Bo Cheng

LG
h-index34
9papers
534citations
Novelty48%
AI Score39

9 Papers

6.2CVNov 2, 2025
RefVTON: person-to-person Try on with Additional Unpaired Visual Reference

Liuzhuozheng Li, Yue Gong, Shanyuan Liu et al.

We introduce RefTON, a flux-based person-to-person virtual try-on framework that enhances garment realism through unpaired visual references. Unlike conventional approaches that rely on complex auxiliary inputs such as body parsing and warped mask or require finely designed extract branches to process various input conditions, RefTON streamlines the process by directly generating try-on results from a source image and a target garment, without the need for structural guidance or auxiliary components to handle diverse inputs. Moreover, inspired by human clothing selection behavior, RefTON leverages additional reference images (the target garment worn on different individuals) to provide powerful guidance for refining texture alignment and maintaining the garment details. To enable this capability, we built a dataset containing unpaired reference images for training. Extensive experiments on public benchmarks demonstrate that RefTON achieves competitive or superior performance compared to state-of-the-art methods, while maintaining a simple and efficient person-to-person design.

12.8ROSep 12, 2021
Encoding Distributional Soft Actor-Critic for Autonomous Driving in Multi-lane Scenarios

Jingliang Duan, Yangang Ren, Fawang Zhang et al.

In this paper, we propose a new reinforcement learning (RL) algorithm, called encoding distributional soft actor-critic (E-DSAC), for decision-making in autonomous driving. Unlike existing RL-based decision-making methods, E-DSAC is suitable for situations where the number of surrounding vehicles is variable and eliminates the requirement for manually pre-designed sorting rules, resulting in higher policy performance and generality. We first develop an encoding distributional policy iteration (DPI) framework by embedding a permutation invariant module, which employs a feature neural network (NN) to encode the indicators of each vehicle, in the distributional RL framework. The proposed DPI framework is proved to exhibit important properties in terms of convergence and global optimality. Next, based on the developed encoding DPI framework, we propose the E-DSAC algorithm by adding the gradient-based update rule of the feature NN to the policy evaluation process of the DSAC algorithm. Then, the multi-lane driving task and the corresponding reward function are designed to verify the effectiveness of the proposed algorithm. Results show that the policy learned by E-DSAC can realize efficient, smooth, and relatively safe autonomous driving in the designed scenario. And the final policy performance learned by E-DSAC is about three times that of DSAC. Furthermore, its effectiveness has also been verified in real vehicle experiments.

7.3ROMay 24, 2021
Fixed-Dimensional and Permutation Invariant State Representation of Autonomous Driving

Jingliang Duan, Dongjie Yu, Shengbo Eben Li et al.

In this paper, we propose a new state representation method, called encoding sum and concatenation (ESC), for the state representation of decision-making in autonomous driving. Unlike existing state representation methods, ESC is applicable to a variable number of surrounding vehicles and eliminates the need for manually pre-designed sorting rules, leading to higher representation ability and generality. The proposed ESC method introduces a representation neural network (NN) to encode each surrounding vehicle into an encoding vector, and then adds these vectors to obtain the representation vector of the set of surrounding vehicles. By concatenating the set representation with other variables, such as indicators of the ego vehicle and road, we realize the fixed-dimensional and permutation invariant state representation. This paper has further proved that the proposed ESC method can realize the injective representation if the output dimension of the representation NN is greater than the number of variables of all surrounding vehicles. This means that by taking the ESC representation as policy inputs, we can find the nearly optimal representation NN and policy NN by simultaneously optimizing them using gradient-based updating. Experiments demonstrate that compared with the fixed-permutation representation method, the proposed method improves the representation ability of the surrounding vehicles, and the corresponding approximation error is reduced by 62.2%.

14.6LGMar 18, 2021
Integrated Decision and Control: Towards Interpretable and Computationally Efficient Driving Intelligence

Yang Guan, Yangang Ren, Qi Sun et al.

Decision and control are core functionalities of high-level automated vehicles. Current mainstream methods, such as functionality decomposition and end-to-end reinforcement learning (RL), either suffer high time complexity or poor interpretability and adaptability on real-world autonomous driving tasks. In this paper, we present an interpretable and computationally efficient framework called integrated decision and control (IDC) for automated vehicles, which decomposes the driving task into static path planning and dynamic optimal tracking that are structured hierarchically. First, the static path planning generates several candidate paths only considering static traffic elements. Then, the dynamic optimal tracking is designed to track the optimal path while considering the dynamic obstacles. To that end, we formulate a constrained optimal control problem (OCP) for each candidate path, optimize them separately and follow the one with the best tracking performance. To unload the heavy online computation, we propose a model-based reinforcement learning (RL) algorithm that can be served as an approximate constrained OCP solver. Specifically, the OCPs for all paths are considered together to construct a single complete RL problem and then solved offline in the form of value and policy networks, for real-time online path selecting and tracking respectively. We verify our framework in both simulations and the real world. Results show that compared with baseline methods IDC has an order of magnitude higher online computing efficiency, as well as better driving performance including traffic efficiency and safety. In addition, it yields great interpretability and adaptability among different driving tasks. The effectiveness of the proposed method is also demonstrated in real road tests with complicated traffic conditions.

1.2SYFeb 23, 2021
Recurrent Model Predictive Control

Zhengyu Liu, Jingliang Duan, Wenxuan Wang et al.

This paper proposes an off-line algorithm, called Recurrent Model Predictive Control (RMPC), to solve general nonlinear finite-horizon optimal control problems. Unlike traditional Model Predictive Control (MPC) algorithms, it can make full use of the current computing resources and adaptively select the longest model prediction horizon. Our algorithm employs a recurrent function to approximate the optimal policy, which maps the system states and reference values directly to the control inputs. The number of prediction steps is equal to the number of recurrent cycles of the learned policy function. With an arbitrary initial policy function, the proposed RMPC algorithm can converge to the optimal policy by directly minimizing the designed loss function. We further prove the convergence and optimality of the RMPC algorithm thorough Bellman optimality principle, and demonstrate its generality and efficiency using two numerical examples.

1.2SYFeb 28, 2020
Mixed Reinforcement Learning with Additive Stochastic Uncertainty

Yao Mu, Shengbo Eben Li, Chang Liu et al.

Reinforcement learning (RL) methods often rely on massive exploration data to search optimal policies, and suffer from poor sampling efficiency. This paper presents a mixed reinforcement learning (mixed RL) algorithm by simultaneously using dual representations of environmental dynamics to search the optimal policy with the purpose of improving both learning accuracy and training speed. The dual representations indicate the environmental model and the state-action data: the former can accelerate the learning process of RL, while its inherent model uncertainty generally leads to worse policy accuracy than the latter, which comes from direct measurements of states and actions. In the framework design of the mixed RL, the compensation of the additive stochastic model uncertainty is embedded inside the policy iteration RL framework by using explored state-action data via iterative Bayesian estimator (IBE). The optimal policy is then computed in an iterative way by alternating between policy evaluation (PEV) and policy improvement (PIM). The convergence of the mixed RL is proved using the Bellman's principle of optimality, and the recursive stability of the generated policy is proved via the Lyapunov's direct method. The effectiveness of the mixed RL is demonstrated by a typical optimal control problem of stochastic non-affine nonlinear systems (i.e., double lane change task with an automated vehicle).

25.5LGJan 9, 2020Code
Distributional Soft Actor-Critic: Off-Policy Reinforcement Learning for Addressing Value Estimation Errors

Jingliang Duan, Yang Guan, Shengbo Eben Li et al.

In reinforcement learning (RL), function approximation errors are known to easily lead to the Q-value overestimations, thus greatly reducing policy performance. This paper presents a distributional soft actor-critic (DSAC) algorithm, which is an off-policy RL method for continuous control setting, to improve the policy performance by mitigating Q-value overestimations. We first discover in theory that learning a distribution function of state-action returns can effectively mitigate Q-value overestimations because it is capable of adaptively adjusting the update stepsize of the Q-value function. Then, a distributional soft policy iteration (DSPI) framework is developed by embedding the return distribution function into maximum entropy RL. Finally, we present a deep off-policy actor-critic variant of DSPI, called DSAC, which directly learns a continuous return distribution by keeping the variance of the state-action returns within a reasonable range to address exploding and vanishing gradient problems. We evaluate DSAC on the suite of MuJoCo continuous control tasks, achieving the state-of-the-art performance.

7.1LGDec 23, 2019
Direct and indirect reinforcement learning

Yang Guan, Shengbo Eben Li, Jingliang Duan et al.

Reinforcement learning (RL) algorithms have been successfully applied to a range of challenging sequential decision making and control tasks. In this paper, we classify RL into direct and indirect RL according to how they seek the optimal policy of the Markov decision process problem. The former solves the optimal policy by directly maximizing an objective function using gradient descent methods, in which the objective function is usually the expectation of accumulative future rewards. The latter indirectly finds the optimal policy by solving the Bellman equation, which is the sufficient and necessary condition from Bellman's principle of optimality. We study policy gradient forms of direct and indirect RL and show that both of them can derive the actor-critic architecture and can be unified into a policy gradient with the approximate value function and the stationary state distribution, revealing the equivalence of direct and indirect RL. We employ a Gridworld task to verify the influence of different forms of policy gradient, suggesting their differences and relationships experimentally. Finally, we classify current mainstream RL algorithms using the direct and indirect taxonomy, together with other ones including value-based and policy-based, model-based and model-free.

13.8SYNov 26, 2019
Adaptive dynamic programming for nonaffine nonlinear optimal control problem with state constraints

Jingliang Duan, Zhengyu Liu, Shengbo Eben Li et al.

This paper presents a constrained adaptive dynamic programming (CADP) algorithm to solve general nonlinear nonaffine optimal control problems with known dynamics. Unlike previous ADP algorithms, it can directly deal with problems with state constraints. Firstly, a constrained generalized policy iteration (CGPI) framework is developed to handle state constraints by transforming the traditional policy improvement process into a constrained policy optimization problem. Next, we propose an actor-critic variant of CGPI, called CADP, in which both policy and value functions are approximated by multi-layer neural networks to directly map the system states to control inputs and value function, respectively. CADP linearizes the constrained optimization problem locally into a quadratically constrained linear programming problem, and then obtains the optimal update of the policy network by solving its dual problem. A trust region constraint is added to prevent excessive policy update, thus ensuring linearization accuracy. We determine the feasibility of the policy optimization problem by calculating the minimum trust region boundary and update the policy using two recovery rules when infeasible. The vehicle control problem in the path-tracking task is used to demonstrate the effectiveness of this proposed method.