5.0CVNov 16, 2023
MetaDreamer: Efficient Text-to-3D Creation With Disentangling Geometry and TextureLincong Feng, Muyu Wang, Maoyu Wang et al.
Generative models for 3D object synthesis have seen significant advancements with the incorporation of prior knowledge distilled from 2D diffusion models. Nevertheless, challenges persist in the form of multi-view geometric inconsistencies and slow generation speeds within the existing 3D synthesis frameworks. This can be attributed to two factors: firstly, the deficiency of abundant geometric a priori knowledge in optimization, and secondly, the entanglement issue between geometry and texture in conventional 3D generation methods.In response, we introduce MetaDreammer, a two-stage optimization approach that leverages rich 2D and 3D prior knowledge. In the first stage, our emphasis is on optimizing the geometric representation to ensure multi-view consistency and accuracy of 3D objects. In the second stage, we concentrate on fine-tuning the geometry and optimizing the texture, thereby achieving a more refined 3D object. Through leveraging 2D and 3D prior knowledge in two stages, respectively, we effectively mitigate the interdependence between geometry and texture. MetaDreamer establishes clear optimization objectives for each stage, resulting in significant time savings in the 3D generation process. Ultimately, MetaDreamer can generate high-quality 3D objects based on textual prompts within 20 minutes, and to the best of our knowledge, it is the most efficient text-to-3D generation method. Furthermore, we introduce image control into the process, enhancing the controllability of 3D generation. Extensive empirical evidence confirms that our method is not only highly efficient but also achieves a quality level that is at the forefront of current state-of-the-art 3D generation techniques.
3.4CLDec 23, 2024
Learning from Mistakes: Self-correct Adversarial Training for Chinese Unnatural Text CorrectionXuan Feng, Tianlong Gu, Xiaoli Liu et al.
Unnatural text correction aims to automatically detect and correct spelling errors or adversarial perturbation errors in sentences. Existing methods typically rely on fine-tuning or adversarial training to correct errors, which have achieved significant success. However, these methods exhibit poor generalization performance due to the difference in data distribution between training data and real-world scenarios, known as the exposure bias problem. In this paper, we propose a self-correct adversarial training framework for \textbf{L}earn\textbf{I}ng from \textbf{MI}s\textbf{T}akes (\textbf{LIMIT}), which is a task- and model-independent framework to correct unnatural errors or mistakes. Specifically, we fully utilize errors generated by the model that are actively exposed during the inference phase, i.e., predictions that are inconsistent with the target. This training method not only simulates potential errors in real application scenarios, but also mitigates the exposure bias of the traditional training process. Meanwhile, we design a novel decoding intervention strategy to maintain semantic consistency. Extensive experimental results on Chinese unnatural text error correction datasets show that our proposed method can correct multiple forms of errors and outperforms the state-of-the-art text correction methods. In addition, extensive results on Chinese and English datasets validate that LIMIT can serve as a plug-and-play defense module and can extend to new models and datasets without further training.