Qin Li

h-index81
2papers
30,116citations

2 Papers

1.2MTRL-SCIJul 10, 2023Code
MD-HIT: Machine learning for materials property prediction with dataset redundancy control

Qin Li, Nihang Fu, Sadman Sadeed Omee et al.

Materials datasets are usually featured by the existence of many redundant (highly similar) materials due to the tinkering material design practice over the history of materials research. For example, the materials project database has many perovskite cubic structure materials similar to SrTiO$_3$. This sample redundancy within the dataset makes the random splitting of machine learning model evaluation to fail so that the ML models tend to achieve over-estimated predictive performance which is misleading for the materials science community. This issue is well known in the field of bioinformatics for protein function prediction, in which a redundancy reduction procedure (CD-Hit) is always applied to reduce the sample redundancy by ensuring no pair of samples has a sequence similarity greater than a given threshold. This paper surveys the overestimated ML performance in the literature for both composition based and structure based material property prediction. We then propose a material dataset redundancy reduction algorithm called MD-HIT and evaluate it with several composition and structure based distance threshold sfor reducing data set sample redundancy. We show that with this control, the predicted performance tends to better reflect their true prediction capability. Our MD-hit code can be freely accessed at https://github.com/usccolumbia/MD-HIT

27.9CVJul 23, 2025
Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention

Yiwen Chen, Zhihao Li, Yikai Wang et al.

Recent advances in sparse voxel representations have significantly improved the quality of 3D content generation, enabling high-resolution modeling with fine-grained geometry. However, existing frameworks suffer from severe computational inefficiencies due to the quadratic complexity of attention mechanisms in their two-stage diffusion pipelines. In this work, we propose Ultra3D, an efficient 3D generation framework that significantly accelerates sparse voxel modeling without compromising quality. Our method leverages the compact VecSet representation to efficiently generate a coarse object layout in the first stage, reducing token count and accelerating voxel coordinate prediction. To refine per-voxel latent features in the second stage, we introduce Part Attention, a geometry-aware localized attention mechanism that restricts attention computation within semantically consistent part regions. This design preserves structural continuity while avoiding unnecessary global attention, achieving up to 6.7x speed-up in latent generation. To support this mechanism, we construct a scalable part annotation pipeline that converts raw meshes into part-labeled sparse voxels. Extensive experiments demonstrate that Ultra3D supports high-resolution 3D generation at 1024 resolution and achieves state-of-the-art performance in both visual fidelity and user preference.