Bin Wang

h-index19
2papers
1,415citations

2 Papers

13.2CLSep 25, 2024
PMSS: Pretrained Matrices Skeleton Selection for LLM Fine-tuning

Qibin Wang, Xiaolin Hu, Weikai Xu et al.

Low-rank adaptation (LoRA) and its variants have recently gained much interest due to their ability to avoid excessive inference costs. However, LoRA still encounters the following challenges: (1) Limitation of low-rank assumption; and (2) Its initialization method may be suboptimal. To this end, we propose PMSS(Pre-trained Matrices Skeleton Selection), which enables high-rank updates with low costs while leveraging semantic and linguistic information inherent in pre-trained weight. It achieves this by selecting skeletons from the pre-trained weight matrix and only learning a small matrix instead. Experiments demonstrate that PMSS outperforms LoRA and other fine-tuning methods across tasks with much less trainable parameters. We demonstrate its effectiveness, especially in handling complex tasks such as DROP benchmark(+3.4%/+5.9% on LLaMA2-7B/13B) and math reasoning(+12.89%/+5.61%/+3.11% on LLaMA2-7B, Mistral-7B and Gemma-7B of GSM8K). The code and model will be released soon.

12.8CVAug 28, 2024Code
Segmentation-guided Layer-wise Image Vectorization with Gradient Fills

Hengyu Zhou, Hui Zhang, Bin Wang

The widespread use of vector graphics creates a significant demand for vectorization methods. While recent learning-based techniques have shown their capability to create vector images of clear topology, filling these primitives with gradients remains a challenge. In this paper, we propose a segmentation-guided vectorization framework to convert raster images into concise vector graphics with radial gradient fills. With the guidance of an embedded gradient-aware segmentation subroutine, our approach progressively appends gradient-filled Bézier paths to the output, where primitive parameters are initiated with our newly designed initialization technique and are optimized to minimize our novel loss function. We build our method on a differentiable renderer with traditional segmentation algorithms to develop it as a model-free tool for raster-to-vector conversion. It is tested on various inputs to demonstrate its feasibility, independent of datasets, to synthesize vector graphics with improved visual quality and layer-wise topology compared to prior work.