CVSep 12, 2024Code
Thermal3D-GS: Physics-induced 3D Gaussians for Thermal Infrared Novel-view SynthesisQian Chen, Shihao Shu, Xiangzhi Bai
Novel-view synthesis based on visible light has been extensively studied. In comparison to visible light imaging, thermal infrared imaging offers the advantage of all-weather imaging and strong penetration, providing increased possibilities for reconstruction in nighttime and adverse weather scenarios. However, thermal infrared imaging is influenced by physical characteristics such as atmospheric transmission effects and thermal conduction, hindering the precise reconstruction of intricate details in thermal infrared scenes, manifesting as issues of floaters and indistinct edge features in synthesized images. To address these limitations, this paper introduces a physics-induced 3D Gaussian splatting method named Thermal3D-GS. Thermal3D-GS begins by modeling atmospheric transmission effects and thermal conduction in three-dimensional media using neural networks. Additionally, a temperature consistency constraint is incorporated into the optimization objective to enhance the reconstruction accuracy of thermal infrared images. Furthermore, to validate the effectiveness of our method, the first large-scale benchmark dataset for this field named Thermal Infrared Novel-view Synthesis Dataset (TI-NSD) is created. This dataset comprises 20 authentic thermal infrared video scenes, covering indoor, outdoor, and UAV(Unmanned Aerial Vehicle) scenarios, totaling 6,664 frames of thermal infrared image data. Based on this dataset, this paper experimentally verifies the effectiveness of Thermal3D-GS. The results indicate that our method outperforms the baseline method with a 3.03 dB improvement in PSNR and significantly addresses the issues of floaters and indistinct edge features present in the baseline method. Our dataset and codebase will be released in \href{https://github.com/mzzcdf/Thermal3DGS}{\textcolor{red}{Thermal3DGS}}.
CVJan 25, 2024Code
MambaMorph: a Mamba-based Framework for Medical MR-CT Deformable RegistrationTao Guo, Yinuo Wang, Shihao Shu et al.
Capturing voxel-wise spatial correspondence across distinct modalities is crucial for medical image analysis. However, current registration approaches are not practical enough in terms of registration accuracy and clinical applicability. In this paper, we introduce MambaMorph, a novel multi-modality deformable registration framework. Specifically, MambaMorph utilizes a Mamba-based registration module and a fine-grained, yet simple, feature extractor for efficient long-range correspondence modeling and high-dimensional feature learning, respectively. Additionally, we develop a well-annotated brain MR-CT registration dataset, SR-Reg, to address the scarcity of data in multi-modality registration. To validate MambaMorph's multi-modality registration capabilities, we conduct quantitative experiments on both our SR-Reg dataset and a public T1-T2 dataset. The experimental results on both datasets demonstrate that MambaMorph significantly outperforms the current state-of-the-art learning-based registration methods in terms of registration accuracy. Further study underscores the efficiency of the Mamba-based registration module and the lightweight feature extractor, which achieve notable registration quality while maintaining reasonable computational costs and speeds. We believe that MambaMorph holds significant potential for practical applications in medical image registration. The code for MambaMorph is available at: https://github.com/Guo-Stone/MambaMorph.
CVOct 19, 2025
GS2POSE: Marry Gaussian Splatting to 6D Object Pose EstimationJunbo Li, Weimin Yuan, Yinuo Wang et al.
Accurate 6D pose estimation of 3D objects is a fundamental task in computer vision, and current research typically predicts the 6D pose by establishing correspondences between 2D image features and 3D model features. However, these methods often face difficulties with textureless objects and varying illumination conditions. To overcome these limitations, we propose GS2POSE, a novel approach for 6D object pose estimation. GS2POSE formulates a pose regression algorithm inspired by the principles of Bundle Adjustment (BA). By leveraging Lie algebra, we extend the capabilities of 3DGS to develop a pose-differentiable rendering pipeline, which iteratively optimizes the pose by comparing the input image to the rendered image. Additionally, GS2POSE updates color parameters within the 3DGS model, enhancing its adaptability to changes in illumination. Compared to previous models, GS2POSE demonstrates accuracy improvements of 1.4\%, 2.8\% and 2.5\% on the T-LESS, LineMod-Occlusion and LineMod datasets, respectively.