Wei Ye

CV
h-index8
10papers
584citations
Novelty49%
AI Score39

10 Papers

24.3AIApr 4, 2023Code
Exploring Vision-Language Models for Imbalanced Learning

Yidong Wang, Zhuohao Yu, Jindong Wang et al. · pku

Vision-Language models (VLMs) that use contrastive language-image pre-training have shown promising zero-shot classification performance. However, their performance on imbalanced dataset is relatively poor, where the distribution of classes in the training dataset is skewed, leading to poor performance in predicting minority classes. For instance, CLIP achieved only 5% accuracy on the iNaturalist18 dataset. We propose to add a lightweight decoder to VLMs to avoid OOM (out of memory) problem caused by large number of classes and capture nuanced features for tail classes. Then, we explore improvements of VLMs using prompt tuning, fine-tuning, and incorporating imbalanced algorithms such as Focal Loss, Balanced SoftMax and Distribution Alignment. Experiments demonstrate that the performance of VLMs can be further boosted when used with decoder and imbalanced methods. Specifically, our improved VLMs significantly outperforms zero-shot classification by an average accuracy of 6.58%, 69.82%, and 6.17%, on ImageNet-LT, iNaturalist18, and Places-LT, respectively. We further analyze the influence of pre-training data size, backbones, and training cost. Our study highlights the significance of imbalanced learning algorithms in face of VLMs pre-trained by huge data. We release our code at https://github.com/Imbalance-VLM/Imbalance-VLM.

20.3CVNov 15, 2022Code
DeS3: Adaptive Attention-driven Self and Soft Shadow Removal using ViT Similarity

Yeying Jin, Wei Ye, Wenhan Yang et al.

Removing soft and self shadows that lack clear boundaries from a single image is still challenging. Self shadows are shadows that are cast on the object itself. Most existing methods rely on binary shadow masks, without considering the ambiguous boundaries of soft and self shadows. In this paper, we present DeS3, a method that removes hard, soft and self shadows based on adaptive attention and ViT similarity. Our novel ViT similarity loss utilizes features extracted from a pre-trained Vision Transformer. This loss helps guide the reverse sampling towards recovering scene structures. Our adaptive attention is able to differentiate shadow regions from the underlying objects, as well as shadow regions from the object casting the shadow. This capability enables DeS3 to better recover the structures of objects even when they are partially occluded by shadows. Different from existing methods that rely on constraints during the training phase, we incorporate the ViT similarity during the sampling stage. Our method outperforms state-of-the-art methods on the SRD, AISTD, LRSS, USR and UIUC datasets, removing hard, soft, and self shadows robustly. Specifically, our method outperforms the SOTA method by 16\% of the RMSE of the whole image on the LRSS dataset. Our data and code is available at: \url{https://github.com/jinyeying/DeS3_Deshadow}

19.1IVNov 16, 2022Code
Consistent Direct Time-of-Flight Video Depth Super-Resolution

Zhanghao Sun, Wei Ye, Jinhui Xiong et al.

Direct time-of-flight (dToF) sensors are promising for next-generation on-device 3D sensing. However, limited by manufacturing capabilities in a compact module, the dToF data has a low spatial resolution (e.g., $\sim 20\times30$ for iPhone dToF), and it requires a super-resolution step before being passed to downstream tasks. In this paper, we solve this super-resolution problem by fusing the low-resolution dToF data with the corresponding high-resolution RGB guidance. Unlike the conventional RGB-guided depth enhancement approaches, which perform the fusion in a per-frame manner, we propose the first multi-frame fusion scheme to mitigate the spatial ambiguity resulting from the low-resolution dToF imaging. In addition, dToF sensors provide unique depth histogram information for each local patch, and we incorporate this dToF-specific feature in our network design to further alleviate spatial ambiguity. To evaluate our models on complex dynamic indoor environments and to provide a large-scale dToF sensor dataset, we introduce DyDToF, the first synthetic RGB-dToF video dataset that features dynamic objects and a realistic dToF simulator following the physical imaging process. We believe the methods and dataset are beneficial to a broad community as dToF depth sensing is becoming mainstream on mobile devices. Our code and data are publicly available: https://github.com/facebookresearch/DVSR/

14.5IVSep 24, 2024
Compressed Depth Map Super-Resolution and Restoration: AIM 2024 Challenge Results

Marcos V. Conde, Florin-Alexandru Vasluianu, Jinhui Xiong et al.

The increasing demand for augmented reality (AR) and virtual reality (VR) applications highlights the need for efficient depth information processing. Depth maps, essential for rendering realistic scenes and supporting advanced functionalities, are typically large and challenging to stream efficiently due to their size. This challenge introduces a focus on developing innovative depth upsampling techniques to reconstruct high-quality depth maps from compressed data. These techniques are crucial for overcoming the limitations posed by depth compression, which often degrades quality, loses scene details and introduces artifacts. By enhancing depth upsampling methods, this challenge aims to improve the efficiency and quality of depth map reconstruction. Our goal is to advance the state-of-the-art in depth processing technologies, thereby enhancing the overall user experience in AR and VR applications.

20.9CVMar 12, 2024
NightHaze: Nighttime Image Dehazing via Self-Prior Learning

Beibei Lin, Yeying Jin, Wending Yan et al.

Masked autoencoder (MAE) shows that severe augmentation during training produces robust representations for high-level tasks. This paper brings the MAE-like framework to nighttime image enhancement, demonstrating that severe augmentation during training produces strong network priors that are resilient to real-world night haze degradations. We propose a novel nighttime image dehazing method with self-prior learning. Our main novelty lies in the design of severe augmentation, which allows our model to learn robust priors. Unlike MAE that uses masking, we leverage two key challenging factors of nighttime images as augmentation: light effects and noise. During training, we intentionally degrade clear images by blending them with light effects as well as by adding noise, and subsequently restore the clear images. This enables our model to learn clear background priors. By increasing the noise values to approach as high as the pixel intensity values of the glow and light effect blended images, our augmentation becomes severe, resulting in stronger priors. While our self-prior learning is considerably effective in suppressing glow and revealing details of background scenes, in some cases, there are still some undesired artifacts that remain, particularly in the forms of over-suppression. To address these artifacts, we propose a self-refinement module based on the semi-supervised teacher-student framework. Our NightHaze, especially our MAE-like self-prior learning, shows that models trained with severe augmentation effectively improve the visibility of input haze images, approaching the clarity of clear nighttime images. Extensive experiments demonstrate that our NightHaze achieves state-of-the-art performance, outperforming existing nighttime image dehazing methods by a substantial margin of 15.5% for MUSIQ and 23.5% for ClipIQA.

20.4CVMar 13, 2025Code
RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors

Avinash Paliwal, Xilong Zhou, Wei Ye et al.

In this paper, we propose RI3D, a novel 3DGS-based approach that harnesses the power of diffusion models to reconstruct high-quality novel views given a sparse set of input images. Our key contribution is separating the view synthesis process into two tasks of reconstructing visible regions and hallucinating missing regions, and introducing two personalized diffusion models, each tailored to one of these tasks. Specifically, one model ('repair') takes a rendered image as input and predicts the corresponding high-quality image, which in turn is used as a pseudo ground truth image to constrain the optimization. The other model ('inpainting') primarily focuses on hallucinating details in unobserved areas. To integrate these models effectively, we introduce a two-stage optimization strategy: the first stage reconstructs visible areas using the repair model, and the second stage reconstructs missing regions with the inpainting model while ensuring coherence through further optimization. Moreover, we augment the optimization with a novel Gaussian initialization method that obtains per-image depth by combining 3D-consistent and smooth depth with highly detailed relative depth. We demonstrate that by separating the process into two tasks and addressing them with the repair and inpainting models, we produce results with detailed textures in both visible and missing regions that outperform state-of-the-art approaches on a diverse set of scenes with extremely sparse inputs.

12.0CLMar 3, 2025
SampleMix: A Sample-wise Pre-training Data Mixing Strategey by Coordinating Data Quality and Diversity

Xiangyu Xi, Deyang Kong, Jian Yang et al.

Existing pretraining data mixing methods for large language models (LLMs) typically follow a domain-wise methodology, a top-down process that first determines domain weights and then performs uniform data sampling across each domain. However, these approaches neglect significant inter-domain overlaps and commonalities, failing to control the global diversity of the constructed training dataset. Further, uniform sampling within domains ignores fine-grained sample-specific features, potentially leading to suboptimal data distribution. To address these shortcomings, we propose a novel sample-wise data mixture approach based on a bottom-up paradigm. This method performs global cross-domain sampling by systematically evaluating the quality and diversity of each sample, thereby dynamically determining the optimal domain distribution. Comprehensive experiments across multiple downstream tasks and perplexity assessments demonstrate that SampleMix surpasses existing domain-based methods. Meanwhile, SampleMix requires 1.4x to 2.1x training steps to achieves the baselines' performance, highlighting the substantial potential of SampleMix to optimize pre-training data.

42.2CVMay 8, 2023
TRIPS: Efficient Vision-and-Language Pre-training with Text-Relevant Image Patch Selection

Chaoya Jiang, Haiyang Xu, Chenliang Li et al.

Vision Transformers (ViTs) have been widely used in large-scale Vision and Language Pre-training (VLP) models. Though previous VLP works have proved the effectiveness of ViTs, they still suffer from computational efficiency brought by the long visual sequence. To tackle this problem, in this paper, we propose an efficient vision-and-language pre-training model with \textbf{T}ext-\textbf{R}elevant \textbf{I}mage \textbf{P}atch \textbf{S}election, namely TRIPS, which reduces the visual sequence progressively with a text-guided patch-selection layer in the visual backbone for efficient training and inference. The patch-selection layer can dynamically compute text-dependent visual attention to identify the attentive image tokens with text guidance and fuse inattentive ones in an end-to-end manner. Meanwhile, TRIPS does not introduce extra parameters to ViTs. Experimental results on a variety of popular benchmark datasets demonstrate that TRIPS gain a speedup of 40\% over previous similar VLP models, yet with competitive or better downstream task performance.

14.0CVNov 17, 2021
Temporally Consistent Online Depth Estimation in Dynamic Scenes

Zhaoshuo Li, Wei Ye, Dilin Wang et al.

Temporally consistent depth estimation is crucial for online applications such as augmented reality. While stereo depth estimation has received substantial attention as a promising way to generate 3D information, there is relatively little work focused on maintaining temporal stability. Indeed, based on our analysis, current techniques still suffer from poor temporal consistency. Stabilizing depth temporally in dynamic scenes is challenging due to concurrent object and camera motion. In an online setting, this process is further aggravated because only past frames are available. We present a framework named Consistent Online Dynamic Depth (CODD) to produce temporally consistent depth estimates in dynamic scenes in an online setting. CODD augments per-frame stereo networks with novel motion and fusion networks. The motion network accounts for dynamics by predicting a per-pixel SE3 transformation and aligning the observations. The fusion network improves temporal depth consistency by aggregating the current and past estimates. We conduct extensive experiments and demonstrate quantitatively and qualitatively that CODD outperforms competing methods in terms of temporal consistency and performs on par in terms of per-frame accuracy.

8.4LGSep 30, 2021Code
Deep Embedded K-Means Clustering

Wengang Guo, Kaiyan Lin, Wei Ye

Recently, deep clustering methods have gained momentum because of the high representational power of deep neural networks (DNNs) such as autoencoder. The key idea is that representation learning and clustering can reinforce each other: Good representations lead to good clustering while good clustering provides good supervisory signals to representation learning. Critical questions include: 1) How to optimize representation learning and clustering? 2) Should the reconstruction loss of autoencoder be considered always? In this paper, we propose DEKM (for Deep Embedded K-Means) to answer these two questions. Since the embedding space generated by autoencoder may have no obvious cluster structures, we propose to further transform the embedding space to a new space that reveals the cluster-structure information. This is achieved by an orthonormal transformation matrix, which contains the eigenvectors of the within-class scatter matrix of K-means. The eigenvalues indicate the importance of the eigenvectors' contributions to the cluster-structure information in the new space. Our goal is to increase the cluster-structure information. To this end, we discard the decoder and propose a greedy method to optimize the representation. Representation learning and clustering are alternately optimized by DEKM. Experimental results on the real-world datasets demonstrate that DEKM achieves state-of-the-art performance.