Ran Yu

CV
h-index15
6papers
116citations
Novelty56%
AI Score34

6 Papers

16.7CVOct 11, 2022Code
Global Spectral Filter Memory Network for Video Object Segmentation

Yong Liu, Ran Yu, Jiahao Wang et al.

This paper studies semi-supervised video object segmentation through boosting intra-frame interaction. Recent memory network-based methods focus on exploiting inter-frame temporal reference while paying little attention to intra-frame spatial dependency. Specifically, these segmentation model tends to be susceptible to interference from unrelated nontarget objects in a certain frame. To this end, we propose Global Spectral Filter Memory network (GSFM), which improves intra-frame interaction through learning long-term spatial dependencies in the spectral domain. The key components of GSFM is 2D (inverse) discrete Fourier transform for spatial information mixing. Besides, we empirically find low frequency feature should be enhanced in encoder (backbone) while high frequency for decoder (segmentation head). We attribute this to semantic information extracting role for encoder and fine-grained details highlighting role for decoder. Thus, Low (High) Frequency Module is proposed to fit this circumstance. Extensive experiments on the popular DAVIS and YouTube-VOS benchmarks demonstrate that GSFM noticeably outperforms the baseline method and achieves state-of-the-art performance. Besides, extensive analysis shows that the proposed modules are reasonable and of great generalization ability. Our source code is available at https://github.com/workforai/GSFM.

19.8CVJul 16, 2022Code
Learning Quality-aware Dynamic Memory for Video Object Segmentation

Yong Liu, Ran Yu, Fei Yin et al.

Recently, several spatial-temporal memory-based methods have verified that storing intermediate frames and their masks as memory are helpful to segment target objects in videos. However, they mainly focus on better matching between the current frame and the memory frames without explicitly paying attention to the quality of the memory. Therefore, frames with poor segmentation masks are prone to be memorized, which leads to a segmentation mask error accumulation problem and further affect the segmentation performance. In addition, the linear increase of memory frames with the growth of frame number also limits the ability of the models to handle long videos. To this end, we propose a Quality-aware Dynamic Memory Network (QDMN) to evaluate the segmentation quality of each frame, allowing the memory bank to selectively store accurately segmented frames to prevent the error accumulation problem. Then, we combine the segmentation quality with temporal consistency to dynamically update the memory bank to improve the practicability of the models. Without any bells and whistles, our QDMN achieves new state-of-the-art performance on both DAVIS and YouTube-VOS benchmarks. Moreover, extensive experiments demonstrate that the proposed Quality Assessment Module (QAM) can be applied to memory-based methods as generic plugins and significantly improves performance. Our source code is available at https://github.com/workforai/QDMN.

2.6CVAug 16, 2021Code
Real-time Human-Centric Segmentation for Complex Video Scenes

Ran Yu, Chenyu Tian, Weihao Xia et al.

Most existing video tasks related to "human" focus on the segmentation of salient humans, ignoring the unspecified others in the video. Few studies have focused on segmenting and tracking all humans in a complex video, including pedestrians and humans of other states (e.g., seated, riding, or occluded). In this paper, we propose a novel framework, abbreviated as HVISNet, that segments and tracks all presented people in given videos based on a one-stage detector. To better evaluate complex scenes, we offer a new benchmark called HVIS (Human Video Instance Segmentation), which comprises 1447 human instance masks in 805 high-resolution videos in diverse scenes. Extensive experiments show that our proposed HVISNet outperforms the state-of-the-art methods in terms of accuracy at a real-time inference speed (30 FPS), especially on complex video scenes. We also notice that using the center of the bounding box to distinguish different individuals severely deteriorates the segmentation accuracy, especially in heavily occluded conditions. This common phenomenon is referred to as the ambiguous positive samples problem. To alleviate this problem, we propose a mechanism named Inner Center Sampling to improve the accuracy of instance segmentation. Such a plug-and-play inner center sampling mechanism can be incorporated in any instance segmentation models based on a one-stage detector to improve the performance. In particular, it gains 4.1 mAP improvement on the state-of-the-art method in the case of occluded humans. Code and data are available at https://github.com/IIGROUP/HVISNet.

1.4CVJul 22, 2021Code
PoseDet: Fast Multi-Person Pose Estimation Using Pose Embedding

Chenyu Tian, Ran Yu, Xinyuan Zhao et al.

Current methods of multi-person pose estimation typically treat the localization and the association of body joints separately. It is convenient but inefficient, leading to additional computation and a waste of time. This paper, however, presents a novel framework PoseDet (Estimating Pose by Detection) to localize and associate body joints simultaneously at higher inference speed. Moreover, we propose the keypoint-aware pose embedding to represent an object in terms of the locations of its keypoints. The proposed pose embedding contains semantic and geometric information, allowing us to access discriminative and informative features efficiently. It is utilized for candidate classification and body joint localization in PoseDet, leading to robust predictions of various poses. This simple framework achieves an unprecedented speed and a competitive accuracy on the COCO benchmark compared with state-of-the-art methods. Extensive experiments on the CrowdPose benchmark show the robustness in the crowd scenes. Source code is available.

2.2ROJan 24, 2024
Growing from Exploration: A self-exploring framework for robots based on foundation models

Shoujie Li, Ran Yu, Tong Wu et al.

Intelligent robot is the ultimate goal in the robotics field. Existing works leverage learning-based or optimization-based methods to accomplish human-defined tasks. However, the challenge of enabling robots to explore various environments autonomously remains unresolved. In this work, we propose a framework named GExp, which enables robots to explore and learn autonomously without human intervention. To achieve this goal, we devise modules including self-exploration, knowledge-base-building, and close-loop feedback based on foundation models. Inspired by the way that infants interact with the world, GExp encourages robots to understand and explore the environment with a series of self-generated tasks. During the process of exploration, the robot will acquire skills from beneficial experiences that are useful in the future. GExp provides robots with the ability to solve complex tasks through self-exploration. GExp work is independent of prior interactive knowledge and human intervention, allowing it to adapt directly to different scenarios, unlike previous studies that provided in-context examples as few-shot learning. In addition, we propose a workflow of deploying the real-world robot system with self-learned skills as an embodied assistant.

3.6IRJun 11, 2021
Predicting Knowledge Gain during Web Search based on Multimedia Resource Consumption

Christian Otto, Ran Yu, Georg Pardi et al.

In informal learning scenarios the popularity of multimedia content, such as video tutorials or lectures, has significantly increased. Yet, the users' interactions, navigation behavior, and consequently learning outcome, have not been researched extensively. Related work in this field, also called search as learning, has focused on behavioral or text resource features to predict learning outcome and knowledge gain. In this paper, we investigate whether we can exploit features representing multimedia resource consumption to predict of knowledge gain (KG) during Web search from in-session data, that is without prior knowledge about the learner. For this purpose, we suggest a set of multimedia features related to image and video consumption. Our feature extraction is evaluated in a lab study with 113 participants where we collected data for a given search as learning task on the formation of thunderstorms and lightning. We automatically analyze the monitored log data and utilize state-of-the-art computer vision methods to extract features about the seen multimedia resources. Experimental results demonstrate that multimedia features can improve KG prediction. Finally, we provide an analysis on feature importance (text and multimedia) for KG prediction.