21.2ASJun 6, 2023
Mega-TTS: Zero-Shot Text-to-Speech at Scale with Intrinsic Inductive BiasZiyue Jiang, Yi Ren, Zhenhui Ye et al.
Scaling text-to-speech to a large and wild dataset has been proven to be highly effective in achieving timbre and speech style generalization, particularly in zero-shot TTS. However, previous works usually encode speech into latent using audio codec and use autoregressive language models or diffusion models to generate it, which ignores the intrinsic nature of speech and may lead to inferior or uncontrollable results. We argue that speech can be decomposed into several attributes (e.g., content, timbre, prosody, and phase) and each of them should be modeled using a module with appropriate inductive biases. From this perspective, we carefully design a novel and large zero-shot TTS system called Mega-TTS, which is trained with large-scale wild data and models different attributes in different ways: 1) Instead of using latent encoded by audio codec as the intermediate feature, we still choose spectrogram as it separates the phase and other attributes very well. Phase can be appropriately constructed by the GAN-based vocoder and does not need to be modeled by the language model. 2) We model the timbre using global vectors since timbre is a global attribute that changes slowly over time. 3) We further use a VQGAN-based acoustic model to generate the spectrogram and a latent code language model to fit the distribution of prosody, since prosody changes quickly over time in a sentence, and language models can capture both local and long-range dependencies. We scale Mega-TTS to multi-domain datasets with 20K hours of speech and evaluate its performance on unseen speakers. Experimental results demonstrate that Mega-TTS surpasses state-of-the-art TTS systems on zero-shot TTS, speech editing, and cross-lingual TTS tasks, with superior naturalness, robustness, and speaker similarity due to the proper inductive bias of each module. Audio samples are available at https://mega-tts.github.io/demo-page.
Detector Guidance for Multi-Object Text-to-Image GenerationLuping Liu, Zijian Zhang, Yi Ren et al.
Diffusion models have demonstrated impressive performance in text-to-image generation. They utilize a text encoder and cross-attention blocks to infuse textual information into images at a pixel level. However, their capability to generate images with text containing multiple objects is still restricted. Previous works identify the problem of information mixing in the CLIP text encoder and introduce the T5 text encoder or incorporate strong prior knowledge to assist with the alignment. We find that mixing problems also occur on the image side and in the cross-attention blocks. The noisy images can cause different objects to appear similar, and the cross-attention blocks inject information at a pixel level, leading to leakage of global object understanding and resulting in object mixing. In this paper, we introduce Detector Guidance (DG), which integrates a latent object detection model to separate different objects during the generation process. DG first performs latent object detection on cross-attention maps (CAMs) to obtain object information. Based on this information, DG then masks conflicting prompts and enhances related prompts by manipulating the following CAMs. We evaluate the effectiveness of DG using Stable Diffusion on COCO, CC, and a novel multi-related object benchmark, MRO. Human evaluations demonstrate that DG provides an 8-22\% advantage in preventing the amalgamation of conflicting concepts and ensuring that each object possesses its unique region without any human involvement and additional iterations. Our implementation is available at \url{https://github.com/luping-liu/Detector-Guidance}.
47.3SDJan 30, 2023
Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion ModelsRongjie Huang, Jiawei Huang, Dongchao Yang et al.
Large-scale multimodal generative modeling has created milestones in text-to-image and text-to-video generation. Its application to audio still lags behind for two main reasons: the lack of large-scale datasets with high-quality text-audio pairs, and the complexity of modeling long continuous audio data. In this work, we propose Make-An-Audio with a prompt-enhanced diffusion model that addresses these gaps by 1) introducing pseudo prompt enhancement with a distill-then-reprogram approach, it alleviates data scarcity with orders of magnitude concept compositions by using language-free audios; 2) leveraging spectrogram autoencoder to predict the self-supervised audio representation instead of waveforms. Together with robust contrastive language-audio pretraining (CLAP) representations, Make-An-Audio achieves state-of-the-art results in both objective and subjective benchmark evaluation. Moreover, we present its controllability and generalization for X-to-Audio with "No Modality Left Behind", for the first time unlocking the ability to generate high-definition, high-fidelity audios given a user-defined modality input. Audio samples are available at https://Text-to-Audio.github.io
14.7AINov 21, 2022
Explaining Random Forests using Bipolar Argumentation and Markov Networks (Technical Report)Nico Potyka, Xiang Yin, Francesca Toni
Random forests are decision tree ensembles that can be used to solve a variety of machine learning problems. However, as the number of trees and their individual size can be large, their decision making process is often incomprehensible. In order to reason about the decision process, we propose representing it as an argumentation problem. We generalize sufficient and necessary argumentative explanations using a Markov network encoding, discuss the relevance of these explanations and establish relationships to families of abductive explanations from the literature. As the complexity of the explanation problems is high, we discuss a probabilistic approximation algorithm and present first experimental results.
10.9AIJul 25, 2023
Argument Attribution Explanations in Quantitative Bipolar Argumentation Frameworks (Technical Report)Xiang Yin, Nico Potyka, Francesca Toni
Argumentative explainable AI has been advocated by several in recent years, with an increasing interest on explaining the reasoning outcomes of Argumentation Frameworks (AFs). While there is a considerable body of research on qualitatively explaining the reasoning outcomes of AFs with debates/disputes/dialogues in the spirit of extension-based semantics, explaining the quantitative reasoning outcomes of AFs under gradual semantics has not received much attention, despite widespread use in applications. In this paper, we contribute to filling this gap by proposing a novel theory of Argument Attribution Explanations (AAEs) by incorporating the spirit of feature attribution from machine learning in the context of Quantitative Bipolar Argumentation Frameworks (QBAFs): whereas feature attribution is used to determine the influence of features towards outputs of machine learning models, AAEs are used to determine the influence of arguments towards topic arguments of interest. We study desirable properties of AAEs, including some new ones and some partially adapted from the literature to our setting. To demonstrate the applicability of our AAEs in practice, we conclude by carrying out two case studies in the scenarios of fake news detection and movie recommender systems.
6.9LGMay 19, 2022
Towards a Theory of Faithfulness: Faithful Explanations of Differentiable Classifiers over Continuous DataNico Potyka, Xiang Yin, Francesca Toni
There is broad agreement in the literature that explanation methods should be faithful to the model that they explain, but faithfulness remains a rather vague term. We revisit faithfulness in the context of continuous data and propose two formal definitions of faithfulness for feature attribution methods. Qualitative faithfulness demands that scores reflect the true qualitative effect (positive vs. negative) of the feature on the model and quanitative faithfulness that the magnitude of scores reflect the true quantitative effect. We discuss under which conditions these requirements can be satisfied to which extent (local vs global). As an application of the conceptual idea, we look at differentiable classifiers over continuous data and characterize Gradient-scores as follows: every qualitatively faithful feature attribution method is qualitatively equivalent to Gradient-scores. Furthermore, if an attribution method is quantitatively faithful in the sense that changes of the output of the classifier are proportional to the scores of features, then it is either equivalent to gradient-scoring or it is based on an inferior approximation of the classifier. To illustrate the practical relevance of the theory, we experimentally demonstrate that popular attribution methods can fail to give faithful explanations in the setting where the data is continuous and the classifier differentiable.
6.7SDAug 8, 2024
MulliVC: Multi-lingual Voice Conversion With Cycle ConsistencyJiawei Huang, Chen Zhang, Yi Ren et al.
Voice conversion aims to modify the source speaker's voice to resemble the target speaker while preserving the original speech content. Despite notable advancements in voice conversion these days, multi-lingual voice conversion (including both monolingual and cross-lingual scenarios) has yet to be extensively studied. It faces two main challenges: 1) the considerable variability in prosody and articulation habits across languages; and 2) the rarity of paired multi-lingual datasets from the same speaker. In this paper, we propose MulliVC, a novel voice conversion system that only converts timbre and keeps original content and source language prosody without multi-lingual paired data. Specifically, each training step of MulliVC contains three substeps: In step one the model is trained with monolingual speech data; then, steps two and three take inspiration from back translation, construct a cyclical process to disentangle the timbre and other information (content, prosody, and other language-related information) in the absence of multi-lingual data from the same speaker. Both objective and subjective results indicate that MulliVC significantly surpasses other methods in both monolingual and cross-lingual contexts, demonstrating the system's efficacy and the viability of the three-step approach with cycle consistency. Audio samples can be found on our demo page (mullivc.github.io).
Unsupervised Video Domain Adaptation for Action Recognition: A Disentanglement PerspectivePengfei Wei, Lingdong Kong, Xinghua Qu et al.
Unsupervised video domain adaptation is a practical yet challenging task. In this work, for the first time, we tackle it from a disentanglement view. Our key idea is to handle the spatial and temporal domain divergence separately through disentanglement. Specifically, we consider the generation of cross-domain videos from two sets of latent factors, one encoding the static information and another encoding the dynamic information. A Transfer Sequential VAE (TranSVAE) framework is then developed to model such generation. To better serve for adaptation, we propose several objectives to constrain the latent factors. With these constraints, the spatial divergence can be readily removed by disentangling the static domain-specific information out, and the temporal divergence is further reduced from both frame- and video-levels through adversarial learning. Extensive experiments on the UCF-HMDB, Jester, and Epic-Kitchens datasets verify the effectiveness and superiority of TranSVAE compared with several state-of-the-art approaches. Code is publicly available.
9.1CVJun 6, 2023
Ada-TTA: Towards Adaptive High-Quality Text-to-Talking Avatar SynthesisZhenhui Ye, Ziyue Jiang, Yi Ren et al.
We are interested in a novel task, namely low-resource text-to-talking avatar. Given only a few-minute-long talking person video with the audio track as the training data and arbitrary texts as the driving input, we aim to synthesize high-quality talking portrait videos corresponding to the input text. This task has broad application prospects in the digital human industry but has not been technically achieved yet due to two challenges: (1) It is challenging to mimic the timbre from out-of-domain audio for a traditional multi-speaker Text-to-Speech system. (2) It is hard to render high-fidelity and lip-synchronized talking avatars with limited training data. In this paper, we introduce Adaptive Text-to-Talking Avatar (Ada-TTA), which (1) designs a generic zero-shot multi-speaker TTS model that well disentangles the text content, timbre, and prosody; and (2) embraces recent advances in neural rendering to achieve realistic audio-driven talking face video generation. With these designs, our method overcomes the aforementioned two challenges and achieves to generate identity-preserving speech and realistic talking person video. Experiments demonstrate that our method could synthesize realistic, identity-preserving, and audio-visual synchronized talking avatar videos.
C2G2: Controllable Co-speech Gesture Generation with Latent Diffusion ModelLongbin Ji, Pengfei Wei, Yi Ren et al.
Co-speech gesture generation is crucial for automatic digital avatar animation. However, existing methods suffer from issues such as unstable training and temporal inconsistency, particularly in generating high-fidelity and comprehensive gestures. Additionally, these methods lack effective control over speaker identity and temporal editing of the generated gestures. Focusing on capturing temporal latent information and applying practical controlling, we propose a Controllable Co-speech Gesture Generation framework, named C2G2. Specifically, we propose a two-stage temporal dependency enhancement strategy motivated by latent diffusion models. We further introduce two key features to C2G2, namely a speaker-specific decoder to generate speaker-related real-length skeletons and a repainting strategy for flexible gesture generation/editing. Extensive experiments on benchmark gesture datasets verify the effectiveness of our proposed C2G2 compared with several state-of-the-art baselines. The link of the project demo page can be found at https://c2g2-gesture.github.io/c2_gesture
1.3CLMar 2, 2023
LiteG2P: A fast, light and high accuracy model for grapheme-to-phoneme conversionChunfeng Wang, Peisong Huang, Yuxiang Zou et al.
As a key component of automated speech recognition (ASR) and the front-end in text-to-speech (TTS), grapheme-to-phoneme (G2P) plays the role of converting letters to their corresponding pronunciations. Existing methods are either slow or poor in performance, and are limited in application scenarios, particularly in the process of on-device inference. In this paper, we integrate the advantages of both expert knowledge and connectionist temporal classification (CTC) based neural network and propose a novel method named LiteG2P which is fast, light and theoretically parallel. With the carefully leading design, LiteG2P can be applied both on cloud and on device. Experimental results on the CMU dataset show that the performance of the proposed method is superior to the state-of-the-art CTC based method with 10 times fewer parameters, and even comparable to the state-of-the-art Transformer-based sequence-to-sequence model with less parameters and 33 times less computation.
0.8CLJun 10, 2022
A Novel Chinese Dialect TTS Frontend with Non-Autoregressive Neural Machine TranslationJunhui Zhang, Wudi Bao, Junjie Pan et al.
Chinese dialects are different variations of Chinese and can be considered as different languages in the same language family with Mandarin. Though they all use Chinese characters, the pronunciations, grammar and idioms can vary significantly, and even local speakers may find it hard to input correct written forms of dialect. Besides, using Mandarin text as text-to-speech inputs would generate speech with poor naturalness. In this paper, we propose a novel Chinese dialect TTS frontend with a translation module, which converts Mandarin text into dialectic expressions to improve the intelligibility and naturalness of synthesized speech. A non-autoregressive neural machine translation model with various tricks is proposed for the translation task. It is the first known work to incorporate translation with TTS frontend. Experiments on Cantonese show the proposed model improves 2.56 BLEU and TTS improves 0.27 MOS with Mandarin inputs.
0.3CLDec 12, 2022
Direct Speech-to-speech Translation without Textual Annotation using Bottleneck FeaturesJunhui Zhang, Junjie Pan, Xiang Yin et al.
Speech-to-speech translation directly translates a speech utterance to another between different languages, and has great potential in tasks such as simultaneous interpretation. State-of-art models usually contains an auxiliary module for phoneme sequences prediction, and this requires textual annotation of the training dataset. We propose a direct speech-to-speech translation model which can be trained without any textual annotation or content information. Instead of introducing an auxiliary phoneme prediction task in the model, we propose to use bottleneck features as intermediate training objectives for our model to ensure the translation performance of the system. Experiments on Mandarin-Cantonese speech translation demonstrate the feasibility of the proposed approach and the performance can match a cascaded system with respect of translation and synthesis qualities.
CE-QArg: Counterfactual Explanations for Quantitative Bipolar Argumentation Frameworks (Technical Report)Xiang Yin, Nico Potyka, Francesca Toni
There is a growing interest in understanding arguments' strength in Quantitative Bipolar Argumentation Frameworks (QBAFs). Most existing studies focus on attribution-based methods that explain an argument's strength by assigning importance scores to other arguments but fail to explain how to change the current strength to a desired one. To solve this issue, we introduce counterfactual explanations for QBAFs. We discuss problem variants and propose an iterative algorithm named Counterfactual Explanations for Quantitative bipolar Argumentation frameworks (CE-QArg). CE-QArg can identify valid and cost-effective counterfactual explanations based on two core modules, polarity and priority, which help determine the updating direction and magnitude for each argument, respectively. We discuss some formal properties of our counterfactual explanations and empirically evaluate CE-QArg on randomly generated QBAFs.
Emotion Rendering for Conversational Speech Synthesis with Heterogeneous Graph-Based Context ModelingRui Liu, Yifan Hu, Yi Ren et al.
Conversational Speech Synthesis (CSS) aims to accurately express an utterance with the appropriate prosody and emotional inflection within a conversational setting. While recognising the significance of CSS task, the prior studies have not thoroughly investigated the emotional expressiveness problems due to the scarcity of emotional conversational datasets and the difficulty of stateful emotion modeling. In this paper, we propose a novel emotional CSS model, termed ECSS, that includes two main components: 1) to enhance emotion understanding, we introduce a heterogeneous graph-based emotional context modeling mechanism, which takes the multi-source dialogue history as input to model the dialogue context and learn the emotion cues from the context; 2) to achieve emotion rendering, we employ a contrastive learning-based emotion renderer module to infer the accurate emotion style for the target utterance. To address the issue of data scarcity, we meticulously create emotional labels in terms of category and intensity, and annotate additional emotional information on the existing conversational dataset (DailyTalk). Both objective and subjective evaluations suggest that our model outperforms the baseline models in understanding and rendering emotions. These evaluations also underscore the importance of comprehensive emotional annotations. Code and audio samples can be found at: https://github.com/walker-hyf/ECSS.
Applying Attribution Explanations in Truth-Discovery Quantitative Bipolar Argumentation FrameworksXiang Yin, Nico Potyka, Francesca Toni
Explaining the strength of arguments under gradual semantics is receiving increasing attention. For example, various studies in the literature offer explanations by computing the attribution scores of arguments or edges in Quantitative Bipolar Argumentation Frameworks (QBAFs). These explanations, known as Argument Attribution Explanations (AAEs) and Relation Attribution Explanations (RAEs), commonly employ removal-based and Shapley-based techniques for computing the attribution scores. While AAEs and RAEs have proven useful in several applications with acyclic QBAFs, they remain largely unexplored for cyclic QBAFs. Furthermore, existing applications tend to focus solely on either AAEs or RAEs, but do not compare them directly. In this paper, we apply both AAEs and RAEs, to Truth Discovery QBAFs (TD-QBAFs), which assess the trustworthiness of sources (e.g., websites) and their claims (e.g., the severity of a virus), and feature complex cycles. We find that both AAEs and RAEs can provide interesting explanations and can give non-trivial and surprising insights.
7.6CVMay 14, 2024Code
MetaFruit Meets Foundation Models: Leveraging a Comprehensive Multi-Fruit Dataset for Advancing Agricultural Foundation ModelsJiajia Li, Kyle Lammers, Xunyuan Yin et al.
Fruit harvesting poses a significant labor and financial burden for the industry, highlighting the critical need for advancements in robotic harvesting solutions. Machine vision-based fruit detection has been recognized as a crucial component for robust identification of fruits to guide robotic manipulation. Despite considerable progress in leveraging deep learning and machine learning techniques for fruit detection, a common shortfall is the inability to swiftly extend the developed models across different orchards and/or various fruit species. Additionally, the limited availability of pertinent data further compounds these challenges. In this work, we introduce MetaFruit, the largest publicly available multi-class fruit dataset, comprising 4,248 images and 248,015 manually labeled instances across diverse U.S. orchards. Furthermore, this study proposes an innovative open-set fruit detection system leveraging advanced Vision Foundation Models (VFMs) for fruit detection that can adeptly identify a wide array of fruit types under varying orchard conditions. This system not only demonstrates remarkable adaptability in learning from minimal data through few-shot learning but also shows the ability to interpret human instructions for subtle detection tasks. The performance of the developed foundation model is comprehensively evaluated using several metrics, which outperforms the existing state-of-the-art algorithms in both our MetaFruit dataset and other open-sourced fruit datasets, thereby setting a new benchmark in the field of agricultural technology and robotic harvesting. The MetaFruit dataset and detection framework are open-sourced to foster future research in vision-based fruit harvesting, marking a significant stride toward addressing the urgent needs of the agricultural sector.
16.4ASFeb 26, 2025
MegaTTS 3: Sparse Alignment Enhanced Latent Diffusion Transformer for Zero-Shot Speech SynthesisZiyue Jiang, Yi Ren, Ruiqi Li et al.
While recent zero-shot text-to-speech (TTS) models have significantly improved speech quality and expressiveness, mainstream systems still suffer from issues related to speech-text alignment modeling: 1) models without explicit speech-text alignment modeling exhibit less robustness, especially for hard sentences in practical applications; 2) predefined alignment-based models suffer from naturalness constraints of forced alignments. This paper introduces \textit{MegaTTS 3}, a TTS system featuring an innovative sparse alignment algorithm that guides the latent diffusion transformer (DiT). Specifically, we provide sparse alignment boundaries to MegaTTS 3 to reduce the difficulty of alignment without limiting the search space, thereby achieving high naturalness. Moreover, we employ a multi-condition classifier-free guidance strategy for accent intensity adjustment and adopt the piecewise rectified flow technique to accelerate the generation process. Experiments demonstrate that MegaTTS 3 achieves state-of-the-art zero-shot TTS speech quality and supports highly flexible control over accent intensity. Notably, our system can generate high-quality one-minute speech with only 8 sampling steps. Audio samples are available at https://sditdemo.github.io/sditdemo/.
29.2CVFeb 7, 2025
HumanDiT: Pose-Guided Diffusion Transformer for Long-form Human Motion Video GenerationQijun Gan, Yi Ren, Chen Zhang et al.
Human motion video generation has advanced significantly, while existing methods still struggle with accurately rendering detailed body parts like hands and faces, especially in long sequences and intricate motions. Current approaches also rely on fixed resolution and struggle to maintain visual consistency. To address these limitations, we propose HumanDiT, a pose-guided Diffusion Transformer (DiT)-based framework trained on a large and wild dataset containing 14,000 hours of high-quality video to produce high-fidelity videos with fine-grained body rendering. Specifically, (i) HumanDiT, built on DiT, supports numerous video resolutions and variable sequence lengths, facilitating learning for long-sequence video generation; (ii) we introduce a prefix-latent reference strategy to maintain personalized characteristics across extended sequences. Furthermore, during inference, HumanDiT leverages Keypoint-DiT to generate subsequent pose sequences, facilitating video continuation from static images or existing videos. It also utilizes a Pose Adapter to enable pose transfer with given sequences. Extensive experiments demonstrate its superior performance in generating long-form, pose-accurate videos across diverse scenarios.
15.4AIMay 17, 2024
Contestable AI needs Computational ArgumentationFrancesco Leofante, Hamed Ayoobi, Adam Dejl et al.
AI has become pervasive in recent years, but state-of-the-art approaches predominantly neglect the need for AI systems to be contestable. Instead, contestability is advocated by AI guidelines (e.g. by the OECD) and regulation of automated decision-making (e.g. GDPR). In this position paper we explore how contestability can be achieved computationally in and for AI. We argue that contestable AI requires dynamic (human-machine and/or machine-machine) explainability and decision-making processes, whereby machines can (i) interact with humans and/or other machines to progressively explain their outputs and/or their reasoning as well as assess grounds for contestation provided by these humans and/or other machines, and (ii) revise their decision-making processes to redress any issues successfully raised during contestation. Given that much of the current AI landscape is tailored to static AIs, the need to accommodate contestability will require a radical rethinking, that, we argue, computational argumentation is ideally suited to support.
9.6AIJul 15, 2025
Contestability in Quantitative ArgumentationXiang Yin, Nico Potyka, Antonio Rago et al.
Contestable AI requires that AI-driven decisions align with human preferences. While various forms of argumentation have been shown to support contestability, Edge-Weighted Quantitative Bipolar Argumentation Frameworks (EW-QBAFs) have received little attention. In this work, we show how EW-QBAFs can be deployed for this purpose. Specifically, we introduce the contestability problem for EW-QBAFs, which asks how to modify edge weights (e.g., preferences) to achieve a desired strength for a specific argument of interest (i.e., a topic argument). To address this problem, we propose gradient-based relation attribution explanations (G-RAEs), which quantify the sensitivity of the topic argument's strength to changes in individual edge weights, thus providing interpretable guidance for weight adjustments towards contestability. Building on G-RAEs, we develop an iterative algorithm that progressively adjusts the edge weights to attain the desired strength. We evaluate our approach experimentally on synthetic EW-QBAFs that simulate the structural characteristics of personalised recommender systems and multi-layer perceptrons, and demonstrate that it can solve the problem effectively.
17.4CVAug 27, 2025
InfinityHuman: Towards Long-Term Audio-Driven HumanXiaodi Li, Pan Xie, Yi Ren et al.
Audio-driven human animation has attracted wide attention thanks to its practical applications. However, critical challenges remain in generating high-resolution, long-duration videos with consistent appearance and natural hand motions. Existing methods extend videos using overlapping motion frames but suffer from error accumulation, leading to identity drift, color shifts, and scene instability. Additionally, hand movements are poorly modeled, resulting in noticeable distortions and misalignment with the audio. In this work, we propose InfinityHuman, a coarse-to-fine framework that first generates audio-synchronized representations, then progressively refines them into high-resolution, long-duration videos using a pose-guided refiner. Since pose sequences are decoupled from appearance and resist temporal degradation, our pose-guided refiner employs stable poses and the initial frame as a visual anchor to reduce drift and improve lip synchronization. Moreover, to enhance semantic accuracy and gesture realism, we introduce a hand-specific reward mechanism trained with high-quality hand motion data. Experiments on the EMTD and HDTF datasets show that InfinityHuman achieves state-of-the-art performance in video quality, identity preservation, hand accuracy, and lip-sync. Ablation studies further confirm the effectiveness of each module. Code will be made public.
Learning Local Control Barrier Functions for Hybrid SystemsShuo Yang, Yu Chen, Xiang Yin et al.
Hybrid dynamical systems are ubiquitous as practical robotic applications often involve both continuous states and discrete switchings. Safety is a primary concern for hybrid robotic systems. Existing safety-critical control approaches for hybrid systems are either computationally inefficient, detrimental to system performance, or limited to small-scale systems. To amend these drawbacks, in this paper, we propose a learning-enabled approach to construct local Control Barrier Functions (CBFs) to guarantee the safety of a wide class of nonlinear hybrid dynamical systems. The end result is a safe neural CBF-based switching controller. Our approach is computationally efficient, minimally invasive to any reference controller, and applicable to large-scale systems. We empirically evaluate our framework and demonstrate its efficacy and flexibility through two robotic examples including a high-dimensional autonomous racing case, against other CBF-based approaches and model predictive control.
14.0AIJan 16, 2024
Contribution Functions for Quantitative Bipolar Argumentation Graphs: A Principle-based AnalysisTimotheus Kampik, Nico Potyka, Xiang Yin et al.
We present a principle-based analysis of contribution functions for quantitative bipolar argumentation graphs that quantify the contribution of one argument to another. The introduced principles formalise the intuitions underlying different contribution functions as well as expectations one would have regarding the behaviour of contribution functions in general. As none of the covered contribution functions satisfies all principles, our analysis can serve as a tool that enables the selection of the most suitable function based on the requirements of a given use case.
Real3D-Portrait: One-shot Realistic 3D Talking Portrait SynthesisZhenhui Ye, Tianyun Zhong, Yi Ren et al.
One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the goals of accurate 3D avatar reconstruction and stable talking face animation. Besides, while the existing works mainly focus on synthesizing the head part, it is also vital to generate natural torso and background segments to obtain a realistic talking portrait video. To address these limitations, we present Real3D-Potrait, a framework that (1) improves the one-shot 3D reconstruction power with a large image-to-plane model that distills 3D prior knowledge from a 3D face generative model; (2) facilitates accurate motion-conditioned animation with an efficient motion adapter; (3) synthesizes realistic video with natural torso movement and switchable background using a head-torso-background super-resolution model; and (4) supports one-shot audio-driven talking face generation with a generalizable audio-to-motion model. Extensive experiments show that Real3D-Portrait generalizes well to unseen identities and generates more realistic talking portrait videos compared to previous methods. Video samples and source code are available at https://real3dportrait.github.io .
31.4SDMay 29, 2023
Make-An-Audio 2: Temporal-Enhanced Text-to-Audio GenerationJiawei Huang, Yi Ren, Rongjie Huang et al.
Large diffusion models have been successful in text-to-audio (T2A) synthesis tasks, but they often suffer from common issues such as semantic misalignment and poor temporal consistency due to limited natural language understanding and data scarcity. Additionally, 2D spatial structures widely used in T2A works lead to unsatisfactory audio quality when generating variable-length audio samples since they do not adequately prioritize temporal information. To address these challenges, we propose Make-an-Audio 2, a latent diffusion-based T2A method that builds on the success of Make-an-Audio. Our approach includes several techniques to improve semantic alignment and temporal consistency: Firstly, we use pre-trained large language models (LLMs) to parse the text into structured <event & order> pairs for better temporal information capture. We also introduce another structured-text encoder to aid in learning semantic alignment during the diffusion denoising process. To improve the performance of variable length generation and enhance the temporal information extraction, we design a feed-forward Transformer-based diffusion denoiser. Finally, we use LLMs to augment and transform a large amount of audio-label data into audio-text datasets to alleviate the problem of scarcity of temporal data. Extensive experiments show that our method outperforms baseline models in both objective and subjective metrics, and achieves significant gains in temporal information understanding, semantic consistency, and sound quality.
26.5CLMay 24, 2023
AV-TranSpeech: Audio-Visual Robust Speech-to-Speech TranslationRongjie Huang, Huadai Liu, Xize Cheng et al.
Direct speech-to-speech translation (S2ST) aims to convert speech from one language into another, and has demonstrated significant progress to date. Despite the recent success, current S2ST models still suffer from distinct degradation in noisy environments and fail to translate visual speech (i.e., the movement of lips and teeth). In this work, we present AV-TranSpeech, the first audio-visual speech-to-speech (AV-S2ST) translation model without relying on intermediate text. AV-TranSpeech complements the audio stream with visual information to promote system robustness and opens up a host of practical applications: dictation or dubbing archival films. To mitigate the data scarcity with limited parallel AV-S2ST data, we 1) explore self-supervised pre-training with unlabeled audio-visual data to learn contextual representation, and 2) introduce cross-modal distillation with S2ST models trained on the audio-only corpus to further reduce the requirements of visual data. Experimental results on two language pairs demonstrate that AV-TranSpeech outperforms audio-only models under all settings regardless of the type of noise. With low-resource audio-visual data (10h, 30h), cross-modal distillation yields an improvement of 7.6 BLEU on average compared with baselines. Audio samples are available at https://AV-TranSpeech.github.io
21.3CVMay 1, 2023
GeneFace++: Generalized and Stable Real-Time Audio-Driven 3D Talking Face GenerationZhenhui Ye, Jinzheng He, Ziyue Jiang et al.
Generating talking person portraits with arbitrary speech audio is a crucial problem in the field of digital human and metaverse. A modern talking face generation method is expected to achieve the goals of generalized audio-lip synchronization, good video quality, and high system efficiency. Recently, neural radiance field (NeRF) has become a popular rendering technique in this field since it could achieve high-fidelity and 3D-consistent talking face generation with a few-minute-long training video. However, there still exist several challenges for NeRF-based methods: 1) as for the lip synchronization, it is hard to generate a long facial motion sequence of high temporal consistency and audio-lip accuracy; 2) as for the video quality, due to the limited data used to train the renderer, it is vulnerable to out-of-domain input condition and produce bad rendering results occasionally; 3) as for the system efficiency, the slow training and inference speed of the vanilla NeRF severely obstruct its usage in real-world applications. In this paper, we propose GeneFace++ to handle these challenges by 1) utilizing the pitch contour as an auxiliary feature and introducing a temporal loss in the facial motion prediction process; 2) proposing a landmark locally linear embedding method to regulate the outliers in the predicted motion sequence to avoid robustness issues; 3) designing a computationally efficient NeRF-based motion-to-video renderer to achieves fast training and real-time inference. With these settings, GeneFace++ becomes the first NeRF-based method that achieves stable and real-time talking face generation with generalized audio-lip synchronization. Extensive experiments show that our method outperforms state-of-the-art baselines in terms of subjective and objective evaluation. Video samples are available at https://genefaceplusplus.github.io .
10.1CRFeb 14, 2022
Secure-by-Construction Synthesis of Cyber-Physical SystemsSiyuan Liu, Ashutosh Trivedi, Xiang Yin et al.
Correct-by-construction synthesis is a cornerstone of the confluence of formal methods and control theory towards designing safety-critical systems. Instead of following the time-tested, albeit laborious (re)design-verify-validate loop, correct-by-construction methodology advocates the use of continual refinements of formal requirements -- connected by chains of formal proofs -- to build a system that assures the correctness by design. A remarkable progress has been made in scaling the scope of applicability of correct-by-construction synthesis -- with a focus on cyber-physical systems that tie discrete-event control with continuous environment -- to enlarge control systems by combining symbolic approaches with principled state-space reduction techniques. Unfortunately, in the security-critical control systems, the security properties are verified ex post facto the design process in a way that undermines the correct-by-construction paradigm. We posit that, to truly realize the dream of correct-by-construction synthesis for security-critical systems, security considerations must take center-stage with the safety considerations. Moreover, catalyzed by the recent progress on the opacity sub-classes of security properties and the notion of hyperproperties capable of combining security with safety properties, we believe that the time is ripe for the research community to holistically target the challenge of secure-by-construction synthesis. This paper details our vision by highlighting the recent progress and open challenges that may serve as bricks for providing a solid foundation for secure-by-construction synthesis of cyber-physical systems.
Towards Using Clothes Style Transfer for Scenario-aware Person Video GenerationJingning Xu, Benlai Tang, Mingjie Wang et al.
Clothes style transfer for person video generation is a challenging task, due to drastic variations of intra-person appearance and video scenarios. To tackle this problem, most recent AdaIN-based architectures are proposed to extract clothes and scenario features for generation. However, these approaches suffer from being short of fine-grained details and are prone to distort the origin person. To further improve the generation performance, we propose a novel framework with disentangled multi-branch encoders and a shared decoder. Moreover, to pursue the strong video spatio-temporal consistency, an inner-frame discriminator is delicately designed with input being cross-frame difference. Besides, the proposed framework possesses the property of scenario adaptation. Extensive experiments on the TEDXPeople benchmark demonstrate the superiority of our method over state-of-the-art approaches in terms of image quality and video coherence.
8.6SDOct 10, 2021
Towards High-fidelity Singing Voice Conversion with Acoustic Reference and Contrastive Predictive CodingChao Wang, Zhonghao Li, Benlai Tang et al.
Recently, phonetic posteriorgrams (PPGs) based methods have been quite popular in non-parallel singing voice conversion systems. However, due to the lack of acoustic information in PPGs, style and naturalness of the converted singing voices are still limited. To solve these problems, in this paper, we utilize an acoustic reference encoder to implicitly model singing characteristics. We experiment with different auxiliary features, including mel spectrograms, HuBERT, and the middle hidden feature (PPG-Mid) of pretrained automatic speech recognition (ASR) model, as the input of the reference encoder, and finally find the HuBERT feature is the best choice. In addition, we use contrastive predictive coding (CPC) module to further smooth the voices by predicting future observations in latent space. Experiments show that, compared with the baseline models, our proposed model can significantly improve the naturalness of converted singing voices and the similarity with the target singer. Moreover, our proposed model can also make the speakers with just speech data sing.
0.8CLMay 19, 2020
Improving Accent Conversion with Reference Encoder and End-To-End Text-To-SpeechWenjie Li, Benlai Tang, Xiang Yin et al.
Accent conversion (AC) transforms a non-native speaker's accent into a native accent while maintaining the speaker's voice timbre. In this paper, we propose approaches to improving accent conversion applicability, as well as quality. First of all, we assume no reference speech is available at the conversion stage, and hence we employ an end-to-end text-to-speech system that is trained on native speech to generate native reference speech. To improve the quality and accent of the converted speech, we introduce reference encoders which make us capable of utilizing multi-source information. This is motivated by acoustic features extracted from native reference and linguistic information, which are complementary to conventional phonetic posteriorgrams (PPGs), so they can be concatenated as features to improve a baseline system based only on PPGs. Moreover, we optimize model architecture using GMM-based attention instead of windowed attention to elevate synthesized performance. Experimental results indicate when the proposed techniques are applied the integrated system significantly raises the scores of acoustic quality (30$\%$ relative increase in mean opinion score) and native accent (68$\%$ relative preference) while retaining the voice identity of the non-native speaker.