9.4CVSep 14, 2022
SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric GeneratorZesong Qiu, Yuwei Li, Dongming He et al.
Recent years have seen growing interest in 3D human faces modelling due to its wide applications in digital human, character generation and animation. Existing approaches overwhelmingly emphasized on modeling the exterior shapes, textures and skin properties of faces, ignoring the inherent correlation between inner skeletal structures and appearance. In this paper, we present SCULPTOR, 3D face creations with Skeleton Consistency Using a Learned Parametric facial generaTOR, aiming to facilitate easy creation of both anatomically correct and visually convincing face models via a hybrid parametric-physical representation. At the core of SCULPTOR is LUCY, the first large-scale shape-skeleton face dataset in collaboration with plastic surgeons. Named after the fossils of one of the oldest known human ancestors, our LUCY dataset contains high-quality Computed Tomography (CT) scans of the complete human head before and after orthognathic surgeries, critical for evaluating surgery results. LUCY consists of 144 scans of 72 subjects (31 male and 41 female) where each subject has two CT scans taken pre- and post-orthognathic operations. Based on our LUCY dataset, we learn a novel skeleton consistent parametric facial generator, SCULPTOR, which can create the unique and nuanced facial features that help define a character and at the same time maintain physiological soundness. Our SCULPTOR jointly models the skull, face geometry and face appearance under a unified data-driven framework, by separating the depiction of a 3D face into shape blend shape, pose blend shape and facial expression blend shape. SCULPTOR preserves both anatomic correctness and visual realism in facial generation tasks compared with existing methods. Finally, we showcase the robustness and effectiveness of SCULPTOR in various fancy applications unseen before.
HybridGait: A Benchmark for Spatial-Temporal Cloth-Changing Gait Recognition with Hybrid ExplorationsYilan Dong, Chunlin Yu, Ruiyang Ha et al.
Existing gait recognition benchmarks mostly include minor clothing variations in the laboratory environments, but lack persistent changes in appearance over time and space. In this paper, we propose the first in-the-wild benchmark CCGait for cloth-changing gait recognition, which incorporates diverse clothing changes, indoor and outdoor scenes, and multi-modal statistics over 92 days. To further address the coupling effect of clothing and viewpoint variations, we propose a hybrid approach HybridGait that exploits both temporal dynamics and the projected 2D information of 3D human meshes. Specifically, we introduce a Canonical Alignment Spatial-Temporal Transformer (CA-STT) module to encode human joint position-aware features, and fully exploit 3D dense priors via a Silhouette-guided Deformation with 3D-2D Appearance Projection (SilD) strategy. Our contributions are twofold: we provide a challenging benchmark CCGait that captures realistic appearance changes across an expanded and space, and we propose a hybrid framework HybridGait that outperforms prior works on CCGait and Gait3D benchmarks. Our project page is available at https://github.com/HCVLab/HybridGait.
13.0LGSep 21, 2025
Dendritic Resonate-and-Fire Neuron for Effective and Efficient Long Sequence ModelingDehao Zhang, Malu Zhang, Shuai Wang et al.
The explosive growth in sequence length has intensified the demand for effective and efficient long sequence modeling. Benefiting from intrinsic oscillatory membrane dynamics, Resonate-and-Fire (RF) neurons can efficiently extract frequency components from input signals and encode them into spatiotemporal spike trains, making them well-suited for long sequence modeling. However, RF neurons exhibit limited effective memory capacity and a trade-off between energy efficiency and training speed on complex temporal tasks. Inspired by the dendritic structure of biological neurons, we propose a Dendritic Resonate-and-Fire (D-RF) model, which explicitly incorporates a multi-dendritic and soma architecture. Each dendritic branch encodes specific frequency bands by utilizing the intrinsic oscillatory dynamics of RF neurons, thereby collectively achieving comprehensive frequency representation. Furthermore, we introduce an adaptive threshold mechanism into the soma structure that adjusts the threshold based on historical spiking activity, reducing redundant spikes while maintaining training efficiency in long sequence tasks. Extensive experiments demonstrate that our method maintains competitive accuracy while substantially ensuring sparse spikes without compromising computational efficiency during training. These results underscore its potential as an effective and efficient solution for long sequence modeling on edge platforms.