Yuchen He

CV
h-index11
9papers
40citations
Novelty54%
AI Score36

9 Papers

6.4LGNov 4, 2024Code
FPPL: An Efficient and Non-IID Robust Federated Continual Learning Framework

Yuchen He, Chuyun Shen, Xiangfeng Wang et al.

Federated continual learning (FCL) aims to learn from sequential data stream in the decentralized federated learning setting, while simultaneously mitigating the catastrophic forgetting issue in classical continual learning. Existing FCL methods usually employ typical rehearsal mechanisms, which could result in privacy violations or additional onerous storage and computational burdens. In this work, an efficient and non-IID robust federated continual learning framework, called Federated Prototype-Augmented Prompt Learning (FPPL), is proposed. The FPPL can collaboratively learn lightweight prompts augmented by prototypes without rehearsal. On the client side, a fusion function is employed to fully leverage the knowledge contained in task-specific prompts for alleviating catastrophic forgetting. Additionally, global prototypes aggregated from the server are used to obtain unified representation through contrastive learning, mitigating the impact of non-IID-derived data heterogeneity. On the server side, locally uploaded prototypes are utilized to perform debiasing on the classifier, further alleviating the performance degradation caused by both non-IID and catastrophic forgetting. Empirical evaluations demonstrate the effectiveness of FPPL, achieving notable performance with an efficient design while remaining robust to diverse non-IID degrees. Code is available at: https://github.com/ycheoo/FPPL.

5.2CVNov 4, 2024Code
Masked Autoencoders are Parameter-Efficient Federated Continual Learners

Yuchen He, Xiangfeng Wang

Federated learning is a specific distributed learning paradigm in which a central server aggregates updates from multiple clients' local models, thereby enabling the server to learn without requiring clients to upload their private data, maintaining data privacy. While existing federated learning methods are primarily designed for static data, real-world applications often require clients to learn new categories over time. This challenge necessitates the integration of continual learning techniques, leading to federated continual learning (FCL). To address both catastrophic forgetting and non-IID issues, we propose to use masked autoencoders (MAEs) as parameter-efficient federated continual learners, called pMAE. pMAE learns reconstructive prompt on the client side through image reconstruction using MAE. On the server side, it reconstructs the uploaded restore information to capture the data distribution across previous tasks and different clients, using these reconstructed images to fine-tune discriminative prompt and classifier parameters tailored for classification, thereby alleviating catastrophic forgetting and non-IID issues on a global scale. Experimental results demonstrate that pMAE achieves performance comparable to existing prompt-based methods and can enhance their effectiveness, particularly when using self-supervised pre-trained transformers as the backbone. Code is available at: https://github.com/ycheoo/pMAE.

9.6CVFeb 25, 2024
ViSTec: Video Modeling for Sports Technique Recognition and Tactical Analysis

Yuchen He, Zeqing Yuan, Yihong Wu et al.

The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are limited to low-level annotations like ball trajectories, overlooking tactics that necessitate an understanding of stroke techniques. State-of-the-art action segmentation models also struggle with technique recognition due to frequent occlusions and motion-induced blurring in racket sports videos. To address these challenges, We propose ViSTec, a Video-based Sports Technique recognition model inspired by human cognition that synergizes sparse visual data with rich contextual insights. Our approach integrates a graph to explicitly model strategic knowledge in stroke sequences and enhance technique recognition with contextual inductive bias. A two-stage action perception model is jointly trained to align with the contextual knowledge in the graph. Experiments demonstrate that our method outperforms existing models by a significant margin. Case studies with experts from the Chinese national table tennis team validate our model's capacity to automate analysis for technical actions and tactical strategies. More details are available at: https://ViSTec2024.github.io/.

7.3DSFeb 10, 2025
On the query complexity of sampling from non-log-concave distributions

Yuchen He, Chihao Zhang

We study the problem of sampling from a $d$-dimensional distribution with density $p(x)\propto e^{-f(x)}$, which does not necessarily satisfy good isoperimetric conditions. Specifically, we show that for any $L,M$ satisfying $LM\ge d\ge 5$, $ε\in \left(0,\frac{1}{32}\right)$, and any algorithm with query accesses to the value of $f(x)$ and $\nabla f(x)$, there exists an $L$-log-smooth distribution with second moment at most $M$ such that the algorithm requires $\left(\frac{LM}{dε}\right)^{Ω(d)}$ queries to compute a sample whose distribution is within $ε$ in total variation distance to the target distribution. We complement the lower bound with an algorithm requiring $\left(\frac{LM}{dε}\right)^{\mathcal{O}(d)}$ queries, thereby characterizing the tight (up to the constant in the exponent) query complexity for sampling from the family of non-log-concave distributions. Our results are in sharp contrast with the recent work of Huang et al. (COLT'24), where an algorithm with quasi-polynomial query complexity was proposed for sampling from a non-log-concave distribution when $M=\mathtt{poly}(d)$. Their algorithm works under the stronger condition that all distributions along the trajectory of the Ornstein-Uhlenbeck process, starting from the target distribution, are $\mathcal{O}(1)$-log-smooth. We investigate this condition and prove that it is strictly stronger than requiring the target distribution to be $\mathcal O(1)$-log-smooth. Additionally, we study this condition in the context of mixtures of Gaussians. Finally, we place our results within the broader theme of ``sampling versus optimization'', as studied in Ma et al. (PNAS'19). We show that for a wide range of parameters, sampling is strictly easier than optimization by a super-exponential factor in the dimension $d$.

2.3DSJul 15, 2025
Improved sampling algorithms and Poincaré inequalities for non-log-concave distributions

Yuchen He, Zhehan Lei, Jianan Shao et al.

We study the problem of sampling from a distribution $μ$ with density $\propto e^{-V}$ for some potential function $V:\mathbb R^d\to \mathbb R$ with query access to $V$ and $\nabla V$. We start with the following standard assumptions: (1) The potential function $V$ is $L$-smooth. (2) The second moment $\mathbf{E}_{X\sim μ}[\|X\|^2]\leq M$. Recently, He and Zhang (COLT'25) showed that the query complexity of sampling from such distributions is at least $\left(\frac{LM}{dε}\right)^{Ω(d)}$ where $ε$ is the desired accuracy in total variation distance, and the Poincaré constant can be arbitrarily large. Meanwhile, another common assumption in the study of diffusion based samplers (see e.g., the work of Chen, Chewi, Li, Li, Salim and Zhang (ICLR'23)) strengthens the smoothness condition (1) to the following: (1*) The potential function of *every* distribution along the Ornstein-Uhlenbeck process starting from $μ$ is $L$-smooth. We show that under the assumptions (1*) and (2), the query complexity of sampling from $μ$ can be $\mathrm{poly}(L,d)\cdot \left(\frac{Ld+M}{ε^2}\right)^{\mathcal{O}(L+1)}$, which is polynomial in $d$ and $\frac{1}ε$ when $L=\mathcal{O}(1)$ and $M=\mathrm{poly}(d)$. This improves the algorithm with quasi-polynomial query complexity developed by Huang et al. (COLT'24). Our results imply that the seemly moderate strengthening of the smoothness condition (1) to (1*) can lead to an exponential gap in the query complexity of sampling algorithms. Moreover, we show that together with the assumption (1*) and the stronger moment assumption that $\|X\|$ is $λ$-sub-Gaussian for $X\simμ$, the Poincaré constant of $μ$ is at most $\mathcal{O}(λ)^{2(L+1)}$. As an application of our technique, we obtain improved estimate of the Poincaré constant for mixture of Gaussians with the same covariance.

4.1LGApr 16, 2025
On the Problem of Best Arm Retention

Houshuang Chen, Yuchen He, Chihao Zhang

This paper presents a comprehensive study on the problem of Best Arm Retention (BAR), which has recently found applications in streaming algorithms for multi-armed bandits. In the BAR problem, the goal is to retain $m$ arms with the best arm included from $n$ after some trials, in stochastic multi-armed bandit settings. We first investigate pure exploration for the BAR problem under different criteria, and then minimize the regret with specific constraints, in the context of further exploration in streaming algorithms. - We begin by revisiting the lower bound for the $(\varepsilon,δ)$-PAC algorithm for Best Arm Identification (BAI) and adapt the classical KL-divergence argument to derive optimal bounds for $(\varepsilon,δ)$-PAC algorithms for BAR. - We further study another variant of the problem, called $r$-BAR, which requires the expected gap between the best arm and the optimal arm retained is less than $r$. We prove tight sample complexity for the problem. - We explore the regret minimization problem for $r$-BAR and develop algorithm beyond pure exploration. We conclude with a conjecture on the optimal regret in this setting.

2.4IVApr 7, 2021
Speckles-Training-Based Denoising Convolutional Neural Network Ghost Imaging

Yuchen He, Sihong Duan, Jianxing Li et al.

Ghost imaging (GI) has been paid attention gradually because of its lens-less imaging capability, turbulence-free imaging and high detection sensitivity. However, low image quality and slow imaging speed restrict the application process of GI. In this paper, we propose a improved GI method based on Denoising Convolutional Neural Networks (DnCNN). Inspired by the corresponding between input (noisy image) and output (residual image) in DnCNN, we construct the mapping between speckles sequence and the corresponding noise distribution in GI through training. Then, the same speckles sequence is employed to illuminate unknown targets, and a de-noising target image will be obtained. The proposed method can be regarded as a general method for GI. Under two sampling rates, extensive experiments are carried out to compare with traditional GI method (basic correlation and compressed sensing) and DnCNN method on three data sets. Moreover, we set up a physical GI experiment system to verify the proposed method. The results show that the proposed method achieves promising performance.

1.4CVMar 25, 2021
Generative-Adversarial-Networks-based Ghost Recognition

Yuchen He, Yibing Chen, Sheng Luo et al.

Nowadays, target recognition technique plays an important role in many fields. However, the current target image information based methods suffer from the influence of image quality and the time cost of image reconstruction. In this paper, we propose a novel imaging-free target recognition method combining ghost imaging (GI) and generative adversarial networks (GAN). Based on the mechanism of GI, a set of random speckles sequence is employed to illuminate target, and a bucket detector without resolution is utilized to receive echo signal. The bucket signal sequence formed after continuous detections is constructed into a bucket signal array, which is regarded as the sample of GAN. Then, conditional GAN is used to map bucket signal array and target category. In practical application, the speckles sequence in training step is employed to illuminate target, and the bucket signal array is input GAN for recognition. The proposed method can improve the problems caused by conventional recognition methods that based on target image information, and provide a certain turbulence-free ability. Extensive experiments show that the proposed method achieves promising performance.

1.1CVDec 8, 2016
Imaging around corners with single-pixel detector by computational ghost imaging

Bin Bai, Jianbin Liu, Yu Zhou et al.

We have designed a single-pixel camera with imaging around corners based on computational ghost imaging. It can obtain the image of an object when the camera cannot look at the object directly. Our imaging system explores the fact that a bucket detector in a ghost imaging setup has no spatial resolution capability. A series of experiments have been designed to confirm our predictions. This camera has potential applications for imaging around corner or other similar environments where the object cannot be observed directly.