Crafting Monocular Cues and Velocity Guidance for Self-Supervised Multi-Frame Depth LearningXiaofeng Wang, Zheng Zhu, Guan Huang et al.
Self-supervised monocular methods can efficiently learn depth information of weakly textured surfaces or reflective objects. However, the depth accuracy is limited due to the inherent ambiguity in monocular geometric modeling. In contrast, multi-frame depth estimation methods improve the depth accuracy thanks to the success of Multi-View Stereo (MVS), which directly makes use of geometric constraints. Unfortunately, MVS often suffers from texture-less regions, non-Lambertian surfaces, and moving objects, especially in real-world video sequences without known camera motion and depth supervision. Therefore, we propose MOVEDepth, which exploits the MOnocular cues and VElocity guidance to improve multi-frame Depth learning. Unlike existing methods that enforce consistency between MVS depth and monocular depth, MOVEDepth boosts multi-frame depth learning by directly addressing the inherent problems of MVS. The key of our approach is to utilize monocular depth as a geometric priority to construct MVS cost volume, and adjust depth candidates of cost volume under the guidance of predicted camera velocity. We further fuse monocular depth and MVS depth by learning uncertainty in the cost volume, which results in a robust depth estimation against ambiguity in multi-view geometry. Extensive experiments show MOVEDepth achieves state-of-the-art performance: Compared with Monodepth2 and PackNet, our method relatively improves the depth accuracy by 20\% and 19.8\% on the KITTI benchmark. MOVEDepth also generalizes to the more challenging DDAD benchmark, relatively outperforming ManyDepth by 7.2\%. The code is available at https://github.com/JeffWang987/MOVEDepth.
Are We Ready for Vision-Centric Driving Streaming Perception? The ASAP BenchmarkXiaofeng Wang, Zheng Zhu, Yunpeng Zhang et al.
In recent years, vision-centric perception has flourished in various autonomous driving tasks, including 3D detection, semantic map construction, motion forecasting, and depth estimation. Nevertheless, the latency of vision-centric approaches is too high for practical deployment (e.g., most camera-based 3D detectors have a runtime greater than 300ms). To bridge the gap between ideal research and real-world applications, it is necessary to quantify the trade-off between performance and efficiency. Traditionally, autonomous-driving perception benchmarks perform the offline evaluation, neglecting the inference time delay. To mitigate the problem, we propose the Autonomous-driving StreAming Perception (ASAP) benchmark, which is the first benchmark to evaluate the online performance of vision-centric perception in autonomous driving. On the basis of the 2Hz annotated nuScenes dataset, we first propose an annotation-extending pipeline to generate high-frame-rate labels for the 12Hz raw images. Referring to the practical deployment, the Streaming Perception Under constRained-computation (SPUR) evaluation protocol is further constructed, where the 12Hz inputs are utilized for streaming evaluation under the constraints of different computational resources. In the ASAP benchmark, comprehensive experiment results reveal that the model rank alters under different constraints, suggesting that the model latency and computation budget should be considered as design choices to optimize the practical deployment. To facilitate further research, we establish baselines for camera-based streaming 3D detection, which consistently enhance the streaming performance across various hardware. ASAP project page: https://github.com/JeffWang987/ASAP.
Leveraging Geometric Priors for Unaligned Scene Change DetectionZiling Liu, Ziwei Chen, Mingqi Gao et al.
Unaligned Scene Change Detection aims to detect scene changes between image pairs captured at different times without assuming viewpoint alignment. To handle viewpoint variations, current methods rely solely on 2D visual cues to establish cross-image correspondence to assist change detection. However, large viewpoint changes can alter visual observations, causing appearance-based matching to drift or fail. Additionally, supervision limited to 2D change masks from small-scale SCD datasets restricts the learning of generalizable multi-view knowledge, making it difficult to reliably identify visual overlaps and handle occlusions. This lack of explicit geometric reasoning represents a critical yet overlooked limitation. In this work, we introduce geometric priors for the first time to address the core challenges of unaligned SCD, for reliable identification of visual overlaps, robust correspondence establishment, and explicit occlusion detection. Building on these priors, we propose a training-free framework that integrates them with the powerful representations of a visual foundation model to enable reliable change detection under viewpoint misalignment. Through extensive evaluation on the PSCD, ChangeSim, and PASLCD datasets, we demonstrate that our approach achieves superior and robust performance. Our code will be released at https://github.com/ZilingLiu/GeoSCD.
PMFL: Partial Meta-Federated Learning for heterogeneous tasks and its applications on real-world medical recordsTianyi Zhang, Shirui Zhang, Ziwei Chen et al.
Federated machine learning is a versatile and flexible tool to utilize distributed data from different sources, especially when communication technology develops rapidly and an unprecedented amount of data could be collected on mobile devices nowadays. Federated learning method exploits not only the data but the computational power of all devices in the network to achieve more efficient model training. Nevertheless, while most traditional federated learning methods work well for homogeneous data and tasks, adapting the method to a different heterogeneous data and task distribution is challenging. This limitation has constrained the applications of federated learning in real-world contexts, especially in healthcare settings. Inspired by the fundamental idea of meta-learning, in this study we propose a new algorithm, which is an integration of federated learning and meta-learning, to tackle this issue. In addition, owing to the advantage of transfer learning for model generalization, we further improve our algorithm by introducing partial parameter sharing. We name this method partial meta-federated learning (PMFL). Finally, we apply the algorithms to two medical datasets. We show that our algorithm could obtain the fastest training speed and achieve the best performance when dealing with heterogeneous medical datasets.
Video Based Fall Detection Using Human PosesZiwei Chen, Yiye Wang, Wankou Yang
Video based fall detection accuracy has been largely improved due to the recent progress on deep convolutional neural networks. However, there still exists some challenges, such as lighting variation, complex background, which degrade the accuracy and generalization ability of these approaches. Meanwhile, large computation cost limits the application of existing fall detection approaches. To alleviate these problems, a video based fall detection approach using human poses is proposed in this paper. First, a lightweight pose estimator extracts 2D poses from video sequences and then 2D poses are lifted to 3D poses. Second, we introduce a robust fall detection network to recognize fall events using estimated 3D poses, which increases respective filed and maintains low computation cost by dilated convolutions. The experimental results show that the proposed fall detection approach achieves a high accuracy of 99.83% on large benchmark action recognition dataset NTU RGB+D and real-time performance of 18 FPS on a non-GPU platform and 63 FPS on a GPU platform.