Beibei Lin

CV
h-index12
22papers
781citations
Novelty46%
AI Score57

22 Papers

CVAug 3, 2023Code
Enhancing Visibility in Nighttime Haze Images Using Guided APSF and Gradient Adaptive Convolution

Yeying Jin, Beibei Lin, Wending Yan et al.

Visibility in hazy nighttime scenes is frequently reduced by multiple factors, including low light, intense glow, light scattering, and the presence of multicolored light sources. Existing nighttime dehazing methods often struggle with handling glow or low-light conditions, resulting in either excessively dark visuals or unsuppressed glow outputs. In this paper, we enhance the visibility from a single nighttime haze image by suppressing glow and enhancing low-light regions. To handle glow effects, our framework learns from the rendered glow pairs. Specifically, a light source aware network is proposed to detect light sources of night images, followed by the APSF (Atmospheric Point Spread Function)-guided glow rendering. Our framework is then trained on the rendered images, resulting in glow suppression. Moreover, we utilize gradient-adaptive convolution, to capture edges and textures in hazy scenes. By leveraging extracted edges and textures, we enhance the contrast of the scene without losing important structural details. To boost low-light intensity, our network learns an attention map, then adjusted by gamma correction. This attention has high values on low-light regions and low values on haze and glow regions. Extensive evaluation on real nighttime haze images, demonstrates the effectiveness of our method. Our experiments demonstrate that our method achieves a PSNR of 30.38dB, outperforming state-of-the-art methods by 13% on GTA5 nighttime haze dataset. Our data and code is available at https://github.com/jinyeying/nighttime_dehaze.

CVMay 5, 2022Code
Gait Recognition in the Wild: A Large-scale Benchmark and NAS-based Baseline

Xianda Guo, Zheng Zhu, Tian Yang et al.

Gait benchmarks empower the research community to train and evaluate high-performance gait recognition systems. Even though growing efforts have been devoted to cross-view recognition, academia is restricted by current existing databases captured in the controlled environment. In this paper, we contribute a new benchmark and strong baseline for Gait REcognition in the Wild (GREW). The GREW dataset is constructed from natural videos, which contain hundreds of cameras and thousands of hours of streams in open systems. With tremendous manual annotations, the GREW consists of 26K identities and 128K sequences with rich attributes for unconstrained gait recognition. Moreover, we add a distractor set of over 233K sequences, making it more suitable for real-world applications. Compared with prevailing predefined cross-view datasets, the GREW has diverse and practical view variations, as well as more naturally challenging factors. To the best of our knowledge, this is the first large-scale dataset for gait recognition in the wild. Equipped with this benchmark, we dissect the unconstrained gait recognition problem, where representative appearance-based and model-based methods are explored. The proposed GREW benchmark proves to be essential for both training and evaluating gait recognizers in unconstrained scenarios. In addition, we propose the Single Path One-Shot neural architecture search with uniform sampling for Gait recognition, named SPOSGait, which is the first NAS-based gait recognition model. In experiments, SPOSGait achieves state-of-the-art performance on the CASIA-B, OU-MVLP, Gait3D, and GREW benchmarks, outperforming existing approaches by a large margin. The code will be released at https://github.com/XiandaGuo/SPOSGait.

56.6CVApr 12
NTIRE 2026 The Second Challenge on Day and Night Raindrop Removal for Dual-Focused Images: Methods and Results

Xin Li, Yeying Jin, Suhang Yao et al.

This paper presents an overview of the NTIRE 2026 Second Challenge on Day and Night Raindrop Removal for Dual-Focused Images. Building upon the success of the first edition, this challenge attracted a wide range of impressive solutions, all developed and evaluated on our real-world Raindrop Clarity dataset~\cite{jin2024raindrop}. For this edition, we adjust the dataset with 14,139 images for training, 407 images for validation, and 593 images for testing. The primary goal of this challenge is to establish a strong and practical benchmark for the removal of raindrops under various illumination and focus conditions. In total, 168 teams have registered for the competition, and 17 teams submitted valid final solutions and fact sheets for the testing phase. The submitted methods achieved strong performance on the Raindrop Clarity dataset, demonstrating the growing progress in this challenging task.

CVMar 8, 2022
Gait Recognition with Mask-based Regularization

Chuanfu Shen, Beibei Lin, Shunli Zhang et al.

Most gait recognition methods exploit spatial-temporal representations from static appearances and dynamic walking patterns. However, we observe that many part-based methods neglect representations at boundaries. In addition, the phenomenon of overfitting on training data is relatively common in gait recognition, which is perhaps due to insufficient data and low-informative gait silhouettes. Motivated by these observations, we propose a novel mask-based regularization method named ReverseMask. By injecting perturbation on the feature map, the proposed regularization method helps convolutional architecture learn the discriminative representations and enhances generalization. Also, we design an Inception-like ReverseMask Block, which has three branches composed of a global branch, a feature dropping branch, and a feature scaling branch. Precisely, the dropping branch can extract fine-grained representations when partial activations are zero-outed. Meanwhile, the scaling branch randomly scales the feature map, keeping structural information of activations and preventing overfitting. The plug-and-play Inception-like ReverseMask block is simple and effective to generalize networks, and it also improves the performance of many state-of-the-art methods. Extensive experiments demonstrate that the ReverseMask regularization help baseline achieves higher accuracy and better generalization. Moreover, the baseline with Inception-like Block significantly outperforms state-of-the-art methods on the two most popular datasets, CASIA-B and OUMVLP. The source code will be released.

CVMar 8, 2022
GaitStrip: Gait Recognition via Effective Strip-based Feature Representations and Multi-Level Framework

Ming Wang, Beibei Lin, Xianda Guo et al.

Many gait recognition methods first partition the human gait into N-parts and then combine them to establish part-based feature representations. Their gait recognition performance is often affected by partitioning strategies, which are empirically chosen in different datasets. However, we observe that strips as the basic component of parts are agnostic against different partitioning strategies. Motivated by this observation, we present a strip-based multi-level gait recognition network, named GaitStrip, to extract comprehensive gait information at different levels. To be specific, our high-level branch explores the context of gait sequences and our low-level one focuses on detailed posture changes. We introduce a novel StriP-Based feature extractor (SPB) to learn the strip-based feature representations by directly taking each strip of the human body as the basic unit. Moreover, we propose a novel multi-branch structure, called Enhanced Convolution Module (ECM), to extract different representations of gaits. ECM consists of the Spatial-Temporal feature extractor (ST), the Frame-Level feature extractor (FL) and SPB, and has two obvious advantages: First, each branch focuses on a specific representation, which can be used to improve the robustness of the network. Specifically, ST aims to extract spatial-temporal features of gait sequences, while FL is used to generate the feature representation of each frame. Second, the parameters of the ECM can be reduced in test by introducing a structural re-parameterization technique. Extensive experimental results demonstrate that our GaitStrip achieves state-of-the-art performance in both normal walking and complex conditions.

CVMar 27, 2023
DyGait: Exploiting Dynamic Representations for High-performance Gait Recognition

Ming Wang, Xianda Guo, Beibei Lin et al.

Gait recognition is a biometric technology that recognizes the identity of humans through their walking patterns. Compared with other biometric technologies, gait recognition is more difficult to disguise and can be applied to the condition of long-distance without the cooperation of subjects. Thus, it has unique potential and wide application for crime prevention and social security. At present, most gait recognition methods directly extract features from the video frames to establish representations. However, these architectures learn representations from different features equally but do not pay enough attention to dynamic features, which refers to a representation of dynamic parts of silhouettes over time (e.g. legs). Since dynamic parts of the human body are more informative than other parts (e.g. bags) during walking, in this paper, we propose a novel and high-performance framework named DyGait. This is the first framework on gait recognition that is designed to focus on the extraction of dynamic features. Specifically, to take full advantage of the dynamic information, we propose a Dynamic Augmentation Module (DAM), which can automatically establish spatial-temporal feature representations of the dynamic parts of the human body. The experimental results show that our DyGait network outperforms other state-of-the-art gait recognition methods. It achieves an average Rank-1 accuracy of 71.4% on the GREW dataset, 66.3% on the Gait3D dataset, 98.4% on the CASIA-B dataset and 98.3% on the OU-MVLP dataset.

CVAug 2, 2022
GaitGL: Learning Discriminative Global-Local Feature Representations for Gait Recognition

Beibei Lin, Shunli Zhang, Ming Wang et al.

Existing gait recognition methods either directly establish Global Feature Representation (GFR) from original gait sequences or generate Local Feature Representation (LFR) from several local parts. However, GFR tends to neglect local details of human postures as the receptive fields become larger in the deeper network layers. Although LFR allows the network to focus on the detailed posture information of each local region, it neglects the relations among different local parts and thus only exploits limited local information of several specific regions. To solve these issues, we propose a global-local based gait recognition network, named GaitGL, to generate more discriminative feature representations. To be specific, a novel Global and Local Convolutional Layer (GLCL) is developed to take full advantage of both global visual information and local region details in each layer. GLCL is a dual-branch structure that consists of a GFR extractor and a mask-based LFR extractor. GFR extractor aims to extract contextual information, e.g., the relationship among various body parts, and the mask-based LFR extractor is presented to exploit the detailed posture changes of local regions. In addition, we introduce a novel mask-based strategy to improve the local feature extraction capability. Specifically, we design pairs of complementary masks to randomly occlude feature maps, and then train our mask-based LFR extractor on various occluded feature maps. In this manner, the LFR extractor will learn to fully exploit local information. Extensive experiments demonstrate that GaitGL achieves better performance than state-of-the-art gait recognition methods. The average rank-1 accuracy on CASIA-B, OU-MVLP, GREW and Gait3D is 93.6%, 98.7%, 68.0% and 63.8%, respectively, significantly outperforming the competing methods. The proposed method has won the first prize in two competitions: HID 2020 and HID 2021.

96.6CVMar 18
VIEW2SPACE: Studying Multi-View Visual Reasoning from Sparse Observations

Fucai Ke, Zhixi Cai, Boying Li et al.

Multi-view visual reasoning is essential for intelligent systems that must understand complex environments from sparse and discrete viewpoints, yet existing research has largely focused on single-image or temporally dense video settings. In real-world scenarios, reasoning across views requires integrating partial observations without explicit guidance, while collecting large-scale multi-view data with accurate geometric and semantic annotations remains challenging. To address this gap, we leverage physically grounded simulation to construct diverse, high-fidelity 3D scenes with precise per-view metadata, enabling scalable data generation that remains transferable to real-world settings. Based on this engine, we introduce VIEW2SPACE, a multi-dimensional benchmark for sparse multi-view reasoning, together with a scalable, disjoint training split supporting millions of grounded question-answer pairs. Using this benchmark, a comprehensive evaluation of state-of-the-art vision-language and spatial models reveals that multi-view reasoning remains largely unsolved, with most models performing only marginally above random guessing. We further investigate whether training can bridge this gap. Our proposed Grounded Chain-of-Thought with Visual Evidence substantially improves performance under moderate difficulty, and generalizes to real-world data, outperforming existing approaches in cross-dataset evaluation. We further conduct difficulty-aware scaling analyses across model size, data scale, reasoning depth, and visibility constraints, indicating that while geometric perception can benefit from scaling under sufficient visibility, deep compositional reasoning across sparse views remains a fundamental challenge.

75.3CVMay 22
GlowGS: Generative Semantic Feature Learning for 3D Gaussian Splatting in Nighttime Glow Scenes

Beibei Lin, Xiao Cao, Jingyuan Guo et al.

Existing 3DGS methods effectively render high-quality novel views in clear-day scenes. However, they struggle with night scenes, particularly in glow regions, due to the lack of structural features such as textures and edges, which are key cues for splatting-based reconstruction. To address this problem, we leverage a diffusion model and a Vision Foundation Model (VFM) to compensate for missing structural cues. Our method consists of two key novel ideas: semantic feature generation and novel-view semantic learning. First, semantic feature generation produces high-quality semantic features as implicit structural cues for novel views. Specifically, a diffusion model synthesizes novel views with unknown camera poses from training views, while a VFM evaluates their quality. Once high-quality novel views are identified, the VFM extracts robust features to construct the semantic feature bank. Second, novel-view semantic learning enables 3DGS to optimize rendered novel views without requiring ground truth. It achieves this by extracting semantic features from a rendered novel view, searching the feature bank for the most similar features, and minimizing their distance. This process enforces implicit structural constraints, ensuring semantically coherent, artifact-free rendered views. Extensive experiments demonstrate the effectiveness of our GlowGS in generating semantically accurate 3D views, showing significant improvements over existing methods.

CVAug 17, 2024
SSNeRF: Sparse View Semi-supervised Neural Radiance Fields with Augmentation

Xiao Cao, Beibei Lin, Bo Wang et al.

Sparse view NeRF is challenging because limited input images lead to an under constrained optimization problem for volume rendering. Existing methods address this issue by relying on supplementary information, such as depth maps. However, generating this supplementary information accurately remains problematic and often leads to NeRF producing images with undesired artifacts. To address these artifacts and enhance robustness, we propose SSNeRF, a sparse view semi supervised NeRF method based on a teacher student framework. Our key idea is to challenge the NeRF module with progressively severe sparse view degradation while providing high confidence pseudo labels. This approach helps the NeRF model become aware of noise and incomplete information associated with sparse views, thus improving its robustness. The novelty of SSNeRF lies in its sparse view specific augmentations and semi supervised learning mechanism. In this approach, the teacher NeRF generates novel views along with confidence scores, while the student NeRF, perturbed by the augmented input, learns from the high confidence pseudo labels. Our sparse view degradation augmentation progressively injects noise into volume rendering weights, perturbs feature maps in vulnerable layers, and simulates sparse view blurriness. These augmentation strategies force the student NeRF to recognize degradation and produce clearer rendered views. By transferring the student's parameters to the teacher, the teacher gains increased robustness in subsequent training iterations. Extensive experiments demonstrate the effectiveness of our SSNeRF in generating novel views with less sparse view degradation. We will release code upon acceptance.

58.3CVMar 18
WeatherReasonSeg: A Benchmark for Weather-Aware Reasoning Segmentation in Visual Language Models

Wanjun Du, Zifeng Yuan, Tingting Chen et al.

Existing vision-language models (VLMs) have demonstrated impressive performance in reasoning-based segmentation. However, current benchmarks are primarily constructed from high-quality images captured under idealized conditions. This raises a critical question: when visual cues are severely degraded by adverse weather conditions such as rain, snow, or fog, can VLMs sustain reliable reasoning segmentation capabilities? In response to this challenge, we introduce WeatherReasonSeg, a benchmark designed to evaluate VLM performance in reasoning-based segmentation under adverse weather conditions. It consists of two complementary components. First, we construct a controllable reasoning dataset by applying synthetic weather with varying severity levels to existing segmentation datasets, enabling fine-grained robustness analysis. Second, to capture real-world complexity, we curate a real-world adverse-weather reasoning segmentation dataset with semantically consistent queries generated via mask-guided LLM prompting. We further broaden the evaluation scope across five reasoning dimensions, including functionality, application scenarios, structural attributes, interactions, and requirement matching. Extensive experiments across diverse VLMs reveal two key findings: (1) VLM performance degrades monotonically with increasing weather severity, and (2) different weather types induce distinct vulnerability patterns. We hope WeatherReasonSeg will serve as a foundation for advancing robust, weather-aware reasoning.

CLOct 17, 2025Code
HypoSpace: Evaluating LLM Creativity as Set-Valued Hypothesis Generators under Underdetermination

Tingting Chen, Beibei Lin, Zifeng Yuan et al.

As language models are increasingly used in scientific workflows, evaluating their ability to propose sets of explanations-not just a single correct answer-becomes critical. Many scientific problems are underdetermined: multiple, mechanistically distinct hypotheses are consistent with the same observations. We introduce HypoSpace, a diagnostic suite that treats LLMs as samplers of finite hypothesis sets and measures three complementary indicators: Validity (precision of proposals consistent with observations), Uniqueness (non-redundancy among proposals), and Recovery (coverage of the enumerated admissible set). We instantiate HypoSpace in three structured domains with deterministic validators and exactly enumerated hypothesis spaces: (i) causal graphs from perturbations, (ii) gravity-constrained 3D voxel reconstruction from top-down projections, and (iii) Boolean genetic interactions. Across instruction-tuned and reasoning-focused models, Validity often remains high while Uniqueness and Recovery degrade as the admissible space grows, revealing mode collapse that is invisible to correctness-only metrics. HypoSpace offers a controlled probe-rather than a leaderboard-for methods that explicitly explore and cover admissible explanation spaces. Code is available at: https://github.com/CTT-Pavilion/_HypoSpace.

CVJan 1, 2024
NightRain: Nighttime Video Deraining via Adaptive-Rain-Removal and Adaptive-Correction

Beibei Lin, Yeying Jin, Wending Yan et al.

Existing deep-learning-based methods for nighttime video deraining rely on synthetic data due to the absence of real-world paired data. However, the intricacies of the real world, particularly with the presence of light effects and low-light regions affected by noise, create significant domain gaps, hampering synthetic-trained models in removing rain streaks properly and leading to over-saturation and color shifts. Motivated by this, we introduce NightRain, a novel nighttime video deraining method with adaptive-rain-removal and adaptive-correction. Our adaptive-rain-removal uses unlabeled rain videos to enable our model to derain real-world rain videos, particularly in regions affected by complex light effects. The idea is to allow our model to obtain rain-free regions based on the confidence scores. Once rain-free regions and the corresponding regions from our input are obtained, we can have region-based paired real data. These paired data are used to train our model using a teacher-student framework, allowing the model to iteratively learn from less challenging regions to more challenging regions. Our adaptive-correction aims to rectify errors in our model's predictions, such as over-saturation and color shifts. The idea is to learn from clear night input training videos based on the differences or distance between those input videos and their corresponding predictions. Our model learns from these differences, compelling our model to correct the errors. From extensive experiments, our method demonstrates state-of-the-art performance. It achieves a PSNR of 26.73dB, surpassing existing nighttime video deraining methods by a substantial margin of 13.7%.

CVMar 12, 2024
NightHaze: Nighttime Image Dehazing via Self-Prior Learning

Beibei Lin, Yeying Jin, Wending Yan et al.

Masked autoencoder (MAE) shows that severe augmentation during training produces robust representations for high-level tasks. This paper brings the MAE-like framework to nighttime image enhancement, demonstrating that severe augmentation during training produces strong network priors that are resilient to real-world night haze degradations. We propose a novel nighttime image dehazing method with self-prior learning. Our main novelty lies in the design of severe augmentation, which allows our model to learn robust priors. Unlike MAE that uses masking, we leverage two key challenging factors of nighttime images as augmentation: light effects and noise. During training, we intentionally degrade clear images by blending them with light effects as well as by adding noise, and subsequently restore the clear images. This enables our model to learn clear background priors. By increasing the noise values to approach as high as the pixel intensity values of the glow and light effect blended images, our augmentation becomes severe, resulting in stronger priors. While our self-prior learning is considerably effective in suppressing glow and revealing details of background scenes, in some cases, there are still some undesired artifacts that remain, particularly in the forms of over-suppression. To address these artifacts, we propose a self-refinement module based on the semi-supervised teacher-student framework. Our NightHaze, especially our MAE-like self-prior learning, shows that models trained with severe augmentation effectively improve the visibility of input haze images, approaching the clarity of clear nighttime images. Extensive experiments demonstrate that our NightHaze achieves state-of-the-art performance, outperforming existing nighttime image dehazing methods by a substantial margin of 15.5% for MUSIQ and 23.5% for ClipIQA.

LGFeb 21, 2025
Auto-Bench: An Automated Benchmark for Scientific Discovery in LLMs

Tingting Chen, Srinivas Anumasa, Beibei Lin et al.

Given the remarkable performance of Large Language Models (LLMs), an important question arises: Can LLMs conduct human-like scientific research and discover new knowledge, and act as an AI scientist? Scientific discovery is an iterative process that demands efficient knowledge updating and encoding. It involves understanding the environment, identifying new hypotheses, and reasoning about actions; however, no standardized benchmark specifically designed for scientific discovery exists for LLM agents. In response to these limitations, we introduce a novel benchmark, \textit{Auto-Bench}, that encompasses necessary aspects to evaluate LLMs for scientific discovery in both natural and social sciences. Our benchmark is based on the principles of causal graph discovery. It challenges models to uncover hidden structures and make optimal decisions, which includes generating valid justifications. By engaging interactively with an oracle, the models iteratively refine their understanding of underlying interactions, the chemistry and social interactions, through strategic interventions. We evaluate state-of-the-art LLMs, including GPT-4, Gemini, Qwen, Claude, and Llama, and observe a significant performance drop as the problem complexity increases, which suggests an important gap between machine and human intelligence that future development of LLMs need to take into consideration.

CVOct 3, 2025
GeoComplete: Geometry-Aware Diffusion for Reference-Driven Image Completion

Beibei Lin, Tingting Chen, Robby T. Tan

Reference-driven image completion, which restores missing regions in a target view using additional images, is particularly challenging when the target view differs significantly from the references. Existing generative methods rely solely on diffusion priors and, without geometric cues such as camera pose or depth, often produce misaligned or implausible content. We propose GeoComplete, a novel framework that incorporates explicit 3D structural guidance to enforce geometric consistency in the completed regions, setting it apart from prior image-only approaches. GeoComplete introduces two key ideas: conditioning the diffusion process on projected point clouds to infuse geometric information, and applying target-aware masking to guide the model toward relevant reference cues. The framework features a dual-branch diffusion architecture. One branch synthesizes the missing regions from the masked target, while the other extracts geometric features from the projected point cloud. Joint self-attention across branches ensures coherent and accurate completion. To address regions visible in references but absent in the target, we project the target view into each reference to detect occluded areas, which are then masked during training. This target-aware masking directs the model to focus on useful cues, enhancing performance in difficult scenarios. By integrating a geometry-aware dual-branch diffusion architecture with a target-aware masking strategy, GeoComplete offers a unified and robust solution for geometry-conditioned image completion. Experiments show that GeoComplete achieves a 17.1 PSNR improvement over state-of-the-art methods, significantly boosting geometric accuracy while maintaining high visual quality.

CVMay 19, 2025
RGB-to-Polarization Estimation: A New Task and Benchmark Study

Beibei Lin, Zifeng Yuan, Tingting Chen

Polarization images provide rich physical information that is fundamentally absent from standard RGB images, benefiting a wide range of computer vision applications such as reflection separation and material classification. However, the acquisition of polarization images typically requires additional optical components, which increases both the cost and the complexity of the applications. To bridge this gap, we introduce a new task: RGB-to-polarization image estimation, which aims to infer polarization information directly from RGB images. In this work, we establish the first comprehensive benchmark for this task by leveraging existing polarization datasets and evaluating a diverse set of state-of-the-art deep learning models, including both restoration-oriented and generative architectures. Through extensive quantitative and qualitative analysis, our benchmark not only establishes the current performance ceiling of RGB-to-polarization estimation, but also systematically reveals the respective strengths and limitations of different model families -- such as direct reconstruction versus generative synthesis, and task-specific training versus large-scale pre-training. In addition, we provide some potential directions for future research on polarization estimation. This benchmark is intended to serve as a foundational resource to facilitate the design and evaluation of future methods for polarization estimation from standard RGB inputs.

53.4CVApr 6
UENR-600K: A Large-Scale Physically Grounded Dataset for Nighttime Video Deraining

Pei Yang, Hai Ci, Beibei Lin et al.

Nighttime video deraining is uniquely challenging because raindrops interact with artificial lighting. Unlike daytime white rain, nighttime rain takes on various colors and appears locally illuminated. Existing small-scale synthetic datasets rely on 2D rain overlays and fail to capture these physical properties, causing models to generalize poorly to real-world night rain. Meanwhile, capturing real paired nighttime videos remains impractical because rain effects cannot be isolated from other degradations like sensor noise. To bridge this gap, we introduce UENR-600K, a large-scale, physically grounded dataset containing 600,000 1080p frame pairs. We utilize Unreal Engine to simulate rain as 3D particles within virtual environments. This approach guarantees photorealism and physically real raindrops, capturing correct details like color refractions, scene occlusions, rain curtains. Leveraging this high-quality data, we establish a new state-of-the-art baseline by adapting the Wan 2.2 video generation model. Our baseline treat deraining as a video-to-video generation task, exploiting strong generative priors to almost entirely bridge the sim-to-real gap. Extensive benchmarking demonstrates that models trained on our dataset generalize significantly better to real-world videos. Project page: https://showlab.github.io/UENR-600K/.

CVMar 24, 2025
3DOT: Texture Transfer for 3DGS Objects from a Single Reference Image

Xiao Cao, Beibei Lin, Bo Wang et al.

3D texture swapping allows for the customization of 3D object textures, enabling efficient and versatile visual transformations in 3D editing. While no dedicated method exists, adapted 2D editing and text-driven 3D editing approaches can serve this purpose. However, 2D editing requires frame-by-frame manipulation, causing inconsistencies across views, while text-driven 3D editing struggles to preserve texture characteristics from reference images. To tackle these challenges, we introduce 3DSwapping, a 3D texture swapping method that integrates: 1) progressive generation, 2) view-consistency gradient guidance, and 3) prompt-tuned gradient guidance. To ensure view consistency, our progressive generation process starts by editing a single reference image and gradually propagates the edits to adjacent views. Our view-consistency gradient guidance further reinforces consistency by conditioning the generation model on feature differences between consistent and inconsistent outputs. To preserve texture characteristics, we introduce prompt-tuning-based gradient guidance, which learns a token that precisely captures the difference between the reference image and the 3D object. This token then guides the editing process, ensuring more consistent texture preservation across views. Overall, 3DSwapping integrates these novel strategies to achieve higher-fidelity texture transfer while preserving structural coherence across multiple viewpoints. Extensive qualitative and quantitative evaluations confirm that our three novel components enable convincing and effective 2D texture swapping for 3D objects. Code will be available upon acceptance.

CVMar 11, 2025
Seeing Beyond Haze: Generative Nighttime Image Dehazing

Beibei Lin, Stephen Lin, Robby Tan

Nighttime image dehazing is particularly challenging when dense haze and intense glow severely degrade or entirely obscure background information. Existing methods often struggle due to insufficient background priors and limited generative capability, both of which are highly important under such conditions. In this paper, we introduce BeyondHaze, a generative nighttime dehazing method that not only reduces haze and glow effects but also reconstructs plausible background structures in regions where visual cues are heavily degraded. Our approach is built on two main ideas: obtaining strong background priors by adapting image diffusion models to nighttime dehazing, and enhancing generative ability in haze- and glow-obscured areas through guided training. Task-specific nighttime dehazing knowledge is distilled into an image diffusion model while preserving its capacity to generate clean images. The diffusion model is further trained on tailored image pairs to improve its ability to recover background details that are suppressed by haze effects. Since generative models may introduce hallucinated content, we design our framework to allow user control over the generative level, enabling a balance between visual realism and fidelity. Experiments on real-world nighttime images demonstrate that BeyondHaze substantially improves visibility and scene detail under dense haze.

CVOct 20, 2025
Raindrop GS: A Benchmark for 3D Gaussian Splatting under Raindrop Conditions

Zhiqiang Teng, Beibei Lin, Tingting Chen et al.

3D Gaussian Splatting (3DGS) under raindrop conditions suffers from severe occlusions and optical distortions caused by raindrop contamination on the camera lens, substantially degrading reconstruction quality. Existing benchmarks typically evaluate 3DGS using synthetic raindrop images with known camera poses (constrained images), assuming ideal conditions. However, in real-world scenarios, raindrops often interfere with accurate camera pose estimation and point cloud initialization. Moreover, a significant domain gap between synthetic and real raindrops further impairs generalization. To tackle these issues, we introduce RaindropGS, a comprehensive benchmark designed to evaluate the full 3DGS pipeline-from unconstrained, raindrop-corrupted images to clear 3DGS reconstructions. Specifically, the whole benchmark pipeline consists of three parts: data preparation, data processing, and raindrop-aware 3DGS evaluation, including types of raindrop interference, camera pose estimation and point cloud initialization, single image rain removal comparison, and 3D Gaussian training comparison. First, we collect a real-world raindrop reconstruction dataset, in which each scene contains three aligned image sets: raindrop-focused, background-focused, and rain-free ground truth, enabling a comprehensive evaluation of reconstruction quality under different focus conditions. Through comprehensive experiments and analyses, we reveal critical insights into the performance limitations of existing 3DGS methods on unconstrained raindrop images and the varying impact of different pipeline components: the impact of camera focus position on 3DGS reconstruction performance, and the interference caused by inaccurate pose and point cloud initialization on reconstruction. These insights establish clear directions for developing more robust 3DGS methods under raindrop conditions.

CVNov 3, 2020
Gait Recognition via Effective Global-Local Feature Representation and Local Temporal Aggregation

Beibei Lin, Shunli Zhang, Xin Yu

Gait recognition is one of the most important biometric technologies and has been applied in many fields. Recent gait recognition frameworks represent each gait frame by descriptors extracted from either global appearances or local regions of humans. However, the representations based on global information often neglect the details of the gait frame, while local region based descriptors cannot capture the relations among neighboring regions, thus reducing their discriminativeness. In this paper, we propose a novel feature extraction and fusion framework to achieve discriminative feature representations for gait recognition. Towards this goal, we take advantage of both global visual information and local region details and develop a Global and Local Feature Extractor (GLFE). Specifically, our GLFE module is composed of our newly designed multiple global and local convolutional layers (GLConv) to ensemble global and local features in a principle manner. Furthermore, we present a novel operation, namely Local Temporal Aggregation (LTA), to further preserve the spatial information by reducing the temporal resolution to obtain higher spatial resolution. With the help of our GLFE and LTA, our method significantly improves the discriminativeness of our visual features, thus improving the gait recognition performance. Extensive experiments demonstrate that our proposed method outperforms state-of-the-art gait recognition methods on two popular datasets.