18.5CVAug 15, 2022
Learning Semantic Correspondence with Sparse AnnotationsShuaiyi Huang, Luyu Yang, Bo He et al.
Finding dense semantic correspondence is a fundamental problem in computer vision, which remains challenging in complex scenes due to background clutter, extreme intra-class variation, and a severe lack of ground truth. In this paper, we aim to address the challenge of label sparsity in semantic correspondence by enriching supervision signals from sparse keypoint annotations. To this end, we first propose a teacher-student learning paradigm for generating dense pseudo-labels and then develop two novel strategies for denoising pseudo-labels. In particular, we use spatial priors around the sparse annotations to suppress the noisy pseudo-labels. In addition, we introduce a loss-driven dynamic label selection strategy for label denoising. We instantiate our paradigm with two variants of learning strategies: a single offline teacher setting, and mutual online teachers setting. Our approach achieves notable improvements on three challenging benchmarks for semantic correspondence and establishes the new state-of-the-art. Project page: https://shuaiyihuang.github.io/publications/SCorrSAN.
Are Dense Labels Always Necessary for 3D Object Detection from Point Cloud?Chenqiang Gao, Chuandong Liu, Jun Shu et al.
Current state-of-the-art (SOTA) 3D object detection methods often require a large amount of 3D bounding box annotations for training. However, collecting such large-scale densely-supervised datasets is notoriously costly. To reduce the cumbersome data annotation process, we propose a novel sparsely-annotated framework, in which we just annotate one 3D object per scene. Such a sparse annotation strategy could significantly reduce the heavy annotation burden, while inexact and incomplete sparse supervision may severely deteriorate the detection performance. To address this issue, we develop the SS3D++ method that alternatively improves 3D detector training and confident fully-annotated scene generation in a unified learning scheme. Using sparse annotations as seeds, we progressively generate confident fully-annotated scenes based on designing a missing-annotated instance mining module and reliable background mining module. Our proposed method produces competitive results when compared with SOTA weakly-supervised methods using the same or even more annotation costs. Besides, compared with SOTA fully-supervised methods, we achieve on-par or even better performance on the KITTI dataset with about 5x less annotation cost, and 90% of their performance on the Waymo dataset with about 15x less annotation cost. The additional unlabeled training scenes could further boost the performance. The code will be available at https://github.com/gaocq/SS3D2.