Peng Chen

CV
h-index39
3papers
50citations
Novelty52%
AI Score35

3 Papers

20.4CVSep 16, 2025
Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation

Biwen Lei, Yang Li, Xinhai Liu et al.

The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Hunyuan3D Studio, an end-to-end AI-powered content creation platform designed to revolutionize the game production pipeline by automating and streamlining the generation of game-ready 3D assets. At its core, Hunyuan3D Studio integrates a suite of advanced neural modules (such as Part-level 3D Generation, Polygon Generation, Semantic UV, etc.) into a cohesive and user-friendly system. This unified framework allows for the rapid transformation of a single concept image or textual description into a fully-realized, production-quality 3D model complete with optimized geometry and high-fidelity PBR textures. We demonstrate that assets generated by Hunyuan3D Studio are not only visually compelling but also adhere to the stringent technical requirements of contemporary game engines, significantly reducing iteration time and lowering the barrier to entry for 3D content creation. By providing a seamless bridge from creative intent to technical asset, Hunyuan3D Studio represents a significant leap forward for AI-assisted workflows in game development and interactive media.

3.3CVFeb 1, 2020
Training-free Monocular 3D Event Detection System for Traffic Surveillance

Lijun Yu, Peng Chen, Wenhe Liu et al.

We focus on the problem of detecting traffic events in a surveillance scenario, including the detection of both vehicle actions and traffic collisions. Existing event detection systems are mostly learning-based and have achieved convincing performance when a large amount of training data is available. However, in real-world scenarios, collecting sufficient labeled training data is expensive and sometimes impossible (e.g. for traffic collision detection). Moreover, the conventional 2D representation of surveillance views is easily affected by occlusions and different camera views in nature. To deal with the aforementioned problems, in this paper, we propose a training-free monocular 3D event detection system for traffic surveillance. Our system firstly projects the vehicles into the 3D Euclidean space and estimates their kinematic states. Then we develop multiple simple yet effective ways to identify the events based on the kinematic patterns, which need no further training. Consequently, our system is robust to the occlusions and the viewpoint changes. Exclusive experiments report the superior result of our method on large-scale real-world surveillance datasets, which validates the effectiveness of our proposed system.

4.1CVAug 9, 2019
Distinguishing Individual Red Pandas from Their Faces

Qi He, Qijun Zhao, Ning Liu et al.

Individual identification is essential to animal behavior and ecology research and is of significant importance for protecting endangered species. Red pandas, among the world's rarest animals, are currently identified mainly by visual inspection and microelectronic chips, which are costly and inefficient. Motivated by recent advancement in computer-vision-based animal identification, in this paper, we propose an automatic framework for identifying individual red pandas based on their face images. We implement the framework by exploring well-established deep learning models with necessary adaptation for effectively dealing with red panda images. Based on a database of red panda images constructed by ourselves, we evaluate the effectiveness of the proposed automatic individual red panda identification method. The evaluation results show the promising potential of automatically recognizing individual red pandas from their faces. We are going to release our database and model in the public domain to promote the research on automatic animal identification and particularly on the technique for protecting red pandas.