Constant Roux

h-index32
2papers

2 Papers

56.5ROMay 22
Direct Dynamic Retargeting for Humanoid Imitation Learning from Videos

Constant Roux, Ludovic De Matteïs, Armand Jordana et al.

Imitation Learning from monocular video demonstrations provides a scalable approach for teaching complex skills to humanoid robots. However, translating human motion to humanoids requires overcoming significant morphological mismatches. Standard approaches rely on Geometric Retargeting or Indirect Dynamic Retargeting pipelines. We identify that these intermediate kinematic projections introduce a geometric bias, restricting the search space and yielding suboptimal dynamic behaviors. In this paper, we propose Direct Dynamic Retargeting (DDR), a novel single-stage framework that generates high-fidelity, dynamically feasible trajectories directly from expert videos. By formulating the problem in the task space and leveraging a sampling-based Model Predictive Control solver within a physics simulator, DDR natively optimizes over complex contact sequences while mitigating input drift. Our experiments demonstrate that bypassing the geometric bias allows DDR to outperform state-of-the-art baselines in demonstration tracking accuracy. Furthermore, we establish that providing such physically viable references to RL agents accelerates training convergence and enhances the final execution of agile and balancing behaviors. Source code will be made publicly available.

RODec 5, 2024
Reinforcement Learning from Wild Animal Videos

Elliot Chane-Sane, Constant Roux, Olivier Stasse et al.

We propose to learn legged robot locomotion skills by watching thousands of wild animal videos from the internet, such as those featured in nature documentaries. Indeed, such videos offer a rich and diverse collection of plausible motion examples, which could inform how robots should move. To achieve this, we introduce Reinforcement Learning from Wild Animal Videos (RLWAV), a method to ground these motions into physical robots. We first train a video classifier on a large-scale animal video dataset to recognize actions from RGB clips of animals in their natural habitats. We then train a multi-skill policy to control a robot in a physics simulator, using the classification score of a third-person camera capturing videos of the robot's movements as a reward for reinforcement learning. Finally, we directly transfer the learned policy to a real quadruped Solo. Remarkably, despite the extreme gap in both domain and embodiment between animals in the wild and robots, our approach enables the policy to learn diverse skills such as walking, jumping, and keeping still, without relying on reference trajectories nor skill-specific rewards.