MixCycle: Mixup Assisted Semi-Supervised 3D Single Object Tracking with Cycle ConsistencyQiao Wu, Jiaqi Yang, Kun Sun et al.
3D single object tracking (SOT) is an indispensable part of automated driving. Existing approaches rely heavily on large, densely labeled datasets. However, annotating point clouds is both costly and time-consuming. Inspired by the great success of cycle tracking in unsupervised 2D SOT, we introduce the first semi-supervised approach to 3D SOT. Specifically, we introduce two cycle-consistency strategies for supervision: 1) Self tracking cycles, which leverage labels to help the model converge better in the early stages of training; 2) forward-backward cycles, which strengthen the tracker's robustness to motion variations and the template noise caused by the template update strategy. Furthermore, we propose a data augmentation strategy named SOTMixup to improve the tracker's robustness to point cloud diversity. SOTMixup generates training samples by sampling points in two point clouds with a mixing rate and assigns a reasonable loss weight for training according to the mixing rate. The resulting MixCycle approach generalizes to appearance matching-based trackers. On the KITTI benchmark, based on the P2B tracker, MixCycle trained with $\textbf{10\%}$ labels outperforms P2B trained with $\textbf{100\%}$ labels, and achieves a $\textbf{28.4\%}$ precision improvement when using $\textbf{1\%}$ labels. Our code will be released at \url{https://github.com/Mumuqiao/MixCycle}.
15.1LGMar 29, 2022
Nearly Minimax Algorithms for Linear Bandits with Shared RepresentationJiaqi Yang, Qi Lei, Jason D. Lee et al. · tsinghua
We give novel algorithms for multi-task and lifelong linear bandits with shared representation. Specifically, we consider the setting where we play $M$ linear bandits with dimension $d$, each for $T$ rounds, and these $M$ bandit tasks share a common $k(\ll d)$ dimensional linear representation. For both the multi-task setting where we play the tasks concurrently, and the lifelong setting where we play tasks sequentially, we come up with novel algorithms that achieve $\widetilde{O}\left(d\sqrt{kMT} + kM\sqrt{T}\right)$ regret bounds, which matches the known minimax regret lower bound up to logarithmic factors and closes the gap in existing results [Yang et al., 2021]. Our main technique include a more efficient estimator for the low-rank linear feature extractor and an accompanied novel analysis for this estimator.
26.4AIJun 15, 2022
Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement LearningWei Fu, Chao Yu, Zelai Xu et al. · tsinghua
Many advances in cooperative multi-agent reinforcement learning (MARL) are based on two common design principles: value decomposition and parameter sharing. A typical MARL algorithm of this fashion decomposes a centralized Q-function into local Q-networks with parameters shared across agents. Such an algorithmic paradigm enables centralized training and decentralized execution (CTDE) and leads to efficient learning in practice. Despite all the advantages, we revisit these two principles and show that in certain scenarios, e.g., environments with a highly multi-modal reward landscape, value decomposition, and parameter sharing can be problematic and lead to undesired outcomes. In contrast, policy gradient (PG) methods with individual policies provably converge to an optimal solution in these cases, which partially supports some recent empirical observations that PG can be effective in many MARL testbeds. Inspired by our theoretical analysis, we present practical suggestions on implementing multi-agent PG algorithms for either high rewards or diverse emergent behaviors and empirically validate our findings on a variety of domains, ranging from the simplified matrix and grid-world games to complex benchmarks such as StarCraft Multi-Agent Challenge and Google Research Football. We hope our insights could benefit the community towards developing more general and more powerful MARL algorithms. Check our project website at https://sites.google.com/view/revisiting-marl.
14.6LGJun 24, 2022
Phasic Self-Imitative Reduction for Sparse-Reward Goal-Conditioned Reinforcement LearningYunfei Li, Tian Gao, Jiaqi Yang et al. · bytedance, tsinghua
It has been a recent trend to leverage the power of supervised learning (SL) towards more effective reinforcement learning (RL) methods. We propose a novel phasic approach by alternating online RL and offline SL for tackling sparse-reward goal-conditioned problems. In the online phase, we perform RL training and collect rollout data while in the offline phase, we perform SL on those successful trajectories from the dataset. To further improve sample efficiency, we adopt additional techniques in the online phase including task reduction to generate more feasible trajectories and a value-difference-based intrinsic reward to alleviate the sparse-reward issue. We call this overall algorithm, PhAsic self-Imitative Reduction (PAIR). PAIR substantially outperforms both non-phasic RL and phasic SL baselines on sparse-reward goal-conditioned robotic control problems, including a challenging stacking task. PAIR is the first RL method that learns to stack 6 cubes with only 0/1 success rewards from scratch.
5.7CVMar 19, 2022
Unsupervised Learning of 3D Semantic Keypoints with Mutual ReconstructionHaocheng Yuan, Chen Zhao, Shichao Fan et al.
Semantic 3D keypoints are category-level semantic consistent points on 3D objects. Detecting 3D semantic keypoints is a foundation for a number of 3D vision tasks but remains challenging, due to the ambiguity of semantic information, especially when the objects are represented by unordered 3D point clouds. Existing unsupervised methods tend to generate category-level keypoints in implicit manners, making it difficult to extract high-level information, such as semantic labels and topology. From a novel mutual reconstruction perspective, we present an unsupervised method to generate consistent semantic keypoints from point clouds explicitly. To achieve this, the proposed model predicts keypoints that not only reconstruct the object itself but also reconstruct other instances in the same category. To the best of our knowledge, the proposed method is the first to mine 3D semantic consistent keypoints from a mutual reconstruction view. Experiments under various evaluation metrics as well as comparisons with the state-of-the-arts demonstrate the efficacy of our new solution to mining semantic consistent keypoints with mutual reconstruction.
Hierarchical Prior Mining for Non-local Multi-View StereoChunlin Ren, Qingshan Xu, Shikun Zhang et al. · tsinghua
As a fundamental problem in computer vision, multi-view stereo (MVS) aims at recovering the 3D geometry of a target from a set of 2D images. Recent advances in MVS have shown that it is important to perceive non-local structured information for recovering geometry in low-textured areas. In this work, we propose a Hierarchical Prior Mining for Non-local Multi-View Stereo (HPM-MVS). The key characteristics are the following techniques that exploit non-local information to assist MVS: 1) A Non-local Extensible Sampling Pattern (NESP), which is able to adaptively change the size of sampled areas without becoming snared in locally optimal solutions. 2) A new approach to leverage non-local reliable points and construct a planar prior model based on K-Nearest Neighbor (KNN), to obtain potential hypotheses for the regions where prior construction is challenging. 3) A Hierarchical Prior Mining (HPM) framework, which is used to mine extensive non-local prior information at different scales to assist 3D model recovery, this strategy can achieve a considerable balance between the reconstruction of details and low-textured areas. Experimental results on the ETH3D and Tanks \& Temples have verified the superior performance and strong generalization capability of our method. Our code will be released.
1.2OPTICSMar 14, 2023
PSNet: a deep learning model based digital phase shifting algorithm from a single fringe imageZhaoshuai Qi, Xiaojun Liu, Xiaolin Liu et al.
As the gold standard for phase retrieval, phase-shifting algorithm (PS) has been widely used in optical interferometry, fringe projection profilometry, etc. However, capturing multiple fringe patterns in PS limits the algorithm to only a narrow range of application. To this end, a deep learning (DL) model based digital PS algorithm from only a single fringe image is proposed. By training on a simulated dataset of PS fringe patterns, the learnt model, denoted PSNet, can predict fringe patterns with other PS steps when given a pattern with the first PS step. Simulation and experiment results demonstrate the PSNet's promising performance on accurate prediction of digital PS patterns, and robustness to complex scenarios such as surfaces with varying curvature and reflectance.
3.7CVSep 29, 2024
fCOP: Focal Length Estimation from Category-level Object PriorsXinyue Zhang, Jiaqi Yang, Xiangting Meng et al.
In the realm of computer vision, the perception and reconstruction of the 3D world through vision signals heavily rely on camera intrinsic parameters, which have long been a subject of intense research within the community. In practical applications, without a strong scene geometry prior like the Manhattan World assumption or special artificial calibration patterns, monocular focal length estimation becomes a challenging task. In this paper, we propose a method for monocular focal length estimation using category-level object priors. Based on two well-studied existing tasks: monocular depth estimation and category-level object canonical representation learning, our focal solver takes depth priors and object shape priors from images containing objects and estimates the focal length from triplets of correspondences in closed form. Our experiments on simulated and real world data demonstrate that the proposed method outperforms the current state-of-the-art, offering a promising solution to the long-standing monocular focal length estimation problem.
9.6CVAug 4, 2024
3D Single-object Tracking in Point Clouds with High Temporal VariationQiao Wu, Kun Sun, Pei An et al.
The high temporal variation of the point clouds is the key challenge of 3D single-object tracking (3D SOT). Existing approaches rely on the assumption that the shape variation of the point clouds and the motion of the objects across neighboring frames are smooth, failing to cope with high temporal variation data. In this paper, we present a novel framework for 3D SOT in point clouds with high temporal variation, called HVTrack. HVTrack proposes three novel components to tackle the challenges in the high temporal variation scenario: 1) A Relative-Pose-Aware Memory module to handle temporal point cloud shape variations; 2) a Base-Expansion Feature Cross-Attention module to deal with similar object distractions in expanded search areas; 3) a Contextual Point Guided Self-Attention module for suppressing heavy background noise. We construct a dataset with high temporal variation (KITTI-HV) by setting different frame intervals for sampling in the KITTI dataset. On the KITTI-HV with 5 frame intervals, our HVTrack surpasses the state-of-the-art tracker CXTracker by 11.3%/15.7% in Success/Precision.
13.5CVJul 8, 2024
MobilePortrait: Real-Time One-Shot Neural Head Avatars on Mobile DevicesJianwen Jiang, Gaojie Lin, Zhengkun Rong et al.
Existing neural head avatars methods have achieved significant progress in the image quality and motion range of portrait animation. However, these methods neglect the computational overhead, and to the best of our knowledge, none is designed to run on mobile devices. This paper presents MobilePortrait, a lightweight one-shot neural head avatars method that reduces learning complexity by integrating external knowledge into both the motion modeling and image synthesis, enabling real-time inference on mobile devices. Specifically, we introduce a mixed representation of explicit and implicit keypoints for precise motion modeling and precomputed visual features for enhanced foreground and background synthesis. With these two key designs and using simple U-Nets as backbones, our method achieves state-of-the-art performance with less than one-tenth the computational demand. It has been validated to reach speeds of over 100 FPS on mobile devices and support both video and audio-driven inputs.
Multi-view Inverse Rendering for Large-scale Real-world Indoor ScenesZhen Li, Lingli Wang, Mofang Cheng et al.
We present a efficient multi-view inverse rendering method for large-scale real-world indoor scenes that reconstructs global illumination and physically-reasonable SVBRDFs. Unlike previous representations, where the global illumination of large scenes is simplified as multiple environment maps, we propose a compact representation called Texture-based Lighting (TBL). It consists of 3D mesh and HDR textures, and efficiently models direct and infinite-bounce indirect lighting of the entire large scene. Based on TBL, we further propose a hybrid lighting representation with precomputed irradiance, which significantly improves the efficiency and alleviates the rendering noise in the material optimization. To physically disentangle the ambiguity between materials, we propose a three-stage material optimization strategy based on the priors of semantic segmentation and room segmentation. Extensive experiments show that the proposed method outperforms the state-of-the-art quantitatively and qualitatively, and enables physically-reasonable mixed-reality applications such as material editing, editable novel view synthesis and relighting. The project page is at https://lzleejean.github.io/TexIR.
Unlocking Generalization Power in LiDAR Point Cloud RegistrationZhenxuan Zeng, Qiao Wu, Xiyu Zhang et al.
In real-world environments, a LiDAR point cloud registration method with robust generalization capabilities (across varying distances and datasets) is crucial for ensuring safety in autonomous driving and other LiDAR-based applications. However, current methods fall short in achieving this level of generalization. To address these limitations, we propose UGP, a pruned framework designed to enhance generalization power for LiDAR point cloud registration. The core insight in UGP is the elimination of cross-attention mechanisms to improve generalization, allowing the network to concentrate on intra-frame feature extraction. Additionally, we introduce a progressive self-attention module to reduce ambiguity in large-scale scenes and integrate Bird's Eye View (BEV) features to incorporate semantic information about scene elements. Together, these enhancements significantly boost the network's generalization performance. We validated our approach through various generalization experiments in multiple outdoor scenes. In cross-distance generalization experiments on KITTI and nuScenes, UGP achieved state-of-the-art mean Registration Recall rates of 94.5% and 91.4%, respectively. In cross-dataset generalization from nuScenes to KITTI, UGP achieved a state-of-the-art mean Registration Recall of 90.9%. Code will be available at https://github.com/peakpang/UGP.
41.7CVFeb 3, 2025
OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation ModelsGaojie Lin, Jianwen Jiang, Jiaqi Yang et al.
End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting their potential in real applications. In this paper, we propose OmniHuman, a Diffusion Transformer-based framework that scales up data by mixing motion-related conditions into the training phase. To this end, we introduce two training principles for these mixed conditions, along with the corresponding model architecture and inference strategy. These designs enable OmniHuman to fully leverage data-driven motion generation, ultimately achieving highly realistic human video generation. More importantly, OmniHuman supports various portrait contents (face close-up, portrait, half-body, full-body), supports both talking and singing, handles human-object interactions and challenging body poses, and accommodates different image styles. Compared to existing end-to-end audio-driven methods, OmniHuman not only produces more realistic videos, but also offers greater flexibility in inputs. It also supports multiple driving modalities (audio-driven, video-driven and combined driving signals). Video samples are provided on the ttfamily project page (https://omnihuman-lab.github.io)
Language-Enhanced Representation Learning for Single-Cell TranscriptomicsYaorui Shi, Jiaqi Yang, Changhao Nai et al.
Single-cell RNA sequencing (scRNA-seq) offers detailed insights into cellular heterogeneity. Recent advancements leverage single-cell large language models (scLLMs) for effective representation learning. These models focus exclusively on transcriptomic data, neglecting complementary biological knowledge from textual descriptions. To overcome this limitation, we propose scMMGPT, a novel multimodal framework designed for language-enhanced representation learning in single-cell transcriptomics. Unlike existing methods, scMMGPT employs robust cell representation extraction, preserving quantitative gene expression data, and introduces an innovative two-stage pre-training strategy combining discriminative precision with generative flexibility. Extensive experiments demonstrate that scMMGPT significantly outperforms unimodal and multimodal baselines across key downstream tasks, including cell annotation and clustering, and exhibits superior generalization in out-of-distribution scenarios.
23.3CVJun 11, 2025
InterActHuman: Multi-Concept Human Animation with Layout-Aligned Audio ConditionsZhenzhi Wang, Jiaqi Yang, Jianwen Jiang et al.
End-to-end human animation with rich multi-modal conditions, e.g., text, image and audio has achieved remarkable advancements in recent years. However, most existing methods could only animate a single subject and inject conditions in a global manner, ignoring scenarios that multiple concepts could appears in the same video with rich human-human interactions and human-object interactions. Such global assumption prevents precise and per-identity control of multiple concepts including humans and objects, therefore hinders applications. In this work, we discard the single-entity assumption and introduce a novel framework that enforces strong, region-specific binding of conditions from modalities to each identity's spatiotemporal footprint. Given reference images of multiple concepts, our method could automatically infer layout information by leveraging a mask predictor to match appearance cues between the denoised video and each reference appearance. Furthermore, we inject local audio condition into its corresponding region to ensure layout-aligned modality matching in a iterative manner. This design enables the high-quality generation of controllable multi-concept human-centric videos. Empirical results and ablation studies validate the effectiveness of our explicit layout control for multi-modal conditions compared to implicit counterparts and other existing methods.
6.5CVOct 30, 2024
Deep Learning for 3D Point Cloud Enhancement: A SurveySiwen Quan, Junhao Yu, Ziming Nie et al.
Point cloud data now are popular data representations in a number of three-dimensional (3D) vision research realms. However, due to the limited performance of sensors and sensing noise, the raw data usually suffer from sparsity, noise, and incompleteness. This poses great challenges to down-stream point cloud processing tasks. In recent years, deep-learning-based point cloud enhancement methods, which aim to achieve dense, clean, and complete point clouds from low-quality raw point clouds using deep neural networks, are gaining tremendous research attention. This paper, for the first time to our knowledge, presents a comprehensive survey for deep-learning-based point cloud enhancement methods. It covers three main perspectives for point cloud enhancement, i.e., (1) denoising to achieve clean data; (2) completion to recover unseen data; (3) upsampling to obtain dense data. Our survey presents a new taxonomy for recent state-of-the-art methods and systematic experimental results on standard benchmarks. In addition, we share our insightful observations, thoughts, and inspiring future research directions for point cloud enhancement with deep learning.
A Multimodal Approach Combining Structural and Cross-domain Textual Guidance for Weakly Supervised OCT SegmentationJiaqi Yang, Nitish Mehta, Xiaoling Hu et al.
Accurate segmentation of Optical Coherence Tomography (OCT) images is crucial for diagnosing and monitoring retinal diseases. However, the labor-intensive nature of pixel-level annotation limits the scalability of supervised learning with large datasets. Weakly Supervised Semantic Segmentation (WSSS) provides a promising alternative by leveraging image-level labels. In this study, we propose a novel WSSS approach that integrates structural guidance with text-driven strategies to generate high-quality pseudo labels, significantly improving segmentation performance. In terms of visual information, our method employs two processing modules that exchange raw image features and structural features from OCT images, guiding the model to identify where lesions are likely to occur. In terms of textual information, we utilize large-scale pretrained models from cross-domain sources to implement label-informed textual guidance and synthetic descriptive integration with two textual processing modules that combine local semantic features with consistent synthetic descriptions. By fusing these visual and textual components within a multimodal framework, our approach enhances lesion localization accuracy. Experimental results on three OCT datasets demonstrate that our method achieves state-of-the-art performance, highlighting its potential to improve diagnostic accuracy and efficiency in medical imaging.
8.4CVMar 4, 2025
HyperGCT: A Dynamic Hyper-GNN-Learned Geometric Constraint for 3D RegistrationXiyu Zhang, Jiayi Ma, Jianwei Guo et al.
Geometric constraints between feature matches are critical in 3D point cloud registration problems. Existing approaches typically model unordered matches as a consistency graph and sample consistent matches to generate hypotheses. However, explicit graph construction introduces noise, posing great challenges for handcrafted geometric constraints to render consistency. To overcome this, we propose HyperGCT, a flexible dynamic Hyper-GNN-learned geometric ConstrainT that leverages high-order consistency among 3D correspondences. To our knowledge, HyperGCT is the first method that mines robust geometric constraints from dynamic hypergraphs for 3D registration. By dynamically optimizing the hypergraph through vertex and edge feature aggregation, HyperGCT effectively captures the correlations among correspondences, leading to accurate hypothesis generation. Extensive experiments on 3DMatch, 3DLoMatch, KITTI-LC, and ETH show that HyperGCT achieves state-of-the-art performance. Furthermore, HyperGCT is robust to graph noise, demonstrating a significant advantage in terms of generalization.
3.7CVFeb 6, 2024
Instance by Instance: An Iterative Framework for Multi-instance 3D RegistrationXinyue Cao, Xiyu Zhang, Yuxin Cheng et al.
Multi-instance registration is a challenging problem in computer vision and robotics, where multiple instances of an object need to be registered in a standard coordinate system. In this work, we propose the first iterative framework called instance-by-instance (IBI) for multi-instance 3D registration (MI-3DReg). It successively registers all instances in a given scenario, starting from the easiest and progressing to more challenging ones. Throughout the iterative process, outliers are eliminated continuously, leading to an increasing inlier rate for the remaining and more challenging instances. Under the IBI framework, we further propose a sparse-to-dense-correspondence-based multi-instance registration method (IBI-S2DC) to achieve robust MI-3DReg. Experiments on the synthetic and real datasets have demonstrated the effectiveness of IBI and suggested the new state-of-the-art performance of IBI-S2DC, e.g., our MHF1 is 12.02%/12.35% higher than the existing state-of-the-art method ECC on the synthetic/real datasets.
10.2CVNov 20, 2025
SurvAgent: Hierarchical CoT-Enhanced Case Banking and Dichotomy-Based Multi-Agent System for Multimodal Survival PredictionGuolin Huang, Wenting Chen, Jiaqi Yang et al.
Survival analysis is critical for cancer prognosis and treatment planning, yet existing methods lack the transparency essential for clinical adoption. While recent pathology agents have demonstrated explainability in diagnostic tasks, they face three limitations for survival prediction: inability to integrate multimodal data, ineffective region-of-interest exploration, and failure to leverage experiential learning from historical cases. We introduce SurvAgent, the first hierarchical chain-of-thought (CoT)-enhanced multi-agent system for multimodal survival prediction. SurvAgent consists of two stages: (1) WSI-Gene CoT-Enhanced Case Bank Construction employs hierarchical analysis through Low-Magnification Screening, Cross-Modal Similarity-Aware Patch Mining, and Confidence-Aware Patch Mining for pathology images, while Gene-Stratified analysis processes six functional gene categories. Both generate structured reports with CoT reasoning, storing complete analytical processes for experiential learning. (2) Dichotomy-Based Multi-Expert Agent Inference retrieves similar cases via RAG and integrates multimodal reports with expert predictions through progressive interval refinement. Extensive experiments on five TCGA cohorts demonstrate SurvAgent's superority over conventional methods, proprietary MLLMs, and medical agents, establishing a new paradigm for explainable AI-driven survival prediction in precision oncology.
3.6CVJul 21, 2025
MinCD-PnP: Learning 2D-3D Correspondences with Approximate Blind PnPPei An, Jiaqi Yang, Muyao Peng et al.
Image-to-point-cloud (I2P) registration is a fundamental problem in computer vision, focusing on establishing 2D-3D correspondences between an image and a point cloud. The differential perspective-n-point (PnP) has been widely used to supervise I2P registration networks by enforcing the projective constraints on 2D-3D correspondences. However, differential PnP is highly sensitive to noise and outliers in the predicted correspondences. This issue hinders the effectiveness of correspondence learning. Inspired by the robustness of blind PnP against noise and outliers in correspondences, we propose an approximated blind PnP based correspondence learning approach. To mitigate the high computational cost of blind PnP, we simplify blind PnP to an amenable task of minimizing Chamfer distance between learned 2D and 3D keypoints, called MinCD-PnP. To effectively solve MinCD-PnP, we design a lightweight multi-task learning module, named as MinCD-Net, which can be easily integrated into the existing I2P registration architectures. Extensive experiments on 7-Scenes, RGBD-V2, ScanNet, and self-collected datasets demonstrate that MinCD-Net outperforms state-of-the-art methods and achieves a higher inlier ratio (IR) and registration recall (RR) in both cross-scene and cross-dataset settings.
19.4CVJun 12, 2024
APSeg: Auto-Prompt Network for Cross-Domain Few-Shot Semantic SegmentationWeizhao He, Yang Zhang, Wei Zhuo et al.
Few-shot semantic segmentation (FSS) endeavors to segment unseen classes with only a few labeled samples. Current FSS methods are commonly built on the assumption that their training and application scenarios share similar domains, and their performances degrade significantly while applied to a distinct domain. To this end, we propose to leverage the cutting-edge foundation model, the Segment Anything Model (SAM), for generalization enhancement. The SAM however performs unsatisfactorily on domains that are distinct from its training data, which primarily comprise natural scene images, and it does not support automatic segmentation of specific semantics due to its interactive prompting mechanism. In our work, we introduce APSeg, a novel auto-prompt network for cross-domain few-shot semantic segmentation (CD-FSS), which is designed to be auto-prompted for guiding cross-domain segmentation. Specifically, we propose a Dual Prototype Anchor Transformation (DPAT) module that fuses pseudo query prototypes extracted based on cycle-consistency with support prototypes, allowing features to be transformed into a more stable domain-agnostic space. Additionally, a Meta Prompt Generator (MPG) module is introduced to automatically generate prompt embeddings, eliminating the need for manual visual prompts. We build an efficient model which can be applied directly to target domains without fine-tuning. Extensive experiments on four cross-domain datasets show that our model outperforms the state-of-the-art CD-FSS method by 5.24% and 3.10% in average accuracy on 1-shot and 5-shot settings, respectively.
Real3D-Portrait: One-shot Realistic 3D Talking Portrait SynthesisZhenhui Ye, Tianyun Zhong, Yi Ren et al.
One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the goals of accurate 3D avatar reconstruction and stable talking face animation. Besides, while the existing works mainly focus on synthesizing the head part, it is also vital to generate natural torso and background segments to obtain a realistic talking portrait video. To address these limitations, we present Real3D-Potrait, a framework that (1) improves the one-shot 3D reconstruction power with a large image-to-plane model that distills 3D prior knowledge from a 3D face generative model; (2) facilitates accurate motion-conditioned animation with an efficient motion adapter; (3) synthesizes realistic video with natural torso movement and switchable background using a head-torso-background super-resolution model; and (4) supports one-shot audio-driven talking face generation with a generalizable audio-to-motion model. Extensive experiments show that Real3D-Portrait generalizes well to unseen identities and generates more realistic talking portrait videos compared to previous methods. Video samples and source code are available at https://real3dportrait.github.io .
3D Registration with Maximal CliquesXiyu Zhang, Jiaqi Yang, Shikun Zhang et al.
As a fundamental problem in computer vision, 3D point cloud registration (PCR) aims to seek the optimal pose to align a point cloud pair. In this paper, we present a 3D registration method with maximal cliques (MAC). The key insight is to loosen the previous maximum clique constraint, and mine more local consensus information in a graph for accurate pose hypotheses generation: 1) A compatibility graph is constructed to render the affinity relationship between initial correspondences. 2) We search for maximal cliques in the graph, each of which represents a consensus set. We perform node-guided clique selection then, where each node corresponds to the maximal clique with the greatest graph weight. 3) Transformation hypotheses are computed for the selected cliques by the SVD algorithm and the best hypothesis is used to perform registration. Extensive experiments on U3M, 3DMatch, 3DLoMatch and KITTI demonstrate that MAC effectively increases registration accuracy, outperforms various state-of-the-art methods and boosts the performance of deep-learned methods. MAC combined with deep-learned methods achieves state-of-the-art registration recall of 95.7% / 78.9% on 3DMatch / 3DLoMatch.
A Topology-Attention ConvLSTM Network and Its Application to EM ImagesJiaqi Yang, Xiaoling Hu, Chao Chen et al.
Structural accuracy of segmentation is important for finescale structures in biomedical images. We propose a novel TopologyAttention ConvLSTM Network (TACNet) for 3D image segmentation in order to achieve high structural accuracy for 3D segmentation tasks. Specifically, we propose a Spatial Topology-Attention (STA) module to process a 3D image as a stack of 2D image slices and adopt ConvLSTM to leverage contextual structure information from adjacent slices. In order to effectively transfer topology-critical information across slices, we propose an Iterative-Topology Attention (ITA) module that provides a more stable topology-critical map for segmentation. Quantitative and qualitative results show that our proposed method outperforms various baselines in terms of topology-aware evaluation metrics.
1.4CVOct 3, 2021
A Robust Scheme for 3D Point Cloud Copy DetectionJiaqi Yang, Xuequan Lu, Wenzhi Chen
Most existing 3D geometry copy detection research focused on 3D watermarking, which first embeds ``watermarks'' and then detects the added watermarks. However, this kind of methods is non-straightforward and may be less robust to attacks such as cropping and noise. In this paper, we focus on a fundamental and practical research problem: judging whether a point cloud is plagiarized or copied to another point cloud in the presence of several manipulations (e.g., similarity transformation, smoothing). We propose a novel method to address this critical problem. Our key idea is first to align the two point clouds and then calculate their similarity distance. We design three different measures to compute the similarity. We also introduce two strategies to speed up our method. Comprehensive experiments and comparisons demonstrate the effectiveness and robustness of our method in estimating the similarity of two given 3D point clouds.
1.2CVNov 10, 2020
On Efficient and Robust Metrics for RANSAC Hypotheses and 3D Rigid RegistrationJiaqi Yang, Zhiqiang Huang, Siwen Quan et al.
This paper focuses on developing efficient and robust evaluation metrics for RANSAC hypotheses to achieve accurate 3D rigid registration. Estimating six-degree-of-freedom (6-DoF) pose from feature correspondences remains a popular approach to 3D rigid registration, where random sample consensus (RANSAC) is a de-facto choice to this problem. However, existing metrics for RANSAC hypotheses are either time-consuming or sensitive to common nuisances, parameter variations, and different application scenarios, resulting in performance deterioration in overall registration accuracy and speed. We alleviate this problem by first analyzing the contributions of inliers and outliers, and then proposing several efficient and robust metrics with different designing motivations for RANSAC hypotheses. Comparative experiments on four standard datasets with different nuisances and application scenarios verify that the proposed metrics can significantly improve the registration performance and are more robust than several state-of-the-art competitors, making them good gifts to practical applications. This work also draws an interesting conclusion, i.e., not all inliers are equal while all outliers should be equal, which may shed new light on this research problem.
2.3CVJul 21, 2020
3D Correspondence Grouping with Compatibility FeaturesJiaqi Yang, Jiahao Chen, Zhiqiang Huang et al.
We present a simple yet effective method for 3D correspondence grouping. The objective is to accurately classify initial correspondences obtained by matching local geometric descriptors into inliers and outliers. Although the spatial distribution of correspondences is irregular, inliers are expected to be geometrically compatible with each other. Based on such observation, we propose a novel representation for 3D correspondences, dubbed compatibility feature (CF), to describe the consistencies within inliers and inconsistencies within outliers. CF consists of top-ranked compatibility scores of a candidate to other correspondences, which purely relies on robust and rotation-invariant geometric constraints. We then formulate the grouping problem as a classification problem for CF features, which is accomplished via a simple multilayer perceptron (MLP) network. Comparisons with nine state-of-the-art methods on four benchmarks demonstrate that: 1) CF is distinctive, robust, and rotation-invariant; 2) our CF-based method achieves the best overall performance and holds good generalization ability.
8.5CVJan 22, 2020
LRF-Net: Learning Local Reference Frames for 3D Local Shape Description and MatchingAngfan Zhu, Jiaqi Yang, Weiyue Zhao et al.
The local reference frame (LRF) acts as a critical role in 3D local shape description and matching. However, most of existing LRFs are hand-crafted and suffer from limited repeatability and robustness. This paper presents the first attempt to learn an LRF via a Siamese network that needs weak supervision only. In particular, we argue that each neighboring point in the local surface gives a unique contribution to LRF construction and measure such contributions via learned weights. Extensive analysis and comparative experiments on three public datasets addressing different application scenarios have demonstrated that LRF-Net is more repeatable and robust than several state-of-the-art LRF methods (LRF-Net is only trained on one dataset). In addition, LRF-Net can significantly boost the local shape description and 6-DoF pose estimation performance when matching 3D point clouds.
3.4CVDec 23, 2019
Non-linear and Selective Fusion of Cross-Modal ImagesAiqing Fang, Xinbo Zhao, Jiaqi Yang et al.
The human visual perception system has strong robustness in image fusion. This robustness is based on human visual perception system's characteristics of feature selection and non-linear fusion of different features. In order to simulate the human visual perception mechanism in image fusion tasks, we propose a multi-source image fusion framework that combines illuminance factors and attention mechanisms. The framework effectively combines traditional image features and modern deep learning features. First, we perform multi-scale decomposition of multi-source images. Then, the visual saliency map and the deep feature map are combined with the illuminance fusion factor to perform high-low frequency nonlinear fusion. Secondly, the characteristics of high and low frequency fusion are selected through the channel attention network to obtain the final fusion map. By simulating the nonlinear characteristics and selection characteristics of the human visual perception system in image fusion, the fused image is more in line with the human visual perception mechanism. Finally, we validate our fusion framework on public datasets of infrared and visible images, medical images and multi-focus images. The experimental results demonstrate the superiority of our fusion framework over state-of-arts in visual quality, objective fusion metrics and robustness.
4.1CVDec 18, 2019
A Cross-Modal Image Fusion Method Guided by Human Visual CharacteristicsAiqing Fang, Xinbo Zhao, Jiaqi Yang et al.
The characteristics of feature selection, nonlinear combination and multi-task auxiliary learning mechanism of the human visual perception system play an important role in real-world scenarios, but the research of image fusion theory based on the characteristics of human visual perception is less. Inspired by the characteristics of human visual perception, we propose a robust multi-task auxiliary learning optimization image fusion theory. Firstly, we combine channel attention model with nonlinear convolutional neural network to select features and fuse nonlinear features. Then, we analyze the impact of the existing image fusion loss on the image fusion quality, and establish the multi-loss function model of unsupervised learning network. Secondly, aiming at the multi-task auxiliary learning mechanism of human visual perception system, we study the influence of multi-task auxiliary learning mechanism on image fusion task on the basis of single task multi-loss network model. By simulating the three characteristics of human visual perception system, the fused image is more consistent with the mechanism of human brain image fusion. Finally, in order to verify the superiority of our algorithm, we carried out experiments on the combined vision system image data set, and extended our algorithm to the infrared and visible image and the multi-focus image public data set for experimental verification. The experimental results demonstrate the superiority of our fusion theory over state-of-arts in generality and robustness.
Rotation Invariant Point Cloud Classification: Where Local Geometry Meets Global TopologyChen Zhao, Jiaqi Yang, Xin Xiong et al.
Point cloud analysis is a fundamental task in 3D computer vision. Most previous works have conducted experiments on synthetic datasets with well-aligned data; while real-world point clouds are often not pre-aligned. How to achieve rotation invariance remains an open problem in point cloud analysis. To meet this challenge, we propose a novel approach toward achieving rotation-invariant (RI) representations by combining local geometry with global topology. In our local-global-representation (LGR)-Net, we have designed a two-branch network where one stream encodes local geometric RI features and the other encodes global topology-preserving RI features. Motivated by the observation that local geometry and global topology have different yet complementary RI responses in varying regions, two-branch RI features are fused by an innovative multi-layer perceptron (MLP) based attention module. To the best of our knowledge, this work is the first principled approach toward adaptively combining global and local information under the context of RI point cloud analysis. Extensive experiments have demonstrated that our LGR-Net achieves the state-of-the-art performance on various rotation-augmented versions of ModelNet40, ShapeNet, ScanObjectNN, and S3DIS.
0.9CVSep 3, 2019
Iterative Clustering with Game-Theoretic Matching for Robust Multi-consistency CorrespondenceChen Zhao, Jiaqi Yang, Ke Xian et al.
Matching corresponding features between two images is a fundamental task to computer vision with numerous applications in object recognition, robotics, and 3D reconstruction. Current state of the art in image feature matching has focused on establishing a single consistency in static scenes; by contrast, finding multiple consistencies in dynamic scenes has been under-researched. In this paper, we present an end-to-end optimization framework named "iterative clustering with Game-Theoretic Matching" (ic-GTM) for robust multi-consistency correspondence. The key idea is to formulate multi-consistency matching as a generalized clustering problem for an image pair. In our formulation, several local matching games are simultaneously carried out in different corresponding block pairs under the guidance of a novel payoff function consisting of both geometric and descriptive compatibility; the global matching results are further iteratively refined by clustering and thresholding with respect to a payoff matrix. We also propose three new metrics for evaluating the performance of multi-consistency image feature matching. Extensive experimental results have shown that the proposed framework significantly outperforms previous state-of-the-art approaches on both singleconsistency and multi-consistency datasets.
9.4CVJul 5, 2019
A Performance Evaluation of Correspondence Grouping Methods for 3D Rigid Data MatchingJiaqi Yang, Ke Xian, Peng Wang et al.
Seeking consistent point-to-point correspondences between 3D rigid data (point clouds, meshes, or depth maps) is a fundamental problem in 3D computer vision. While a number of correspondence selection methods have been proposed in recent years, their advantages and shortcomings remain unclear regarding different applications and perturbations. To fill this gap, this paper gives a comprehensive evaluation of nine state-of-the-art 3D correspondence grouping methods. A good correspondence grouping algorithm is expected to retrieve as many as inliers from initial feature matches, giving a rise in both precision and recall as well as facilitating accurate transformation estimation. Toward this rule, we deploy experiments on three benchmarks with different application contexts including shape retrieval, 3D object recognition, and point cloud registration together with various perturbations such as noise, point density variation, clutter, occlusion, partial overlap, different scales of initial correspondences, and different combinations of keypoint detectors and descriptors. The rich variety of application scenarios and nuisances result in different spatial distributions and inlier ratios of initial feature correspondences, thus enabling a thorough evaluation. Based on the outcomes, we give a summary of the traits, merits, and demerits of evaluated approaches and indicate some potential future research directions.
4.1CVJun 29, 2019
Evaluating Local Geometric Feature Representations for 3D Rigid Data MatchingJiaqi Yang, Siwen Quan, Peng Wang et al.
Local geometric descriptors remain an essential component for 3D rigid data matching and fusion. The devise of a rotational invariant local geometric descriptor usually consists of two steps: local reference frame (LRF) construction and feature representation. Existing evaluation efforts have mainly been paid on the LRF or the overall descriptor, yet the quantitative comparison of feature representations remains unexplored. This paper fills this gap by comprehensively evaluating nine state-of-the-art local geometric feature representations. Our evaluation is on the ground that ground-truth LRFs are leveraged such that the ranking of tested feature representations are more convincing as opposed to existing studies. The experiments are deployed on six standard datasets with various application scenarios (shape retrieval, point cloud registration, and object recognition) and data modalities (LiDAR, Kinect, and Space Time) as well as perturbations including Gaussian noise, shot noise, data decimation, clutter, occlusion, and limited overlap. The evaluated terms cover the major concerns for a feature representation, e.g., distinctiveness, robustness, compactness, and efficiency. The outcomes present interesting findings that may shed new light on this community and provide complementary perspectives to existing evaluations on the topic of local geometric feature description. A summary of evaluated methods regarding their peculiarities is also presented to guide real-world applications and new descriptor crafting.
1.8CVApr 30, 2019
Comparative evaluation of 2D feature correspondence selection algorithmsChen Zhao, Jiaqi Yang, Yang Xiao et al.
Correspondence selection aiming at seeking correct feature correspondences from raw feature matches is pivotal for a number of feature-matching-based tasks. Various 2D (image) correspondence selection algorithms have been presented with decades of progress. Unfortunately, the lack of an in-depth evaluation makes it difficult for developers to choose a proper algorithm given a specific application. This paper fills this gap by evaluating eight 2D correspondence selection algorithms ranging from classical methods to the most recent ones on four standard datasets. The diversity of experimental datasets brings various nuisances including zoom, rotation, blur, viewpoint change, JPEG compression, light change, different rendering styles and multi-structures for comprehensive test. To further create different distributions of initial matches, a set of combinations of detector and descriptor is also taken into consideration. We measure the quality of a correspondence selection algorithm from four perspectives, i.e., precision, recall, F-measure and efficiency. According to evaluation results, the current advantages and limitations of all considered algorithms are aggregately summarized which could be treated as a "user guide" for the following developers.
2.6CVApr 27, 2019
Learning to Fuse Local Geometric Features for 3D Rigid Data MatchingJiaqi Yang, Chen Zhao, Ke Xian et al.
This paper presents a simple yet very effective data-driven approach to fuse both low-level and high-level local geometric features for 3D rigid data matching. It is a common practice to generate distinctive geometric descriptors by fusing low-level features from various viewpoints or subspaces, or enhance geometric feature matching by leveraging multiple high-level features. In prior works, they are typically performed via linear operations such as concatenation and min pooling. We show that more compact and distinctive representations can be achieved by optimizing a neural network (NN) model under the triplet framework that non-linearly fuses local geometric features in Euclidean spaces. The NN model is trained by an improved triplet loss function that fully leverages all pairwise relationships within the triplet. Moreover, the fused descriptor by our approach is also competitive to deep learned descriptors from raw data while being more lightweight and rotational invariant. Experimental results on four standard datasets with various data modalities and application contexts confirm the advantages of our approach in terms of both feature matching and geometric registration.
16.2CVMar 31, 2019
NM-Net: Mining Reliable Neighbors for Robust Feature CorrespondencesChen Zhao, Zhiguo Cao, Chi Li et al.
Feature correspondence selection is pivotal to many feature-matching based tasks in computer vision. Searching for spatially k-nearest neighbors is a common strategy for extracting local information in many previous works. However, there is no guarantee that the spatially k-nearest neighbors of correspondences are consistent because the spatial distribution of false correspondences is often irregular. To address this issue, we present a compatibility-specific mining method to search for consistent neighbors. Moreover, in order to extract and aggregate more reliable features from neighbors, we propose a hierarchical network named NM-Net with a series of convolution layers taking the generated graph as input, which is insensitive to the order of correspondences. Our experimental results have shown the proposed method achieves the state-of-the-art performance on four datasets with various inlier ratios and varying numbers of feature consistencies.
6.3CVApr 6, 2018
Performance Evaluation of 3D Correspondence Grouping AlgorithmsJiaqi Yang, Ke Xian, Yang Xiao et al.
This paper presents a thorough evaluation of several widely-used 3D correspondence grouping algorithms, motived by their significance in vision tasks relying on correct feature correspondences. A good correspondence grouping algorithm is desired to retrieve as many as inliers from initial feature matches, giving a rise in both precision and recall. Towards this rule, we deploy the experiments on three benchmarks respectively addressing shape retrieval, 3D object recognition and point cloud registration scenarios. The variety in application context brings a rich category of nuisances including noise, varying point densities, clutter, occlusion and partial overlaps. It also results to different ratios of inliers and correspondence distributions for comprehensive evaluation. Based on the quantitative outcomes, we give a summarization of the merits/demerits of the evaluated algorithms from both performance and efficiency perspectives.