Yuan Xie

h-index6
2papers
138citations

2 Papers

12.1CVMay 12, 2024Code
Building a Strong Pre-Training Baseline for Universal 3D Large-Scale Perception

Haoming Chen, Zhizhong Zhang, Yanyun Qu et al.

An effective pre-training framework with universal 3D representations is extremely desired in perceiving large-scale dynamic scenes. However, establishing such an ideal framework that is both task-generic and label-efficient poses a challenge in unifying the representation of the same primitive across diverse scenes. The current contrastive 3D pre-training methods typically follow a frame-level consistency, which focuses on the 2D-3D relationships in each detached image. Such inconsiderate consistency greatly hampers the promising path of reaching an universal pre-training framework: (1) The cross-scene semantic self-conflict, i.e., the intense collision between primitive segments of the same semantics from different scenes; (2) Lacking a globally unified bond that pushes the cross-scene semantic consistency into 3D representation learning. To address above challenges, we propose a CSC framework that puts a scene-level semantic consistency in the heart, bridging the connection of the similar semantic segments across various scenes. To achieve this goal, we combine the coherent semantic cues provided by the vision foundation model and the knowledge-rich cross-scene prototypes derived from the complementary multi-modality information. These allow us to train a universal 3D pre-training model that facilitates various downstream tasks with less fine-tuning efforts. Empirically, we achieve consistent improvements over SOTA pre-training approaches in semantic segmentation (+1.4% mIoU), object detection (+1.0% mAP), and panoptic segmentation (+3.0% PQ) using their task-specific 3D network on nuScenes. Code is released at https://github.com/chenhaomingbob/CSC, hoping to inspire future research.

10.2CVMay 28, 2025Code
SHTOcc: Effective 3D Occupancy Prediction with Sparse Head and Tail Voxels

Qiucheng Yu, Yuan Xie, Xin Tan

3D occupancy prediction has attracted much attention in the field of autonomous driving due to its powerful geometric perception and object recognition capabilities. However, existing methods have not explored the most essential distribution patterns of voxels, resulting in unsatisfactory results. This paper first explores the inter-class distribution and geometric distribution of voxels, thereby solving the long-tail problem caused by the inter-class distribution and the poor performance caused by the geometric distribution. Specifically, this paper proposes SHTOcc (Sparse Head-Tail Occupancy), which uses sparse head-tail voxel construction to accurately identify and balance key voxels in the head and tail classes, while using decoupled learning to reduce the model's bias towards the dominant (head) category and enhance the focus on the tail class. Experiments show that significant improvements have been made on multiple baselines: SHTOcc reduces GPU memory usage by 42.2%, increases inference speed by 58.6%, and improves accuracy by about 7%, verifying its effectiveness and efficiency. The code is available at https://github.com/ge95net/SHTOcc