Chong Luo

CV
h-index13
20papers
1,298citations
Novelty57%
AI Score47

20 Papers

13.1CVMar 30, 2023Code
Streaming Video Model

Yucheng Zhao, Chong Luo, Chuanxin Tang et al.

Video understanding tasks have traditionally been modeled by two separate architectures, specially tailored for two distinct tasks. Sequence-based video tasks, such as action recognition, use a video backbone to directly extract spatiotemporal features, while frame-based video tasks, such as multiple object tracking (MOT), rely on single fixed-image backbone to extract spatial features. In contrast, we propose to unify video understanding tasks into one novel streaming video architecture, referred to as Streaming Vision Transformer (S-ViT). S-ViT first produces frame-level features with a memory-enabled temporally-aware spatial encoder to serve the frame-based video tasks. Then the frame features are input into a task-related temporal decoder to obtain spatiotemporal features for sequence-based tasks. The efficiency and efficacy of S-ViT is demonstrated by the state-of-the-art accuracy in the sequence-based action recognition task and the competitive advantage over conventional architecture in the frame-based MOT task. We believe that the concept of streaming video model and the implementation of S-ViT are solid steps towards a unified deep learning architecture for video understanding. Code will be available at https://github.com/yuzhms/Streaming-Video-Model.

18.7CVMar 27, 2023Code
Universal Few-shot Learning of Dense Prediction Tasks with Visual Token Matching

Donggyun Kim, Jinwoo Kim, Seongwoong Cho et al.

Dense prediction tasks are a fundamental class of problems in computer vision. As supervised methods suffer from high pixel-wise labeling cost, a few-shot learning solution that can learn any dense task from a few labeled images is desired. Yet, current few-shot learning methods target a restricted set of tasks such as semantic segmentation, presumably due to challenges in designing a general and unified model that is able to flexibly and efficiently adapt to arbitrary tasks of unseen semantics. We propose Visual Token Matching (VTM), a universal few-shot learner for arbitrary dense prediction tasks. It employs non-parametric matching on patch-level embedded tokens of images and labels that encapsulates all tasks. Also, VTM flexibly adapts to any task with a tiny amount of task-specific parameters that modulate the matching algorithm. We implement VTM as a powerful hierarchical encoder-decoder architecture involving ViT backbones where token matching is performed at multiple feature hierarchies. We experiment VTM on a challenging variant of Taskonomy dataset and observe that it robustly few-shot learns various unseen dense prediction tasks. Surprisingly, it is competitive with fully supervised baselines using only 10 labeled examples of novel tasks (0.004% of full supervision) and sometimes outperforms using 0.1% of full supervision. Codes are available at https://github.com/GitGyun/visual_token_matching.

33.8CVSep 15, 2022
OmniVL:One Foundation Model for Image-Language and Video-Language Tasks

Junke Wang, Dongdong Chen, Zuxuan Wu et al.

This paper presents OmniVL, a new foundation model to support both image-language and video-language tasks using one universal architecture. It adopts a unified transformer-based visual encoder for both image and video inputs, and thus can perform joint image-language and video-language pretraining. We demonstrate, for the first time, such a paradigm benefits both image and video tasks, as opposed to the conventional one-directional transfer (e.g., use image-language to help video-language). To this end, we propose a decoupled joint pretraining of image-language and video-language to effectively decompose the vision-language modeling into spatial and temporal dimensions and obtain performance boost on both image and video tasks. Moreover, we introduce a novel unified vision-language contrastive (UniVLC) loss to leverage image-text, video-text, image-label (e.g., image classification), video-label (e.g., video action recognition) data together, so that both supervised and noisily supervised pretraining data are utilized as much as possible. Without incurring extra task-specific adaptors, OmniVL can simultaneously support visual only tasks (e.g., image classification, video action recognition), cross-modal alignment tasks (e.g., image/video-text retrieval), and multi-modal understanding and generation tasks (e.g., image/video question answering, captioning). We evaluate OmniVL on a wide range of downstream tasks and achieve state-of-the-art or competitive results with similar model size and data scale.

26.5CVApr 27, 2023
ChatVideo: A Tracklet-centric Multimodal and Versatile Video Understanding System

Junke Wang, Dongdong Chen, Chong Luo et al.

Existing deep video models are limited by specific tasks, fixed input-output spaces, and poor generalization capabilities, making it difficult to deploy them in real-world scenarios. In this paper, we present our vision for multimodal and versatile video understanding and propose a prototype system, \system. Our system is built upon a tracklet-centric paradigm, which treats tracklets as the basic video unit and employs various Video Foundation Models (ViFMs) to annotate their properties e.g., appearance, motion, \etc. All the detected tracklets are stored in a database and interact with the user through a database manager. We have conducted extensive case studies on different types of in-the-wild videos, which demonstrates the effectiveness of our method in answering various video-related problems. Our project is available at https://www.wangjunke.info/ChatVideo/

19.3CVDec 13, 2022
Look Before You Match: Instance Understanding Matters in Video Object Segmentation

Junke Wang, Dongdong Chen, Zuxuan Wu et al.

Exploring dense matching between the current frame and past frames for long-range context modeling, memory-based methods have demonstrated impressive results in video object segmentation (VOS) recently. Nevertheless, due to the lack of instance understanding ability, the above approaches are oftentimes brittle to large appearance variations or viewpoint changes resulted from the movement of objects and cameras. In this paper, we argue that instance understanding matters in VOS, and integrating it with memory-based matching can enjoy the synergy, which is intuitively sensible from the definition of VOS task, \ie, identifying and segmenting object instances within the video. Towards this goal, we present a two-branch network for VOS, where the query-based instance segmentation (IS) branch delves into the instance details of the current frame and the VOS branch performs spatial-temporal matching with the memory bank. We employ the well-learned object queries from IS branch to inject instance-specific information into the query key, with which the instance-augmented matching is further performed. In addition, we introduce a multi-path fusion block to effectively combine the memory readout with multi-scale features from the instance segmentation decoder, which incorporates high-resolution instance-aware features to produce final segmentation results. Our method achieves state-of-the-art performance on DAVIS 2016/2017 val (92.6% and 87.1%), DAVIS 2017 test-dev (82.8%), and YouTube-VOS 2018/2019 val (86.3% and 86.3%), outperforming alternative methods by clear margins.

14.1CVMar 21, 2023
OmniTracker: Unifying Object Tracking by Tracking-with-Detection

Junke Wang, Zuxuan Wu, Dongdong Chen et al.

Visual Object Tracking (VOT) aims to estimate the positions of target objects in a video sequence, which is an important vision task with various real-world applications. Depending on whether the initial states of target objects are specified by provided annotations in the first frame or the categories, VOT could be classified as instance tracking (e.g., SOT and VOS) and category tracking (e.g., MOT, MOTS, and VIS) tasks. Different definitions have led to divergent solutions for these two types of tasks, resulting in redundant training expenses and parameter overhead. In this paper, combing the advantages of the best practices developed in both communities, we propose a novel tracking-with-detection paradigm, where tracking supplements appearance priors for detection and detection provides tracking with candidate bounding boxes for the association. Equipped with such a design, a unified tracking model, OmniTracker, is further presented to resolve all the tracking tasks with a fully shared network architecture, model weights, and inference pipeline, eliminating the need for task-specific architectures and reducing redundancy in model parameters. We conduct extensive experimentation on seven prominent tracking datasets of different tracking tasks, including LaSOT, TrackingNet, DAVIS16-17, MOT17, MOTS20, and YTVIS19, and demonstrate that OmniTracker achieves on-par or even better results than both task-specific and unified tracking models.

18.8CVJun 14, 2022Code
Peripheral Vision Transformer

Juhong Min, Yucheng Zhao, Chong Luo et al.

Human vision possesses a special type of visual processing systems called peripheral vision. Partitioning the entire visual field into multiple contour regions based on the distance to the center of our gaze, the peripheral vision provides us the ability to perceive various visual features at different regions. In this work, we take a biologically inspired approach and explore to model peripheral vision in deep neural networks for visual recognition. We propose to incorporate peripheral position encoding to the multi-head self-attention layers to let the network learn to partition the visual field into diverse peripheral regions given training data. We evaluate the proposed network, dubbed PerViT, on ImageNet-1K and systematically investigate the inner workings of the model for machine perception, showing that the network learns to perceive visual data similarly to the way that human vision does. The performance improvements in image classification over the baselines across different model sizes demonstrate the efficacy of the proposed method.

32.5CVNov 28, 2023
Panacea: Panoramic and Controllable Video Generation for Autonomous Driving

Yuqing Wen, Yucheng Zhao, Yingfei Liu et al.

The field of autonomous driving increasingly demands high-quality annotated training data. In this paper, we propose Panacea, an innovative approach to generate panoramic and controllable videos in driving scenarios, capable of yielding an unlimited numbers of diverse, annotated samples pivotal for autonomous driving advancements. Panacea addresses two critical challenges: 'Consistency' and 'Controllability.' Consistency ensures temporal and cross-view coherence, while Controllability ensures the alignment of generated content with corresponding annotations. Our approach integrates a novel 4D attention and a two-stage generation pipeline to maintain coherence, supplemented by the ControlNet framework for meticulous control by the Bird's-Eye-View (BEV) layouts. Extensive qualitative and quantitative evaluations of Panacea on the nuScenes dataset prove its effectiveness in generating high-quality multi-view driving-scene videos. This work notably propels the field of autonomous driving by effectively augmenting the training dataset used for advanced BEV perception techniques.

13.1CVApr 23, 2023
LaMD: Latent Motion Diffusion for Image-Conditional Video Generation

Yaosi Hu, Zhenzhong Chen, Chong Luo

The video generation field has witnessed rapid improvements with the introduction of recent diffusion models. While these models have successfully enhanced appearance quality, they still face challenges in generating coherent and natural movements while efficiently sampling videos. In this paper, we propose to condense video generation into a problem of motion generation, to improve the expressiveness of motion and make video generation more manageable. This can be achieved by breaking down the video generation process into latent motion generation and video reconstruction. Specifically, we present a latent motion diffusion (LaMD) framework, which consists of a motion-decomposed video autoencoder and a diffusion-based motion generator, to implement this idea. Through careful design, the motion-decomposed video autoencoder can compress patterns in movement into a concise latent motion representation. Consequently, the diffusion-based motion generator is able to efficiently generate realistic motion on a continuous latent space under multi-modal conditions, at a cost that is similar to that of image diffusion models. Results show that LaMD generates high-quality videos on various benchmark datasets, including BAIR, Landscape, NATOPS, MUG and CATER-GEN, that encompass a variety of stochastic dynamics and highly controllable movements on multiple image-conditional video generation tasks, while significantly decreases sampling time.

28.4CVSep 28, 2023
CCEdit: Creative and Controllable Video Editing via Diffusion Models

Ruoyu Feng, Wenming Weng, Yanhui Wang et al.

In this paper, we present CCEdit, a versatile generative video editing framework based on diffusion models. Our approach employs a novel trident network structure that separates structure and appearance control, ensuring precise and creative editing capabilities. Utilizing the foundational ControlNet architecture, we maintain the structural integrity of the video during editing. The incorporation of an additional appearance branch enables users to exert fine-grained control over the edited key frame. These two side branches seamlessly integrate into the main branch, which is constructed upon existing text-to-image (T2I) generation models, through learnable temporal layers. The versatility of our framework is demonstrated through a diverse range of choices in both structure representations and personalized T2I models, as well as the option to provide the edited key frame. To facilitate comprehensive evaluation, we introduce the BalanceCC benchmark dataset, comprising 100 videos and 4 target prompts for each video. Our extensive user studies compare CCEdit with eight state-of-the-art video editing methods. The outcomes demonstrate CCEdit's substantial superiority over all other methods.

19.8CVMar 26, 2024Code
OmniVid: A Generative Framework for Universal Video Understanding

Junke Wang, Dongdong Chen, Chong Luo et al.

The core of video understanding tasks, such as recognition, captioning, and tracking, is to automatically detect objects or actions in a video and analyze their temporal evolution. Despite sharing a common goal, different tasks often rely on distinct model architectures and annotation formats. In contrast, natural language processing benefits from a unified output space, i.e., text sequences, which simplifies the training of powerful foundational language models, such as GPT-3, with extensive training corpora. Inspired by this, we seek to unify the output space of video understanding tasks by using languages as labels and additionally introducing time and box tokens. In this way, a variety of video tasks could be formulated as video-grounded token generation. This enables us to address various types of video tasks, including classification (such as action recognition), captioning (covering clip captioning, video question answering, and dense video captioning), and localization tasks (such as visual object tracking) within a fully shared encoder-decoder architecture, following a generative framework. Through comprehensive experiments, we demonstrate such a simple and straightforward idea is quite effective and can achieve state-of-the-art or competitive results on seven video benchmarks, providing a novel perspective for more universal video understanding. Code is available at https://github.com/wangjk666/OmniVid.

14.5CVJan 26, 2022Code
When Shift Operation Meets Vision Transformer: An Extremely Simple Alternative to Attention Mechanism

Guangting Wang, Yucheng Zhao, Chuanxin Tang et al.

Attention mechanism has been widely believed as the key to success of vision transformers (ViTs), since it provides a flexible and powerful way to model spatial relationships. However, is the attention mechanism truly an indispensable part of ViT? Can it be replaced by some other alternatives? To demystify the role of attention mechanism, we simplify it into an extremely simple case: ZERO FLOP and ZERO parameter. Concretely, we revisit the shift operation. It does not contain any parameter or arithmetic calculation. The only operation is to exchange a small portion of the channels between neighboring features. Based on this simple operation, we construct a new backbone network, namely ShiftViT, where the attention layers in ViT are substituted by shift operations. Surprisingly, ShiftViT works quite well in several mainstream tasks, e.g., classification, detection, and segmentation. The performance is on par with or even better than the strong baseline Swin Transformer. These results suggest that the attention mechanism might not be the vital factor that makes ViT successful. It can be even replaced by a zero-parameter operation. We should pay more attentions to the remaining parts of ViT in the future work. Code is available at github.com/microsoft/SPACH.

18.9CVSep 12, 2021Code
Sparse MLP for Image Recognition: Is Self-Attention Really Necessary?

Chuanxin Tang, Yucheng Zhao, Guangting Wang et al.

Transformers have sprung up in the field of computer vision. In this work, we explore whether the core self-attention module in Transformer is the key to achieving excellent performance in image recognition. To this end, we build an attention-free network called sMLPNet based on the existing MLP-based vision models. Specifically, we replace the MLP module in the token-mixing step with a novel sparse MLP (sMLP) module. For 2D image tokens, sMLP applies 1D MLP along the axial directions and the parameters are shared among rows or columns. By sparse connection and weight sharing, sMLP module significantly reduces the number of model parameters and computational complexity, avoiding the common over-fitting problem that plagues the performance of MLP-like models. When only trained on the ImageNet-1K dataset, the proposed sMLPNet achieves 81.9% top-1 accuracy with only 24M parameters, which is much better than most CNNs and vision Transformers under the same model size constraint. When scaling up to 66M parameters, sMLPNet achieves 83.4% top-1 accuracy, which is on par with the state-of-the-art Swin Transformer. The success of sMLPNet suggests that the self-attention mechanism is not necessarily a silver bullet in computer vision. The code and models are publicly available at https://github.com/microsoft/SPACH

27.9CVOct 29, 2024Code
PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting

Sunghwan Hong, Jaewoo Jung, Heeseong Shin et al.

We consider the problem of novel view synthesis from unposed images in a single feed-forward. Our framework capitalizes on fast speed, scalability, and high-quality 3D reconstruction and view synthesis capabilities of 3DGS, where we further extend it to offer a practical solution that relaxes common assumptions such as dense image views, accurate camera poses, and substantial image overlaps. We achieve this through identifying and addressing unique challenges arising from the use of pixel-aligned 3DGS: misaligned 3D Gaussians across different views induce noisy or sparse gradients that destabilize training and hinder convergence, especially when above assumptions are not met. To mitigate this, we employ pre-trained monocular depth estimation and visual correspondence models to achieve coarse alignments of 3D Gaussians. We then introduce lightweight, learnable modules to refine depth and pose estimates from the coarse alignments, improving the quality of 3D reconstruction and novel view synthesis. Furthermore, the refined estimates are leveraged to estimate geometry confidence scores, which assess the reliability of 3D Gaussian centers and condition the prediction of Gaussian parameters accordingly. Extensive evaluations on large-scale real-world datasets demonstrate that PF3plat sets a new state-of-the-art across all benchmarks, supported by comprehensive ablation studies validating our design choices. project page: https://cvlab-kaist.github.io/PF3plat/

29.2CVFeb 12, 2025
FloVD: Optical Flow Meets Video Diffusion Model for Enhanced Camera-Controlled Video Synthesis

Wonjoon Jin, Qi Dai, Chong Luo et al.

We present FloVD, a novel video diffusion model for camera-controllable video generation. FloVD leverages optical flow to represent the motions of the camera and moving objects. This approach offers two key benefits. Since optical flow can be directly estimated from videos, our approach allows for the use of arbitrary training videos without ground-truth camera parameters. Moreover, as background optical flow encodes 3D correlation across different viewpoints, our method enables detailed camera control by leveraging the background motion. To synthesize natural object motion while supporting detailed camera control, our framework adopts a two-stage video synthesis pipeline consisting of optical flow generation and flow-conditioned video synthesis. Extensive experiments demonstrate the superiority of our method over previous approaches in terms of accurate camera control and natural object motion synthesis.

15.5CVMar 14, 2025
HiTVideo: Hierarchical Tokenizers for Enhancing Text-to-Video Generation with Autoregressive Large Language Models

Ziqin Zhou, Yifan Yang, Yuqing Yang et al.

Text-to-video generation poses significant challenges due to the inherent complexity of video data, which spans both temporal and spatial dimensions. It introduces additional redundancy, abrupt variations, and a domain gap between language and vision tokens while generation. Addressing these challenges requires an effective video tokenizer that can efficiently encode video data while preserving essential semantic and spatiotemporal information, serving as a critical bridge between text and vision. Inspired by the observation in VQ-VAE-2 and workflows of traditional animation, we propose HiTVideo for text-to-video generation with hierarchical tokenizers. It utilizes a 3D causal VAE with a multi-layer discrete token framework, encoding video content into hierarchically structured codebooks. Higher layers capture semantic information with higher compression, while lower layers focus on fine-grained spatiotemporal details, striking a balance between compression efficiency and reconstruction quality. Our approach efficiently encodes longer video sequences (e.g., 8 seconds, 64 frames), reducing bits per pixel (bpp) by approximately 70\% compared to baseline tokenizers, while maintaining competitive reconstruction quality. We explore the trade-offs between compression and reconstruction, while emphasizing the advantages of high-compressed semantic tokens in text-to-video tasks. HiTVideo aims to address the potential limitations of existing video tokenizers in text-to-video generation tasks, striving for higher compression ratios and simplify LLMs modeling under language guidance, offering a scalable and promising framework for advancing text to video generation. Demo page: https://ziqinzhou66.github.io/project/HiTVideo.

10.2CVOct 5, 2025
Video-in-the-Loop: Span-Grounded Long Video QA with Interleaved Reasoning

Chendong Wang, Donglin Bai, Yifan Yang et al.

We present \emph{Video-in-the-Loop} (ViTL), a two-stage long-video QA framework that preserves a fixed token budget by first \emph{localizing} question-relevant interval(s) with a low-fps skim and then \emph{answering} via span-aware reallocation of visual tokens at higher effective frame rate, emitting an interleaved output with both spans and the final option for direct attribution. We also introduce \dataname{}, which converts description based event graphs into \emph{span-grounded} multiple-choice QA by pairing each question with \emph{ground-truth} time span(s) and related reasoning. ViTL is trained end-to-end with an interleaved group-relative objective that couples temporal IoU for localization with answer correctness, allowing credit to flow from answers back to spans without increasing compute. Under fixed token budgets, ViTL attains up to 8.6% with 50% less frame input on long-video QA and temporal grounding (e.g., Charades-STA, ActivityNet-Captions) and ablations show that span-aware token reallocation consistently surpasses uniform sampling. Together, \dataname{} and ViTL provide an interpretable, compute-efficient recipe for scalable long-video QA.

29.8CVMar 14, 2024
Glyph-ByT5: A Customized Text Encoder for Accurate Visual Text Rendering

Zeyu Liu, Weicong Liang, Zhanhao Liang et al.

Visual text rendering poses a fundamental challenge for contemporary text-to-image generation models, with the core problem lying in text encoder deficiencies. To achieve accurate text rendering, we identify two crucial requirements for text encoders: character awareness and alignment with glyphs. Our solution involves crafting a series of customized text encoder, Glyph-ByT5, by fine-tuning the character-aware ByT5 encoder using a meticulously curated paired glyph-text dataset. We present an effective method for integrating Glyph-ByT5 with SDXL, resulting in the creation of the Glyph-SDXL model for design image generation. This significantly enhances text rendering accuracy, improving it from less than $20\%$ to nearly $90\%$ on our design image benchmark. Noteworthy is Glyph-SDXL's newfound ability for text paragraph rendering, achieving high spelling accuracy for tens to hundreds of characters with automated multi-line layouts. Finally, through fine-tuning Glyph-SDXL with a small set of high-quality, photorealistic images featuring visual text, we showcase a substantial improvement in scene text rendering capabilities in open-domain real images. These compelling outcomes aim to encourage further exploration in designing customized text encoders for diverse and challenging tasks.

6.9LGFeb 24, 2022Code
Retriever: Learning Content-Style Representation as a Token-Level Bipartite Graph

Dacheng Yin, Xuanchi Ren, Chong Luo et al.

This paper addresses the unsupervised learning of content-style decomposed representation. We first give a definition of style and then model the content-style representation as a token-level bipartite graph. An unsupervised framework, named Retriever, is proposed to learn such representations. First, a cross-attention module is employed to retrieve permutation invariant (P.I.) information, defined as style, from the input data. Second, a vector quantization (VQ) module is used, together with man-induced constraints, to produce interpretable content tokens. Last, an innovative link attention module serves as the decoder to reconstruct data from the decomposed content and style, with the help of the linking keys. Being modal-agnostic, the proposed Retriever is evaluated in both speech and image domains. The state-of-the-art zero-shot voice conversion performance confirms the disentangling ability of our framework. Top performance is also achieved in the part discovery task for images, verifying the interpretability of our representation. In addition, the vivid part-based style transfer quality demonstrates the potential of Retriever to support various fascinating generative tasks. Project page at https://ydcustc.github.io/retriever-demo/.

23.8CVDec 6, 2021Code
Make It Move: Controllable Image-to-Video Generation with Text Descriptions

Yaosi Hu, Chong Luo, Zhenzhong Chen

Generating controllable videos conforming to user intentions is an appealing yet challenging topic in computer vision. To enable maneuverable control in line with user intentions, a novel video generation task, named Text-Image-to-Video generation (TI2V), is proposed. With both controllable appearance and motion, TI2V aims at generating videos from a static image and a text description. The key challenges of TI2V task lie both in aligning appearance and motion from different modalities, and in handling uncertainty in text descriptions. To address these challenges, we propose a Motion Anchor-based video GEnerator (MAGE) with an innovative motion anchor (MA) structure to store appearance-motion aligned representation. To model the uncertainty and increase the diversity, it further allows the injection of explicit condition and implicit randomness. Through three-dimensional axial transformers, MA is interacted with given image to generate next frames recursively with satisfying controllability and diversity. Accompanying the new task, we build two new video-text paired datasets based on MNIST and CATER for evaluation. Experiments conducted on these datasets verify the effectiveness of MAGE and show appealing potentials of TI2V task. Source code for model and datasets will be available soon.