Zilin Dai

h-index5
2papers
190citations

2 Papers

6.3ROJun 20
DeformX: A Versatile Co-Simulation Framework for Deformable Linear Objects

Yi Yang, Xiang Fei, Lehong Wang et al.

Deformable linear objects (DLOs) such as wires, cables, and ropes are common in robotic manipulation tasks, yet simulating them with both visual realism and physical accuracy remains challenging. Existing visual simulation methods typically rely on procedural geometric primitives that lack physically grounded deformation behavior, while physics-based approaches with robot learning support often approximate DLOs as rigid-link chains or generic soft bodies, failing to accurately capture the bending, twisting, and shear mechanics of slender elastic structures. In this work, we introduce DeformX, a co-simulation framework that integrates a dedicated Cosserat rod physics engine with NVIDIA Isaac Sim, enabling DLO simulations that are both physically faithful and visually realistic. Our Cosserat rod engine simulates the dynamics and self-collisions of DLOs, and contact interactions with arbitrary free-form meshes. To achieve high-fidelity visualization, we employ mesh skinning to map discrete rod deformations onto imported CAD models. To the best of our knowledge, DeformX is the one of the first frameworks for DLO simulation that unifies realistic visualization, principled physics, and compatibility with robot learning pipelines. We demonstrate its versatility across synthetic data generation and policy learning for DLO manipulation, and validate visual and physical fidelity through comparisons against real-world experiments. Notably, fine-tuning Segment Anything Model 3 (SAM3) on DeformX-generated data yields a 10.2% mAP@75 improvement in real-image wire segmentation, and a rope-swinging policy trained entirely in DeformX achieves a mean target-hitting error of 6.6 cm on a UR5e manipulator in real-world trials, highlighting its strong sim-to-real transfer capability.

4.9CLSep 22, 2025
Interactive Real-Time Speaker Diarization Correction with Human Feedback

Xinlu He, Yiwen Guan, Badrivishal Paurana et al.

Most automatic speech processing systems operate in "open loop" mode without user feedback about who said what; yet, human-in-the-loop workflows can potentially enable higher accuracy. We propose an LLM-assisted speaker diarization correction system that lets users fix speaker attribution errors in real time. The pipeline performs streaming ASR and diarization, uses an LLM to deliver concise summaries to the users, and accepts brief verbal feedback that is immediately incorporated without disrupting interactions. Moreover, we develop techniques to make the workflow more effective: First, a split-when-merged (SWM) technique detects and splits multi-speaker segments that the ASR erroneously attributes to just a single speaker. Second, online speaker enrollments are collected based on users' diarization corrections, thus helping to prevent speaker diarization errors from occurring in the future. LLM-driven simulations on the AMI test set indicate that our system substantially reduces DER by 9.92% and speaker confusion error by 44.23%. We further analyze correction efficacy under different settings, including summary vs full transcript display, the number of online enrollments limitation, and correction frequency.