2.5CVSep 8, 2018
Learning Sports Camera Selection from Internet VideosJianhui Chen, Keyu Lu, Sijia Tian et al.
This work addresses camera selection, the task of predicting which camera should be "on air" from multiple candidate cameras for soccer broadcast. The task is challenging because of the scarcity of learning data with all candidate views. Meanwhile, broadcast videos are freely available on the Internet (e.g. Youtube). However, these videos only record the selected camera views, omitting the other candidate views. To overcome this problem, we first introduce a random survival forest (RSF) method to impute the incomplete data effectively. Then, we propose a spatial-appearance heatmap to describe foreground objects (e.g. players and balls) in an image. To evaluate the performance of our system, we collect the largest-ever dataset for soccer broadcasting camera selection. It has one main game which has all candidate views and twelve auxiliary games which only have the broadcast view. Our method significantly outperforms state-of-the-art methods on this challenging dataset. Further analysis suggests that the improvement in performance is indeed from the extra information from auxiliary games.
6.1CVSep 29, 2017
Light Cascaded Convolutional Neural Networks for Accurate Player DetectionKeyu Lu, Jianhui Chen, James J. Little et al.
Vision based player detection is important in sports applications. Accuracy, efficiency, and low memory consumption are desirable for real-time tasks such as intelligent broadcasting and automatic event classification. In this paper, we present a cascaded convolutional neural network (CNN) that satisfies all three of these requirements. Our method first trains a binary (player/non-player) classification network from labeled image patches. Then, our method efficiently applies the network to a whole image in testing. We conducted experiments on basketball and soccer games. Experimental results demonstrate that our method can accurately detect players under challenging conditions such as varying illumination, highly dynamic camera movements and motion blur. Comparing with conventional CNNs, our approach achieves state-of-the-art accuracy on both games with 1000x fewer parameters (i.e., it is light}.
1.1CVOct 30, 2016
Generalized Haar Filter based Deep Networks for Real-Time Object Detection in Traffic SceneKeyu Lu, Jian Li, Xiangjing An et al.
Vision-based object detection is one of the fundamental functions in numerous traffic scene applications such as self-driving vehicle systems and advance driver assistance systems (ADAS). However, it is also a challenging task due to the diversity of traffic scene and the storage, power and computing source limitations of the platforms for traffic scene applications. This paper presents a generalized Haar filter based deep network which is suitable for the object detection tasks in traffic scene. In this approach, we first decompose a object detection task into several easier local regression tasks. Then, we handle the local regression tasks by using several tiny deep networks which simultaneously output the bounding boxes, categories and confidence scores of detected objects. To reduce the consumption of storage and computing resources, the weights of the deep networks are constrained to the form of generalized Haar filter in training phase. Additionally, we introduce the strategy of sparse windows generation to improve the efficiency of the algorithm. Finally, we perform several experiments to validate the performance of our proposed approach. Experimental results demonstrate that the proposed approach is both efficient and effective in traffic scene compared with the state-of-the-art.