2.0LGAug 17, 2023
Explainable AI for tool wear prediction in turningSaleh Valizadeh Sotubadi, Rui Liu, Vinh Neguyen
This research aims develop an Explainable Artificial Intelligence (XAI) framework to facilitate human-understandable solutions for tool wear prediction during turning. A random forest algorithm was used as the supervised Machine Learning (ML) classifier for training and binary classification using acceleration, acoustics, temperature, and spindle speed during the orthogonal tube turning process as input features. The ML classifier was used to predict the condition of the tool after the cutting process, which was determined in a binary class form indicating if the cutting tool was available or failed. After the training process, the Shapley criterion was used to explain the predictions of the trained ML classifier. Specifically, the significance of each input feature in the decision-making and classification was identified to explain the reasoning of the ML classifier predictions. After implementing the Shapley criterion on all testing datasets, the tool temperature was identified as the most significant feature in determining the classification of available versus failed cutting tools. Hence, this research demonstrates capability of XAI to provide machining operators the ability to diagnose and understand complex ML classifiers in prediction of tool wear.
3.3AINov 12, 2025
Efficient Reasoning via Reward ModelYuhao Wang, Xiaopeng Li, Cheng Gong et al.
Reinforcement learning with verifiable rewards (RLVR) has been shown to enhance the reasoning capabilities of large language models (LLMs), enabling the development of large reasoning models (LRMs). However, LRMs such as DeepSeek-R1 and OpenAI o1 often generate verbose responses containing redundant or irrelevant reasoning step-a phenomenon known as overthinking-which substantially increases computational costs. Prior efforts to mitigate this issue commonly incorporate length penalties into the reward function, but we find they frequently suffer from two critical issues: length collapse and training collapse, resulting in sub-optimal performance. To address them, we propose a pipeline for training a Conciseness Reward Model (CRM) that scores the conciseness of reasoning path. Additionally, we introduce a novel reward formulation named Conciseness Reward Function (CRF) with explicit dependency between the outcome reward and conciseness score, thereby fostering both more effective and more efficient reasoning. From a theoretical standpoint, we demonstrate the superiority of the new reward from the perspective of variance reduction and improved convergence properties. Besides, on the practical side, extensive experiments on five mathematical benchmark datasets demonstrate the method's effectiveness and token efficiency, which achieves an 8.1% accuracy improvement and a 19.9% reduction in response token length on Qwen2.5-7B. Furthermore, the method generalizes well to other LLMs including Llama and Mistral. The implementation code and datasets are publicly available for reproduction: https://anonymous.4open.science/r/CRM.
3.6CVApr 29, 2025
EfficientHuman: Efficient Training and Reconstruction of Moving Human using Articulated 2D GaussianHao Tian, Rui Liu, Wen Shen et al.
3D Gaussian Splatting (3DGS) has been recognized as a pioneering technique in scene reconstruction and novel view synthesis. Recent work on reconstructing the 3D human body using 3DGS attempts to leverage prior information on human pose to enhance rendering quality and improve training speed. However, it struggles to effectively fit dynamic surface planes due to multi-view inconsistency and redundant Gaussians. This inconsistency arises because Gaussian ellipsoids cannot accurately represent the surfaces of dynamic objects, which hinders the rapid reconstruction of the dynamic human body. Meanwhile, the prevalence of redundant Gaussians means that the training time of these works is still not ideal for quickly fitting a dynamic human body. To address these, we propose EfficientHuman, a model that quickly accomplishes the dynamic reconstruction of the human body using Articulated 2D Gaussian while ensuring high rendering quality. The key innovation involves encoding Gaussian splats as Articulated 2D Gaussian surfels in canonical space and then transforming them to pose space via Linear Blend Skinning (LBS) to achieve efficient pose transformations. Unlike 3D Gaussians, Articulated 2D Gaussian surfels can quickly conform to the dynamic human body while ensuring view-consistent geometries. Additionally, we introduce a pose calibration module and an LBS optimization module to achieve precise fitting of dynamic human poses, enhancing the model's performance. Extensive experiments on the ZJU-MoCap dataset demonstrate that EfficientHuman achieves rapid 3D dynamic human reconstruction in less than a minute on average, which is 20 seconds faster than the current state-of-the-art method, while also reducing the number of redundant Gaussians.