Zhang Chen

CV
h-index17
5papers
233citations
Novelty53%
AI Score37

5 Papers

14.5CVJul 8, 2023Code
High Fidelity 3D Hand Shape Reconstruction via Scalable Graph Frequency Decomposition

Tianyu Luan, Yuanhao Zhai, Jingjing Meng et al.

Despite the impressive performance obtained by recent single-image hand modeling techniques, they lack the capability to capture sufficient details of the 3D hand mesh. This deficiency greatly limits their applications when high-fidelity hand modeling is required, e.g., personalized hand modeling. To address this problem, we design a frequency split network to generate 3D hand mesh using different frequency bands in a coarse-to-fine manner. To capture high-frequency personalized details, we transform the 3D mesh into the frequency domain, and propose a novel frequency decomposition loss to supervise each frequency component. By leveraging such a coarse-to-fine scheme, hand details that correspond to the higher frequency domain can be preserved. In addition, the proposed network is scalable, and can stop the inference at any resolution level to accommodate different hardware with varying computational powers. To quantitatively evaluate the performance of our method in terms of recovering personalized shape details, we introduce a new evaluation metric named Mean Signal-to-Noise Ratio (MSNR) to measure the signal-to-noise ratio of each mesh frequency component. Extensive experiments demonstrate that our approach generates fine-grained details for high-fidelity 3D hand reconstruction, and our evaluation metric is more effective for measuring mesh details compared with traditional metrics.

8.4CVApr 7, 2025
PanoDreamer: Consistent Text to 360-Degree Scene Generation

Zhexiao Xiong, Zhang Chen, Zhong Li et al.

Automatically generating a complete 3D scene from a text description, a reference image, or both has significant applications in fields like virtual reality and gaming. However, current methods often generate low-quality textures and inconsistent 3D structures. This is especially true when extrapolating significantly beyond the field of view of the reference image. To address these challenges, we propose PanoDreamer, a novel framework for consistent, 3D scene generation with flexible text and image control. Our approach employs a large language model and a warp-refine pipeline, first generating an initial set of images and then compositing them into a 360-degree panorama. This panorama is then lifted into 3D to form an initial point cloud. We then use several approaches to generate additional images, from different viewpoints, that are consistent with the initial point cloud and expand/refine the initial point cloud. Given the resulting set of images, we utilize 3D Gaussian Splatting to create the final 3D scene, which can then be rendered from different viewpoints. Experiments demonstrate the effectiveness of PanoDreamer in generating high-quality, geometrically consistent 3D scenes.

6.4LGJun 14, 2024
Over-parameterization and Adversarial Robustness in Neural Networks: An Overview and Empirical Analysis

Srishti Gupta, Zhang Chen, Luca Demetrio et al.

Thanks to their extensive capacity, over-parameterized neural networks exhibit superior predictive capabilities and generalization. However, having a large parameter space is considered one of the main suspects of the neural networks' vulnerability to adversarial example -- input samples crafted ad-hoc to induce a desired misclassification. Relevant literature has claimed contradictory remarks in support of and against the robustness of over-parameterized networks. These contradictory findings might be due to the failure of the attack employed to evaluate the networks' robustness. Previous research has demonstrated that depending on the considered model, the algorithm employed to generate adversarial examples may not function properly, leading to overestimating the model's robustness. In this work, we empirically study the robustness of over-parameterized networks against adversarial examples. However, unlike the previous works, we also evaluate the considered attack's reliability to support the results' veracity. Our results show that over-parameterized networks are robust against adversarial attacks as opposed to their under-parameterized counterparts.

21.0CVJul 7, 2020Code
SofGAN: A Portrait Image Generator with Dynamic Styling

Anpei Chen, Ruiyang Liu, Ling Xie et al.

Recently, Generative Adversarial Networks (GANs)} have been widely used for portrait image generation. However, in the latent space learned by GANs, different attributes, such as pose, shape, and texture style, are generally entangled, making the explicit control of specific attributes difficult. To address this issue, we propose a SofGAN image generator to decouple the latent space of portraits into two subspaces: a geometry space and a texture space. The latent codes sampled from the two subspaces are fed to two network branches separately, one to generate the 3D geometry of portraits with canonical pose, and the other to generate textures. The aligned 3D geometries also come with semantic part segmentation, encoded as a semantic occupancy field (SOF). The SOF allows the rendering of consistent 2D semantic segmentation maps at arbitrary views, which are then fused with the generated texture maps and stylized to a portrait photo using our semantic instance-wise (SIW) module. Through extensive experiments, we show that our system can generate high quality portrait images with independently controllable geometry and texture attributes. The method also generalizes well in various applications such as appearance-consistent facial animation and dynamic styling.

20.7CVMar 26, 2019Code
Photo-Realistic Facial Details Synthesis from Single Image

Anpei Chen, Zhang Chen, Guli Zhang et al.

We present a single-image 3D face synthesis technique that can handle challenging facial expressions while recovering fine geometric details. Our technique employs expression analysis for proxy face geometry generation and combines supervised and unsupervised learning for facial detail synthesis. On proxy generation, we conduct emotion prediction to determine a new expression-informed proxy. On detail synthesis, we present a Deep Facial Detail Net (DFDN) based on Conditional Generative Adversarial Net (CGAN) that employs both geometry and appearance loss functions. For geometry, we capture 366 high-quality 3D scans from 122 different subjects under 3 facial expressions. For appearance, we use additional 20K in-the-wild face images and apply image-based rendering to accommodate lighting variations. Comprehensive experiments demonstrate that our framework can produce high-quality 3D faces with realistic details under challenging facial expressions.