LGNov 16, 2023Code
CDMPP: A Device-Model Agnostic Framework for Latency Prediction of Tensor ProgramsHanpeng Hu, Junwei Su, Juntao Zhao et al.
Deep Neural Networks (DNNs) have shown excellent performance in a wide range of machine learning applications. Knowing the latency of running a DNN model or tensor program on a specific device is useful in various tasks, such as DNN graph- or tensor-level optimization and device selection. Considering the large space of DNN models and devices that impede direct profiling of all combinations, recent efforts focus on building a predictor to model the performance of DNN models on different devices. However, none of the existing attempts have achieved a cost model that can accurately predict the performance of various tensor programs while supporting both training and inference accelerators. We propose CDMPP, an efficient tensor program latency prediction framework for both cross-model and cross-device prediction. We design an informative but efficient representation of tensor programs, called compact ASTs, and a pre-order-based positional encoding method, to capture the internal structure of tensor programs. We develop a domain-adaption-inspired method to learn domain-invariant representations and devise a KMeans-based sampling algorithm, for the predictor to learn from different domains (i.e., different DNN operators and devices). Our extensive experiments on a diverse range of DNN models and devices demonstrate that CDMPP significantly outperforms state-of-the-art baselines with 14.03% and 10.85% prediction error for cross-model and cross-device prediction, respectively, and one order of magnitude higher training efficiency. The implementation and the expanded dataset are available at https://github.com/joapolarbear/cdmpp.
CVJan 14Code
STEP3-VL-10B Technical ReportAilin Huang, Chengyuan Yao, Chunrui Han et al.
We present STEP3-VL-10B, a lightweight open-source foundation model designed to redefine the trade-off between compact efficiency and frontier-level multimodal intelligence. STEP3-VL-10B is realized through two strategic shifts: first, a unified, fully unfrozen pre-training strategy on 1.2T multimodal tokens that integrates a language-aligned Perception Encoder with a Qwen3-8B decoder to establish intrinsic vision-language synergy; and second, a scaled post-training pipeline featuring over 1k iterations of reinforcement learning. Crucially, we implement Parallel Coordinated Reasoning (PaCoRe) to scale test-time compute, allocating resources to scalable perceptual reasoning that explores and synthesizes diverse visual hypotheses. Consequently, despite its compact 10B footprint, STEP3-VL-10B rivals or surpasses models 10$\times$-20$\times$ larger (e.g., GLM-4.6V-106B, Qwen3-VL-235B) and top-tier proprietary flagships like Gemini 2.5 Pro and Seed-1.5-VL. Delivering best-in-class performance, it records 92.2% on MMBench and 80.11% on MMMU, while excelling in complex reasoning with 94.43% on AIME2025 and 75.95% on MathVision. We release the full model suite to provide the community with a powerful, efficient, and reproducible baseline.
LGOct 6, 2022
ByteTransformer: A High-Performance Transformer Boosted for Variable-Length InputsYujia Zhai, Chengquan Jiang, Leyuan Wang et al.
Transformers have become keystone models in natural language processing over the past decade. They have achieved great popularity in deep learning applications, but the increasing sizes of the parameter spaces required by transformer models generate a commensurate need to accelerate performance. Natural language processing problems are also routinely faced with variable-length sequences, as word counts commonly vary among sentences. Existing deep learning frameworks pad variable-length sequences to a maximal length, which adds significant memory and computational overhead. In this paper, we present ByteTransformer, a high-performance transformer boosted for variable-length inputs. We propose a padding-free algorithm that liberates the entire transformer from redundant computations on zero padded tokens. In addition to algorithmic-level optimization, we provide architecture-aware optimizations for transformer functional modules, especially the performance-critical algorithm Multi-Head Attention (MHA). Experimental results on an NVIDIA A100 GPU with variable-length sequence inputs validate that our fused MHA outperforms PyTorch by 6.13x. The end-to-end performance of ByteTransformer for a forward BERT transformer surpasses state-of-the-art transformer frameworks, such as PyTorch JIT, TensorFlow XLA, Tencent TurboTransformer, Microsoft DeepSpeed-Inference and NVIDIA FasterTransformer, by 87\%, 131\%, 138\%, 74\% and 55\%, respectively. We also demonstrate the general applicability of our optimization methods to other BERT-like models, including ALBERT, DistilBERT, and DeBERTa.
DCMay 5, 2022
dPRO: A Generic Profiling and Optimization System for Expediting Distributed DNN TrainingHanpeng Hu, Chenyu Jiang, Yuchen Zhong et al.
Distributed training using multiple devices (e.g., GPUs) has been widely adopted for learning DNN models over large datasets. However, the performance of large-scale distributed training tends to be far from linear speed-up in practice. Given the complexity of distributed systems, it is challenging to identify the root cause(s) of inefficiency and exercise effective performance optimizations when unexpected low training speed occurs. To date, there exists no software tool which diagnoses performance issues and helps expedite distributed DNN training, while the training can be run using different deep learning frameworks. This paper proposes dPRO, a toolkit that includes: (1) an efficient profiler that collects runtime traces of distributed DNN training across multiple frameworks, especially fine-grained communication traces, and constructs global data flow graphs including detailed communication operations for accurate replay; (2) an optimizer that effectively identifies performance bottlenecks and explores optimization strategies (from computation, communication, and memory aspects) for training acceleration. We implement dPRO on multiple deep learning frameworks (TensorFlow, MXNet) and representative communication schemes (AllReduce and Parameter Server). Extensive experiments show that dPRO predicts the performance of distributed training in various settings with < 5% errors in most cases and finds optimization strategies with up to 3.48x speed-up over the baselines.
CLFeb 11
Step 3.5 Flash: Open Frontier-Level Intelligence with 11B Active ParametersAilin Huang, Ang Li, Aobo Kong et al.
We introduce Step 3.5 Flash, a sparse Mixture-of-Experts (MoE) model that bridges frontier-level agentic intelligence and computational efficiency. We focus on what matters most when building agents: sharp reasoning and fast, reliable execution. Step 3.5 Flash pairs a 196B-parameter foundation with 11B active parameters for efficient inference. It is optimized with interleaved 3:1 sliding-window/full attention and Multi-Token Prediction (MTP-3) to reduce the latency and cost of multi-round agentic interactions. To reach frontier-level intelligence, we design a scalable reinforcement learning framework that combines verifiable signals with preference feedback, while remaining stable under large-scale off-policy training, enabling consistent self-improvement across mathematics, code, and tool use. Step 3.5 Flash demonstrates strong performance across agent, coding, and math tasks, achieving 85.4% on IMO-AnswerBench, 86.4% on LiveCodeBench-v6 (2024.08-2025.05), 88.2% on tau2-Bench, 69.0% on BrowseComp (with context management), and 51.0% on Terminal-Bench 2.0, comparable to frontier models such as GPT-5.2 xHigh and Gemini 3.0 Pro. By redefining the efficiency frontier, Step 3.5 Flash provides a high-density foundation for deploying sophisticated agents in real-world industrial environments.
LGSep 20, 2024
Optimizing RLHF Training for Large Language Models with Stage FusionYinmin Zhong, Zili Zhang, Bingyang Wu et al.
We present RLHFuse, an efficient training system with stage fusion for Reinforcement Learning from Human Feedback (RLHF). Due to the intrinsic nature of RLHF training, i.e., the data skewness in the generation stage and the pipeline bubbles in the training stage, existing RLHF systems suffer from low GPU utilization. RLHFuse breaks the traditional view of RLHF workflow as a composition of individual tasks, splitting each task into finer-grained subtasks, and performing stage fusion to improve GPU utilization. RLHFuse contains two key ideas. First, for generation and inference tasks, RLHFuse splits them into sample-level subtasks, enabling efficient inter-stage fusion to overlap the execution of generation and inference stages, thus mitigating the original generation bottleneck dominated by long-tailed samples. Second, for training tasks, RLHFuse breaks them into subtasks of micro-batches and performs intra-stage fusion to concurrently execute these subtasks in the training stage with a fused pipeline schedule, effectively mitigating the pipeline bubbles. The experiments show that RLHFuse increases the training throughput by up to $3.7\times$, compared to existing systems.
CVApr 24, 2025Code
Step1X-Edit: A Practical Framework for General Image EditingShiyu Liu, Yucheng Han, Peng Xing et al. · tsinghua
In recent years, image editing models have witnessed remarkable and rapid development. The recent unveiling of cutting-edge multimodal models such as GPT-4o and Gemini2 Flash has introduced highly promising image editing capabilities. These models demonstrate an impressive aptitude for fulfilling a vast majority of user-driven editing requirements, marking a significant advancement in the field of image manipulation. However, there is still a large gap between the open-source algorithm with these closed-source models. Thus, in this paper, we aim to release a state-of-the-art image editing model, called Step1X-Edit, which can provide comparable performance against the closed-source models like GPT-4o and Gemini2 Flash. More specifically, we adopt the Multimodal LLM to process the reference image and the user's editing instruction. A latent embedding has been extracted and integrated with a diffusion image decoder to obtain the target image. To train the model, we build a data generation pipeline to produce a high-quality dataset. For evaluation, we develop the GEdit-Bench, a novel benchmark rooted in real-world user instructions. Experimental results on GEdit-Bench demonstrate that Step1X-Edit outperforms existing open-source baselines by a substantial margin and approaches the performance of leading proprietary models, thereby making significant contributions to the field of image editing.
CVFeb 14, 2025Code
Step-Video-T2V Technical Report: The Practice, Challenges, and Future of Video Foundation ModelGuoqing Ma, Haoyang Huang, Kun Yan et al.
We present Step-Video-T2V, a state-of-the-art text-to-video pre-trained model with 30B parameters and the ability to generate videos up to 204 frames in length. A deep compression Variational Autoencoder, Video-VAE, is designed for video generation tasks, achieving 16x16 spatial and 8x temporal compression ratios, while maintaining exceptional video reconstruction quality. User prompts are encoded using two bilingual text encoders to handle both English and Chinese. A DiT with 3D full attention is trained using Flow Matching and is employed to denoise input noise into latent frames. A video-based DPO approach, Video-DPO, is applied to reduce artifacts and improve the visual quality of the generated videos. We also detail our training strategies and share key observations and insights. Step-Video-T2V's performance is evaluated on a novel video generation benchmark, Step-Video-T2V-Eval, demonstrating its state-of-the-art text-to-video quality when compared with both open-source and commercial engines. Additionally, we discuss the limitations of current diffusion-based model paradigm and outline future directions for video foundation models. We make both Step-Video-T2V and Step-Video-T2V-Eval available at https://github.com/stepfun-ai/Step-Video-T2V. The online version can be accessed from https://yuewen.cn/videos as well. Our goal is to accelerate the innovation of video foundation models and empower video content creators.
CLFeb 17, 2025Code
Step-Audio: Unified Understanding and Generation in Intelligent Speech InteractionAilin Huang, Boyong Wu, Bruce Wang et al.
Real-time speech interaction, serving as a fundamental interface for human-machine collaboration, holds immense potential. However, current open-source models face limitations such as high costs in voice data collection, weakness in dynamic control, and limited intelligence. To address these challenges, this paper introduces Step-Audio, the first production-ready open-source solution. Key contributions include: 1) a 130B-parameter unified speech-text multi-modal model that achieves unified understanding and generation, with the Step-Audio-Chat version open-sourced; 2) a generative speech data engine that establishes an affordable voice cloning framework and produces the open-sourced lightweight Step-Audio-TTS-3B model through distillation; 3) an instruction-driven fine control system enabling dynamic adjustments across dialects, emotions, singing, and RAP; 4) an enhanced cognitive architecture augmented with tool calling and role-playing abilities to manage complex tasks effectively. Based on our new StepEval-Audio-360 evaluation benchmark, Step-Audio achieves state-of-the-art performance in human evaluations, especially in terms of instruction following. On open-source benchmarks like LLaMA Question, shows 9.3% average performance improvement, demonstrating our commitment to advancing the development of open-source multi-modal language technologies. Our code and models are available at https://github.com/stepfun-ai/Step-Audio.
LGJul 2, 2024
QSync: Quantization-Minimized Synchronous Distributed Training Across Hybrid DevicesJuntao Zhao, Borui Wan, Yanghua Peng et al.
A number of production deep learning clusters have attempted to explore inference hardware for DNN training, at the off-peak serving hours with many inference GPUs idling. Conducting DNN training with a combination of heterogeneous training and inference GPUs, known as hybrid device training, presents considerable challenges due to disparities in compute capability and significant differences in memory capacity. We propose QSync, a training system that enables efficient synchronous data-parallel DNN training over hybrid devices by strategically exploiting quantized operators. According to each device's available resource capacity, QSync selects a quantization-minimized setting for operators in the distributed DNN training graph, minimizing model accuracy degradation but keeping the training efficiency brought by quantization. We carefully design a predictor with a bi-directional mixed-precision indicator to reflect the sensitivity of DNN layers on fixed-point and floating-point low-precision operators, a replayer with a neighborhood-aware cost mapper to accurately estimate the latency of distributed hybrid mixed-precision training, and then an allocator that efficiently synchronizes workers with minimized model accuracy degradation. QSync bridges the computational graph on PyTorch to an optimized backend for quantization kernel performance and flexible support for various GPU architectures. Extensive experiments show that QSync's predictor can accurately simulate distributed mixed-precision training with <5% error, with a consistent 0.27-1.03% accuracy improvement over the from-scratch training tasks compared to uniform precision.
CLJul 22, 2025Code
Step-Audio 2 Technical ReportBoyong Wu, Chao Yan, Chen Hu et al.
This paper presents Step-Audio 2, an end-to-end multi-modal large language model designed for industry-strength audio understanding and speech conversation. By integrating a latent audio encoder and reasoning-centric reinforcement learning (RL), Step-Audio 2 achieves promising performance in automatic speech recognition (ASR) and audio understanding. To facilitate genuine end-to-end speech conversation, Step-Audio 2 incorporates the generation of discrete audio tokens into language modeling, significantly enhancing its responsiveness to paralinguistic information such as speaking styles and emotions. To effectively leverage the rich textual and acoustic knowledge in real-world data, Step-Audio 2 integrates retrieval-augmented generation (RAG) and is able to call external tools such as web search to mitigate hallucination and audio search to switch timbres. Trained on millions of hours of speech and audio data, Step-Audio 2 delivers intelligence and expressiveness across diverse conversational scenarios. Evaluation results demonstrate that Step-Audio 2 achieves state-of-the-art performance on various audio understanding and conversational benchmarks compared to other open-source and commercial solutions. Please visit https://github.com/stepfun-ai/Step-Audio2 for more information.
CLDec 23, 2025
Step-DeepResearch Technical ReportChen Hu, Haikuo Du, Heng Wang et al.
As LLMs shift toward autonomous agents, Deep Research has emerged as a pivotal metric. However, existing academic benchmarks like BrowseComp often fail to meet real-world demands for open-ended research, which requires robust skills in intent recognition, long-horizon decision-making, and cross-source verification. To address this, we introduce Step-DeepResearch, a cost-effective, end-to-end agent. We propose a Data Synthesis Strategy Based on Atomic Capabilities to reinforce planning and report writing, combined with a progressive training path from agentic mid-training to SFT and RL. Enhanced by a Checklist-style Judger, this approach significantly improves robustness. Furthermore, to bridge the evaluation gap in the Chinese domain, we establish ADR-Bench for realistic deep research scenarios. Experimental results show that Step-DeepResearch (32B) scores 61.4% on Scale AI Research Rubrics. On ADR-Bench, it significantly outperforms comparable models and rivals SOTA closed-source models like OpenAI and Gemini DeepResearch. These findings prove that refined training enables medium-sized models to achieve expert-level capabilities at industry-leading cost-efficiency.
LGMay 28, 2022
ByteComp: Revisiting Gradient Compression in Distributed TrainingZhuang Wang, Haibin Lin, Yibo Zhu et al.
Gradient compression (GC) is a promising approach to addressing the communication bottleneck in distributed deep learning (DDL). However, it is challenging to find the optimal compression strategy for applying GC to DDL because of the intricate interactions among tensors. To fully unleash the benefits of GC, two questions must be addressed: 1) How to express all compression strategies and the corresponding interactions among tensors of any DDL training job? 2) How to quickly select a near-optimal compression strategy? In this paper, we propose ByteComp to answer these questions. It first designs a decision tree abstraction to express all the compression strategies and develops empirical models to timeline tensor computation, communication, and compression to enable ByteComp to derive the intricate interactions among tensors. It then designs a compression decision algorithm that analyzes tensor interactions to eliminate and prioritize strategies and optimally offloads compression to CPUs. Experimental evaluations show that ByteComp can improve the training throughput over the start-of-the-art compression-enabled system by up to 77% for representative DDL training jobs. Moreover, the computational time needed to select the compression strategy is measured in milliseconds, and the selected strategy is only a few percent from optimal.
90.9DCMay 20
Frontier: Towards Comprehensive and Accurate LLM Inference SimulationYicheng Feng, Xin Tan, Yangtao Deng et al.
Modern LLM serving is no longer homogeneous or monolithic. Production systems now combine disaggregated execution, complex parallelism, runtime optimizations, and stateful workloads such as reasoning, agents, and RL rollouts. Simulation is attractive for exploring this growing design space, yet existing simulators lack the architectural completeness and decision-grade fidelity it demands. Their monolithic-replica abstractions are ill-suited to disaggregated serving, while average-case analytical proxies can distort SLA predictions and even reverse optimization conclusions. We present Frontier, a discrete-event simulator for modern LLM inference serving. Frontier features a disaggregated abstraction. It captures the structure and dynamics of modern serving systems by modeling co-location, Prefill-Decode Disaggregation (PDD), and Attention-FFN Disaggregation (AFD) with role-specific cluster workers, incorporating key runtime optimizations (e.g., CUDA Graphs, speculative decoding) within the scheduler-batch-engine loop, and supporting stateful requests for emerging workloads. It further provides accurate and generalizable predictions of computation, communication, and memory costs across diverse serving scenarios with complex workload compositions. On 16-H800 GPU testbed, Frontier achieves an average throughput error below 4%. Compared with state-of-the-art simulators, it reduces end-to-end latency error from 44.9% to 6.4% under co-location and from 51.7% to 2.6% under disaggregation. It scales to over 1K GPUs on commodity CPUs and enables new use cases such as SLA-dependent Pareto frontier exploration, heterogeneous disaggregated allocation, agentic reasoning scheduling validation, and RL post-training reconfiguration.
CVAug 14, 2025Code
NextStep-1: Toward Autoregressive Image Generation with Continuous Tokens at ScaleNextStep Team, Chunrui Han, Guopeng Li et al. · tsinghua
Prevailing autoregressive (AR) models for text-to-image generation either rely on heavy, computationally-intensive diffusion models to process continuous image tokens, or employ vector quantization (VQ) to obtain discrete tokens with quantization loss. In this paper, we push the autoregressive paradigm forward with NextStep-1, a 14B autoregressive model paired with a 157M flow matching head, training on discrete text tokens and continuous image tokens with next-token prediction objectives. NextStep-1 achieves state-of-the-art performance for autoregressive models in text-to-image generation tasks, exhibiting strong capabilities in high-fidelity image synthesis. Furthermore, our method shows strong performance in image editing, highlighting the power and versatility of our unified approach. To facilitate open research, we will release our code and models to the community.
CVMar 14, 2025Code
Step-Video-TI2V Technical Report: A State-of-the-Art Text-Driven Image-to-Video Generation ModelHaoyang Huang, Guoqing Ma, Nan Duan et al.
We present Step-Video-TI2V, a state-of-the-art text-driven image-to-video generation model with 30B parameters, capable of generating videos up to 102 frames based on both text and image inputs. We build Step-Video-TI2V-Eval as a new benchmark for the text-driven image-to-video task and compare Step-Video-TI2V with open-source and commercial TI2V engines using this dataset. Experimental results demonstrate the state-of-the-art performance of Step-Video-TI2V in the image-to-video generation task. Both Step-Video-TI2V and Step-Video-TI2V-Eval are available at https://github.com/stepfun-ai/Step-Video-TI2V.
98.2DCMar 12
OrchestrRL: Dynamic Compute and Network Orchestration for Disaggregated RLXin Tan, Yicheng Feng, Yu Zhou et al.
Disaggregating the generation and training stages in RL is widely adopted to scale LLM post-training. There are two critical challenges here. First, the generation stage often becomes a bottleneck due to dynamic workload shifts and severe execution imbalances. Second, the decoupled stages result in diverse and dynamic network traffic patterns that strain the conventional static fabric. We build OrchestrRL to orchestrate dynamically both compute and network in disaggregated RL. OrchestrRL employs an adaptive compute scheduler that adjusts parallelism configuration to match changing workload characteristics within and across generation steps. OrchestrRL adopts a reconfigurable optical-electrical fabric called RFabric: It leverages optical circuit switches to reconfigure the aggregation and core layers of the topology on demand, tailoring bandwidth resources to the unique communication patterns across various phases of training, generation, and weight synchronization. Evaluated on a 64-H800 GPU testbed, OrchestrRL demonstrates up to a 1.42x throughput improvement over static baselines. Using a high-fidelity simulator, we also show that RFabric achieves superior performance-cost efficiency at scale over static Fat-Tree networks.
LGApr 22, 2025
StreamRL: Scalable, Heterogeneous, and Elastic RL for LLMs with Disaggregated Stream GenerationYinmin Zhong, Zili Zhang, Xiaoniu Song et al.
Reinforcement learning (RL) has become the core post-training technique for large language models (LLMs). RL for LLMs involves two stages: generation and training. The LLM first generates samples online, which are then used to derive rewards for training. The conventional view holds that the colocated architecture, where the two stages share resources via temporal multiplexing, outperforms the disaggregated architecture, in which dedicated resources are assigned to each stage. However, in real-world deployments, we observe that the colocated architecture suffers from resource coupling, where the two stages are constrained to use the same resources. This coupling compromises the scalability and cost-efficiency of colocated RL in large-scale training. In contrast, the disaggregated architecture allows for flexible resource allocation, supports heterogeneous training setups, and facilitates cross-datacenter deployment. StreamRL is designed with disaggregation from first principles and fully unlocks its potential by addressing two types of performance bottlenecks in existing disaggregated RL frameworks: pipeline bubbles, caused by stage dependencies, and skewness bubbles, resulting from long-tail output length distributions. To address pipeline bubbles, StreamRL breaks the traditional stage boundary in synchronous RL algorithms through stream generation and achieves full overlapping in asynchronous RL. To address skewness bubbles, StreamRL employs an output-length ranker model to identify long-tail samples and reduces generation time via skewness-aware dispatching and scheduling. Experiments show that StreamRL improves throughput by up to 2.66x compared to existing state-of-the-art systems, and improves cost-effectiveness by up to 1.33x in a heterogeneous, cross-datacenter setting.
LGJul 25, 2025
Step-3 is Large yet Affordable: Model-system Co-design for Cost-effective DecodingStepFun, Bin Wang, Bojun Wang et al.
Large language models (LLMs) face low hardware efficiency during decoding, especially for long-context reasoning tasks. This paper introduces Step-3, a 321B-parameter VLM with hardware-aware model-system co-design optimized for minimizing decoding costs. Step-3 innovates in two key dimensions: (1) A novel Multi-Matrix Factorization Attention (MFA) mechanism that significantly reduces both KV cache size and computation while maintaining high attention expressiveness, and (2) Attention-FFN Disaggregation (AFD), a distributed inference system that decouples attention and Feed-Forward Network (FFN) layers into specialized subsystems. This co-design achieves unprecedented cost efficiency: Step-3 significantly reduces theoretical decoding costs compared with models like DeepSeek-V3 and Qwen3 MoE 235B, with the gains widening at longer context. Step-3 achieves low cost while activating 38B parameters per token (more than DeepSeek-V3 and Qwen3 MoE 235B), demonstrating that hardware-aligned attention arithmetic intensity, MoE sparsity, and AFD are critical to cost-effectiveness. We perform a head-to-head comparison with DeepSeek-V3 in its favorable scenarios. Our implementation on Hopper GPUs achieves a decoding throughput of up to 4,039 tokens per second per GPU under 50ms TPOT SLA (4K context, FP8, no MTP). It is higher than DeepSeek-V3's 2,324 in the same setup and sets a new Pareto frontier for LLM decoding.
DCFeb 11, 2025
DSV: Exploiting Dynamic Sparsity to Accelerate Large-Scale Video DiT TrainingXin Tan, Yuetao Chen, Yimin Jiang et al.
Diffusion Transformers (DiTs) have shown remarkable performance in generating high-quality videos. However, the quadratic complexity of 3D full attention remains a bottleneck in scaling DiT training, especially with high-definition, lengthy videos, where it can consume up to 95% of processing time and demand specialized context parallelism. This paper introduces DSV to accelerate video DiT training by leveraging the dynamic attention sparsity we empirically observe. DSV uses a two-stage algorithm to capture the dynamic sparsity patterns via low-rank based approximation of the original query and key. It employs custom kernels to efficiently identify critical key-value pairs and compute the sparse attention. To accommodate the new sparsity dimension, DSV adopts a hybrid sparsity-aware context parallelism that re-balances the skewed workload across attention heads and blocks due to sparsity heterogeneity. DSV achieves up to 3.02x higher training throughput, scaling to 128 GPUs and 520k token lengths, without quality loss.
SDJun 10, 2025
Step-Audio-AQAA: a Fully End-to-End Expressive Large Audio Language ModelAilin Huang, Bingxin Li, Bruce Wang et al.
Large Audio-Language Models (LALMs) have significantly advanced intelligent human-computer interaction, yet their reliance on text-based outputs limits their ability to generate natural speech responses directly, hindering seamless audio interactions. To address this, we introduce Step-Audio-AQAA, a fully end-to-end LALM designed for Audio Query-Audio Answer (AQAA) tasks. The model integrates a dual-codebook audio tokenizer for linguistic and semantic feature extraction, a 130-billion-parameter backbone LLM and a neural vocoder for high-fidelity speech synthesis. Our post-training approach employs interleaved token-output of text and audio to enhance semantic coherence and combines Direct Preference Optimization (DPO) with model merge to improve performance. Evaluations on the StepEval-Audio-360 benchmark demonstrate that Step-Audio-AQAA excels especially in speech control, outperforming the state-of-art LALMs in key areas. This work contributes a promising solution for end-to-end LALMs and highlights the critical role of token-based vocoder in enhancing overall performance for AQAA tasks.
NIFeb 6, 2025
InfiniteHBD: Building Datacenter-Scale High-Bandwidth Domain for LLM with Optical Circuit Switching TransceiversChenchen Shou, Guyue Liu, Hao Nie et al.
Scaling Large Language Model (LLM) training relies on multi-dimensional parallelism, where High-Bandwidth Domains (HBDs) are critical for communication-intensive parallelism like Tensor Parallelism. However, existing HBD architectures face fundamental limitations in scalability, cost, and fault resiliency: switch-centric HBDs (e.g., NVL-72) incur prohibitive scaling costs, while GPU-centric HBDs (e.g., TPUv3/Dojo) suffer from severe fault propagation. Switch-GPU hybrid HBDs (e.g., TPUv4) take a middle-ground approach, but the fault explosion radius remains large. We propose InfiniteHBD, a transceiver-centric HBD architecture that integrates connectivity and dynamic switching at the transceiver level by embedding Optical Circuit Switching (OCS) within each transceiver. It enables reconfigurable point-to-multipoint communication and scalable variable-size ring topologies. InfiniteHBD achieves datacenter-scale scalability without cost explosion, fault isolation at the node level, and full bandwidth utilization for healthy GPUs. Key innovations include a Silicon Photonic-based OCS transceiver (OCSTrx), a reconfigurable k-hop ring topology, and an HBD-DCN orchestration algorithm. The evaluation demonstrates that InfiniteHBD reduces cost to 31% of NVL-72, achieves a near-zero GPU waste ratio (over 10x lower than NVL-72 and TPUv4), maintains near-zero cross-ToR traffic under 7% node fault ratio, and improves Model FLOPs Utilization by 3.37x compared to NVIDIA DGX (8 GPUs/node).
DCApr 19, 2025
PipeWeaver: Addressing Data Dynamicity in Large Multimodal Model Training with Dynamic Interleaved PipelineZhenliang Xue, Hanpeng Hu, Xing Chen et al.
Large multimodal models (LMMs) have demonstrated excellent capabilities in both understanding and generation tasks with various modalities. While these models can accept flexible combinations of input data, their training efficiency suffers from two major issues: pipeline stage imbalance caused by heterogeneous model architectures, and training data dynamicity stemming from the diversity of multimodal data. In this paper, we present PipeWeaver, a dynamic pipeline scheduling framework designed for LMM training. The core of PipeWeaver is dynamic interleaved pipeline, which searches for pipeline schedules dynamically tailored to current training batches. PipeWeaver addresses issues of LMM training with two techniques: adaptive modality-aware partitioning and efficient pipeline schedule search within a hierarchical schedule space. Meanwhile, PipeWeaver utilizes SEMU (Step Emulator), a training simulator for multimodal models, for accurate performance estimations, accelerated by spatial-temporal subgraph reuse to improve search efficiency. Experiments show that PipeWeaver can enhance LMM training efficiency by up to 97.3% compared to state-of-the-art systems, and demonstrate excellent adaptivity to LMM training's data dynamicity.
CVDec 17, 2025
Step-GUI Technical ReportHaolong Yan, Jia Wang, Xin Huang et al.
Recent advances in multimodal large language models unlock unprecedented opportunities for GUI automation. However, a fundamental challenge remains: how to efficiently acquire high-quality training data while maintaining annotation reliability? We introduce a self-evolving training pipeline powered by the Calibrated Step Reward System, which converts model-generated trajectories into reliable training signals through trajectory-level calibration, achieving >90% annotation accuracy with 10-100x lower cost. Leveraging this pipeline, we introduce Step-GUI, a family of models (4B/8B) that achieves state-of-the-art GUI performance (8B: 80.2% AndroidWorld, 48.5% OSWorld, 62.6% ScreenShot-Pro) while maintaining robust general capabilities. As GUI agent capabilities improve, practical deployment demands standardized interfaces across heterogeneous devices while protecting user privacy. To this end, we propose GUI-MCP, the first Model Context Protocol for GUI automation with hierarchical architecture that combines low-level atomic operations and high-level task delegation to local specialist models, enabling high-privacy execution where sensitive data stays on-device. Finally, to assess whether agents can handle authentic everyday usage, we introduce AndroidDaily, a benchmark grounded in real-world mobile usage patterns with 3146 static actions and 235 end-to-end tasks across high-frequency daily scenarios (8B: static 89.91%, end-to-end 52.50%). Our work advances the development of practical GUI agents and demonstrates strong potential for real-world deployment in everyday digital interactions.
LGOct 20, 2025
Efficient Long-context Language Model Training by Core Attention DisaggregationYonghao Zhuang, Junda Chen, Bo Pang et al.
We present core attention disaggregation (CAD), a technique that improves long-context large language model training by decoupling the core attention computation, softmax(QK^T)V, from the rest of the model and executing it on a separate pool of devices. In existing systems, core attention is colocated with other layers; at long context lengths, its quadratic compute growth compared to the near-linear growth of other components causes load imbalance and stragglers across data and pipeline parallel groups. CAD is enabled by two observations. First, core attention is stateless: it has no trainable parameters and only minimal transient data, so balancing reduces to scheduling compute-bound tasks. Second, it is composable: modern attention kernels retain high efficiency when processing fused batches of token-level shards with arbitrary lengths. CAD partitions core attention into token-level tasks and dispatches them to dedicated attention servers, which dynamically rebatch tasks to equalize compute without sacrificing kernel efficiency. We implement CAD in a system called DistCA, which uses a ping-pong execution scheme to fully overlap communication with computation and in-place execution on attention servers to reduce memory use. On 512 H200 GPUs and context lengths up to 512k tokens, DistCA improves end-to-end training throughput by up to 1.35x, eliminates data and pipeline parallel stragglers, and achieves near-perfect compute and memory balance.
DCAug 24, 2025
TokenLake: A Unified Segment-level Prefix Cache Pool for Fine-grained Elastic Long-Context LLM ServingBingyang Wu, Zili Zhang, Yinmin Zhong et al.
Prefix caching is crucial to accelerate multi-turn interactions and requests with shared prefixes. At the cluster level, existing prefix caching systems are tightly coupled with request scheduling to optimize cache efficiency and computation performance together, leading to load imbalance, data redundancy, and memory fragmentation of caching systems across instances. To address these issues, memory pooling is promising to shield the scheduler from the underlying cache management so that it can focus on the computation optimization. However, because existing prefix caching systems only transfer increasingly longer prefix caches between instances, they cannot achieve low-latency memory pooling. To address these problems, we propose a unified segment-level prefix cache pool, TokenLake. It uses a declarative cache interface to expose requests' query tensors, prefix caches, and cache-aware operations to TokenLake for efficient pooling. Powered by this abstraction, TokenLake can manage prefix cache at the segment level with a heavy-hitter-aware load balancing algorithm to achieve better cache load balance, deduplication, and defragmentation. TokenLake also transparently minimizes the communication volume of query tensors and new caches. Based on TokenLake, the scheduler can schedule requests elastically by using existing techniques without considering prefix cache management. Evaluations on real-world workloads show that TokenLake can improve throughput by up to 2.6$\times$ and 2.0$\times$ and boost hit rate by 2.0$\times$ and 2.1$\times$, compared to state-of-the-art cache-aware routing and cache-centric PD-disaggregation solutions, respectively.
LGAug 5, 2025
Frontier: Simulating the Next Generation of LLM Inference SystemsYicheng Feng, Xin Tan, Kin Hang Sew et al.
Large Language Model (LLM) inference is growing increasingly complex with the rise of Mixture-of-Experts (MoE) models and disaggregated architectures that decouple components like prefill/decode (PD) or attention/FFN (AF) for heterogeneous scaling. Existing simulators, architected for co-located, dense models, are unable to capture the intricate system dynamics of these emerging paradigms. We present Frontier, a high-fidelity simulator designed from the ground up for this new landscape. Frontier introduces a unified framework to model both co-located and disaggregated systems, providing native support for MoE inference with expert parallelism (EP). It enables the simulation of complex workflows like cross-cluster expert routing and advanced pipelining strategies for latency hiding. To ensure fidelity and usability, Frontier incorporates refined operator models for improved accuracy. Frontier empowers the community to design and optimize the future of LLM inference at scale.
DCFeb 16, 2022
Aryl: An Elastic Cluster Scheduler for Deep LearningJiamin Li, Hong Xu, Yibo Zhu et al.
Companies build separate training and inference GPU clusters for deep learning, and use separate schedulers to manage them. This leads to problems for both training and inference: inference clusters have low GPU utilization when the traffic load is low; training jobs often experience long queueing time due to lack of resources. We introduce Aryl, a new cluster scheduler to address these problems. Aryl introduces capacity loaning to loan idle inference GPU servers for training jobs. It further exploits elastic scaling that scales a training job's GPU allocation to better utilize loaned resources. Capacity loaning and elastic scaling create new challenges to cluster management. When the loaned servers need to be returned, we need to minimize the number of job preemptions; when more GPUs become available, we need to allocate them to elastic jobs and minimize the job completion time (JCT). Aryl addresses these combinatorial problems using principled heuristics. It introduces the notion of server preemption cost which it greedily reduces during server reclaiming. It further relies on the JCT reduction value defined for each additional worker for an elastic job to solve the scheduling problem as a multiple-choice knapsack problem. Prototype implementation on a 64-GPU testbed and large-scale simulation with 15-day traces of over 50,000 production jobs show that Aryl brings 1.53x and 1.50x reductions in average queuing time and JCT, and improves cluster usage by up to 26.9% over the cluster scheduler without capacity loaning or elastic scaling.
LGDec 16, 2021
BGL: GPU-Efficient GNN Training by Optimizing Graph Data I/O and PreprocessingTianfeng Liu, Yangrui Chen, Dan Li et al.
Graph neural networks (GNNs) have extended the success of deep neural networks (DNNs) to non-Euclidean graph data, achieving ground-breaking performance on various tasks such as node classification and graph property prediction. Nonetheless, existing systems are inefficient to train large graphs with billions of nodes and edges with GPUs. The main bottlenecks are the process of preparing data for GPUs - subgraph sampling and feature retrieving. This paper proposes BGL, a distributed GNN training system designed to address the bottlenecks with a few key ideas. First, we propose a dynamic cache engine to minimize feature retrieving traffic. By a co-design of caching policy and the order of sampling, we find a sweet spot of low overhead and high cache hit ratio. Second, we improve the graph partition algorithm to reduce cross-partition communication during subgraph sampling. Finally, careful resource isolation reduces contention between different data preprocessing stages. Extensive experiments on various GNN models and large graph datasets show that BGL significantly outperforms existing GNN training systems by 20.68x on average.
DCOct 25, 2021
Bolt: Bridging the Gap between Auto-tuners and Hardware-native PerformanceJiarong Xing, Leyuan Wang, Shang Zhang et al.
Today's auto-tuners (e.g., AutoTVM, Ansor) generate efficient tensor programs by navigating a large search space to identify effective implementations, but they do so with opaque hardware details. Thus, their performance could fall behind that of hardware-native libraries (e.g., cuBLAS, cuDNN), which are hand-optimized by device vendors to extract high performance. On the other hand, these vendor libraries have a fixed set of supported functions and lack the customization and automation support afforded by auto-tuners. Bolt is based on the recent trend that vendor libraries are increasingly modularized and reconfigurable via declarative control (e.g., CUTLASS). It enables a novel approach that bridges this gap and achieves the best of both worlds, via hardware-native templated search. Bolt provides new opportunities to rethink end-to-end tensor optimizations at the graph, operator, and model levels. Bolt demonstrates this concept by prototyping on a popular auto-tuner in TVM and a class of widely-used platforms (i.e., NVIDIA GPUs) -- both in large deployment in our production environment. Bolt improves the inference speed of common convolutional neural networks by 2.5x on average over the state of the art, and it auto-tunes these models within 20 minutes.
DCSep 18, 2021
Serving DNN Models with Multi-Instance GPUs: A Case of the Reconfigurable Machine Scheduling ProblemCheng Tan, Zhichao Li, Jian Zhang et al.
Multi-Instance GPU (MIG) is a new feature introduced by NVIDIA A100 GPUs that partitions one physical GPU into multiple GPU instances. With MIG, A100 can be the most cost-efficient GPU ever for serving Deep Neural Networks (DNNs). However, discovering the most efficient GPU partitions is challenging. The underlying problem is NP-hard; moreover, it is a new abstract problem, which we define as the Reconfigurable Machine Scheduling Problem (RMS). This paper studies serving DNNs with MIG, a new case of RMS. We further propose a solution, MIG-serving. MIG- serving is an algorithm pipeline that blends a variety of newly designed algorithms and customized classic algorithms, including a heuristic greedy algorithm, Genetic Algorithm (GA), and Monte Carlo Tree Search algorithm (MCTS). We implement MIG-serving on Kubernetes. Our experiments show that compared to using A100 as-is, MIG-serving can save up to 40% of GPUs while providing the same throughput.
LGMay 22, 2021
AutoLRS: Automatic Learning-Rate Schedule by Bayesian Optimization on the FlyYuchen Jin, Tianyi Zhou, Liangyu Zhao et al.
The learning rate (LR) schedule is one of the most important hyper-parameters needing careful tuning in training DNNs. However, it is also one of the least automated parts of machine learning systems and usually costs significant manual effort and computing. Though there are pre-defined LR schedules and optimizers with adaptive LR, they introduce new hyperparameters that need to be tuned separately for different tasks/datasets. In this paper, we consider the question: Can we automatically tune the LR over the course of training without human involvement? We propose an efficient method, AutoLRS, which automatically optimizes the LR for each training stage by modeling training dynamics. AutoLRS aims to find an LR applied to every $τ$ steps that minimizes the resulted validation loss. We solve this black-box optimization on the fly by Bayesian optimization (BO). However, collecting training instances for BO requires a system to evaluate each LR queried by BO's acquisition function for $τ$ steps, which is prohibitively expensive in practice. Instead, we apply each candidate LR for only $τ'\llτ$ steps and train an exponential model to predict the validation loss after $τ$ steps. This mutual-training process between BO and the loss-prediction model allows us to limit the training steps invested in the BO search. We demonstrate the advantages and the generality of AutoLRS through extensive experiments of training DNNs for tasks from diverse domains using different optimizers. The LR schedules auto-generated by AutoLRS lead to a speedup of $1.22\times$, $1.43\times$, and $1.5\times$ when training ResNet-50, Transformer, and BERT, respectively, compared to the LR schedules in their original papers, and an average speedup of $1.31\times$ over state-of-the-art heavily-tuned LR schedules.