10.9SDAug 9, 2024
SELD-Mamba: Selective State-Space Model for Sound Event Localization and Detection with Source Distance EstimationDa Mu, Zhicheng Zhang, Haobo Yue et al.
In the Sound Event Localization and Detection (SELD) task, Transformer-based models have demonstrated impressive capabilities. However, the quadratic complexity of the Transformer's self-attention mechanism results in computational inefficiencies. In this paper, we propose a network architecture for SELD called SELD-Mamba, which utilizes Mamba, a selective state-space model. We adopt the Event-Independent Network V2 (EINV2) as the foundational framework and replace its Conformer blocks with bidirectional Mamba blocks to capture a broader range of contextual information while maintaining computational efficiency. Additionally, we implement a two-stage training method, with the first stage focusing on Sound Event Detection (SED) and Direction of Arrival (DoA) estimation losses, and the second stage reintroducing the Source Distance Estimation (SDE) loss. Our experimental results on the 2024 DCASE Challenge Task3 dataset demonstrate the effectiveness of the selective state-space model in SELD and highlight the benefits of the two-stage training approach in enhancing SELD performance.
ModelScope-Agent: Building Your Customizable Agent System with Open-source Large Language ModelsChenliang Li, Hehong Chen, Ming Yan et al.
Large language models (LLMs) have recently demonstrated remarkable capabilities to comprehend human intentions, engage in reasoning, and design planning-like behavior. To further unleash the power of LLMs to accomplish complex tasks, there is a growing trend to build agent framework that equips LLMs, such as ChatGPT, with tool-use abilities to connect with massive external APIs. In this work, we introduce ModelScope-Agent, a general and customizable agent framework for real-world applications, based on open-source LLMs as controllers. It provides a user-friendly system library, with customizable engine design to support model training on multiple open-source LLMs, while also enabling seamless integration with both model APIs and common APIs in a unified way. To equip the LLMs with tool-use abilities, a comprehensive framework has been proposed spanning over tool-use data collection, tool retrieval, tool registration, memory control, customized model training, and evaluation for practical real-world applications. Finally, we showcase ModelScopeGPT, a real-world intelligent assistant of ModelScope Community based on the ModelScope-Agent framework, which is able to connect open-source LLMs with more than 1000 public AI models and localized community knowledge in ModelScope. The ModelScope-Agent library\footnote{https://github.com/modelscope/modelscope-agent} and online demo\footnote{https://modelscope.cn/studios/damo/ModelScopeGPT/summary} are now publicly available.
2.6LGMay 1, 2024
MESA: Cooperative Meta-Exploration in Multi-Agent Learning through Exploiting State-Action Space StructureZhicheng Zhang, Yancheng Liang, Yi Wu et al.
Multi-agent reinforcement learning (MARL) algorithms often struggle to find strategies close to Pareto optimal Nash Equilibrium, owing largely to the lack of efficient exploration. The problem is exacerbated in sparse-reward settings, caused by the larger variance exhibited in policy learning. This paper introduces MESA, a novel meta-exploration method for cooperative multi-agent learning. It learns to explore by first identifying the agents' high-rewarding joint state-action subspace from training tasks and then learning a set of diverse exploration policies to "cover" the subspace. These trained exploration policies can be integrated with any off-policy MARL algorithm for test-time tasks. We first showcase MESA's advantage in a multi-step matrix game. Furthermore, experiments show that with learned exploration policies, MESA achieves significantly better performance in sparse-reward tasks in several multi-agent particle environments and multi-agent MuJoCo environments, and exhibits the ability to generalize to more challenging tasks at test time.
7.1LGJun 24, 2025
Learning Instruction-Following Policies through Open-Ended Instruction Relabeling with Large Language ModelsZhicheng Zhang, Ziyan Wang, Yali Du et al. · cmu
Developing effective instruction-following policies in reinforcement learning remains challenging due to the reliance on extensive human-labeled instruction datasets and the difficulty of learning from sparse rewards. In this paper, we propose a novel approach that leverages the capabilities of large language models (LLMs) to automatically generate open-ended instructions retrospectively from previously collected agent trajectories. Our core idea is to employ LLMs to relabel unsuccessful trajectories by identifying meaningful subtasks the agent has implicitly accomplished, thereby enriching the agent's training data and substantially alleviating reliance on human annotations. Through this open-ended instruction relabeling, we efficiently learn a unified instruction-following policy capable of handling diverse tasks within a single policy. We empirically evaluate our proposed method in the challenging Craftax environment, demonstrating clear improvements in sample efficiency, instruction coverage, and overall policy performance compared to state-of-the-art baselines. Our results highlight the effectiveness of utilizing LLM-guided open-ended instruction relabeling to enhance instruction-following reinforcement learning.