AIDec 31, 2025Code
Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning EcosystemWeixun Wang, XiaoXiao Xu, Wanhe An et al.
Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled, end-to-end ecosystem to streamline agent development. We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimizes the production pipeline for agentic model. ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering. We release ROME, an open-source agent grounded by ALE and trained on over one million trajectories. Our approach includes data composition protocols for synthesizing complex behaviors and a novel policy optimization algorithm, Interaction-Perceptive Agentic Policy Optimization (IPA), which assigns credit over semantic interaction chunks rather than individual tokens to improve long-horizon training stability. Empirically, we evaluate ROME within a structured setting and introduce Terminal Bench Pro, a benchmark with improved scale and contamination control. ROME demonstrates strong performance across benchmarks like SWE-bench Verified and Terminal Bench, proving the effectiveness of ALE.
AIDec 4, 2024
WiS Platform: Enhancing Evaluation of LLM-Based Multi-Agent Systems Through Game-Based AnalysisChengwei Hu, Jianhui Zheng, Yancheng He et al.
Recent advancements in autonomous multi-agent systems (MAS) based on large language models (LLMs) have enhanced the application scenarios and improved the capability of LLMs to handle complex tasks. Despite demonstrating effectiveness, existing studies still evidently struggle to evaluate, analysis, and reproducibility of LLM-based MAS. In this paper, to facilitate the research on LLM-based MAS, we introduce an open, scalable, and real-time updated platform for accessing and analyzing the LLM-based MAS based on the games Who is Spy?" (WiS). Our platform is featured with three main worths: (1) a unified model evaluate interface that supports models available on Hugging Face; (2) real-time updated leaderboard for model evaluation; (3) a comprehensive evaluation covering game-winning rates, attacking, defense strategies, and reasoning of LLMs. To rigorously test WiS, we conduct extensive experiments coverage of various open- and closed-source LLMs, we find that different agents exhibit distinct and intriguing behaviors in the game. The experimental results demonstrate the effectiveness and efficiency of our platform in evaluating LLM-based MAS. Our platform and its documentation are publicly available at https://whoisspy.ai/.