ElC-OIS: Ellipsoidal Clustering for Open-World Instance Segmentation on LiDAR DataWenbang Deng, Kaihong Huang, Qinghua Yu et al.
Open-world Instance Segmentation (OIS) is a challenging task that aims to accurately segment every object instance appearing in the current observation, regardless of whether these instances have been labeled in the training set. This is important for safety-critical applications such as robust autonomous navigation. In this paper, we present a flexible and effective OIS framework for LiDAR point cloud that can accurately segment both known and unknown instances (i.e., seen and unseen instance categories during training). It first identifies points belonging to known classes and removes the background by leveraging close-set panoptic segmentation networks. Then, we propose a novel ellipsoidal clustering method that is more adapted to the characteristic of LiDAR scans and allows precise segmentation of unknown instances. Furthermore, a diffuse searching method is proposed to handle the common over-segmentation problem presented in the known instances. With the combination of these techniques, we are able to achieve accurate segmentation for both known and unknown instances. We evaluated our method on the SemanticKITTI open-world LiDAR instance segmentation dataset. The experimental results suggest that it outperforms current state-of-the-art methods, especially with a 10.0% improvement in association quality. The source code of our method will be publicly available at https://github.com/nubot-nudt/ElC-OIS.
8.9ROMar 8
GeoLoco: Leveraging 3D Geometric Priors from Visual Foundation Model for Robust RGB-Only Humanoid LocomotionYufei Liu, Xieyuanli Chen, Hainan Pan et al.
The prevailing paradigm of perceptive humanoid locomotion relies heavily on active depth sensors. However, this depth-centric approach fundamentally discards the rich semantic and dense appearance cues of the visual world, severing low-level control from the high-level reasoning essential for general embodied intelligence. While monocular RGB offers a ubiquitous, information-dense alternative, end-to-end reinforcement learning from raw 2D pixels suffers from extreme sample inefficiency and catastrophic sim-to-real collapse due to the inherent loss of geometric scale. To break this deadlock, we propose GeoLoco, a purely RGB-driven locomotion framework that conceptualizes monocular images as high-dimensional 3D latent representations by harnessing the powerful geometric priors of a frozen, scale-aware Visual Foundation Model (VFM). Rather than naive feature concatenation, we design a proprioceptive-query multi-head cross-attention mechanism that dynamically attends to task-critical topological features conditioned on the robot's real-time gait phase. Crucially, to prevent the policy from overfitting to superficial textures, we introduce a dual-head auxiliary learning scheme. This explicit regularization forces the high-dimensional latent space to strictly align with the physical terrain geometry, ensuring robust zero-shot sim-to-real transfer. Trained exclusively in simulation, GeoLoco achieves robust zero-shot transfer to the Unitree G1 humanoid and successfully negotiates challenging terrains.