Multi-Scale and Detail-Enhanced Segment Anything Model for Salient Object DetectionShixuan Gao, Pingping Zhang, Tianyu Yan et al.
Salient Object Detection (SOD) aims to identify and segment the most prominent objects in images. Advanced SOD methods often utilize various Convolutional Neural Networks (CNN) or Transformers for deep feature extraction. However, these methods still deliver low performance and poor generalization in complex cases. Recently, Segment Anything Model (SAM) has been proposed as a visual fundamental model, which gives strong segmentation and generalization capabilities. Nonetheless, SAM requires accurate prompts of target objects, which are unavailable in SOD. Additionally, SAM lacks the utilization of multi-scale and multi-level information, as well as the incorporation of fine-grained details. To address these shortcomings, we propose a Multi-scale and Detail-enhanced SAM (MDSAM) for SOD. Specifically, we first introduce a Lightweight Multi-Scale Adapter (LMSA), which allows SAM to learn multi-scale information with very few trainable parameters. Then, we propose a Multi-Level Fusion Module (MLFM) to comprehensively utilize the multi-level information from the SAM's encoder. Finally, we propose a Detail Enhancement Module (DEM) to incorporate SAM with fine-grained details. Experimental results demonstrate the superior performance of our model on multiple SOD datasets and its strong generalization on other segmentation tasks. The source code is released at https://github.com/BellyBeauty/MDSAM.
14.7CVAug 15, 2024
When Video Coding Meets Multimodal Large Language Models: A Unified Paradigm for Video CodingPingping Zhang, Jinlong Li, Kecheng Chen et al.
Existing codecs are designed to eliminate intrinsic redundancies to create a compact representation for compression. However, strong external priors from Multimodal Large Language Models (MLLMs) have not been explicitly explored in video compression. Herein, we introduce a unified paradigm for Cross-Modality Video Coding (CMVC), which is a pioneering approach to explore multimodality representation and video generative models in video coding. Specifically, on the encoder side, we disentangle a video into spatial content and motion components, which are subsequently transformed into distinct modalities to achieve very compact representation by leveraging MLLMs. During decoding, previously encoded components and video generation models are leveraged to create multiple encoding-decoding modes that optimize video reconstruction quality for specific decoding requirements, including Text-Text-to-Video (TT2V) mode to ensure high-quality semantic information and Image-Text-to-Video (IT2V) mode to achieve superb perceptual consistency. In addition, we propose an efficient frame interpolation model for IT2V mode via Low-Rank Adaption (LoRA) tuning to guarantee perceptual quality, which allows the generated motion cues to behave smoothly. Experiments on benchmarks indicate that TT2V achieves effective semantic reconstruction, while IT2V exhibits competitive perceptual consistency. These results highlight potential directions for future research in video coding.
29.7CVApr 15, 2024Code
CompGS: Efficient 3D Scene Representation via Compressed Gaussian SplattingXiangrui Liu, Xinju Wu, Pingping Zhang et al.
Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data volume of Gaussian splatting impedes its practical utility in real-world applications. Herein, we propose an efficient 3D scene representation, named Compressed Gaussian Splatting (CompGS), which harnesses compact Gaussian primitives for faithful 3D scene modeling with a remarkably reduced data size. To ensure the compactness of Gaussian primitives, we devise a hybrid primitive structure that captures predictive relationships between each other. Then, we exploit a small set of anchor primitives for prediction, allowing the majority of primitives to be encapsulated into highly compact residual forms. Moreover, we develop a rate-constrained optimization scheme to eliminate redundancies within such hybrid primitives, steering our CompGS towards an optimal trade-off between bitrate consumption and representation efficacy. Experimental results show that the proposed CompGS significantly outperforms existing methods, achieving superior compactness in 3D scene representation without compromising model accuracy and rendering quality. Our code will be released on GitHub for further research.
13.8IVMay 2, 2023
Geometric Prior Based Deep Human Point Cloud Geometry CompressionXinju Wu, Pingping Zhang, Meng Wang et al.
The emergence of digital avatars has raised an exponential increase in the demand for human point clouds with realistic and intricate details. The compression of such data becomes challenging with overwhelming data amounts comprising millions of points. Herein, we leverage the human geometric prior in geometry redundancy removal of point clouds, greatly promoting the compression performance. More specifically, the prior provides topological constraints as geometry initialization, allowing adaptive adjustments with a compact parameter set that could be represented with only a few bits. Therefore, we can envisage high-resolution human point clouds as a combination of geometric priors and structural deviations. The priors could first be derived with an aligned point cloud, and subsequently the difference of features is compressed into a compact latent code. The proposed framework can operate in a play-and-plug fashion with existing learning based point cloud compression methods. Extensive experimental results show that our approach significantly improves the compression performance without deteriorating the quality, demonstrating its promise in a variety of applications.
1.4CVFeb 20, 2022
Distortion-Aware Loop Filtering of Intra 360^o Video Coding with Equirectangular ProjectionPingping Zhang, Xu Wang, Linwei Zhu et al.
In this paper, we propose a distortion-aware loop filtering model to improve the performance of intra coding for 360$^o$ videos projected via equirectangular projection (ERP) format. To enable the awareness of distortion, our proposed module analyzes content characteristics based on a coding unit (CU) partition mask and processes them through partial convolution to activate the specified area. The feature recalibration module, which leverages cascaded residual channel-wise attention blocks (RCABs) to adjust the inter-channel and intra-channel features automatically, is capable of adapting with different quality levels. The perceptual geometry optimization combining with weighted mean squared error (WMSE) and the perceptual loss guarantees both the local field of view (FoV) and global image reconstruction with high quality. Extensive experimental results show that our proposed scheme achieves significant bitrate savings compared with the anchor (HM + 360Lib), leading to 8.9%, 9.0%, 7.1% and 7.4% on average bit rate reductions in terms of PSNR, WPSNR, and PSNR of two viewports for luminance component of 360^o videos, respectively.
15.7CVAug 1, 2019
Cascaded Context Pyramid for Full-Resolution 3D Semantic Scene CompletionPingping Zhang, Wei Liu, Yinjie Lei et al.
Semantic Scene Completion (SSC) aims to simultaneously predict the volumetric occupancy and semantic category of a 3D scene. It helps intelligent devices to understand and interact with the surrounding scenes. Due to the high-memory requirement, current methods only produce low-resolution completion predictions, and generally lose the object details. Furthermore, they also ignore the multi-scale spatial contexts, which play a vital role for the 3D inference. To address these issues, in this work we propose a novel deep learning framework, named Cascaded Context Pyramid Network (CCPNet), to jointly infer the occupancy and semantic labels of a volumetric 3D scene from a single depth image. The proposed CCPNet improves the labeling coherence with a cascaded context pyramid. Meanwhile, based on the low-level features, it progressively restores the fine-structures of objects with Guided Residual Refinement (GRR) modules. Our proposed framework has three outstanding advantages: (1) it explicitly models the 3D spatial context for performance improvement; (2) full-resolution 3D volumes are produced with structure-preserving details; (3) light-weight models with low-memory requirements are captured with a good extensibility. Extensive experiments demonstrate that in spite of taking a single-view depth map, our proposed framework can generate high-quality SSC results, and outperforms state-of-the-art approaches on both the synthetic SUNCG and real NYU datasets.