Tianfan Xue

CV
h-index24
54papers
5,645citations
Novelty57%
AI Score61

54 Papers

26.9CVJul 10, 2024Code
VEnhancer: Generative Space-Time Enhancement for Video Generation

Jingwen He, Tianfan Xue, Dongyang Liu et al.

We present VEnhancer, a generative space-time enhancement framework that improves the existing text-to-video results by adding more details in spatial domain and synthetic detailed motion in temporal domain. Given a generated low-quality video, our approach can increase its spatial and temporal resolution simultaneously with arbitrary up-sampling space and time scales through a unified video diffusion model. Furthermore, VEnhancer effectively removes generated spatial artifacts and temporal flickering of generated videos. To achieve this, basing on a pretrained video diffusion model, we train a video ControlNet and inject it to the diffusion model as a condition on low frame-rate and low-resolution videos. To effectively train this video ControlNet, we design space-time data augmentation as well as video-aware conditioning. Benefiting from the above designs, VEnhancer yields to be stable during training and shares an elegant end-to-end training manner. Extensive experiments show that VEnhancer surpasses existing state-of-the-art video super-resolution and space-time super-resolution methods in enhancing AI-generated videos. Moreover, with VEnhancer, exisiting open-source state-of-the-art text-to-video method, VideoCrafter-2, reaches the top one in video generation benchmark -- VBench.

18.5CVNov 17, 2022
AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training

Yifan Jiang, Peter Hedman, Ben Mildenhall et al.

Neural Radiance Fields (NeRFs) are a powerful representation for modeling a 3D scene as a continuous function. Though NeRF is able to render complex 3D scenes with view-dependent effects, few efforts have been devoted to exploring its limits in a high-resolution setting. Specifically, existing NeRF-based methods face several limitations when reconstructing high-resolution real scenes, including a very large number of parameters, misaligned input data, and overly smooth details. In this work, we conduct the first pilot study on training NeRF with high-resolution data and propose the corresponding solutions: 1) marrying the multilayer perceptron (MLP) with convolutional layers which can encode more neighborhood information while reducing the total number of parameters; 2) a novel training strategy to address misalignment caused by moving objects or small camera calibration errors; and 3) a high-frequency aware loss. Our approach is nearly free without introducing obvious training/testing costs, while experiments on different datasets demonstrate that it can recover more high-frequency details compared with the current state-of-the-art NeRF models. Project page: \url{https://yifanjiang.net/alignerf.}

28.8CVOct 16, 2023
AutoDIR: Automatic All-in-One Image Restoration with Latent Diffusion

Yitong Jiang, Zhaoyang Zhang, Tianfan Xue et al.

We present AutoDIR, an innovative all-in-one image restoration system incorporating latent diffusion. AutoDIR excels in its ability to automatically identify and restore images suffering from a range of unknown degradations. AutoDIR offers intuitive open-vocabulary image editing, empowering users to customize and enhance images according to their preferences. Specifically, AutoDIR consists of two key stages: a Blind Image Quality Assessment (BIQA) stage based on a semantic-agnostic vision-language model which automatically detects unknown image degradations for input images, an All-in-One Image Restoration (AIR) stage utilizes structural-corrected latent diffusion which handles multiple types of image degradations. Extensive experimental evaluation demonstrates that AutoDIR outperforms state-of-the-art approaches for a wider range of image restoration tasks. The design of AutoDIR also enables flexible user control (via text prompt) and generalization to new tasks as a foundation model of image restoration. Project is available at: \url{https://jiangyitong.github.io/AutoDIR_webpage/}.

33.6CVDec 26, 2023Code
EmbodiedScan: A Holistic Multi-Modal 3D Perception Suite Towards Embodied AI

Tai Wang, Xiaohan Mao, Chenming Zhu et al.

In the realm of computer vision and robotics, embodied agents are expected to explore their environment and carry out human instructions. This necessitates the ability to fully understand 3D scenes given their first-person observations and contextualize them into language for interaction. However, traditional research focuses more on scene-level input and output setups from a global view. To address the gap, we introduce EmbodiedScan, a multi-modal, ego-centric 3D perception dataset and benchmark for holistic 3D scene understanding. It encompasses over 5k scans encapsulating 1M ego-centric RGB-D views, 1M language prompts, 160k 3D-oriented boxes spanning over 760 categories, some of which partially align with LVIS, and dense semantic occupancy with 80 common categories. Building upon this database, we introduce a baseline framework named Embodied Perceptron. It is capable of processing an arbitrary number of multi-modal inputs and demonstrates remarkable 3D perception capabilities, both within the two series of benchmarks we set up, i.e., fundamental 3D perception tasks and language-grounded tasks, and in the wild. Codes, datasets, and benchmarks will be available at https://github.com/OpenRobotLab/EmbodiedScan.

11.8CVNov 30, 2025
PhotoFramer: Multi-modal Image Composition Instruction

Zhiyuan You, Ke Wang, He Zhang et al.

Composition matters during the photo-taking process, yet many casual users struggle to frame well-composed images. To provide composition guidance, we introduce PhotoFramer, a multi-modal composition instruction framework. Given a poorly composed image, PhotoFramer first describes how to improve the composition in natural language and then generates a well-composed example image. To train such a model, we curate a large-scale dataset. Inspired by how humans take photos, we organize composition guidance into a hierarchy of sub-tasks: shift, zoom-in, and view-change tasks. Shift and zoom-in data are sampled from existing cropping datasets, while view-change data are obtained via a two-stage pipeline. First, we sample pairs with varying viewpoints from multi-view datasets, and train a degradation model to transform well-composed photos into poorly composed ones. Second, we apply this degradation model to expert-taken photos to synthesize poor images to form training pairs. Using this dataset, we finetune a model that jointly processes and generates both text and images, enabling actionable textual guidance with illustrative examples. Extensive experiments demonstrate that textual instructions effectively steer image composition, and coupling them with exemplars yields consistent improvements over exemplar-only baselines. PhotoFramer offers a practical step toward composition assistants that make expert photographic priors accessible to everyday users. Codes, model weights, and datasets have been released in https://zhiyuanyou.github.io/photoframer.

18.4IVSep 26, 2024
PhoCoLens: Photorealistic and Consistent Reconstruction in Lensless Imaging

Xin Cai, Zhiyuan You, Hailong Zhang et al.

Lensless cameras offer significant advantages in size, weight, and cost compared to traditional lens-based systems. Without a focusing lens, lensless cameras rely on computational algorithms to recover the scenes from multiplexed measurements. However, current algorithms struggle with inaccurate forward imaging models and insufficient priors to reconstruct high-quality images. To overcome these limitations, we introduce a novel two-stage approach for consistent and photorealistic lensless image reconstruction. The first stage of our approach ensures data consistency by focusing on accurately reconstructing the low-frequency content with a spatially varying deconvolution method that adjusts to changes in the Point Spread Function (PSF) across the camera's field of view. The second stage enhances photorealism by incorporating a generative prior from pre-trained diffusion models. By conditioning on the low-frequency content retrieved in the first stage, the diffusion model effectively reconstructs the high-frequency details that are typically lost in the lensless imaging process, while also maintaining image fidelity. Our method achieves a superior balance between data fidelity and visual quality compared to existing methods, as demonstrated with two popular lensless systems, PhlatCam and DiffuserCam. Project website: https://phocolens.github.io/.

18.4IVSep 27, 2024Code
DualDn: Dual-domain Denoising via Differentiable ISP

Ruikang Li, Yujin Wang, Shiqi Chen et al.

Image denoising is a critical component in a camera's Image Signal Processing (ISP) pipeline. There are two typical ways to inject a denoiser into the ISP pipeline: applying a denoiser directly to captured raw frames (raw domain) or to the ISP's output sRGB images (sRGB domain). However, both approaches have their limitations. Residual noise from raw-domain denoising can be amplified by the subsequent ISP processing, and the sRGB domain struggles to handle spatially varying noise since it only sees noise distorted by the ISP. Consequently, most raw or sRGB domain denoising works only for specific noise distributions and ISP configurations. To address these challenges, we propose DualDn, a novel learning-based dual-domain denoising. Unlike previous single-domain denoising, DualDn consists of two denoising networks: one in the raw domain and one in the sRGB domain. The raw domain denoising adapts to sensor-specific noise as well as spatially varying noise levels, while the sRGB domain denoising adapts to ISP variations and removes residual noise amplified by the ISP. Both denoising networks are connected with a differentiable ISP, which is trained end-to-end and discarded during the inference stage. With this design, DualDn achieves greater generalizability compared to most learning-based denoising methods, as it can adapt to different unseen noises, ISP parameters, and even novel ISP pipelines. Experiments show that DualDn achieves state-of-the-art performance and can adapt to different denoising architectures. Moreover, DualDn can be used as a plug-and-play denoising module with real cameras without retraining, and still demonstrate better performance than commercial on-camera denoising. The project website is available at: https://openimaginglab.github.io/DualDn/

5.9CVSep 19, 2023
Reconstruct-and-Generate Diffusion Model for Detail-Preserving Image Denoising

Yujin Wang, Lingen Li, Tianfan Xue et al.

Image denoising is a fundamental and challenging task in the field of computer vision. Most supervised denoising methods learn to reconstruct clean images from noisy inputs, which have intrinsic spectral bias and tend to produce over-smoothed and blurry images. Recently, researchers have explored diffusion models to generate high-frequency details in image restoration tasks, but these models do not guarantee that the generated texture aligns with real images, leading to undesirable artifacts. To address the trade-off between visual appeal and fidelity of high-frequency details in denoising tasks, we propose a novel approach called the Reconstruct-and-Generate Diffusion Model (RnG). Our method leverages a reconstructive denoising network to recover the majority of the underlying clean signal, which serves as the initial estimation for subsequent steps to maintain fidelity. Additionally, it employs a diffusion algorithm to generate residual high-frequency details, thereby enhancing visual quality. We further introduce a two-stage training scheme to ensure effective collaboration between the reconstructive and generative modules of RnG. To reduce undesirable texture introduced by the diffusion model, we also propose an adaptive step controller that regulates the number of inverse steps applied by the diffusion model, allowing control over the level of high-frequency details added to each patch as well as saving the inference computational cost. Through our proposed RnG, we achieve a better balance between perception and distortion. We conducted extensive experiments on both synthetic and real denoising datasets, validating the superiority of the proposed approach.

35.5CVOct 7, 2025Code
Lumina-DiMOO: An Omni Diffusion Large Language Model for Multi-Modal Generation and Understanding

Yi Xin, Qi Qin, Siqi Luo et al.

We introduce Lumina-DiMOO, an open-source foundational model for seamless multi-modal generation and understanding. Lumina-DiMOO sets itself apart from prior unified models by utilizing a fully discrete diffusion modeling to handle inputs and outputs across various modalities. This innovative approach allows Lumina-DiMOO to achieve higher sampling efficiency compared to previous autoregressive (AR) or hybrid AR-Diffusion paradigms and adeptly support a broad spectrum of multi-modal tasks, including text-to-image generation, image-to-image generation (e.g., image editing, subject-driven generation, and image inpainting, etc.), as well as image understanding. Lumina-DiMOO achieves state-of-the-art performance on multiple benchmarks, surpassing existing open-source unified multi-modal models. To foster further advancements in multi-modal and discrete diffusion model research, we release our code and checkpoints to the community. Project Page: https://synbol.github.io/Lumina-DiMOO.

6.0CVFeb 26
PhotoAgent: Agentic Photo Editing with Exploratory Visual Aesthetic Planning

Mingde Yao, Zhiyuan You, King-Man Tam et al.

With the recent fast development of generative models, instruction-based image editing has shown great potential in generating high-quality images. However, the quality of editing highly depends on carefully designed instructions, placing the burden of task decomposition and sequencing entirely on the user. To achieve autonomous image editing, we present PhotoAgent, a system that advances image editing through explicit aesthetic planning. Specifically, PhotoAgent formulates autonomous image editing as a long-horizon decision-making problem. It reasons over user aesthetic intent, plans multi-step editing actions via tree search, and iteratively refines results through closed-loop execution with memory and visual feedback, without requiring step-by-step user prompts. To support reliable evaluation in real-world scenarios, we introduce UGC-Edit, an aesthetic evaluation benchmark consisting of 7,000 photos and a learned aesthetic reward model. We also construct a test set containing 1,017 photos to systematically assess autonomous photo editing performance. Extensive experiments demonstrate that PhotoAgent consistently improves both instruction adherence and visual quality compared with baseline methods. The project page is https://mdyao.github.io/PhotoAgent/.

16.4CVApr 5, 2025Code
Multi-identity Human Image Animation with Structural Video Diffusion

Zhenzhi Wang, Yixuan Li, Yanhong Zeng et al.

Generating human videos from a single image while ensuring high visual quality and precise control is a challenging task, especially in complex scenarios involving multiple individuals and interactions with objects. Existing methods, while effective for single-human cases, often fail to handle the intricacies of multi-identity interactions because they struggle to associate the correct pairs of human appearance and pose condition and model the distribution of 3D-aware dynamics. To address these limitations, we present \emph{Structural Video Diffusion}, a novel framework designed for generating realistic multi-human videos. Our approach introduces two core innovations: identity-specific embeddings to maintain consistent appearances across individuals and a structural learning mechanism that incorporates depth and surface-normal cues to model human-object interactions. Additionally, we expand existing human video dataset with 25K new videos featuring diverse multi-human and object interaction scenarios, providing a robust foundation for training. Experimental results demonstrate that Structural Video Diffusion achieves superior performance in generating lifelike, coherent videos for multiple subjects with dynamic and rich interactions, advancing the state of human-centric video generation. Code is available at https://github.com/zhenzhiwang/Multi-HumanVid

10.2CVMar 26, 2025Code
EGVD: Event-Guided Video Diffusion Model for Physically Realistic Large-Motion Frame Interpolation

Ziran Zhang, Xiaohui Li, Yihao Liu et al.

Video frame interpolation (VFI) in scenarios with large motion remains challenging due to motion ambiguity between frames. While event cameras can capture high temporal resolution motion information, existing event-based VFI methods struggle with limited training data and complex motion patterns. In this paper, we introduce Event-Guided Video Diffusion Model (EGVD), a novel framework that leverages the powerful priors of pre-trained stable video diffusion models alongside the precise temporal information from event cameras. Our approach features a Multi-modal Motion Condition Generator (MMCG) that effectively integrates RGB frames and event signals to guide the diffusion process, producing physically realistic intermediate frames. We employ a selective fine-tuning strategy that preserves spatial modeling capabilities while efficiently incorporating event-guided temporal information. We incorporate input-output normalization techniques inspired by recent advances in diffusion modeling to enhance training stability across varying noise levels. To improve generalization, we construct a comprehensive dataset combining both real and simulated event data across diverse scenarios. Extensive experiments on both real and simulated datasets demonstrate that EGVD significantly outperforms existing methods in handling large motion and challenging lighting conditions, achieving substantial improvements in perceptual quality metrics (27.4% better LPIPS on Prophesee and 24.1% on BSRGB) while maintaining competitive fidelity measures. Code and datasets available at: https://github.com/OpenImagingLab/EGVD.

1.5CVNov 26, 2023
Obj-NeRF: Extract Object NeRFs from Multi-view Images

Zhiyi Li, Lihe Ding, Tianfan Xue

Neural Radiance Fields (NeRFs) have demonstrated remarkable effectiveness in novel view synthesis within 3D environments. However, extracting a radiance field of one specific object from multi-view images encounters substantial challenges due to occlusion and background complexity, thereby presenting difficulties in downstream applications such as NeRF editing and 3D mesh extraction. To solve this problem, in this paper, we propose Obj-NeRF, a comprehensive pipeline that recovers the 3D geometry of a specific object from multi-view images using a single prompt. This method combines the 2D segmentation capabilities of the Segment Anything Model (SAM) in conjunction with the 3D reconstruction ability of NeRF. Specifically, we first obtain multi-view segmentation for the indicated object using SAM with a single prompt. Then, we use the segmentation images to supervise NeRF construction, integrating several effective techniques. Additionally, we construct a large object-level NeRF dataset containing diverse objects, which can be useful in various downstream tasks. To demonstrate the practicality of our method, we also apply Obj-NeRF to various applications, including object removal, rotation, replacement, and recoloring.

29.8CVDec 14, 2023Code
Depicting Beyond Scores: Advancing Image Quality Assessment through Multi-modal Language Models

Zhiyuan You, Zheyuan Li, Jinjin Gu et al.

We introduce a Depicted image Quality Assessment method (DepictQA), overcoming the constraints of traditional score-based methods. DepictQA allows for detailed, language-based, human-like evaluation of image quality by leveraging Multi-modal Large Language Models (MLLMs). Unlike conventional Image Quality Assessment (IQA) methods relying on scores, DepictQA interprets image content and distortions descriptively and comparatively, aligning closely with humans' reasoning process. To build the DepictQA model, we establish a hierarchical task framework, and collect a multi-modal IQA training dataset. To tackle the challenges of limited training data and multi-image processing, we propose to use multi-source training data and specialized image tags. These designs result in a better performance of DepictQA than score-based approaches on multiple benchmarks. Moreover, compared with general MLLMs, DepictQA can generate more accurate reasoning descriptive languages. We also demonstrate that our full-reference dataset can be extended to non-reference applications. These results showcase the research potential of multi-modal IQA methods. Codes and datasets are available in https://depictqa.github.io.

43.3CVJan 20, 2025
Teaching Large Language Models to Regress Accurate Image Quality Scores using Score Distribution

Zhiyuan You, Xin Cai, Jinjin Gu et al.

With the rapid advancement of Multi-modal Large Language Models (MLLMs), MLLM-based Image Quality Assessment (IQA) methods have shown promising performance in linguistic quality description. However, current methods still fall short in accurately scoring image quality. In this work, we aim to leverage MLLMs to regress accurate quality scores. A key challenge is that the quality score is inherently continuous, typically modeled as a Gaussian distribution, whereas MLLMs generate discrete token outputs. This mismatch necessitates score discretization. Previous approaches discretize the mean score into a one-hot label, resulting in information loss and failing to capture inter-image relationships. We propose a distribution-based approach that discretizes the score distribution into a soft label. This method preserves the characteristics of the score distribution, achieving high accuracy and maintaining inter-image relationships. Moreover, to address dataset variation, where different IQA datasets exhibit various distributions, we introduce a fidelity loss based on Thurstone's model. This loss captures intra-dataset relationships, facilitating co-training across multiple IQA datasets. With these designs, we develop the distribution-based Depicted image Quality Assessment model for Score regression (DeQA-Score). Experiments across multiple benchmarks show that DeQA-Score stably outperforms baselines in score regression. Also, DeQA-Score can predict the score distribution that closely aligns with human annotations. Codes and model weights have been released in https://depictqa.github.io/deqa-score/.

18.4CVDec 7, 2023
Text-to-3D Generation with Bidirectional Diffusion using both 2D and 3D priors

Lihe Ding, Shaocong Dong, Zhanpeng Huang et al.

Most 3D generation research focuses on up-projecting 2D foundation models into the 3D space, either by minimizing 2D Score Distillation Sampling (SDS) loss or fine-tuning on multi-view datasets. Without explicit 3D priors, these methods often lead to geometric anomalies and multi-view inconsistency. Recently, researchers have attempted to improve the genuineness of 3D objects by directly training on 3D datasets, albeit at the cost of low-quality texture generation due to the limited texture diversity in 3D datasets. To harness the advantages of both approaches, we propose Bidirectional Diffusion(BiDiff), a unified framework that incorporates both a 3D and a 2D diffusion process, to preserve both 3D fidelity and 2D texture richness, respectively. Moreover, as a simple combination may yield inconsistent generation results, we further bridge them with novel bidirectional guidance. In addition, our method can be used as an initialization of optimization-based models to further improve the quality of 3D model and efficiency of optimization, reducing the generation process from 3.4 hours to 20 minutes. Experimental results have shown that our model achieves high-quality, diverse, and scalable 3D generation. Project website: https://bidiff.github.io/.

35.5CVFeb 12, 2025
CineMaster: A 3D-Aware and Controllable Framework for Cinematic Text-to-Video Generation

Qinghe Wang, Yawen Luo, Xiaoyu Shi et al.

In this work, we present CineMaster, a novel framework for 3D-aware and controllable text-to-video generation. Our goal is to empower users with comparable controllability as professional film directors: precise placement of objects within the scene, flexible manipulation of both objects and camera in 3D space, and intuitive layout control over the rendered frames. To achieve this, CineMaster operates in two stages. In the first stage, we design an interactive workflow that allows users to intuitively construct 3D-aware conditional signals by positioning object bounding boxes and defining camera movements within the 3D space. In the second stage, these control signals--comprising rendered depth maps, camera trajectories and object class labels--serve as the guidance for a text-to-video diffusion model, ensuring to generate the user-intended video content. Furthermore, to overcome the scarcity of in-the-wild datasets with 3D object motion and camera pose annotations, we carefully establish an automated data annotation pipeline that extracts 3D bounding boxes and camera trajectories from large-scale video data. Extensive qualitative and quantitative experiments demonstrate that CineMaster significantly outperforms existing methods and implements prominent 3D-aware text-to-video generation. Project page: https://cinemaster-dev.github.io/.

15.8CVOct 30, 2024
AdaptiveISP: Learning an Adaptive Image Signal Processor for Object Detection

Yujin Wang, Tianyi Xu, Fan Zhang et al.

Image Signal Processors (ISPs) convert raw sensor signals into digital images, which significantly influence the image quality and the performance of downstream computer vision tasks. Designing ISP pipeline and tuning ISP parameters are two key steps for building an imaging and vision system. To find optimal ISP configurations, recent works use deep neural networks as a proxy to search for ISP parameters or ISP pipelines. However, these methods are primarily designed to maximize the image quality, which are sub-optimal in the performance of high-level computer vision tasks such as detection, recognition, and tracking. Moreover, after training, the learned ISP pipelines are mostly fixed at the inference time, whose performance degrades in dynamic scenes. To jointly optimize ISP structures and parameters, we propose AdaptiveISP, a task-driven and scene-adaptive ISP. One key observation is that for the majority of input images, only a few processing modules are needed to improve the performance of downstream recognition tasks, and only a few inputs require more processing. Based on this, AdaptiveISP utilizes deep reinforcement learning to automatically generate an optimal ISP pipeline and the associated ISP parameters to maximize the detection performance. Experimental results show that AdaptiveISP not only surpasses the prior state-of-the-art methods for object detection but also dynamically manages the trade-off between detection performance and computational cost, especially suitable for scenes with large dynamic range variations. Project website: https://openimaginglab.github.io/AdaptiveISP/.

13.8GRApr 25, 2024
Interactive3D: Create What You Want by Interactive 3D Generation

Shaocong Dong, Lihe Ding, Zhanpeng Huang et al.

3D object generation has undergone significant advancements, yielding high-quality results. However, fall short of achieving precise user control, often yielding results that do not align with user expectations, thus limiting their applicability. User-envisioning 3D object generation faces significant challenges in realizing its concepts using current generative models due to limited interaction capabilities. Existing methods mainly offer two approaches: (i) interpreting textual instructions with constrained controllability, or (ii) reconstructing 3D objects from 2D images. Both of them limit customization to the confines of the 2D reference and potentially introduce undesirable artifacts during the 3D lifting process, restricting the scope for direct and versatile 3D modifications. In this work, we introduce Interactive3D, an innovative framework for interactive 3D generation that grants users precise control over the generative process through extensive 3D interaction capabilities. Interactive3D is constructed in two cascading stages, utilizing distinct 3D representations. The first stage employs Gaussian Splatting for direct user interaction, allowing modifications and guidance of the generative direction at any intermediate step through (i) Adding and Removing components, (ii) Deformable and Rigid Dragging, (iii) Geometric Transformations, and (iv) Semantic Editing. Subsequently, the Gaussian splats are transformed into InstantNGP. We introduce a novel (v) Interactive Hash Refinement module to further add details and extract the geometry in the second stage. Our experiments demonstrate that Interactive3D markedly improves the controllability and quality of 3D generation. Our project webpage is available at \url{https://interactive-3d.github.io/}.

19.0CVMar 6, 2024
HDRFlow: Real-Time HDR Video Reconstruction with Large Motions

Gangwei Xu, Yujin Wang, Jinwei Gu et al.

Reconstructing High Dynamic Range (HDR) video from image sequences captured with alternating exposures is challenging, especially in the presence of large camera or object motion. Existing methods typically align low dynamic range sequences using optical flow or attention mechanism for deghosting. However, they often struggle to handle large complex motions and are computationally expensive. To address these challenges, we propose a robust and efficient flow estimator tailored for real-time HDR video reconstruction, named HDRFlow. HDRFlow has three novel designs: an HDR-domain alignment loss (HALoss), an efficient flow network with a multi-size large kernel (MLK), and a new HDR flow training scheme. The HALoss supervises our flow network to learn an HDR-oriented flow for accurate alignment in saturated and dark regions. The MLK can effectively model large motions at a negligible cost. In addition, we incorporate synthetic data, Sintel, into our training dataset, utilizing both its provided forward flow and backward flow generated by us to supervise our flow network, enhancing our performance in large motion regions. Extensive experiments demonstrate that our HDRFlow outperforms previous methods on standard benchmarks. To the best of our knowledge, HDRFlow is the first real-time HDR video reconstruction method for video sequences captured with alternating exposures, capable of processing 720p resolution inputs at 25ms.

26.1CVJun 11, 2025
LoRA-Edit: Controllable First-Frame-Guided Video Editing via Mask-Aware LoRA Fine-Tuning

Chenjian Gao, Lihe Ding, Xin Cai et al.

Video editing using diffusion models has achieved remarkable results in generating high-quality edits for videos. However, current methods often rely on large-scale pretraining, limiting flexibility for specific edits. First-frame-guided editing provides control over the first frame, but lacks flexibility over subsequent frames. To address this, we propose a mask-based LoRA (Low-Rank Adaptation) tuning method that adapts pretrained Image-to-Video (I2V) models for flexible video editing. Our key innovation is using a spatiotemporal mask to strategically guide the LoRA fine-tuning process. This teaches the model two distinct skills: first, to interpret the mask as a command to either preserve content from the source video or generate new content in designated regions. Second, for these generated regions, LoRA learns to synthesize either temporally consistent motion inherited from the video or novel appearances guided by user-provided reference frames. This dual-capability LoRA grants users control over the edit's entire temporal evolution, allowing complex transformations like an object rotating or a flower blooming. Experimental results show our method achieves superior video editing performance compared to baseline methods. Project Page: https://cjeen.github.io/LoRAEdit

14.7CVDec 4, 2024
NVComposer: Boosting Generative Novel View Synthesis with Multiple Sparse and Unposed Images

Lingen Li, Zhaoyang Zhang, Yaowei Li et al.

Recent advancements in generative models have significantly improved novel view synthesis (NVS) from multi-view data. However, existing methods depend on external multi-view alignment processes, such as explicit pose estimation or pre-reconstruction, which limits their flexibility and accessibility, especially when alignment is unstable due to insufficient overlap or occlusions between views. In this paper, we propose NVComposer, a novel approach that eliminates the need for explicit external alignment. NVComposer enables the generative model to implicitly infer spatial and geometric relationships between multiple conditional views by introducing two key components: 1) an image-pose dual-stream diffusion model that simultaneously generates target novel views and condition camera poses, and 2) a geometry-aware feature alignment module that distills geometric priors from dense stereo models during training. Extensive experiments demonstrate that NVComposer achieves state-of-the-art performance in generative multi-view NVS tasks, removing the reliance on external alignment and thus improving model accessibility. Our approach shows substantial improvements in synthesis quality as the number of unposed input views increases, highlighting its potential for more flexible and accessible generative NVS systems. Our project page is available at https://lg-li.github.io/project/nvcomposer

22.8CVJan 20, 2025
UltraFusion: Ultra High Dynamic Imaging using Exposure Fusion

Zixuan Chen, Yujin Wang, Xin Cai et al.

Capturing high dynamic range (HDR) scenes is one of the most important issues in camera design. Majority of cameras use exposure fusion, which fuses images captured by different exposure levels, to increase dynamic range. However, this approach can only handle images with limited exposure difference, normally 3-4 stops. When applying to very high dynamic range scenes where a large exposure difference is required, this approach often fails due to incorrect alignment or inconsistent lighting between inputs, or tone mapping artifacts. In this work, we propose \model, the first exposure fusion technique that can merge inputs with 9 stops differences. The key idea is that we model exposure fusion as a guided inpainting problem, where the under-exposed image is used as a guidance to fill the missing information of over-exposed highlights in the over-exposed region. Using an under-exposed image as a soft guidance, instead of a hard constraint, our model is robust to potential alignment issue or lighting variations. Moreover, by utilizing the image prior of the generative model, our model also generates natural tone mapping, even for very high-dynamic range scenes. Our approach outperforms HDR-Transformer on latest HDR benchmarks. Moreover, to test its performance in ultra high dynamic range scenes, we capture a new real-world exposure fusion benchmark, UltraFusion dataset, with exposure differences up to 9 stops, and experiments show that UltraFusion can generate beautiful and high-quality fusion results under various scenarios. Code and data will be available at https://openimaginglab.github.io/UltraFusion.

10.5CVFeb 19, 2024
Event-Based Motion Magnification

Yutian Chen, Shi Guo, Fangzheng Yu et al.

Detecting and magnifying imperceptible high-frequency motions in real-world scenarios has substantial implications for industrial and medical applications. These motions are characterized by small amplitudes and high frequencies. Traditional motion magnification methods rely on costly high-speed cameras or active light sources, which limit the scope of their applications. In this work, we propose a dual-camera system consisting of an event camera and a conventional RGB camera for video motion magnification, providing temporally-dense information from the event stream and spatially-dense data from the RGB images. This innovative combination enables a broad and cost-effective amplification of high-frequency motions. By revisiting the physical camera model, we observe that estimating motion direction and magnitude necessitates the integration of event streams with additional image features. On this basis, we propose a novel deep network tailored for event-based motion magnification. Our approach utilizes the Second-order Recurrent Propagation module to proficiently interpolate multiple frames while addressing artifacts and distortions induced by magnified motions. Additionally, we employ a temporal filter to distinguish between noise and useful signals, thus minimizing the impact of noise. We also introduced the first event-based motion magnification dataset, which includes a synthetic subset and a real-captured subset for training and benchmarking. Through extensive experiments in magnifying small-amplitude, high-frequency motions, we demonstrate the effectiveness and accuracy of our dual-camera system and network, offering a cost-effective and flexible solution for motion detection and magnification.

10.2CVFeb 18, 2025
Revisiting the Generalization Problem of Low-level Vision Models Through the Lens of Image Deraining

Jinfan Hu, Zhiyuan You, Jinjin Gu et al.

Generalization remains a significant challenge for low-level vision models, which often struggle with unseen degradations in real-world scenarios despite their success in controlled benchmarks. In this paper, we revisit the generalization problem in low-level vision models. Image deraining is selected as a case study due to its well-defined and easily decoupled structure, allowing for more effective observation and analysis. Through comprehensive experiments, we reveal that the generalization issue is not primarily due to limited network capacity but rather the failure of existing training strategies, which leads networks to overfit specific degradation patterns. Our findings show that guiding networks to focus on learning the underlying image content, rather than the degradation patterns, is key to improving generalization. We demonstrate that balancing the complexity of background images and degradations in the training data helps networks better fit the image distribution. Furthermore, incorporating content priors from pre-trained generative models significantly enhances generalization. Experiments on both image deraining and image denoising validate the proposed strategies. We believe the insights and solutions will inspire further research and improve the generalization of low-level vision models.

13.1CVJul 7, 2025
4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture

Yutian Chen, Shi Guo, Tianshuo Yang et al.

Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are limited to frame rates below 30 FPS (frames per second), and a direct 4D reconstruction of high-speed motion from low FPS input may lead to undesirable results. In this work, we propose a high-speed 4D capturing system only using low FPS cameras, through novel capturing and processing modules. On the capturing side, we propose an asynchronous capture scheme that increases the effective frame rate by staggering the start times of cameras. By grouping cameras and leveraging a base frame rate of 25 FPS, our method achieves an equivalent frame rate of 100-200 FPS without requiring specialized high-speed cameras. On processing side, we also propose a novel generative model to fix artifacts caused by 4D sparse-view reconstruction, as asynchrony reduces the number of viewpoints at each timestamp. Specifically, we propose to train a video-diffusion-based artifact-fix model for sparse 4D reconstruction, which refines missing details, maintains temporal consistency, and improves overall reconstruction quality. Experimental results demonstrate that our method significantly enhances high-speed 4D reconstruction compared to synchronous capture.

27.6CVJun 3, 2025
CamCloneMaster: Enabling Reference-based Camera Control for Video Generation

Yawen Luo, Jianhong Bai, Xiaoyu Shi et al.

Camera control is crucial for generating expressive and cinematic videos. Existing methods rely on explicit sequences of camera parameters as control conditions, which can be cumbersome for users to construct, particularly for intricate camera movements. To provide a more intuitive camera control method, we propose CamCloneMaster, a framework that enables users to replicate camera movements from reference videos without requiring camera parameters or test-time fine-tuning. CamCloneMaster seamlessly supports reference-based camera control for both Image-to-Video and Video-to-Video tasks within a unified framework. Furthermore, we present the Camera Clone Dataset, a large-scale synthetic dataset designed for camera clone learning, encompassing diverse scenes, subjects, and camera movements. Extensive experiments and user studies demonstrate that CamCloneMaster outperforms existing methods in terms of both camera controllability and visual quality.

4.0SDApr 3, 2025
EvMic: Event-based Non-contact sound recovery from effective spatial-temporal modeling

Hao Yin, Shi Guo, Xu Jia et al.

When sound waves hit an object, they induce vibrations that produce high-frequency and subtle visual changes, which can be used for recovering the sound. Early studies always encounter trade-offs related to sampling rate, bandwidth, field of view, and the simplicity of the optical path. Recent advances in event camera hardware show good potential for its application in visual sound recovery, because of its superior ability in capturing high-frequency signals. However, existing event-based vibration recovery methods are still sub-optimal for sound recovery. In this work, we propose a novel pipeline for non-contact sound recovery, fully utilizing spatial-temporal information from the event stream. We first generate a large training set using a novel simulation pipeline. Then we designed a network that leverages the sparsity of events to capture spatial information and uses Mamba to model long-term temporal information. Lastly, we train a spatial aggregation block to aggregate information from different locations to further improve signal quality. To capture event signals caused by sound waves, we also designed an imaging system using a laser matrix to enhance the gradient and collected multiple data sequences for testing. Experimental results on synthetic and real-world data demonstrate the effectiveness of our method.

5.2CVDec 19, 2024
Event-assisted 12-stop HDR Imaging of Dynamic Scene

Shi Guo, Zixuan Chen, Ziran Zhang et al.

High dynamic range (HDR) imaging is a crucial task in computational photography, which captures details across diverse lighting conditions. Traditional HDR fusion methods face limitations in dynamic scenes with extreme exposure differences, as aligning low dynamic range (LDR) frames becomes challenging due to motion and brightness variation. In this work, we propose a novel 12-stop HDR imaging approach for dynamic scenes, leveraging a dual-camera system with an event camera and an RGB camera. The event camera provides temporally dense, high dynamic range signals that improve alignment between LDR frames with large exposure differences, reducing ghosting artifacts caused by motion. Also, a real-world finetuning strategy is proposed to increase the generalization of alignment module on real-world events. Additionally, we introduce a diffusion-based fusion module that incorporates image priors from pre-trained diffusion models to address artifacts in high-contrast regions and minimize errors from the alignment process. To support this work, we developed the ESHDR dataset, the first dataset for 12-stop HDR imaging with synchronized event signals, and validated our approach on both simulated and real-world data. Extensive experiments demonstrate that our method achieves state-of-the-art performance, successfully extending HDR imaging to 12 stops in dynamic scenes.

27.9CVOct 14, 2025
FlashVSR: Towards Real-Time Diffusion-Based Streaming Video Super-Resolution

Junhao Zhuang, Shi Guo, Xin Cai et al.

Diffusion models have recently advanced video restoration, but applying them to real-world video super-resolution (VSR) remains challenging due to high latency, prohibitive computation, and poor generalization to ultra-high resolutions. Our goal in this work is to make diffusion-based VSR practical by achieving efficiency, scalability, and real-time performance. To this end, we propose FlashVSR, the first diffusion-based one-step streaming framework towards real-time VSR. FlashVSR runs at approximately 17 FPS for 768x1408 videos on a single A100 GPU by combining three complementary innovations: (i) a train-friendly three-stage distillation pipeline that enables streaming super-resolution, (ii) locality-constrained sparse attention that cuts redundant computation while bridging the train-test resolution gap, and (iii) a tiny conditional decoder that accelerates reconstruction without sacrificing quality. To support large-scale training, we also construct VSR-120K, a new dataset with 120k videos and 180k images. Extensive experiments show that FlashVSR scales reliably to ultra-high resolutions and achieves state-of-the-art performance with up to 12x speedup over prior one-step diffusion VSR models. We will release the code, pretrained models, and dataset to foster future research in efficient diffusion-based VSR.

6.2CVAug 19, 2025
DiffIER: Optimizing Diffusion Models with Iterative Error Reduction

Ao Chen, Lihe Ding, Tianfan Xue

Diffusion models have demonstrated remarkable capabilities in generating high-quality samples and enhancing performance across diverse domains through Classifier-Free Guidance (CFG). However, the quality of generated samples is highly sensitive to the selection of the guidance weight. In this work, we identify a critical ``training-inference gap'' and we argue that it is the presence of this gap that undermines the performance of conditional generation and renders outputs highly sensitive to the guidance weight. We quantify this gap by measuring the accumulated error during the inference stage and establish a correlation between the selection of guidance weight and minimizing this gap. Furthermore, to mitigate this gap, we propose DiffIER, an optimization-based method for high-quality generation. We demonstrate that the accumulated error can be effectively reduced by an iterative error minimization at each step during inference. By introducing this novel plug-and-play optimization framework, we enable the optimization of errors at every single inference step and enhance generation quality. Empirical results demonstrate that our proposed method outperforms baseline approaches in conditional generation tasks. Furthermore, the method achieves consistent success in text-to-image generation, image super-resolution, and text-to-speech generation, underscoring its versatility and potential for broad applications in future research.

11.8CVAug 19, 2025
AdaptiveAE: An Adaptive Exposure Strategy for HDR Capturing in Dynamic Scenes

Tianyi Xu, Fan Zhang, Boxin Shi et al.

Mainstream high dynamic range imaging techniques typically rely on fusing multiple images captured with different exposure setups (shutter speed and ISO). A good balance between shutter speed and ISO is crucial for achieving high-quality HDR, as high ISO values introduce significant noise, while long shutter speeds can lead to noticeable motion blur. However, existing methods often overlook the complex interaction between shutter speed and ISO and fail to account for motion blur effects in dynamic scenes. In this work, we propose AdaptiveAE, a reinforcement learning-based method that optimizes the selection of shutter speed and ISO combinations to maximize HDR reconstruction quality in dynamic environments. AdaptiveAE integrates an image synthesis pipeline that incorporates motion blur and noise simulation into our training procedure, leveraging semantic information and exposure histograms. It can adaptively select optimal ISO and shutter speed sequences based on a user-defined exposure time budget, and find a better exposure schedule than traditional solutions. Experimental results across multiple datasets demonstrate that it achieves the state-of-the-art performance.

6.2CVJul 27, 2025
From Gallery to Wrist: Realistic 3D Bracelet Insertion in Videos

Chenjian Gao, Lihe Ding, Rui Han et al.

Inserting 3D objects into videos is a longstanding challenge in computer graphics with applications in augmented reality, virtual try-on, and video composition. Achieving both temporal consistency, or realistic lighting remains difficult, particularly in dynamic scenarios with complex object motion, perspective changes, and varying illumination. While 2D diffusion models have shown promise for producing photorealistic edits, they often struggle with maintaining temporal coherence across frames. Conversely, traditional 3D rendering methods excel in spatial and temporal consistency but fall short in achieving photorealistic lighting. In this work, we propose a hybrid object insertion pipeline that combines the strengths of both paradigms. Specifically, we focus on inserting bracelets into dynamic wrist scenes, leveraging the high temporal consistency of 3D Gaussian Splatting (3DGS) for initial rendering and refining the results using a 2D diffusion-based enhancement model to ensure realistic lighting interactions. Our method introduces a shading-driven pipeline that separates intrinsic object properties (albedo, shading, reflectance) and refines both shading and sRGB images for photorealism. To maintain temporal coherence, we optimize the 3DGS model with multi-frame weighted adjustments. This is the first approach to synergize 3D rendering and 2D diffusion for video object insertion, offering a robust solution for realistic and consistent video editing. Project Page: https://cjeen.github.io/BraceletPaper/

2.0CVDec 17, 2024
Consistent Diffusion: Denoising Diffusion Model with Data-Consistent Training for Image Restoration

Xinlong Cheng, Tiantian Cao, Guoan Cheng et al.

In this work, we address the limitations of denoising diffusion models (DDMs) in image restoration tasks, particularly the shape and color distortions that can compromise image quality. While DDMs have demonstrated a promising performance in many applications such as text-to-image synthesis, their effectiveness in image restoration is often hindered by shape and color distortions. We observe that these issues arise from inconsistencies between the training and testing data used by DDMs. Based on our observation, we propose a novel training method, named data-consistent training, which allows the DDMs to access images with accumulated errors during training, thereby ensuring the model to learn to correct these errors. Experimental results show that, across five image restoration tasks, our method has significant improvements over state-of-the-art methods while effectively minimizing distortions and preserving image fidelity.

9.6CVJun 12, 2024
From Sim-to-Real: Toward General Event-based Low-light Frame Interpolation with Per-scene Optimization

Ziran Zhang, Yongrui Ma, Yueting Chen et al.

Video Frame Interpolation (VFI) is important for video enhancement, frame rate up-conversion, and slow-motion generation. The introduction of event cameras, which capture per-pixel brightness changes asynchronously, has significantly enhanced VFI capabilities, particularly for high-speed, nonlinear motions. However, these event-based methods encounter challenges in low-light conditions, notably trailing artifacts and signal latency, which hinder their direct applicability and generalization. Addressing these issues, we propose a novel per-scene optimization strategy tailored for low-light conditions. This approach utilizes the internal statistics of a sequence to handle degraded event data under low-light conditions, improving the generalizability to different lighting and camera settings. To evaluate its robustness in low-light condition, we further introduce EVFI-LL, a unique RGB+Event dataset captured under low-light conditions. Our results demonstrate state-of-the-art performance in low-light environments. Project page: https://naturezhanghn.github.io/sim2real.

2.0CVJun 6, 2024Code
LenslessFace: An End-to-End Optimized Lensless System for Privacy-Preserving Face Verification

Xin Cai, Hailong Zhang, Chenchen Wang et al.

Lensless cameras, innovatively replacing traditional lenses for ultra-thin, flat optics, encode light directly onto sensors, producing images that are not immediately recognizable. This compact, lightweight, and cost-effective imaging solution offers inherent privacy advantages, making it attractive for privacy-sensitive applications like face verification. Typical lensless face verification adopts a two-stage process of reconstruction followed by verification, incurring privacy risks from reconstructed faces and high computational costs. This paper presents an end-to-end optimization approach for privacy-preserving face verification directly on encoded lensless captures, ensuring that the entire software pipeline remains encoded with no visible faces as intermediate results. To achieve this, we propose several techniques to address unique challenges from the lensless setup which precludes traditional face detection and alignment. Specifically, we propose a face center alignment scheme, an augmentation curriculum to build robustness against variations, and a knowledge distillation method to smooth optimization and enhance performance. Evaluations under both simulation and real environment demonstrate our method outperforms two-stage lensless verification while enhancing privacy and efficiency. Project website: \url{lenslessface.github.io}.

2.0CVJun 3, 2024
Uni-ISP: Toward Unifying the Learning of ISPs from Multiple Mobile Cameras

Lingen Li, Mingde Yao, Xingyu Meng et al.

Modern end-to-end image signal processors (ISPs) can learn complex mappings from RAW/XYZ data to sRGB (and vice versa), opening new possibilities in image processing. However, the growing diversity of camera models, particularly in mobile devices, renders the development of individual ISPs unsustainable due to their limited versatility and adaptability across varied camera systems. In this paper, we introduce Uni-ISP, a novel pipeline that unifies ISP learning for diverse mobile cameras, delivering a highly accurate and adaptable processor. The core of Uni-ISP is leveraging device-aware embeddings through learning forward/inverse ISPs and its special training scheme. By doing so, Uni-ISP not only improves the performance of forward and inverse ISPs but also unlocks new applications previously inaccessible to conventional learned ISPs. To support this work, we construct a real-world 4K dataset, FiveCam, comprising more than 2,400 pairs of sRGB-RAW images captured synchronously by five smartphone cameras. Extensive experiments validate Uni-ISP's accuracy in learning forward and inverse ISPs (with improvements of +2.4dB/1.5dB PSNR), versatility in enabling new applications, and adaptability to new camera models.

21.5CVJun 1, 2024
Bilateral Guided Radiance Field Processing

Yuehao Wang, Chaoyi Wang, Bingchen Gong et al.

Neural Radiance Fields (NeRF) achieves unprecedented performance in synthesizing novel view synthesis, utilizing multi-view consistency. When capturing multiple inputs, image signal processing (ISP) in modern cameras will independently enhance them, including exposure adjustment, color correction, local tone mapping, etc. While these processings greatly improve image quality, they often break the multi-view consistency assumption, leading to "floaters" in the reconstructed radiance fields. To address this concern without compromising visual aesthetics, we aim to first disentangle the enhancement by ISP at the NeRF training stage and re-apply user-desired enhancements to the reconstructed radiance fields at the finishing stage. Furthermore, to make the re-applied enhancements consistent between novel views, we need to perform imaging signal processing in 3D space (i.e. "3D ISP"). For this goal, we adopt the bilateral grid, a locally-affine model, as a generalized representation of ISP processing. Specifically, we optimize per-view 3D bilateral grids with radiance fields to approximate the effects of camera pipelines for each input view. To achieve user-adjustable 3D finishing, we propose to learn a low-rank 4D bilateral grid from a given single view edit, lifting photo enhancements to the whole 3D scene. We demonstrate our approach can boost the visual quality of novel view synthesis by effectively removing floaters and performing enhancements from user retouching. The source code and our data are available at: https://bilarfpro.github.io.

8.8CVJan 2, 2022
Fast and High-Quality Image Denoising via Malleable Convolutions

Yifan Jiang, Bartlomiej Wronski, Ben Mildenhall et al.

Most image denoising networks apply a single set of static convolutional kernels across the entire input image. This is sub-optimal for natural images, as they often consist of heterogeneous visual patterns. Dynamic convolution tries to address this issue by using per-pixel convolution kernels, but this greatly increases computational cost. In this work, we present Malleable Convolution (MalleConv), which performs spatial-varying processing with minimal computational overhead. MalleConv uses a smaller set of spatially-varying convolution kernels, a compromise between static and per-pixel convolution kernels. These spatially-varying kernels are produced by an efficient predictor network running on a downsampled input, making them much more efficient to compute than per-pixel kernels produced by a full-resolution image, and also enlarging the network's receptive field compared with static kernels. These kernels are then jointly upsampled and applied to a full-resolution feature map through an efficient on-the-fly slicing operator with minimum memory overhead. To demonstrate the effectiveness of MalleConv, we use it to build an efficient denoising network we call MalleNet. MalleNet achieves high-quality results without very deep architectures, making it 8.9x faster than the best performing denoising algorithms while achieving similar visual quality. We also show that a single MalleConv layer added to a standard convolution-based backbone can significantly reduce the computational cost or boost image quality at a similar cost. More information is on our project page: \url{https://yifanjiang.net/MalleConv.html}

14.8CVOct 12, 2021
Defocus Map Estimation and Deblurring from a Single Dual-Pixel Image

Shumian Xin, Neal Wadhwa, Tianfan Xue et al.

We present a method that takes as input a single dual-pixel image, and simultaneously estimates the image's defocus map -- the amount of defocus blur at each pixel -- and recovers an all-in-focus image. Our method is inspired from recent works that leverage the dual-pixel sensors available in many consumer cameras to assist with autofocus, and use them for recovery of defocus maps or all-in-focus images. These prior works have solved the two recovery problems independently of each other, and often require large labeled datasets for supervised training. By contrast, we show that it is beneficial to treat these two closely-connected problems simultaneously. To this end, we set up an optimization problem that, by carefully modeling the optics of dual-pixel images, jointly solves both problems. We use data captured with a consumer smartphone camera to demonstrate that, after a one-time calibration step, our approach improves upon prior works for both defocus map estimation and blur removal, despite being entirely unsupervised.

24.8IVNov 25, 2020
How to Train Neural Networks for Flare Removal

Yicheng Wu, Qiurui He, Tianfan Xue et al.

When a camera is pointed at a strong light source, the resulting photograph may contain lens flare artifacts. Flares appear in a wide variety of patterns (halos, streaks, color bleeding, haze, etc.) and this diversity in appearance makes flare removal challenging. Existing analytical solutions make strong assumptions about the artifact's geometry or brightness, and therefore only work well on a small subset of flares. Machine learning techniques have shown success in removing other types of artifacts, like reflections, but have not been widely applied to flare removal due to the lack of training data. To solve this problem, we explicitly model the optical causes of flare either empirically or using wave optics, and generate semi-synthetic pairs of flare-corrupted and clean images. This enables us to train neural networks to remove lens flare for the first time. Experiments show our data synthesis approach is critical for accurate flare removal, and that models trained with our technique generalize well to real lens flares across different scenes, lighting conditions, and cameras.

12.8CVOct 20, 2020
Real-time Localized Photorealistic Video Style Transfer

Xide Xia, Tianfan Xue, Wei-sheng Lai et al.

We present a novel algorithm for transferring artistic styles of semantically meaningful local regions of an image onto local regions of a target video while preserving its photorealism. Local regions may be selected either fully automatically from an image, through using video segmentation algorithms, or from casual user guidance such as scribbles. Our method, based on a deep neural network architecture inspired by recent work in photorealistic style transfer, is real-time and works on arbitrary inputs without runtime optimization once trained on a diverse dataset of artistic styles. By augmenting our video dataset with noisy semantic labels and jointly optimizing over style, content, mask, and temporal losses, our method can cope with a variety of imperfections in the input and produce temporally coherent videos without visual artifacts. We demonstrate our method on a variety of style images and target videos, including the ability to transfer different styles onto multiple objects simultaneously, and smoothly transition between styles in time.

10.1CVOct 1, 2020
Learned Dual-View Reflection Removal

Simon Niklaus, Xuaner Cecilia Zhang, Jonathan T. Barron et al.

Traditional reflection removal algorithms either use a single image as input, which suffers from intrinsic ambiguities, or use multiple images from a moving camera, which is inconvenient for users. We instead propose a learning-based dereflection algorithm that uses stereo images as input. This is an effective trade-off between the two extremes: the parallax between two views provides cues to remove reflections, and two views are easy to capture due to the adoption of stereo cameras in smartphones. Our model consists of a learning-based reflection-invariant flow model for dual-view registration, and a learned synthesis model for combining aligned image pairs. Because no dataset for dual-view reflection removal exists, we render a synthetic dataset of dual-views with and without reflections for use in training. Our evaluation on an additional real-world dataset of stereo pairs shows that our algorithm outperforms existing single-image and multi-image dereflection approaches.

16.0CVApr 23, 2020
Joint Bilateral Learning for Real-time Universal Photorealistic Style Transfer

Xide Xia, Meng Zhang, Tianfan Xue et al.

Photorealistic style transfer is the task of transferring the artistic style of an image onto a content target, producing a result that is plausibly taken with a camera. Recent approaches, based on deep neural networks, produce impressive results but are either too slow to run at practical resolutions, or still contain objectionable artifacts. We propose a new end-to-end model for photorealistic style transfer that is both fast and inherently generates photorealistic results. The core of our approach is a feed-forward neural network that learns local edge-aware affine transforms that automatically obey the photorealism constraint. When trained on a diverse set of images and a variety of styles, our model can robustly apply style transfer to an arbitrary pair of input images. Compared to the state of the art, our method produces visually superior results and is three orders of magnitude faster, enabling real-time performance at 4K on a mobile phone. We validate our method with ablation and user studies.

6.5CVJan 5, 2019
Stereoscopic Dark Flash for Low-light Photography

Jian Wang, Tianfan Xue, Jonathan T. Barron et al.

In this work, we present a camera configuration for acquiring "stereoscopic dark flash" images: a simultaneous stereo pair in which one camera is a conventional RGB sensor, but the other camera is sensitive to near-infrared and near-ultraviolet instead of R and B. When paired with a "dark" flash (i.e., one having near-infrared and near-ultraviolet light, but no visible light) this camera allows us to capture the two images in a flash/no-flash image pair at the same time, all while not disturbing any human subjects or onlookers with a dazzling visible flash. We present a hardware prototype of this camera that approximates an idealized camera, and we present an imaging procedure that let us acquire dark flash stereo pairs that closely resemble those we would get from that idealized camera. We then present a technique for fusing these stereo pairs, first by performing registration and warping, and then by using recent advances in hyperspectral image fusion and deep learning to produce a final image. Because our camera configuration and our data acquisition process allow us to capture true low-noise long exposure RGB images alongside our dark flash stereo pairs, our learned model can be trained end-to-end to produce a fused image that retains the color and tone of a real RGB image while having the low-noise properties of a flash image.

35.1CVNov 27, 2018
Unprocessing Images for Learned Raw Denoising

Tim Brooks, Ben Mildenhall, Tianfan Xue et al.

Machine learning techniques work best when the data used for training resembles the data used for evaluation. This holds true for learned single-image denoising algorithms, which are applied to real raw camera sensor readings but, due to practical constraints, are often trained on synthetic image data. Though it is understood that generalizing from synthetic to real data requires careful consideration of the noise properties of image sensors, the other aspects of a camera's image processing pipeline (gain, color correction, tone mapping, etc) are often overlooked, despite their significant effect on how raw measurements are transformed into finished images. To address this, we present a technique to "unprocess" images by inverting each step of an image processing pipeline, thereby allowing us to synthesize realistic raw sensor measurements from commonly available internet photos. We additionally model the relevant components of an image processing pipeline when evaluating our loss function, which allows training to be aware of all relevant photometric processing that will occur after denoising. By processing and unprocessing model outputs and training data in this way, we are able to train a simple convolutional neural network that has 14%-38% lower error rates and is 9x-18x faster than the previous state of the art on the Darmstadt Noise Dataset, and generalizes to sensors outside of that dataset as well.

12.8HCSep 14, 2018
MoSculp: Interactive Visualization of Shape and Time

Xiuming Zhang, Tali Dekel, Tianfan Xue et al.

We present a system that allows users to visualize complex human motion via 3D motion sculptures---a representation that conveys the 3D structure swept by a human body as it moves through space. Given an input video, our system computes the motion sculptures and provides a user interface for rendering it in different styles, including the options to insert the sculpture back into the original video, render it in a synthetic scene or physically print it. To provide this end-to-end workflow, we introduce an algorithm that estimates that human's 3D geometry over time from a set of 2D images and develop a 3D-aware image-based rendering approach that embeds the sculpture back into the scene. By automating the process, our system takes motion sculpture creation out of the realm of professional artists, and makes it applicable to a wide range of existing video material. By providing viewers with 3D information, motion sculptures reveal space-time motion information that is difficult to perceive with the naked eye, and allow viewers to interpret how different parts of the object interact over time. We validate the effectiveness of this approach with user studies, finding that our motion sculpture visualizations are significantly more informative about motion than existing stroboscopic and space-time visualization methods.

3.9CVSep 13, 2018
Seeing Tree Structure from Vibration

Tianfan Xue, Jiajun Wu, Zhoutong Zhang et al.

Humans recognize object structure from both their appearance and motion; often, motion helps to resolve ambiguities in object structure that arise when we observe object appearance only. There are particular scenarios, however, where neither appearance nor spatial-temporal motion signals are informative: occluding twigs may look connected and have almost identical movements, though they belong to different, possibly disconnected branches. We propose to tackle this problem through spectrum analysis of motion signals, because vibrations of disconnected branches, though visually similar, often have distinctive natural frequencies. We propose a novel formulation of tree structure based on a physics-based link model, and validate its effectiveness by theoretical analysis, numerical simulation, and empirical experiments. With this formulation, we use nonparametric Bayesian inference to reconstruct tree structure from both spectral vibration signals and appearance cues. Our model performs well in recognizing hierarchical tree structure from real-world videos of trees and vessels.

11.4CVJul 24, 2018
Visual Dynamics: Stochastic Future Generation via Layered Cross Convolutional Networks

Tianfan Xue, Jiajun Wu, Katherine L. Bouman et al.

We study the problem of synthesizing a number of likely future frames from a single input image. In contrast to traditional methods that have tackled this problem in a deterministic or non-parametric way, we propose to model future frames in a probabilistic manner. Our probabilistic model makes it possible for us to sample and synthesize many possible future frames from a single input image. To synthesize realistic movement of objects, we propose a novel network structure, namely a Cross Convolutional Network; this network encodes image and motion information as feature maps and convolutional kernels, respectively. In experiments, our model performs well on synthetic data, such as 2D shapes and animated game sprites, and on real-world video frames. We present analyses of the learned network representations, showing it is implicitly learning a compact encoding of object appearance and motion. We also demonstrate a few of its applications, including visual analogy-making and video extrapolation.

35.6CVApr 12, 2018
Pix3D: Dataset and Methods for Single-Image 3D Shape Modeling

Xingyuan Sun, Jiajun Wu, Xiuming Zhang et al.

We study 3D shape modeling from a single image and make contributions to it in three aspects. First, we present Pix3D, a large-scale benchmark of diverse image-shape pairs with pixel-level 2D-3D alignment. Pix3D has wide applications in shape-related tasks including reconstruction, retrieval, viewpoint estimation, etc. Building such a large-scale dataset, however, is highly challenging; existing datasets either contain only synthetic data, or lack precise alignment between 2D images and 3D shapes, or only have a small number of images. Second, we calibrate the evaluation criteria for 3D shape reconstruction through behavioral studies, and use them to objectively and systematically benchmark cutting-edge reconstruction algorithms on Pix3D. Third, we design a novel model that simultaneously performs 3D reconstruction and pose estimation; our multi-task learning approach achieves state-of-the-art performance on both tasks.