Xinyi Chen

LG
h-index22
3papers
98citations
Novelty58%
AI Score39

3 Papers

6.6GTDec 8, 2023Code
Playing Large Games with Oracles and AI Debate

Xinyi Chen, Angelica Chen, Dean Foster et al. · princeton

We consider regret minimization in repeated games with a very large number of actions. Such games are inherent in the setting of AI Safety via Debate \cite{irving2018ai}, and more generally games whose actions are language-based. Existing algorithms for online game playing require per-iteration computation polynomial in the number of actions, which can be prohibitive for large games. We thus consider oracle-based algorithms, as oracles naturally model access to AI agents. With oracle access, we characterize when internal and external regret can be minimized efficiently. We give a novel efficient algorithm for simultaneous external and internal regret minimization whose regret depends logarithmically on the number of actions. We conclude with experiments in the setting of AI Safety via Debate that shows the benefit of insights from our algorithmic analysis.

6.4LGNov 1, 2024
Provable Length Generalization in Sequence Prediction via Spectral Filtering

Annie Marsden, Evan Dogariu, Naman Agarwal et al. · deepmind, princeton

We consider the problem of length generalization in sequence prediction. We define a new metric of performance in this setting -- the Asymmetric-Regret -- which measures regret against a benchmark predictor with longer context length than available to the learner. We continue by studying this concept through the lens of the spectral filtering algorithm. We present a gradient-based learning algorithm that provably achieves length generalization for linear dynamical systems. We conclude with proof-of-concept experiments which are consistent with our theory.

20.2LGJul 13, 2020
Black-Box Control for Linear Dynamical Systems

Xinyi Chen, Elad Hazan

We consider the problem of controlling an unknown linear time-invariant dynamical system from a single chain of black-box interactions, with no access to resets or offline simulation. Under the assumption that the system is controllable, we give the first efficient algorithm that is capable of attaining sublinear regret in a single trajectory under the setting of online nonstochastic control. This resolves an open problem on the stochastic LQR problem, and in a more challenging setting that allows for adversarial perturbations and adversarially chosen and changing convex loss functions. We give finite-time regret bounds for our algorithm on the order of $2^{\tilde{O}(\mathcal{L})} + \tilde{O}(\text{poly}(\mathcal{L}) T^{2/3})$ for general nonstochastic control, and $2^{\tilde{O}(\mathcal{L})} + \tilde{O}(\text{poly}(\mathcal{L}) \sqrt{T})$ for black-box LQR, where $\mathcal{L}$ is the system size which is an upper bound on the dimension. The crucial step is a new system identification method that is robust to adversarial noise, but incurs exponential cost. To complete the picture, we investigate the complexity of the online black-box control problem, and give a matching lower bound of $2^{Ω(\mathcal{L})}$ on the regret, showing that the additional exponential cost is inevitable. This lower bound holds even in the noiseless setting, and applies to any, randomized or deterministic, black-box control method.