Alexa Siu

CL
h-index41
11papers
385citations
Novelty42%
AI Score53

11 Papers

CLAug 22, 2023Code
Knowledge Graph Prompting for Multi-Document Question Answering

Yu Wang, Nedim Lipka, Ryan A. Rossi et al.

The `pre-train, prompt, predict' paradigm of large language models (LLMs) has achieved remarkable success in open-domain question answering (OD-QA). However, few works explore this paradigm in the scenario of multi-document question answering (MD-QA), a task demanding a thorough understanding of the logical associations among the contents and structures of different documents. To fill this crucial gap, we propose a Knowledge Graph Prompting (KGP) method to formulate the right context in prompting LLMs for MD-QA, which consists of a graph construction module and a graph traversal module. For graph construction, we create a knowledge graph (KG) over multiple documents with nodes symbolizing passages or document structures (e.g., pages/tables), and edges denoting the semantic/lexical similarity between passages or intra-document structural relations. For graph traversal, we design an LLM-based graph traversal agent that navigates across nodes and gathers supporting passages assisting LLMs in MD-QA. The constructed graph serves as the global ruler that regulates the transitional space among passages and reduces retrieval latency. Concurrently, the graph traversal agent acts as a local navigator that gathers pertinent context to progressively approach the question and guarantee retrieval quality. Extensive experiments underscore the efficacy of KGP for MD-QA, signifying the potential of leveraging graphs in enhancing the prompt design for LLMs. Our code: https://github.com/YuWVandy/KG-LLM-MDQA.

92.0CLApr 27
A Survey on LLM-based Conversational User Simulation

Bo Ni, Leyao Wang, Yu Wang et al.

User simulation has long played a vital role in computer science due to its potential to support a wide range of applications. Language, as the primary medium of human communication, forms the foundation of social interaction and behavior. Consequently, simulating conversational behavior has become a key area of study. Recent advancements in large language models (LLMs) have significantly catalyzed progress in this domain by enabling high-fidelity generation of synthetic user conversation. In this paper, we survey recent advancements in LLM-based conversational user simulation. We introduce a novel taxonomy covering user granularity and simulation objectives. Additionally, we systematically analyze core techniques and evaluation methodologies. We aim to keep the research community informed of the latest advancements in conversational user simulation and to further facilitate future research by identifying open challenges and organizing existing work under a unified framework.

CLSep 16, 2023
PDFTriage: Question Answering over Long, Structured Documents

Jon Saad-Falcon, Joe Barrow, Alexa Siu et al.

Large Language Models (LLMs) have issues with document question answering (QA) in situations where the document is unable to fit in the small context length of an LLM. To overcome this issue, most existing works focus on retrieving the relevant context from the document, representing them as plain text. However, documents such as PDFs, web pages, and presentations are naturally structured with different pages, tables, sections, and so on. Representing such structured documents as plain text is incongruous with the user's mental model of these documents with rich structure. When a system has to query the document for context, this incongruity is brought to the fore, and seemingly trivial questions can trip up the QA system. To bridge this fundamental gap in handling structured documents, we propose an approach called PDFTriage that enables models to retrieve the context based on either structure or content. Our experiments demonstrate the effectiveness of the proposed PDFTriage-augmented models across several classes of questions where existing retrieval-augmented LLMs fail. To facilitate further research on this fundamental problem, we release our benchmark dataset consisting of 900+ human-generated questions over 80 structured documents from 10 different categories of question types for document QA. Our code and datasets will be released soon on Github.

LGDec 23, 2025
Learning to Reason in LLMs by Expectation Maximization

Junghyun Lee, Branislav Kveton, Sunav Choudhary et al.

Large language models (LLMs) solve reasoning problems by first generating a rationale and then answering. We formalize reasoning as a latent variable model and derive an expectation-maximization (EM) objective for learning to reason. This view connects EM and modern reward-based optimization, and shows that the main challenge lies in designing a sampling distribution that generates rationales that justify correct answers. We instantiate and compare several sampling schemes: rejection sampling with a budget, self-taught reasoner (STaR), and prompt posterior sampling (PPS), which only keeps the rationalization stage of STaR. Our experiments on the ARC, MMLU, and OpenBookQA datasets with the Llama and Qwen models show that the sampling scheme can significantly affect the accuracy of learned reasoning models. Despite its simplicity, we observe that PPS outperforms the other sampling schemes.

HCOct 28, 2024
Survey of User Interface Design and Interaction Techniques in Generative AI Applications

Reuben Luera, Ryan A. Rossi, Alexa Siu et al.

The applications of generative AI have become extremely impressive, and the interplay between users and AI is even more so. Current human-AI interaction literature has taken a broad look at how humans interact with generative AI, but it lacks specificity regarding the user interface designs and patterns used to create these applications. Therefore, we present a survey that comprehensively presents taxonomies of how a human interacts with AI and the user interaction patterns designed to meet the needs of a variety of relevant use cases. We focus primarily on user-guided interactions, surveying interactions that are initiated by the user and do not include any implicit signals given by the user. With this survey, we aim to create a compendium of different user-interaction patterns that can be used as a reference for designers and developers alike. In doing so, we also strive to lower the entry barrier for those attempting to learn more about the design of generative AI applications.

CLFeb 1, 2025
MODS: Moderating a Mixture of Document Speakers to Summarize Debatable Queries in Document Collections

Nishant Balepur, Alexa Siu, Nedim Lipka et al.

Query-focused summarization (QFS) gives a summary of documents to answer a query. Past QFS work assumes queries have one answer, ignoring debatable ones (Is law school worth it?). We introduce Debatable QFS (DQFS), a task to create summaries that answer debatable queries via documents with opposing perspectives; summaries must comprehensively cover all sources and balance perspectives, favoring no side. These goals elude LLM QFS systems, which: 1) lack structured content plans, failing to guide LLMs to write balanced summaries, and 2) use the same query to retrieve contexts across documents, failing to cover all perspectives specific to each document's content. To overcome this, we design MODS, a multi-LLM framework mirroring human panel discussions. MODS treats documents as individual Speaker LLMs and has a Moderator LLM that picks speakers to respond to tailored queries for planned topics. Speakers use tailored queries to retrieve relevant contexts from their documents and supply perspectives, which are tracked in a rich outline, yielding a content plan to guide the final summary. Experiments on ConflictingQA with controversial web queries and DebateQFS, our new dataset of debate queries from Debatepedia, show MODS beats SOTA by 38-59% in topic paragraph coverage and balance, based on new citation metrics. Users also find MODS's summaries to be readable and more balanced.

HCFeb 24, 2025
Imprinto: Enhancing Infrared Inkjet Watermarking for Human and Machine Perception

Martin Feick, Xuxin Tang, Raul Garcia-Martin et al.

Hybrid paper interfaces leverage augmented reality to combine the desired tangibility of paper documents with the affordances of interactive digital media. Typically, virtual content can be embedded through direct links (e.g., QR codes); however, this impacts the aesthetics of the paper print and limits the available visual content space. To address this problem, we present Imprinto, an infrared inkjet watermarking technique that allows for invisible content embeddings only by using off-the-shelf IR inks and a camera. Imprinto was established through a psychophysical experiment, studying how much IR ink can be used while remaining invisible to users regardless of background color. We demonstrate that we can detect invisible IR content through our machine learning pipeline, and we developed an authoring tool that optimizes the amount of IR ink on the color regions of an input document for machine and human detectability. Finally, we demonstrate several applications, including augmenting paper documents and objects.

89.1HCMar 10
Interview-Informed Generative Agents for Product Discovery: A Validation Study

Zichao Wang, Alexa Siu

Large language models (LLMs) have shown strong performance on standardized social science instruments, but their value for product discovery remains unclear. We investigate whether interview-informed generative agents can simulate user responses in concept testing scenarios. Using in-depth workflow interviews with knowledge workers, we created personalized agents and compared their evaluations of novel AI concepts against the same participants' responses. Our results show that agents are distribution-calibrated but identity-imprecise: they fail to replicate the specific individual they are grounded in, yet approximate population-level response distributions. These findings highlight both the potential and the limits of LLM simulation in design research. While unsuitable as a substitute for individual-level insights, simulation may provide value for early-stage concept screening and iteration, where distributional accuracy suffices. We discuss implications for integrating simulation responsibly into product development workflows.

HCNov 12, 2024
Optimizing Data Delivery: Insights from User Preferences on Visuals, Tables, and Text

Reuben Luera, Ryan Rossi, Franck Dernoncourt et al.

In this work, we research user preferences to see a chart, table, or text given a question asked by the user. This enables us to understand when it is best to show a chart, table, or text to the user for the specific question. For this, we conduct a user study where users are shown a question and asked what they would prefer to see and used the data to establish that a user's personal traits does influence the data outputs that they prefer. Understanding how user characteristics impact a user's preferences is critical to creating data tools with a better user experience. Additionally, we investigate to what degree an LLM can be used to replicate a user's preference with and without user preference data. Overall, these findings have significant implications pertaining to the development of data tools and the replication of human preferences using LLMs. Furthermore, this work demonstrates the potential use of LLMs to replicate user preference data which has major implications for future user modeling and personalization research.

HCNov 18, 2025
SweeperBot: Making 3D Browsing Accessible through View Analysis and Visual Question Answering

Chen Chen, Cuong Nguyen, Alexa Siu et al.

Accessing 3D models remains challenging for Screen Reader (SR) users. While some existing 3D viewers allow creators to provide alternative text, they often lack sufficient detail about the 3D models. Grounded on a formative study, this paper introduces SweeperBot, a system that enables SR users to leverage visual question answering to explore and compare 3D models. SweeperBot answers SR users' visual questions by combining an optimal view selection technique with the strength of generative- and recognition-based foundation models. An expert review with 10 Blind and Low-Vision (BLV) users with SR experience demonstrated the feasibility of using SweeperBot to assist BLV users in exploring and comparing 3D models. The quality of the descriptions generated by SweeperBot was validated by a second survey study with 30 sighted participants.

CLJun 3, 2025
Quantitative LLM Judges

Aishwarya Sahoo, Jeevana Kruthi Karnuthala, Tushar Parmanand Budhwani et al.

LLM-as-a-judge is a framework where a large language model (LLM) evaluates the output of another LLM. While LLMs excel at producing qualitative textual evaluations, they often struggle to predict human preferences and numeric scores. We propose quantitative LLM judges, which align evaluation scores of existing LLM judges to humans in a given domain using regression models. The models are trained to improve the score of the original judge using its rationale and score. We present four quantitative judges for different types of absolute and relative feedback, which showcases the generality and versatility of our framework. Our framework is more computationally efficient than supervised fine-tuning and can be more statistically efficient when human feedback is limited, which is expected in practice. We validate these claims empirically on four datasets using two base judges. Our experiments show that quantitative judges can improve the predictive power of existing judges through post-hoc modeling.