Hui Li

h-index43
2papers
7,540citations

2 Papers

19.0CVJan 14, 2025Code
FramePainter: Endowing Interactive Image Editing with Video Diffusion Priors

Yabo Zhang, Xinpeng Zhou, Yihan Zeng et al.

Interactive image editing allows users to modify images through visual interaction operations such as drawing, clicking, and dragging. Existing methods construct such supervision signals from videos, as they capture how objects change with various physical interactions. However, these models are usually built upon text-to-image diffusion models, so necessitate (i) massive training samples and (ii) an additional reference encoder to learn real-world dynamics and visual consistency. In this paper, we reformulate this task as an image-to-video generation problem, so that inherit powerful video diffusion priors to reduce training costs and ensure temporal consistency. Specifically, we introduce FramePainter as an efficient instantiation of this formulation. Initialized with Stable Video Diffusion, it only uses a lightweight sparse control encoder to inject editing signals. Considering the limitations of temporal attention in handling large motion between two frames, we further propose matching attention to enlarge the receptive field while encouraging dense correspondence between edited and source image tokens. We highlight the effectiveness and efficiency of FramePainter across various of editing signals: it domainantly outperforms previous state-of-the-art methods with far less training data, achieving highly seamless and coherent editing of images, \eg, automatically adjust the reflection of the cup. Moreover, FramePainter also exhibits exceptional generalization in scenarios not present in real-world videos, \eg, transform the clownfish into shark-like shape. Our code will be available at https://github.com/YBYBZhang/FramePainter.

5.1IVSep 17, 2019
Single-shot 3D shape reconstruction using deep convolutional neural networks

Hieu Nguyen, Hui Li, Qiang Qiu et al.

A robust single-shot 3D shape reconstruction technique integrating the fringe projection profilometry (FPP) technique with the deep convolutional neural networks (CNNs) is proposed in this letter. The input of the proposed technique is a single FPP image, and the training and validation data sets are prepared by using the conventional multi-frequency FPP technique. Unlike the conventional 3D shape reconstruction methods which involve complex algorithms and intensive computation, the proposed approach uses an end-to-end network architecture to directly carry out the transformation of a 2D images to its corresponding 3D shape. Experiments have been conducted to demonstrate the validity and robustness of the proposed technique. It is capable of satisfying various 3D shape reconstruction demands in scientific research and engineering applications.