DBQ-SSD: Dynamic Ball Query for Efficient 3D Object DetectionJinrong Yang, Lin Song, Songtao Liu et al.
Many point-based 3D detectors adopt point-feature sampling strategies to drop some points for efficient inference. These strategies are typically based on fixed and handcrafted rules, making it difficult to handle complicated scenes. Different from them, we propose a Dynamic Ball Query (DBQ) network to adaptively select a subset of input points according to the input features, and assign the feature transform with a suitable receptive field for each selected point. It can be embedded into some state-of-the-art 3D detectors and trained in an end-to-end manner, which significantly reduces the computational cost. Extensive experiments demonstrate that our method can increase the inference speed by 30%-100% on KITTI, Waymo, and ONCE datasets. Specifically, the inference speed of our detector can reach 162 FPS on KITTI scene, and 30 FPS on Waymo and ONCE scenes without performance degradation. Due to skipping the redundant points, some evaluation metrics show significant improvements. Codes will be released at https://github.com/yancie-yjr/DBQ-SSD.
BoxSnake: Polygonal Instance Segmentation with Box SupervisionRui Yang, Lin Song, Yixiao Ge et al. · tencent-ai
Box-supervised instance segmentation has gained much attention as it requires only simple box annotations instead of costly mask or polygon annotations. However, existing box-supervised instance segmentation models mainly focus on mask-based frameworks. We propose a new end-to-end training technique, termed BoxSnake, to achieve effective polygonal instance segmentation using only box annotations for the first time. Our method consists of two loss functions: (1) a point-based unary loss that constrains the bounding box of predicted polygons to achieve coarse-grained segmentation; and (2) a distance-aware pairwise loss that encourages the predicted polygons to fit the object boundaries. Compared with the mask-based weakly-supervised methods, BoxSnake further reduces the performance gap between the predicted segmentation and the bounding box, and shows significant superiority on the Cityscapes dataset. The code has been available publicly.
5.9CVJun 12, 2023
Sticker820K: Empowering Interactive Retrieval with StickersSijie Zhao, Yixiao Ge, Zhongang Qi et al. · tencent-ai
Stickers have become a ubiquitous part of modern-day communication, conveying complex emotions through visual imagery. To facilitate the development of more powerful algorithms for analyzing stickers, we propose a large-scale Chinese sticker dataset, namely Sticker820K, which consists of 820k image-text pairs. Each sticker has rich and high-quality textual annotations, including descriptions, optical characters, emotional labels, and style classifications. Although vision-language tasks in the domain of natural images have been well studied, directly applying the those models, such as CLIP, to sticker data is not an optimal solution due to the discrepant nature between natural and emotive image data. Therefore, we propose StickerCLIP as a benchmark model on the Sticker820K dataset. For the text-to-image retrieval task, our StickerCLIP demonstrates strong superiority over the CLIP, which achieves an absolute gain of 66.0\% in mean recall on the Sticker820K test set. Additionally, we endeavor to extend the recently popularized LLM by means of prompt tuning, integrating its ability for sticker retrieval and allowing users to retrieve stickers through instructions. We validate the feasibility of this method, demonstrating the immense potential of prompt tuning in expanding LLM abilities while not affecting the quality of upstream tasks.
SEED-X: Multimodal Models with Unified Multi-granularity Comprehension and GenerationYuying Ge, Sijie Zhao, Jinguo Zhu et al. · tencent-ai
The rapid evolution of multimodal foundation model has demonstrated significant progresses in vision-language understanding and generation, e.g., our previous work SEED-LLaMA. However, there remains a gap between its capability and the real-world applicability, primarily due to the model's limited capacity to effectively respond to various user instructions and interact with diverse visual data. In this work, we focus on bridging this gap through integrating two enhanced features: (1) comprehending images of arbitrary sizes and ratios, and (2) enabling multi-granularity image generation. We present a unified and versatile foundation model, namely, SEED-X, which is able to model multi-granularity visual semantics for comprehension and generation tasks. Besides the competitive results on public benchmarks, SEED-X demonstrates its effectiveness in handling real-world applications across various domains after instruction tuning. We hope that our work will inspire future research into what can be achieved by versatile multimodal foundation models in real-world applications. The models, codes, and datasets are released in https://github.com/AILab-CVC/SEED-X.
2.8CVJun 30, 2023
GMM: Delving into Gradient Aware and Model Perceive Depth Mining for Monocular 3D DetectionWeixin Mao, Jinrong Yang, Zheng Ge et al.
Depth perception is a crucial component of monoc-ular 3D detection tasks that typically involve ill-posed problems. In light of the success of sample mining techniques in 2D object detection, we propose a simple yet effective mining strategy for improving depth perception in 3D object detection. Concretely, we introduce a plain metric to evaluate the quality of depth predictions, which chooses the mined sample for the model. Moreover, we propose a Gradient-aware and Model-perceive Mining strategy (GMM) for depth learning, which exploits the predicted depth quality for better depth learning through easy mining. GMM is a general strategy that can be readily applied to several state-of-the-art monocular 3D detectors, improving the accuracy of depth prediction. Extensive experiments on the nuScenes dataset demonstrate that the proposed methods significantly improve the performance of 3D object detection while outperforming other state-of-the-art sample mining techniques by a considerable margin. On the nuScenes benchmark, GMM achieved the state-of-the-art (42.1% mAP and 47.3% NDS) performance in monocular object detection.
2.3SDSep 19, 2023
Exploring Sentence Type Effects on the Lombard Effect and Intelligibility Enhancement: A Comparative Study of Natural and Grid SentencesHongyang Chen, Yuhong Yang, Zhongyuan Wang et al.
This study explores how sentence types affect the Lombard effect and intelligibility enhancement, focusing on comparisons between natural and grid sentences. Using the Lombard Chinese-TIMIT (LCT) corpus and the Enhanced MAndarin Lombard Grid (EMALG) corpus, we analyze changes in phonetic and acoustic features across different noise levels. Our results show that grid sentences produce more pronounced Lombard effects than natural sentences. Then, we develop and test a normal-to-Lombard conversion model, trained separately on LCT and EMALG corpora. Through subjective and objective evaluations, natural sentences are superior in maintaining speech quality in intelligibility enhancement. In contrast, grid sentences could provide superior intelligibility due to the more pronounced Lombard effect. This study provides a valuable perspective on enhancing speech communication in noisy environments.
GPT4Tools: Teaching Large Language Model to Use Tools via Self-instructionRui Yang, Lin Song, Yanwei Li et al.
This paper aims to efficiently enable Large Language Models (LLMs) to use multimodal tools. Advanced proprietary LLMs, such as ChatGPT and GPT-4, have shown great potential for tool usage through sophisticated prompt engineering. Nevertheless, these models typically rely on prohibitive computational costs and publicly inaccessible data. To address these challenges, we propose the GPT4Tools based on self-instruct to enable open-source LLMs, such as LLaMA and OPT, to use tools. It generates an instruction-following dataset by prompting an advanced teacher with various multi-modal contexts. By using the Low-Rank Adaptation (LoRA) optimization, our approach facilitates the open-source LLMs to solve a range of visual problems, including visual comprehension and image generation. Moreover, we provide a benchmark to evaluate the ability of LLMs to use tools, which is performed in both zero-shot and fine-tuning ways. Extensive experiments demonstrate the effectiveness of our method on various language models, which not only significantly improves the accuracy of invoking seen tools, but also enables the zero-shot capacity for unseen tools. The code and demo are available at https://github.com/StevenGrove/GPT4Tools.