Yitong Zhu

h-index17
3papers
901citations

3 Papers

4.6HCJul 10
From Adaptation to Intelligence: A Systematic Review of Data, Strategies, and Impact in Personalized VR

Tangyao Li, Yitong Zhu, Hai-Ning Liang et al.

As virtual reality (VR) systems advance, they are increasingly expected to adapt intelligently to individual users' states, abilities, and preferences. While prior research has examined user-state sensing and adaptive interaction design in VR, existing reviews typically address these aspects in isolation. In this paper, we examine the growing body of research on personalization in VR, with a particular focus on how user data collected during immersion is used to drive adaptive strategies that tailor the experience and enhance engagement, performance, or other specific goals. We synthesize findings from studies that employ adaptive techniques across diverse application domains and summarize a five-stage conceptual framework that unifies adaptive mechanisms across domains. Our analysis reveals emerging trends, including the integration of multimodal sensors, the transition from purely reactive to hybrid adaptation systems, and the adoption of artificial intelligence approaches. Finally, we identify key challenges related to data, modeling, and evaluation, and outline future research directions toward more effective and user-centered VR systems.

13.1CVNov 28, 2023
DiffusionTalker: Personalization and Acceleration for Speech-Driven 3D Face Diffuser

Peng Chen, Xiaobao Wei, Ming Lu et al.

Speech-driven 3D facial animation has been an attractive task in both academia and industry. Traditional methods mostly focus on learning a deterministic mapping from speech to animation. Recent approaches start to consider the non-deterministic fact of speech-driven 3D face animation and employ the diffusion model for the task. However, personalizing facial animation and accelerating animation generation are still two major limitations of existing diffusion-based methods. To address the above limitations, we propose DiffusionTalker, a diffusion-based method that utilizes contrastive learning to personalize 3D facial animation and knowledge distillation to accelerate 3D animation generation. Specifically, to enable personalization, we introduce a learnable talking identity to aggregate knowledge in audio sequences. The proposed identity embeddings extract customized facial cues across different people in a contrastive learning manner. During inference, users can obtain personalized facial animation based on input audio, reflecting a specific talking style. With a trained diffusion model with hundreds of steps, we distill it into a lightweight model with 8 steps for acceleration. Extensive experiments are conducted to demonstrate that our method outperforms state-of-the-art methods. The code will be released.

6.2CVJan 2, 2025Code
Towards Consumer-Grade Cybersickness Prediction: Multi-Model Alignment for Real-Time Vision-Only Inference

Yitong Zhu, Zhuowen Liang, Yiming Wu et al.

Cybersickness remains a major obstacle to the widespread adoption of immersive virtual reality (VR), particularly in consumer-grade environments. While prior methods rely on invasive signals such as electroencephalography (EEG) for high predictive accuracy, these approaches require specialized hardware and are impractical for real-world applications. In this work, we propose a scalable, deployable framework for personalized cybersickness prediction leveraging only non-invasive signals readily available from commercial VR headsets, including head motion, eye tracking, and physiological responses. Our model employs a modality-specific graph neural network enhanced with a Difference Attention Module to extract temporal-spatial embeddings capturing dynamic changes across modalities. A cross-modal alignment module jointly trains the video encoder to learn personalized traits by aligning video features with sensor-derived representations. Consequently, the model accurately predicts individual cybersickness using only video input during inference. Experimental results show our model achieves 88.4\% accuracy, closely matching EEG-based approaches (89.16\%), while reducing deployment complexity. With an average inference latency of 90ms, our framework supports real-time applications, ideal for integration into consumer-grade VR platforms without compromising personalization or performance. The code will be relesed at https://github.com/U235-Aurora/PTGNN.