Georgios Papagiannis

LG
h-index5
3papers
79citations
Novelty52%
AI Score31

3 Papers

15.3LGAug 20, 2020Code
Imitation Learning with Sinkhorn Distances

Georgios Papagiannis, Yunpeng Li

Imitation learning algorithms have been interpreted as variants of divergence minimization problems. The ability to compare occupancy measures between experts and learners is crucial in their effectiveness in learning from demonstrations. In this paper, we present tractable solutions by formulating imitation learning as minimization of the Sinkhorn distance between occupancy measures. The formulation combines the valuable properties of optimal transport metrics in comparing non-overlapping distributions with a cosine distance cost defined in an adversarially learned feature space. This leads to a highly discriminative critic network and optimal transport plan that subsequently guide imitation learning. We evaluate the proposed approach using both the reward metric and the Sinkhorn distance metric on a number of MuJoCo experiments. For the implementation and reproducing results please refer to the following repository https://github.com/gpapagiannis/sinkhorn-imitation.

10.6LGNov 11, 2020Code
End-To-End Semi-supervised Learning for Differentiable Particle Filters

Hao Wen, Xiongjie Chen, Georgios Papagiannis et al.

Recent advances in incorporating neural networks into particle filters provide the desired flexibility to apply particle filters in large-scale real-world applications. The dynamic and measurement models in this framework are learnable through the differentiable implementation of particle filters. Past efforts in optimising such models often require the knowledge of true states which can be expensive to obtain or even unavailable in practice. In this paper, in order to reduce the demand for annotated data, we present an end-to-end learning objective based upon the maximisation of a pseudo-likelihood function which can improve the estimation of states when large portion of true states are unknown. We assess performance of the proposed method in state estimation tasks in robotics with simulated and real-world datasets.

3.0AIAug 22, 2014
A Bayesian Ensemble Regression Framework on the Angry Birds Game

Nikolaos Tziortziotis, Georgios Papagiannis, Konstantinos Blekas

An ensemble inference mechanism is proposed on the Angry Birds domain. It is based on an efficient tree structure for encoding and representing game screenshots, where it exploits its enhanced modeling capability. This has the advantage to establish an informative feature space and modify the task of game playing to a regression analysis problem. To this direction, we assume that each type of object material and bird pair has its own Bayesian linear regression model. In this way, a multi-model regression framework is designed that simultaneously calculates the conditional expectations of several objects and makes a target decision through an ensemble of regression models. Learning procedure is performed according to an online estimation strategy for the model parameters. We provide comparative experimental results on several game levels that empirically illustrate the efficiency of the proposed methodology.