CVMar 18
Action Draft and Verify: A Self-Verifying Framework for Vision-Language-Action ModelChen Zhao, Zhuoran Wang, Haoyang Li et al.
Vision-Language-Action (VLA) models have recently demonstrated strong performance across embodied tasks. Modern VLAs commonly employ diffusion action experts to efficiently generate high-precision continuous action chunks, while auto-regressive generation can be slower and less accurate at low-level control. Yet auto-regressive paradigms still provide complementary priors that can improve robustness and generalization in out-of-distribution environments. To leverage both paradigms, we propose Action-Draft-and-Verify (ADV): diffusion action expert drafts multiple candidate action chunks, and the VLM selects one by scoring all candidates in a single forward pass with a perplexity-style metric. Under matched backbones, training data, and action-chunk length, ADV improves success rate by +4.3 points in simulation and +19.7 points in real-world over diffusion-based baseline, with a single-pass VLM reranking overhead.
ROMay 9
ProcVLM: Learning Procedure-Grounded Progress Rewards for Robotic ManipulationYouhe Feng, Hansen Shi, Haoyang Li et al.
Long-horizon robotic manipulation requires dense feedback that reflects how a task advances through its procedural stages, not merely whether the final outcome is successful. Existing reward models often rely on trajectory-level success labels or time-based interpolation, which can conflate elapsed time with true task progress and therefore fail to capture unfinished steps, stagnation, and failure states. We present ProcVLM, a progress-aware vision-language model that learns procedure-grounded progress as a dense reward signal for manipulation. Rather than deriving progress from terminal outcomes or temporal proxies, ProcVLM grounds progress estimation in procedural structure and intra-stage visual change, and further adopts a reasoning-before-estimation paradigm that infers the remaining atomic actions before estimating task progress. Specifically, we construct this supervision by synthesizing frame-level subtask-semantic annotations, assigning progress budgets according to subtask structure, and distributing each budget based on intra-subtask visual change. To train ProcVLM at scale, we build a standardized procedural supervision synthesis pipeline and construct ProcCorpus-60M from 30 embodied datasets with 60M annotated frames, from which we derive ProcVQA for procedure-aware pretraining, with progress estimation as the central task alongside action segmentation and future planning. Experiments on ProcVQA and reward-model benchmarks show that ProcVLM improves embodied procedural reasoning and yields more discriminative trajectory-internal progress estimates than representative baselines, supporting its use as a dense reward model for downstream reward-guided policy optimization. Project page: https://procvlm.github.io/
CVDec 10, 2024
ArtFormer: Controllable Generation of Diverse 3D Articulated ObjectsJiayi Su, Youhe Feng, Zheng Li et al.
This paper presents a novel framework for modeling and conditional generation of 3D articulated objects. Troubled by flexibility-quality tradeoffs, existing methods are often limited to using predefined structures or retrieving shapes from static datasets. To address these challenges, we parameterize an articulated object as a tree of tokens and employ a transformer to generate both the object's high-level geometry code and its kinematic relations. Subsequently, each sub-part's geometry is further decoded using a signed-distance-function (SDF) shape prior, facilitating the synthesis of high-quality 3D shapes. Our approach enables the generation of diverse objects with high-quality geometry and varying number of parts. Comprehensive experiments on conditional generation from text descriptions demonstrate the effectiveness and flexibility of our method.