Wenlong Zhang

AI
h-index5
12papers
386citations
Novelty48%
AI Score46

12 Papers

25.5LGFeb 22, 2023Code
Recon: Reducing Conflicting Gradients from the Root for Multi-Task Learning

Guangyuan Shi, Qimai Li, Wenlong Zhang et al.

A fundamental challenge for multi-task learning is that different tasks may conflict with each other when they are solved jointly, and a cause of this phenomenon is conflicting gradients during optimization. Recent works attempt to mitigate the influence of conflicting gradients by directly altering the gradients based on some criteria. However, our empirical study shows that ``gradient surgery'' cannot effectively reduce the occurrence of conflicting gradients. In this paper, we take a different approach to reduce conflicting gradients from the root. In essence, we investigate the task gradients w.r.t. each shared network layer, select the layers with high conflict scores, and turn them to task-specific layers. Our experiments show that such a simple approach can greatly reduce the occurrence of conflicting gradients in the remaining shared layers and achieve better performance, with only a slight increase in model parameters in many cases. Our approach can be easily applied to improve various state-of-the-art methods including gradient manipulation methods and branched architecture search methods. Given a network architecture (e.g., ResNet18), it only needs to search for the conflict layers once, and the network can be modified to be used with different methods on the same or even different datasets to gain performance improvement. The source code is available at https://github.com/moukamisama/Recon.

23.8CVAug 21, 2024Code
UniFashion: A Unified Vision-Language Model for Multimodal Fashion Retrieval and Generation

Xiangyu Zhao, Yuehan Zhang, Wenlong Zhang et al.

The fashion domain encompasses a variety of real-world multimodal tasks, including multimodal retrieval and multimodal generation. The rapid advancements in artificial intelligence generated content, particularly in technologies like large language models for text generation and diffusion models for visual generation, have sparked widespread research interest in applying these multimodal models in the fashion domain. However, tasks involving embeddings, such as image-to-text or text-to-image retrieval, have been largely overlooked from this perspective due to the diverse nature of the multimodal fashion domain. And current research on multi-task single models lack focus on image generation. In this work, we present UniFashion, a unified framework that simultaneously tackles the challenges of multimodal generation and retrieval tasks within the fashion domain, integrating image generation with retrieval tasks and text generation tasks. UniFashion unifies embedding and generative tasks by integrating a diffusion model and LLM, enabling controllable and high-fidelity generation. Our model significantly outperforms previous single-task state-of-the-art models across diverse fashion tasks, and can be readily adapted to manage complex vision-language tasks. This work demonstrates the potential learning synergy between multimodal generation and retrieval, offering a promising direction for future research in the fashion domain. The source code is available at https://github.com/xiangyu-mm/UniFashion.

0.8CLApr 26, 2022
Event Detection Explorer: An Interactive Tool for Event Detection Exploration

Wenlong Zhang, Bhagyashree Ingale, Hamza Shabir et al.

Event Detection (ED) is an important task in natural language processing. In the past few years, many datasets have been introduced for advancing ED machine learning models. However, most of these datasets are under-explored because not many tools are available for people to study events, trigger words, and event mention instances systematically and efficiently. In this paper, we present an interactive and easy-to-use tool, namely ED Explorer, for ED dataset and model exploration. ED Explorer consists of an interactive web application, an API, and an NLP toolkit, which can help both domain experts and non-experts to better understand the ED task. We use ED Explorer to analyze a recent proposed large-scale ED datasets (referred to as MAVEN), and discover several underlying problems, including sparsity, label bias, label imbalance, and debatable annotations, which provide us with directions to improve the MAVEN dataset. The ED Explorer can be publicly accessed through http://edx.leafnlp.org/. The demonstration video is available here https://www.youtube.com/watch?v=6QPnxPwxg50.

4.9CLMay 22, 2025Code
EarthSE: A Benchmark for Evaluating Earth Scientific Exploration Capability of LLMs

Wanghan Xu, Xiangyu Zhao, Yuhao Zhou et al.

Advancements in Large Language Models (LLMs) drive interest in scientific applications, necessitating specialized benchmarks such as Earth science. Existing benchmarks either present a general science focus devoid of Earth science specificity or cover isolated subdomains, lacking holistic evaluation. Furthermore, current benchmarks typically neglect the assessment of LLMs' capabilities in open-ended scientific exploration. In this paper, we present a comprehensive and professional benchmark for the Earth sciences, designed to evaluate the capabilities of LLMs in scientific exploration within this domain, spanning from fundamental to advanced levels. Leveraging a corpus of 100,000 research papers, we first construct two Question Answering (QA) datasets: Earth-Iron, which offers extensive question coverage for broad assessment, and Earth-Silver, which features a higher level of difficulty to evaluate professional depth. These datasets encompass five Earth spheres, 114 disciplines, and 11 task categories, assessing foundational knowledge crucial for scientific exploration. Most notably, we introduce Earth-Gold with new metrics, a dataset comprising open-ended multi-turn dialogues specifically designed to evaluate the advanced capabilities of LLMs in scientific exploration, including methodology induction, limitation analysis, and concept proposal. Extensive experiments reveal limitations in 11 leading LLMs across different domains and tasks, highlighting considerable room for improvement in their scientific exploration capabilities. The benchmark is available on https://huggingface.co/ai-earth .

30.2LGOct 30, 2021Code
Overcoming Catastrophic Forgetting in Incremental Few-Shot Learning by Finding Flat Minima

Guangyuan Shi, Jiaxin Chen, Wenlong Zhang et al.

This paper considers incremental few-shot learning, which requires a model to continually recognize new categories with only a few examples provided. Our study shows that existing methods severely suffer from catastrophic forgetting, a well-known problem in incremental learning, which is aggravated due to data scarcity and imbalance in the few-shot setting. Our analysis further suggests that to prevent catastrophic forgetting, actions need to be taken in the primitive stage -- the training of base classes instead of later few-shot learning sessions. Therefore, we propose to search for flat local minima of the base training objective function and then fine-tune the model parameters within the flat region on new tasks. In this way, the model can efficiently learn new classes while preserving the old ones. Comprehensive experimental results demonstrate that our approach outperforms all prior state-of-the-art methods and is very close to the approximate upper bound. The source code is available at https://github.com/moukamisama/F2M.

24.7AISep 1, 2025
DeepResearch Arena: The First Exam of LLMs' Research Abilities via Seminar-Grounded Tasks

Haiyuan Wan, Chen Yang, Junchi Yu et al.

Deep research agents have attracted growing attention for their potential to orchestrate multi-stage research workflows, spanning literature synthesis, methodological design, and empirical verification. Despite these strides, evaluating their research capability faithfully is rather challenging due to the difficulty of collecting frontier research questions that genuinely capture researchers' attention and intellectual curiosity. To address this gap, we introduce DeepResearch Arena, a benchmark grounded in academic seminars that capture rich expert discourse and interaction, better reflecting real-world research environments and reducing the risk of data leakage. To automatically construct DeepResearch Arena, we propose a Multi-Agent Hierarchical Task Generation (MAHTG) system that extracts research-worthy inspirations from seminar transcripts. The MAHTG system further translates research-worthy inspirations into high-quality research tasks, ensuring the traceability of research task formulation while filtering noise. With the MAHTG system, we curate DeepResearch Arena with over 10,000 high-quality research tasks from over 200 academic seminars, spanning 12 disciplines, such as literature, history, and science. Our extensive evaluation shows that DeepResearch Arena presents substantial challenges for current state-of-the-art agents, with clear performance gaps observed across different models.

20.2AIJun 21, 2025
PhysUniBench: An Undergraduate-Level Physics Reasoning Benchmark for Multimodal Models

Lintao Wang, Encheng Su, Jiaqi Liu et al.

Physics problem-solving is a challenging domain for large AI models, requiring integration of conceptual understanding, mathematical reasoning, and interpretation of physical diagrams. Current evaluation methodologies show notable limitations in capturing the breadth and complexity of undergraduate-level physics, underscoring the need for more rigorous assessments. To this end, we present PhysUniBench, a large-scale multimodal benchmark designed to evaluate and improve the reasoning capabilities of multimodal large language models (MLLMs) specifically on undergraduate-level physics problems. PhysUniBench consists of 3,304 physics questions spanning 8 major sub-disciplines of physics, each accompanied by one visual diagrams. The benchmark includes both open-ended and multiple-choice questions, systematically curated and difficulty-rated through an iterative model-in-the-loop process. The benchmark's construction involved a rigorous multi-stage process, including multiple roll-outs, expert-level evaluation, automated filtering of easily solved problems, and a nuanced difficulty grading system with five levels. Through extensive experiments, we observe that current state-of-the-art models encounter substantial challenges in physics reasoning. For example, GPT-4o mini achieves only about 34.2% accuracy in the proposed PhysUniBench. These results highlight that current MLLMs struggle with advanced physics reasoning, especially on multi-step problems and those requiring precise diagram interpretation. By providing a broad and rigorous assessment tool, PhysUniBench aims to drive progress in AI for Science, encouraging the development of models with stronger physical reasoning, problem-solving skills, and multimodal understanding. The benchmark and evaluation scripts are available at https://prismax-team.github.io/PhysUniBenchmark/.

13.6AIMay 27, 2025
MSEarth: A Multimodal Scientific Dataset and Benchmark for Phenomena Uncovering in Earth Science

Xiangyu Zhao, Wanghan Xu, Bo Liu et al.

The rapid advancement of multimodal large language models (MLLMs) has unlocked new opportunities to tackle complex scientific challenges. Despite this progress, their application in addressing earth science problems, especially at the graduate level, remains underexplored. A significant barrier is the absence of benchmarks that capture the depth and contextual complexity of geoscientific reasoning. Current benchmarks often rely on synthetic datasets or simplistic figure-caption pairs, which do not adequately reflect the intricate reasoning and domain-specific insights required for real-world scientific applications. To address these gaps, we introduce MSEarth, a multimodal scientific benchmark curated from high-quality, open-access scientific publications. MSEarth encompasses the five major spheres of Earth science: atmosphere, cryosphere, hydrosphere, lithosphere, and biosphere, featuring over 289K figures with refined captions. These captions are crafted from the original figure captions and enriched with discussions and reasoning from the papers, ensuring the benchmark captures the nuanced reasoning and knowledge-intensive content essential for advanced scientific tasks. MSEarth supports a variety of tasks, including scientific figure captioning, multiple choice questions, and open-ended reasoning challenges. By bridging the gap in graduate-level benchmarks, MSEarth provides a scalable and high-fidelity resource to enhance the development and evaluation of MLLMs in scientific reasoning. The benchmark is publicly available to foster further research and innovation in this field.

3.3SYApr 23, 2025
Peer-Aware Cost Estimation in Nonlinear General-Sum Dynamic Games for Mutual Learning and Intent Inference

Seyed Yousef Soltanian, Wenlong Zhang

Human-robot interactions can be modeled as incomplete-information general-sum dynamic games since the objective functions of both agents are not explicitly known to each other. However, solving for equilibrium policies for such games presents a major challenge, especially if the games involve nonlinear underlying dynamics. To simplify the problem, existing work often assumes that one agent is an expert with complete information about its peer, which can lead to biased estimates and failures in coordination. To address this challenge, we propose a nonlinear peer-aware cost estimation (N-PACE) algorithm for general-sum dynamic games. In N-PACE, using iterative linear quadratic (LQ) approximation of the nonlinear general-sum game, each agent explicitly models the learning dynamics of its peer agent while inferring their objective functions, leading to unbiased fast learning in inferring the unknown objective function of the peer agent, which is critical for task completion and safety assurance. Additionally, we demonstrate how N-PACE enables \textbf{intent communication} in such multi-agent systems by explicitly modeling the peer's learning dynamics.

5.1SYApr 23, 2025
PACE: A Framework for Learning and Control in Linear Incomplete-Information Differential Games

Seyed Yousef Soltanian, Wenlong Zhang

In this paper, we address the problem of a two-player linear quadratic differential game with incomplete information, a scenario commonly encountered in multi-agent control, human-robot interaction (HRI), and approximation methods for solving general-sum differential games. While solutions to such linear differential games are typically obtained through coupled Riccati equations, the complexity increases when agents have incomplete information, particularly when neither is aware of the other's cost function. To tackle this challenge, we propose a model-based Peer-Aware Cost Estimation (PACE) framework for learning the cost parameters of the other agent. In PACE, each agent treats its peer as a learning agent rather than a stationary optimal agent, models their learning dynamics, and leverages this dynamic to infer the cost function parameters of the other agent. This approach enables agents to infer each other's objective function in real time based solely on their previous state observations and dynamically adapt their control policies. Furthermore, we provide a theoretical guarantee for the convergence of parameter estimation and the stability of system states in PACE. Additionally, in our numerical studies, we demonstrate how modeling the learning dynamics of the other agent benefits PACE, compared to approaches that approximate the other agent as having complete information, particularly in terms of stability and convergence speed.

26.8CVSep 27, 2025
Earth-Agent: Unlocking the Full Landscape of Earth Observation with Agents

Peilin Feng, Zhutao Lv, Junyan Ye et al.

Earth observation (EO) is essential for understanding the evolving states of the Earth system. Although recent MLLMs have advanced EO research, they still lack the capability to tackle complex tasks that require multi-step reasoning and the use of domain-specific tools. Agent-based methods offer a promising direction, but current attempts remain in their infancy, confined to RGB perception, shallow reasoning, and lacking systematic evaluation protocols. To overcome these limitations, we introduce Earth-Agent, the first agentic framework that unifies RGB and spectral EO data within an MCP-based tool ecosystem, enabling cross-modal, multi-step, and quantitative spatiotemporal reasoning beyond pretrained MLLMs. Earth-Agent supports complex scientific tasks such as geophysical parameter retrieval and quantitative spatiotemporal analysis by dynamically invoking expert tools and models across modalities. To support comprehensive evaluation, we further propose Earth-Bench, a benchmark of 248 expert-curated tasks with 13,729 images, spanning spectrum, products and RGB modalities, and equipped with a dual-level evaluation protocol that assesses both reasoning trajectories and final outcomes. We conduct comprehensive experiments varying different LLM backbones, comparisons with general agent frameworks, and comparisons with MLLMs on remote sensing benchmarks, demonstrating both the effectiveness and potential of Earth-Agent. Earth-Agent establishes a new paradigm for EO analysis, moving the field toward scientifically grounded, next-generation applications of LLMs in Earth observation.

9.4RONov 3, 2020
When Shall I Be Empathetic? The Utility of Empathetic Parameter Estimation in Multi-Agent Interactions

Yi Chen, Lei Zhang, Tanner Merry et al.

Human-robot interactions (HRI) can be modeled as dynamic or differential games with incomplete information, where each agent holds private reward parameters. Due to the open challenge in finding perfect Bayesian equilibria of such games, existing studies often consider approximated solutions composed of parameter estimation and motion planning steps, in order to decouple the belief and physical dynamics. In parameter estimation, current approaches often assume that the reward parameters of the robot are known by the humans. We argue that by falsely conditioning on this assumption, the robot performs non-empathetic estimation of the humans' parameters, leading to undesirable values even in the simplest interactions. We test this argument by studying a two-vehicle uncontrolled intersection case with short reaction time. Results show that when both agents are unknowingly aggressive (or non-aggressive), empathy leads to more effective parameter estimation and higher reward values, suggesting that empathy is necessary when the true parameters of agents mismatch with their common belief. The proposed estimation and planning algorithms are therefore more robust than the existing approaches, by fully acknowledging the nature of information asymmetry in HRI. Lastly, we introduce value approximation techniques for real-time execution of the proposed algorithms.