Yixiao Zhang

SD
h-index7
12papers
417citations
Novelty48%
AI Score39

12 Papers

28.3SDNov 16, 2023Code
The Song Describer Dataset: a Corpus of Audio Captions for Music-and-Language Evaluation

Ilaria Manco, Benno Weck, SeungHeon Doh et al. · bytedance

We introduce the Song Describer dataset (SDD), a new crowdsourced corpus of high-quality audio-caption pairs, designed for the evaluation of music-and-language models. The dataset consists of 1.1k human-written natural language descriptions of 706 music recordings, all publicly accessible and released under Creative Common licenses. To showcase the use of our dataset, we benchmark popular models on three key music-and-language tasks (music captioning, text-to-music generation and music-language retrieval). Our experiments highlight the importance of cross-dataset evaluation and offer insights into how researchers can use SDD to gain a broader understanding of model performance.

12.5AIAug 10, 2023Code
Exploring XAI for the Arts: Explaining Latent Space in Generative Music

Nick Bryan-Kinns, Berker Banar, Corey Ford et al. · bytedance

Explainable AI has the potential to support more interactive and fluid co-creative AI systems which can creatively collaborate with people. To do this, creative AI models need to be amenable to debugging by offering eXplainable AI (XAI) features which are inspectable, understandable, and modifiable. However, currently there is very little XAI for the arts. In this work, we demonstrate how a latent variable model for music generation can be made more explainable; specifically we extend MeasureVAE which generates measures of music. We increase the explainability of the model by: i) using latent space regularisation to force some specific dimensions of the latent space to map to meaningful musical attributes, ii) providing a user interface feedback loop to allow people to adjust dimensions of the latent space and observe the results of these changes in real-time, iii) providing a visualisation of the musical attributes in the latent space to help people understand and predict the effect of changes to latent space dimensions. We suggest that in doing so we bridge the gap between the latent space and the generated musical outcomes in a meaningful way which makes the model and its outputs more explainable and more debuggable.

10.5SDAug 24, 2022Code
Interpreting Song Lyrics with an Audio-Informed Pre-trained Language Model

Yixiao Zhang, Junyan Jiang, Gus Xia et al. · bytedance

Lyric interpretations can help people understand songs and their lyrics quickly, and can also make it easier to manage, retrieve and discover songs efficiently from the growing mass of music archives. In this paper we propose BART-fusion, a novel model for generating lyric interpretations from lyrics and music audio that combines a large-scale pre-trained language model with an audio encoder. We employ a cross-modal attention module to incorporate the audio representation into the lyrics representation to help the pre-trained language model understand the song from an audio perspective, while preserving the language model's original generative performance. We also release the Song Interpretation Dataset, a new large-scale dataset for training and evaluating our model. Experimental results show that the additional audio information helps our model to understand words and music better, and to generate precise and fluent interpretations. An additional experiment on cross-modal music retrieval shows that interpretations generated by BART-fusion can also help people retrieve music more accurately than with the original BART.

15.8AIOct 26, 2023Code
Content-based Controls For Music Large Language Modeling

Liwei Lin, Gus Xia, Junyan Jiang et al. · bytedance

Recent years have witnessed a rapid growth of large-scale language models in the domain of music audio. Such models enable end-to-end generation of higher-quality music, and some allow conditioned generation using text descriptions. However, the control power of text controls on music is intrinsically limited, as they can only describe music indirectly through meta-data (such as singers and instruments) or high-level representations (such as genre and emotion). We aim to further equip the models with direct and content-based controls on innate music languages such as pitch, chords and drum track. To this end, we contribute Coco-Mulla, a content-based control method for music large language modeling. It uses a parameter-efficient fine-tuning (PEFT) method tailored for Transformer-based audio models. Experiments show that our approach achieved high-quality music generation with low-resource semi-supervised learning, tuning with less than 4% parameters compared to the original model and training on a small dataset with fewer than 300 songs. Moreover, our approach enables effective content-based controls, and we illustrate the control power via chords and rhythms, two of the most salient features of music audio. Furthermore, we show that by combining content-based controls and text descriptions, our system achieves flexible music variation generation and arrangement. Our source codes and demos are available online.

15.3SDOct 19, 2023Code
Loop Copilot: Conducting AI Ensembles for Music Generation and Iterative Editing

Yixiao Zhang, Akira Maezawa, Gus Xia et al. · bytedance

Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that enables users to generate and iteratively refine music through an interactive, multi-round dialogue interface. The system uses a large language model to interpret user intentions and select appropriate AI models for task execution. Each backend model is specialized for a specific task, and their outputs are aggregated to meet the user's requirements. To ensure musical coherence, essential attributes are maintained in a centralized table. We evaluate the effectiveness of the proposed system through semi-structured interviews and questionnaires, highlighting its utility not only in facilitating music creation but also its potential for broader applications.

5.7SDNov 10, 2022Code
Vis2Mus: Exploring Multimodal Representation Mapping for Controllable Music Generation

Runbang Zhang, Yixiao Zhang, Kai Shao et al. · bytedance

In this study, we explore the representation mapping from the domain of visual arts to the domain of music, with which we can use visual arts as an effective handle to control music generation. Unlike most studies in multimodal representation learning that are purely data-driven, we adopt an analysis-by-synthesis approach that combines deep music representation learning with user studies. Such an approach enables us to discover \textit{interpretable} representation mapping without a huge amount of paired data. In particular, we discover that visual-to-music mapping has a nice property similar to equivariant. In other words, we can use various image transformations, say, changing brightness, changing contrast, style transfer, to control the corresponding transformations in the music domain. In addition, we released the Vis2Mus system as a controllable interface for symbolic music generation.

4.1SDSep 21, 2022Code
Learning Hierarchical Metrical Structure Beyond Measures

Junyan Jiang, Daniel Chin, Yixiao Zhang et al. · bytedance

Music contains hierarchical structures beyond beats and measures. While hierarchical structure annotations are helpful for music information retrieval and computer musicology, such annotations are scarce in current digital music databases. In this paper, we explore a data-driven approach to automatically extract hierarchical metrical structures from scores. We propose a new model with a Temporal Convolutional Network-Conditional Random Field (TCN-CRF) architecture. Given a symbolic music score, our model takes in an arbitrary number of voices in a beat-quantized form, and predicts a 4-level hierarchical metrical structure from downbeat-level to section-level. We also annotate a dataset using RWC-POP MIDI files to facilitate training and evaluation. We show by experiments that the proposed method performs better than the rule-based approach under different orchestration settings. We also perform some simple musicological analysis on the model predictions. All demos, datasets and pre-trained models are publicly available on Github.

21.4SDJul 14, 2024
The Interpretation Gap in Text-to-Music Generation Models

Yongyi Zang, Yixiao Zhang · bytedance

Large-scale text-to-music generation models have significantly enhanced music creation capabilities, offering unprecedented creative freedom. However, their ability to collaborate effectively with human musicians remains limited. In this paper, we propose a framework to describe the musical interaction process, which includes expression, interpretation, and execution of controls. Following this framework, we argue that the primary gap between existing text-to-music models and musicians lies in the interpretation stage, where models lack the ability to interpret controls from musicians. We also propose two strategies to address this gap and call on the music information retrieval community to tackle the interpretation challenge to improve human-AI musical collaboration.

23.4SDFeb 9, 2024Code
MusicMagus: Zero-Shot Text-to-Music Editing via Diffusion Models

Yixiao Zhang, Yukara Ikemiya, Gus Xia et al. · bytedance

Recent advances in text-to-music generation models have opened new avenues in musical creativity. However, music generation usually involves iterative refinements, and how to edit the generated music remains a significant challenge. This paper introduces a novel approach to the editing of music generated by such models, enabling the modification of specific attributes, such as genre, mood and instrument, while maintaining other aspects unchanged. Our method transforms text editing to \textit{latent space manipulation} while adding an extra constraint to enforce consistency. It seamlessly integrates with existing pretrained text-to-music diffusion models without requiring additional training. Experimental results demonstrate superior performance over both zero-shot and certain supervised baselines in style and timbre transfer evaluations. Additionally, we showcase the practical applicability of our approach in real-world music editing scenarios.

14.8SDFeb 14, 2024Code
Arrange, Inpaint, and Refine: Steerable Long-term Music Audio Generation and Editing via Content-based Controls

Liwei Lin, Gus Xia, Yixiao Zhang et al. · bytedance

Controllable music generation plays a vital role in human-AI music co-creation. While Large Language Models (LLMs) have shown promise in generating high-quality music, their focus on autoregressive generation limits their utility in music editing tasks. To address this gap, we propose a novel approach leveraging a parameter-efficient heterogeneous adapter combined with a masking training scheme. This approach enables autoregressive language models to seamlessly address music inpainting tasks. Additionally, our method integrates frame-level content-based controls, facilitating track-conditioned music refinement and score-conditioned music arrangement. We apply this method to fine-tune MusicGen, a leading autoregressive music generation model. Our experiments demonstrate promising results across multiple music editing tasks, offering more flexible controls for future AI-driven music editing tools. The source codes and a demo page showcasing our work are available at https://kikyo-16.github.io/AIR.

24.0SDAug 17, 2020Code
Learning Interpretable Representation for Controllable Polyphonic Music Generation

Ziyu Wang, Dingsu Wang, Yixiao Zhang et al.

While deep generative models have become the leading methods for algorithmic composition, it remains a challenging problem to control the generation process because the latent variables of most deep-learning models lack good interpretability. Inspired by the content-style disentanglement idea, we design a novel architecture, under the VAE framework, that effectively learns two interpretable latent factors of polyphonic music: chord and texture. The current model focuses on learning 8-beat long piano composition segments. We show that such chord-texture disentanglement provides a controllable generation pathway leading to a wide spectrum of applications, including compositional style transfer, texture variation, and accompaniment arrangement. Both objective and subjective evaluations show that our method achieves a successful disentanglement and high quality controlled music generation.

14.5ASAug 17, 2020Code
PIANOTREE VAE: Structured Representation Learning for Polyphonic Music

Ziyu Wang, Yiyi Zhang, Yixiao Zhang et al.

The dominant approach for music representation learning involves the deep unsupervised model family variational autoencoder (VAE). However, most, if not all, viable attempts on this problem have largely been limited to monophonic music. Normally composed of richer modality and more complex musical structures, the polyphonic counterpart has yet to be addressed in the context of music representation learning. In this work, we propose the PianoTree VAE, a novel tree-structure extension upon VAE aiming to fit the polyphonic music learning. The experiments prove the validity of the PianoTree VAE via (i)-semantically meaningful latent code for polyphonic segments; (ii)-more satisfiable reconstruction aside of decent geometry learned in the latent space; (iii)-this model's benefits to the variety of the downstream music generation.