RONov 20, 2023
Robot Hand-Eye Calibration using Structure-from-MotionNicolas Andreff, Radu Horaud, Bernard Espiau
In this paper we propose a new flexible method for hand-eye calibration. The vast majority of existing hand-eye calibration techniques requires a calibration rig which is used in conjunction with camera pose estimation methods. Instead, we combine structure-from-motion with known robot motions and we show that the solution can be obtained in linear form. The latter solves for both the hand-eye parameters and for the unknown scale factor inherent with structure-from-motion methods. The algebraic analysis that is made possible with such a linear formulation allows to investigate not only the well known case of general screw motions but also such singular motions as pure translations, pure rotations, and planar motions. In essence, the robot-mounted camera looks to an unknown rigid layout, tracks points over an image sequence and estimates the camera-to-robot relationship. Such a self calibration process is relevant for unmanned vehicles, robots working in remote places, and so forth. We conduct a large number of experiments which validate the quality of the method by comparing it with existing ones.
CVNov 2, 2023Code
Joint 3D Shape and Motion Estimation from Rolling Shutter Light-Field ImagesHermes McGriff, Renato Martins, Nicolas Andreff et al.
In this paper, we propose an approach to address the problem of 3D reconstruction of scenes from a single image captured by a light-field camera equipped with a rolling shutter sensor. Our method leverages the 3D information cues present in the light-field and the motion information provided by the rolling shutter effect. We present a generic model for the imaging process of this sensor and a two-stage algorithm that minimizes the re-projection error while considering the position and motion of the camera in a motion-shape bundle adjustment estimation strategy. Thereby, we provide an instantaneous 3D shape-and-pose-and-velocity sensing paradigm. To the best of our knowledge, this is the first study to leverage this type of sensor for this purpose. We also present a new benchmark dataset composed of different light-fields showing rolling shutter effects, which can be used as a common base to improve the evaluation and tracking the progress in the field. We demonstrate the effectiveness and advantages of our approach through several experiments conducted for different scenes and types of motions. The source code and dataset are publicly available at: https://github.com/ICB-Vision-AI/RSLF
CVDec 4, 2024Code
Dense Scene Reconstruction from Light-Field Images Affected by Rolling ShutterHermes McGriff, Renato Martins, Nicolas Andreff et al.
This paper presents a dense depth estimation approach from light-field (LF) images that is able to compensate for strong rolling shutter (RS) effects. Our method estimates RS compensated views and dense RS compensated disparity maps. We present a two-stage method based on a 2D Gaussians Splatting that allows for a ``render and compare" strategy with a point cloud formulation. In the first stage, a subset of sub-aperture images is used to estimate an RS agnostic 3D shape that is related to the scene target shape ``up to a motion". In the second stage, the deformation of the 3D shape is computed by estimating an admissible camera motion. We demonstrate the effectiveness and advantages of this approach through several experiments conducted for different scenes and types of motions. Due to lack of suitable datasets for evaluation, we also present a new carefully designed synthetic dataset of RS LF images. The source code, trained models and dataset will be made publicly available at: https://github.com/ICB-Vision-AI/DenseRSLF