2.3GRJun 15, 2025
iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion TransformerZhelun Shen, Chenming Wu, Junsheng Zhou et al.
Digital human video generation is gaining traction in fields like education and e-commerce, driven by advancements in head-body animation and lip-syncing technologies. However, realistic Hand-Object Interaction (HOI) - the complex dynamics between human hands and objects - continues to pose challenges. Generating natural and believable HOI reenactments is difficult due to issues such as occlusion between hands and objects, variations in object shapes and orientations, and the necessity for precise physical interactions, and importantly, the ability to generalize to unseen humans and objects. This paper presents a novel framework iDiT-HOI that enables in-the-wild HOI reenactment generation. Specifically, we propose a unified inpainting-based token process method, called Inp-TPU, with a two-stage video diffusion transformer (DiT) model. The first stage generates a key frame by inserting the designated object into the hand region, providing a reference for subsequent frames. The second stage ensures temporal coherence and fluidity in hand-object interactions. The key contribution of our method is to reuse the pretrained model's context perception capabilities without introducing additional parameters, enabling strong generalization to unseen objects and scenarios, and our proposed paradigm naturally supports long video generation. Comprehensive evaluations demonstrate that our approach outperforms existing methods, particularly in challenging real-world scenes, offering enhanced realism and more seamless hand-object interactions.
10.6LGNov 25, 2020
Leveraging Predictions in Smoothed Online Convex Optimization via Gradient-based AlgorithmsYingying Li, Na Li
We consider online convex optimization with time-varying stage costs and additional switching costs. Since the switching costs introduce coupling across all stages, multi-step-ahead (long-term) predictions are incorporated to improve the online performance. However, longer-term predictions tend to suffer from lower quality. Thus, a critical question is: how to reduce the impact of long-term prediction errors on the online performance? To address this question, we introduce a gradient-based online algorithm, Receding Horizon Inexact Gradient (RHIG), and analyze its performance by dynamic regrets in terms of the temporal variation of the environment and the prediction errors. RHIG only considers at most $W$-step-ahead predictions to avoid being misled by worse predictions in the longer term. The optimal choice of $W$ suggested by our regret bounds depends on the tradeoff between the variation of the environment and the prediction accuracy. Additionally, we apply RHIG to a well-established stochastic prediction error model and provide expected regret and concentration bounds under correlated prediction errors. Lastly, we numerically test the performance of RHIG on quadrotor tracking problems.
5.1SYOct 11, 2020
Online Learning and Distributed Control for Residential Demand ResponseXin Chen, Yingying Li, Jun Shimada et al.
This paper studies the automated control method for regulating air conditioner (AC) loads in incentive-based residential demand response (DR). The critical challenge is that the customer responses to load adjustment are uncertain and unknown in practice. In this paper, we formulate the AC control problem in a DR event as a multi-period stochastic optimization that integrates the indoor thermal dynamics and customer opt-out status transition. Specifically, machine learning techniques including Gaussian process and logistic regression are employed to learn the unknown thermal dynamics model and customer opt-out behavior model, respectively. We consider two typical DR objectives for AC load control: 1) minimizing the total demand, 2) closely tracking a regulated power trajectory. Based on the Thompson sampling framework, we propose an online DR control algorithm to learn customer behaviors and make real-time AC control schemes. This algorithm considers the influence of various environmental factors on customer behaviors and is implemented in a distributed fashion to preserve the privacy of customers. Numerical simulations demonstrate the control optimality and learning efficiency of the proposed algorithm.
11.7SYOct 10, 2020
Online Optimal Control with Affine ConstraintsYingying Li, Subhro Das, Na Li
This paper considers online optimal control with affine constraints on the states and actions under linear dynamics with bounded random disturbances. The system dynamics and constraints are assumed to be known and time-invariant but the convex stage cost functions change adversarially. To solve this problem, we propose Online Gradient Descent with Buffer Zones (OGD-BZ). Theoretically, we show that OGD-BZ with proper parameters can guarantee the system to satisfy all the constraints despite any admissible disturbances. Further, we investigate the policy regret of OGD-BZ, which compares OGD-BZ's performance with the performance of the optimal linear policy in hindsight. We show that OGD-BZ can achieve a policy regret upper bound that is the square root of the horizon length multiplied by some logarithmic terms of the horizon length under proper algorithm parameters.