7.8LGOct 22, 2022
Learning Correlated Stackelberg Equilibrium in General-Sum Multi-Leader-Single-Follower GamesYaolong Yu, Haifeng Xu, Haipeng Chen
Many real-world strategic games involve interactions between multiple players. We study a hierarchical multi-player game structure, where players with asymmetric roles can be separated into leaders and followers, a setting often referred to as Stackelberg game or leader-follower game. In particular, we focus on a Stackelberg game scenario where there are multiple leaders and a single follower, called the Multi-Leader-Single-Follower (MLSF) game. We propose a novel asymmetric equilibrium concept for the MLSF game called Correlated Stackelberg Equilibrium (CSE). We design online learning algorithms that enable the players to interact in a distributed manner, and prove that it can achieve no-external Stackelberg-regret learning. This further translates to the convergence to approximate CSE via a reduction from no-external regret to no-swap regret. At the core of our works, we solve the intricate problem of how to learn equilibrium in leader-follower games with noisy bandit feedback by balancing exploration and exploitation in different learning structures.
5.0LGApr 10
Using Synthetic Data for Machine Learning-based Childhood Vaccination Prediction in Narok, KenyaJimmy Bach, Yang Li, Yaqi Liu et al.
Background: Limited data utilization in low-resource settings poses a barrier to the vaccine delivery ecosystem, undermining efforts to achieve equitable immunization coverage. In nomadic populations, individuals face an increased risk of missing crucial vaccination doses as children. One such population is the Maasai in Narok County, Kenya, where the absence of high-volume, quality data hampers accurate coverage estimates, impedes efficient resource allocation, and weakens the ability to deliver timely interventions. Additionally, data privacy concerns are heightened in groups with limited sensitive data. Objectives: First, we aim to identify children at risk of missing key vaccines across a large population to provide timely, evidence-based interventions that support increased vaccination coverage. Second, we aim to better protect the privacy of sensitive health data in a vulnerable population. Methods: We digitized 8 years of child vaccination records from the MOH 510 registry (n=6,913) and applied machine learning models (Logistic Regression and XGBoost) to identify children at risk. Additionally, we utilize a novel approach to tabular diffusion-based synthetic data generation (TabSyn) to protect patient privacy within the models. Results: Our findings show that classification techniques can reliably and successfully predict children at risk of missing a vaccine, with recall, precision, and F1-scores exceeding 90% for some vaccines modeled. Additionally, training these models with synthetic data rather than real data, thus preserving the privacy of individuals within the original dataset, does not lead to a loss in predictive performance. Conclusion: These results support the use of synthetic data implementation in health informatics strategies for clinics with limited digital infrastructure, enabling privacy-preserving, scalable forecasting for childhood immunization coverage.
S$^2$AC: Energy-Based Reinforcement Learning with Stein Soft Actor CriticSafa Messaoud, Billel Mokeddem, Zhenghai Xue et al.
Learning expressive stochastic policies instead of deterministic ones has been proposed to achieve better stability, sample complexity, and robustness. Notably, in Maximum Entropy Reinforcement Learning (MaxEnt RL), the policy is modeled as an expressive Energy-Based Model (EBM) over the Q-values. However, this formulation requires the estimation of the entropy of such EBMs, which is an open problem. To address this, previous MaxEnt RL methods either implicitly estimate the entropy, resulting in high computational complexity and variance (SQL), or follow a variational inference procedure that fits simplified actor distributions (e.g., Gaussian) for tractability (SAC). We propose Stein Soft Actor-Critic (S$^2$AC), a MaxEnt RL algorithm that learns expressive policies without compromising efficiency. Specifically, S$^2$AC uses parameterized Stein Variational Gradient Descent (SVGD) as the underlying policy. We derive a closed-form expression of the entropy of such policies. Our formula is computationally efficient and only depends on first-order derivatives and vector products. Empirical results show that S$^2$AC yields more optimal solutions to the MaxEnt objective than SQL and SAC in the multi-goal environment, and outperforms SAC and SQL on the MuJoCo benchmark. Our code is available at: https://github.com/SafaMessaoud/S2AC-Energy-Based-RL-with-Stein-Soft-Actor-Critic
Population Aware Diffusion for Time Series GenerationYang Li, Han Meng, Zhenyu Bi et al.
Diffusion models have shown promising ability in generating high-quality time series (TS) data. Despite the initial success, existing works mostly focus on the authenticity of data at the individual level, but pay less attention to preserving the population-level properties on the entire dataset. Such population-level properties include value distributions for each dimension and distributions of certain functional dependencies (e.g., cross-correlation, CC) between different dimensions. For instance, when generating house energy consumption TS data, the value distributions of the outside temperature and the kitchen temperature should be preserved, as well as the distribution of CC between them. Preserving such TS population-level properties is critical in maintaining the statistical insights of the datasets, mitigating model bias, and augmenting downstream tasks like TS prediction. Yet, it is often overlooked by existing models. Hence, data generated by existing models often bear distribution shifts from the original data. We propose Population-aware Diffusion for Time Series (PaD-TS), a new TS generation model that better preserves the population-level properties. The key novelties of PaD-TS include 1) a new training method explicitly incorporating TS population-level property preservation, and 2) a new dual-channel encoder model architecture that better captures the TS data structure. Empirical results in major benchmark datasets show that PaD-TS can improve the average CC distribution shift score between real and synthetic data by 5.9x while maintaining a performance comparable to state-of-the-art models on individual-level authenticity.
9.6AIFeb 8, 2025
Sequential Stochastic Combinatorial Optimization Using Hierarchal Reinforcement LearningXinsong Feng, Zihan Yu, Yanhai Xiong et al.
Reinforcement learning (RL) has emerged as a promising tool for combinatorial optimization (CO) problems due to its ability to learn fast, effective, and generalizable solutions. Nonetheless, existing works mostly focus on one-shot deterministic CO, while sequential stochastic CO (SSCO) has rarely been studied despite its broad applications such as adaptive influence maximization (IM) and infectious disease intervention. In this paper, we study the SSCO problem where we first decide the budget (e.g., number of seed nodes in adaptive IM) allocation for all time steps, and then select a set of nodes for each time step. The few existing studies on SSCO simplify the problems by assuming a uniformly distributed budget allocation over the time horizon, yielding suboptimal solutions. We propose a generic hierarchical RL (HRL) framework called wake-sleep option (WS-option), a two-layer option-based framework that simultaneously decides adaptive budget allocation on the higher layer and node selection on the lower layer. WS-option starts with a coherent formulation of the two-layer Markov decision processes (MDPs), capturing the interdependencies between the two layers of decisions. Building on this, WS-option employs several innovative designs to balance the model's training stability and computational efficiency, preventing the vicious cyclic interference issue between the two layers. Empirical results show that WS-option exhibits significantly improved effectiveness and generalizability compared to traditional methods. Moreover, the learned model can be generalized to larger graphs, which significantly reduces the overhead of computational resources.
2.6LGMay 6, 2024
Decentralized Online Learning in General-Sum Stackelberg GamesYaolong Yu, Haipeng Chen
We study an online learning problem in general-sum Stackelberg games, where players act in a decentralized and strategic manner. We study two settings depending on the type of information for the follower: (1) the limited information setting where the follower only observes its own reward, and (2) the side information setting where the follower has extra side information about the leader's reward. We show that for the follower, myopically best responding to the leader's action is the best strategy for the limited information setting, but not necessarily so for the side information setting -- the follower can manipulate the leader's reward signals with strategic actions, and hence induce the leader's strategy to converge to an equilibrium that is better off for itself. Based on these insights, we study decentralized online learning for both players in the two settings. Our main contribution is to derive last-iterate convergence and sample complexity results in both settings. Notably, we design a new manipulation strategy for the follower in the latter setting, and show that it has an intrinsic advantage against the best response strategy. Our theories are also supported by empirical results.
Robust Reinforcement Learning Under Minimax Regret for Green SecurityLily Xu, Andrew Perrault, Fei Fang et al.
Green security domains feature defenders who plan patrols in the face of uncertainty about the adversarial behavior of poachers, illegal loggers, and illegal fishers. Importantly, the deterrence effect of patrols on adversaries' future behavior makes patrol planning a sequential decision-making problem. Therefore, we focus on robust sequential patrol planning for green security following the minimax regret criterion, which has not been considered in the literature. We formulate the problem as a game between the defender and nature who controls the parameter values of the adversarial behavior and design an algorithm MIRROR to find a robust policy. MIRROR uses two reinforcement learning-based oracles and solves a restricted game considering limited defender strategies and parameter values. We evaluate MIRROR on real-world poaching data.
Contingency-Aware Influence Maximization: A Reinforcement Learning ApproachHaipeng Chen, Wei Qiu, Han-Ching Ou et al.
The influence maximization (IM) problem aims at finding a subset of seed nodes in a social network that maximize the spread of influence. In this study, we focus on a sub-class of IM problems, where whether the nodes are willing to be the seeds when being invited is uncertain, called contingency-aware IM. Such contingency aware IM is critical for applications for non-profit organizations in low resource communities (e.g., spreading awareness of disease prevention). Despite the initial success, a major practical obstacle in promoting the solutions to more communities is the tremendous runtime of the greedy algorithms and the lack of high performance computing (HPC) for the non-profits in the field -- whenever there is a new social network, the non-profits usually do not have the HPCs to recalculate the solutions. Motivated by this and inspired by the line of works that use reinforcement learning (RL) to address combinatorial optimization on graphs, we formalize the problem as a Markov Decision Process (MDP), and use RL to learn an IM policy over historically seen networks, and generalize to unseen networks with negligible runtime at test phase. To fully exploit the properties of our targeted problem, we propose two technical innovations that improve the existing methods, including state-abstraction and theoretically grounded reward shaping. Empirical results show that our method achieves influence as high as the state-of-the-art methods for contingency-aware IM, while having negligible runtime at test phase.
6.5LGJun 6, 2021
Learning MDPs from Features: Predict-Then-Optimize for Sequential Decision Problems by Reinforcement LearningKai Wang, Sanket Shah, Haipeng Chen et al.
In the predict-then-optimize framework, the objective is to train a predictive model, mapping from environment features to parameters of an optimization problem, which maximizes decision quality when the optimization is subsequently solved. Recent work on decision-focused learning shows that embedding the optimization problem in the training pipeline can improve decision quality and help generalize better to unseen tasks compared to relying on an intermediate loss function for evaluating prediction quality. We study the predict-then-optimize framework in the context of sequential decision problems (formulated as MDPs) that are solved via reinforcement learning. In particular, we are given environment features and a set of trajectories from training MDPs, which we use to train a predictive model that generalizes to unseen test MDPs without trajectories. Two significant computational challenges arise in applying decision-focused learning to MDPs: (i) large state and action spaces make it infeasible for existing techniques to differentiate through MDP problems, and (ii) the high-dimensional policy space, as parameterized by a neural network, makes differentiating through a policy expensive. We resolve the first challenge by sampling provably unbiased derivatives to approximate and differentiate through optimality conditions, and the second challenge by using a low-rank approximation to the high-dimensional sample-based derivatives. We implement both Bellman--based and policy gradient--based decision-focused learning on three different MDP problems with missing parameters, and show that decision-focused learning performs better in generalization to unseen tasks.
8.4LGJan 7, 2021
Active Screening for Recurrent Diseases: A Reinforcement Learning ApproachHan-Ching Ou, Haipeng Chen, Shahin Jabbari et al.
Active screening is a common approach in controlling the spread of recurring infectious diseases such as tuberculosis and influenza. In this approach, health workers periodically select a subset of population for screening. However, given the limited number of health workers, only a small subset of the population can be visited in any given time period. Given the recurrent nature of the disease and rapid spreading, the goal is to minimize the number of infections over a long time horizon. Active screening can be formalized as a sequential combinatorial optimization over the network of people and their connections. The main computational challenges in this formalization arise from i) the combinatorial nature of the problem, ii) the need of sequential planning and iii) the uncertainties in the infectiousness states of the population. Previous works on active screening fail to scale to large time horizon while fully considering the future effect of current interventions. In this paper, we propose a novel reinforcement learning (RL) approach based on Deep Q-Networks (DQN), with several innovative adaptations that are designed to address the above challenges. First, we use graph convolutional networks (GCNs) to represent the Q-function that exploit the node correlations of the underlying contact network. Second, to avoid solving a combinatorial optimization problem in each time period, we decompose the node set selection as a sub-sequence of decisions, and further design a two-level RL framework that solves the problem in a hierarchical way. Finally, to speed-up the slow convergence of RL which arises from reward sparseness, we incorporate ideas from curriculum learning into our hierarchical RL approach. We evaluate our RL algorithm on several real-world networks.
EvaLDA: Efficient Evasion Attacks Towards Latent Dirichlet AllocationQi Zhou, Haipeng Chen, Yitao Zheng et al.
As one of the most powerful topic models, Latent Dirichlet Allocation (LDA) has been used in a vast range of tasks, including document understanding, information retrieval and peer-reviewer assignment. Despite its tremendous popularity, the security of LDA has rarely been studied. This poses severe risks to security-critical tasks such as sentiment analysis and peer-reviewer assignment that are based on LDA. In this paper, we are interested in knowing whether LDA models are vulnerable to adversarial perturbations of benign document examples during inference time. We formalize the evasion attack to LDA models as an optimization problem and prove it to be NP-hard. We then propose a novel and efficient algorithm, EvaLDA to solve it. We show the effectiveness of EvaLDA via extensive empirical evaluations. For instance, in the NIPS dataset, EvaLDA can averagely promote the rank of a target topic from 10 to around 7 by only replacing 1% of the words with similar words in a victim document. Our work provides significant insights into the power and limitations of evasion attacks to LDA models.
Learning Behaviors with Uncertain Human FeedbackXu He, Haipeng Chen, Bo An
Human feedback is widely used to train agents in many domains. However, previous works rarely consider the uncertainty when humans provide feedback, especially in cases that the optimal actions are not obvious to the trainers. For example, the reward of a sub-optimal action can be stochastic and sometimes exceeds that of the optimal action, which is common in games or real-world. Trainers are likely to provide positive feedback to sub-optimal actions, negative feedback to the optimal actions and even do not provide feedback in some confusing situations. Existing works, which utilize the Expectation Maximization (EM) algorithm and treat the feedback model as hidden parameters, do not consider uncertainties in the learning environment and human feedback. To address this challenge, we introduce a novel feedback model that considers the uncertainty of human feedback. However, this incurs intractable calculus in the EM algorithm. To this end, we propose a novel approximate EM algorithm, in which we approximate the expectation step with the Gradient Descent method. Experimental results in both synthetic scenarios and two real-world scenarios with human participants demonstrate the superior performance of our proposed approach.
9.1CVJun 3, 2020
M2P2: Multimodal Persuasion Prediction using Adaptive FusionChongyang Bai, Haipeng Chen, Srijan Kumar et al.
Identifying persuasive speakers in an adversarial environment is a critical task. In a national election, politicians would like to have persuasive speakers campaign on their behalf. When a company faces adverse publicity, they would like to engage persuasive advocates for their position in the presence of adversaries who are critical of them. Debates represent a common platform for these forms of adversarial persuasion. This paper solves two problems: the Debate Outcome Prediction (DOP) problem predicts who wins a debate while the Intensity of Persuasion Prediction (IPP) problem predicts the change in the number of votes before and after a speaker speaks. Though DOP has been previously studied, we are the first to study IPP. Past studies on DOP fail to leverage two important aspects of multimodal data: 1) multiple modalities are often semantically aligned, and 2) different modalities may provide diverse information for prediction. Our M2P2 (Multimodal Persuasion Prediction) framework is the first to use multimodal (acoustic, visual, language) data to solve the IPP problem. To leverage the alignment of different modalities while maintaining the diversity of the cues they provide, M2P2 devises a novel adaptive fusion learning framework which fuses embeddings obtained from two modules -- an alignment module that extracts shared information between modalities and a heterogeneity module that learns the weights of different modalities with guidance from three separately trained unimodal reference models. We test M2P2 on the popular IQ2US dataset designed for DOP. We also introduce a new dataset called QPS (from Qipashuo, a popular Chinese debate TV show ) for IPP. M2P2 significantly outperforms 4 recent baselines on both datasets.