CVFeb 3Code
Test-Time Conditioning with Representation-Aligned Visual FeaturesNicolas Sereyjol-Garros, Ellington Kirby, Victor Letzelter et al.
While representation alignment with self-supervised models has been shown to improve diffusion model training, its potential for enhancing inference-time conditioning remains largely unexplored. We introduce Representation-Aligned Guidance (REPA-G), a framework that leverages these aligned representations, with rich semantic properties, to enable test-time conditioning from features in generation. By optimizing a similarity objective (the potential) at inference, we steer the denoising process toward a conditioned representation extracted from a pre-trained feature extractor. Our method provides versatile control at multiple scales, ranging from fine-grained texture matching via single patches to broad semantic guidance using global image feature tokens. We further extend this to multi-concept composition, allowing for the faithful combination of distinct concepts. REPA-G operates entirely at inference time, offering a flexible and precise alternative to often ambiguous text prompts or coarse class labels. We theoretically justify how this guidance enables sampling from the potential-induced tilted distribution. Quantitative results on ImageNet and COCO demonstrate that our approach achieves high-quality, diverse generations. Code is available at https://github.com/valeoai/REPA-G.
CVJan 12Code
Leveraging 3D Representation Alignment and RGB Pretrained Priors for LiDAR Scene GenerationNicolas Sereyjol-Garros, Ellington Kirby, Victor Besnier et al.
LiDAR scene synthesis is an emerging solution to scarcity in 3D data for robotic tasks such as autonomous driving. Recent approaches employ diffusion or flow matching models to generate realistic scenes, but 3D data remains limited compared to RGB datasets with millions of samples. We introduce R3DPA, the first LiDAR scene generation method to unlock image-pretrained priors for LiDAR point clouds, and leverage self-supervised 3D representations for state-of-the-art results. Specifically, we (i) align intermediate features of our generative model with self-supervised 3D features, which substantially improves generation quality; (ii) transfer knowledge from large-scale image-pretrained generative models to LiDAR generation, mitigating limited LiDAR datasets; and (iii) enable point cloud control at inference for object inpainting and scene mixing with solely an unconditional model. On the KITTI-360 benchmark R3DPA achieves state of the art performance. Code and pretrained models are available at https://github.com/valeoai/R3DPA.
CVJan 8
Driving on RegistersEllington Kirby, Alexandre Boulch, Yihong Xu et al.
We present DrivoR, a simple and efficient transformer-based architecture for end-to-end autonomous driving. Our approach builds on pretrained Vision Transformers (ViTs) and introduces camera-aware register tokens that compress multi-camera features into a compact scene representation, significantly reducing downstream computation without sacrificing accuracy. These tokens drive two lightweight transformer decoders that generate and then score candidate trajectories. The scoring decoder learns to mimic an oracle and predicts interpretable sub-scores representing aspects such as safety, comfort, and efficiency, enabling behavior-conditioned driving at inference. Despite its minimal design, DrivoR outperforms or matches strong contemporary baselines across NAVSIM-v1, NAVSIM-v2, and the photorealistic closed-loop HUGSIM benchmark. Our results show that a pure-transformer architecture, combined with targeted token compression, is sufficient for accurate, efficient, and adaptive end-to-end driving. Code and checkpoints will be made available via the project page.
CVDec 10, 2024Code
LOGen: Toward Lidar Object Generation by Point DiffusionEllington Kirby, Mickael Chen, Renaud Marlet et al.
The generation of LiDAR scans is a growing topic with diverse applications to autonomous driving. However, scan generation remains challenging, especially when compared to the rapid advancement of image and 3D object generation. We consider the task of LiDAR object generation, requiring models to produce 3D objects as viewed by a LiDAR scan. It focuses LiDAR scan generation on a key aspect of scenes, the objects, while also benefiting from advancements in 3D object generative methods. We introduce a novel diffusion-based model to produce LiDAR point clouds of dataset objects, including intensity, and with an extensive control of the generation via conditioning information. Our experiments on nuScenes and KITTI-360 show the quality of our generations measured with new 3D metrics developed to suit LiDAR objects. The code is available at https://github.com/valeoai/LOGen.