.

Seismograms, the fundamental seismic records, have revolutionized earthquake research and monitoring. Recent advancements in deep learning have further enhanced seismic signal processing, leading to even more precise and effective earthquake monitoring capabilities. This paper introduces a foundational deep learning model, the Seismogram Transformer (SeisT), designed for a variety of earthquake monitoring tasks. SeisT combines multiple modules tailored to different tasks and exhibits impressive out-of-distribution generalization performance, outperforming or matching state-of-the-art models in tasks like earthquake detection, seismic phase picking, first-motion polarity classification, magnitude estimation, back-azimuth estimation, and epicentral distance estimation. The performance scores on the tasks are 0.96, 0.96, 0.68, 0.95, 0.86, 0.55, and 0.81, respectively. The most significant improvements, in comparison to existing models, are observed in phase-P picking, phase-S picking, and magnitude estimation, with gains of 1.7%, 9.5%, and 8.0%, respectively. Our study, through rigorous experiments and evaluations, suggests that SeisT has the potential to contribute to the advancement of seismic signal processing and earthquake research.

9.8CVJun 6, 2023
Emotional Talking Head Generation based on Memory-Sharing and Attention-Augmented Networks

Jianrong Wang, Yaxin Zhao, Li Liu et al.

Given an audio clip and a reference face image, the goal of the talking head generation is to generate a high-fidelity talking head video. Although some audio-driven methods of generating talking head videos have made some achievements in the past, most of them only focused on lip and audio synchronization and lack the ability to reproduce the facial expressions of the target person. To this end, we propose a talking head generation model consisting of a Memory-Sharing Emotion Feature extractor (MSEF) and an Attention-Augmented Translator based on U-net (AATU). Firstly, MSEF can extract implicit emotional auxiliary features from audio to estimate more accurate emotional face landmarks.~Secondly, AATU acts as a translator between the estimated landmarks and the photo-realistic video frames. Extensive qualitative and quantitative experiments have shown the superiority of the proposed method to the previous works. Codes will be made publicly available.

5.2CVDec 12, 2024Code
Temporal Action Localization with Cross Layer Task Decoupling and Refinement

Qiang Li, Di Liu, Jun Kong et al.

Temporal action localization (TAL) involves dual tasks to classify and localize actions within untrimmed videos. However, the two tasks often have conflicting requirements for features. Existing methods typically employ separate heads for classification and localization tasks but share the same input feature, leading to suboptimal performance. To address this issue, we propose a novel TAL method with Cross Layer Task Decoupling and Refinement (CLTDR). Based on the feature pyramid of video, CLTDR strategy integrates semantically strong features from higher pyramid layers and detailed boundary-aware boundary features from lower pyramid layers to effectively disentangle the action classification and localization tasks. Moreover, the multiple features from cross layers are also employed to refine and align the disentangled classification and regression results. At last, a lightweight Gated Multi-Granularity (GMG) module is proposed to comprehensively extract and aggregate video features at instant, local, and global temporal granularities. Benefiting from the CLTDR and GMG modules, our method achieves state-of-the-art performance on five challenging benchmarks: THUMOS14, MultiTHUMOS, EPIC-KITCHENS-100, ActivityNet-1.3, and HACS. Our code and pre-trained models are publicly available at: https://github.com/LiQiang0307/CLTDR-GMG.

8.8IRFeb 12, 2022Code
Modeling User Behavior with Graph Convolution for Personalized Product Search

Fan Lu, Qimai Li, Bo Liu et al.

User preference modeling is a vital yet challenging problem in personalized product search. In recent years, latent space based methods have achieved state-of-the-art performance by jointly learning semantic representations of products, users, and text tokens. However, existing methods are limited in their ability to model user preferences. They typically represent users by the products they visited in a short span of time using attentive models and lack the ability to exploit relational information such as user-product interactions or item co-occurrence relations. In this work, we propose to address the limitations of prior arts by exploring local and global user behavior patterns on a user successive behavior graph, which is constructed by utilizing short-term actions of all users. To capture implicit user preference signals and collaborative patterns, we use an efficient jumping graph convolution to explore high-order relations to enrich product representations for user preference modeling. Our approach can be seamlessly integrated with existing latent space based methods and be potentially applied in any product retrieval method that uses purchase history to model user preferences. Extensive experiments on eight Amazon benchmarks demonstrate the effectiveness and potential of our approach. The source code is available at \url{https://github.com/floatSDSDS/SBG}.

11.4LGJan 24, 2025
Coordinating Ride-Pooling with Public Transit using Reward-Guided Conservative Q-Learning: An Offline Training and Online Fine-Tuning Reinforcement Learning Framework

Yulong Hu, Tingting Dong, Sen Li

This paper introduces a novel reinforcement learning (RL) framework, termed Reward-Guided Conservative Q-learning (RG-CQL), to enhance coordination between ride-pooling and public transit within a multimodal transportation network. We model each ride-pooling vehicle as an agent governed by a Markov Decision Process (MDP) and propose an offline training and online fine-tuning RL framework to learn the optimal operational decisions of the multimodal transportation systems, including rider-vehicle matching, selection of drop-off locations for passengers, and vehicle routing decisions, with improved data efficiency. During the offline training phase, we develop a Conservative Double Deep Q Network (CDDQN) as the action executor and a supervised learning-based reward estimator, termed the Guider Network, to extract valuable insights into action-reward relationships from data batches. In the online fine-tuning phase, the Guider Network serves as an exploration guide, aiding CDDQN in effectively and conservatively exploring unknown state-action pairs. The efficacy of our algorithm is demonstrated through a realistic case study using real-world data from Manhattan. We show that integrating ride-pooling with public transit outperforms two benchmark cases solo rides coordinated with transit and ride-pooling without transit coordination by 17% and 22% in the achieved system rewards, respectively. Furthermore, our innovative offline training and online fine-tuning framework offers a remarkable 81.3% improvement in data efficiency compared to traditional online RL methods with adequate exploration budgets, with a 4.3% increase in total rewards and a 5.6% reduction in overestimation errors. Experimental results further demonstrate that RG-CQL effectively addresses the challenges of transitioning from offline to online RL in large-scale ride-pooling systems integrated with transit.

23.8IRJun 17, 2021
Embedding-based Product Retrieval in Taobao Search

Sen Li, Fuyu Lv, Taiwei Jin et al.

Nowadays, the product search service of e-commerce platforms has become a vital shopping channel in people's life. The retrieval phase of products determines the search system's quality and gradually attracts researchers' attention. Retrieving the most relevant products from a large-scale corpus while preserving personalized user characteristics remains an open question. Recent approaches in this domain have mainly focused on embedding-based retrieval (EBR) systems. However, after a long period of practice on Taobao, we find that the performance of the EBR system is dramatically degraded due to its: (1) low relevance with a given query and (2) discrepancy between the training and inference phases. Therefore, we propose a novel and practical embedding-based product retrieval model, named Multi-Grained Deep Semantic Product Retrieval (MGDSPR). Specifically, we first identify the inconsistency between the training and inference stages, and then use the softmax cross-entropy loss as the training objective, which achieves better performance and faster convergence. Two efficient methods are further proposed to improve retrieval relevance, including smoothing noisy training data and generating relevance-improving hard negative samples without requiring extra knowledge and training procedures. We evaluate MGDSPR on Taobao Product Search with significant metrics gains observed in offline experiments and online A/B tests. MGDSPR has been successfully deployed to the existing multi-channel retrieval system in Taobao Search. We also introduce the online deployment scheme and share practical lessons of our retrieval system to contribute to the community.

15.9CVApr 23, 2019
DADA-2000: Can Driving Accident be Predicted by Driver Attention? Analyzed by A Benchmark

Jianwu Fang, Dingxin Yan, Jiahuan Qiao et al.

Driver attention prediction is currently becoming the focus in safe driving research community, such as the DR(eye)VE project and newly emerged Berkeley DeepDrive Attention (BDD-A) database in critical situations. In safe driving, an essential task is to predict the incoming accidents as early as possible. BDD-A was aware of this problem and collected the driver attention in laboratory because of the rarity of such scenes. Nevertheless, BDD-A focuses the critical situations which do not encounter actual accidents, and just faces the driver attention prediction task, without a close step for accident prediction. In contrast to this, we explore the view of drivers' eyes for capturing multiple kinds of accidents, and construct a more diverse and larger video benchmark than ever before with the driver attention and the driving accident annotation simultaneously (named as DADA-2000), which has 2000 video clips owning about 658,476 frames on 54 kinds of accidents. These clips are crowd-sourced and captured in various occasions (highway, urban, rural, and tunnel), weather (sunny, rainy and snowy) and light conditions (daytime and nighttime). For the driver attention representation, we collect the maps of fixations, saccade scan path and focusing time. The accidents are annotated by their categories, the accident window in clips and spatial locations of the crash-objects. Based on the analysis, we obtain a quantitative and positive answer for the question in this paper.