Francesco Taioli

CV
h-index35
6papers
55citations
Novelty49%
AI Score42

6 Papers

CVAug 17, 2023
Language-enhanced RNR-Map: Querying Renderable Neural Radiance Field maps with natural language

Francesco Taioli, Federico Cunico, Federico Girella et al.

We present Le-RNR-Map, a Language-enhanced Renderable Neural Radiance map for Visual Navigation with natural language query prompts. The recently proposed RNR-Map employs a grid structure comprising latent codes positioned at each pixel. These latent codes, which are derived from image observation, enable: i) image rendering given a camera pose, since they are converted to Neural Radiance Field; ii) image navigation and localization with astonishing accuracy. On top of this, we enhance RNR-Map with CLIP-based embedding latent codes, allowing natural language search without additional label data. We evaluate the effectiveness of this map in single and multi-object searches. We also investigate its compatibility with a Large Language Model as an "affordance query resolver". Code and videos are available at https://intelligolabs.github.io/Le-RNR-Map/

CVMar 31Code
Benchmarking Interaction, Beyond Policy: a Reproducible Benchmark for Collaborative Instance Object Navigation

Edoardo Zorzi, Francesco Taioli, Yiming Wang et al.

We propose Question-Asking Navigation (QAsk-Nav), the first reproducible benchmark for Collaborative Instance Object Navigation (CoIN) that enables an explicit, separate assessment of embodied navigation and collaborative question asking. CoIN tasks an embodied agent with reaching a target specified in free-form natural language under partial observability, using only egocentric visual observations and interactive natural-language dialogue with a human, where the dialogue can help to resolve ambiguity among visually similar object instances. Existing CoIN benchmarks are primarily focused on navigation success and offer no support for consistent evaluation of collaborative interaction. To address this limitation, QAsk-Nav provides (i) a lightweight question-asking protocol scored independently of navigation, (ii) an enhanced navigation protocol with realistic, diverse, high-quality target descriptions, and (iii) an open-source dataset, that includes 28,000 quality-checked reasoning and question-asking traces for training and analysis of interactive capabilities of CoIN models. Using the proposed QAsk-Nav benchmark, we develop Light-CoNav, a lightweight unified model for collaborative navigation that is 3x smaller and 70x faster than existing modular methods, while outperforming state-of-the-art CoIN approaches in generalization to unseen objects and environments. Project page at https://benchmarking-interaction.github.io/

CVJun 1, 2024Code
Diffusion-based Image Generation for In-distribution Data Augmentation in Surface Defect Detection

Luigi Capogrosso, Federico Girella, Francesco Taioli et al.

In this study, we show that diffusion models can be used in industrial scenarios to improve the data augmentation procedure in the context of surface defect detection. In general, defect detection classifiers are trained on ground-truth data formed by normal samples (negative data) and samples with defects (positive data), where the latter are consistently fewer than normal samples. For these reasons, state-of-the-art data augmentation procedures add synthetic defect data by superimposing artifacts to normal samples. This leads to out-of-distribution augmented data so that the classification system learns what is not a normal sample but does not know what a defect really is. We show that diffusion models overcome this situation, providing more realistic in-distribution defects so that the model can learn the defect's genuine appearance. We propose a novel approach for data augmentation that mixes out-of-distribution with in-distribution samples, which we call In&Out. The approach can deal with two data augmentation setups: i) when no defects are available (zero-shot data augmentation) and ii) when defects are available, which can be in a small number (few-shot) or a large one (full-shot). We focus the experimental part on the most challenging benchmark in the state-of-the-art, i.e., the Kolektor Surface-Defect Dataset 2, defining the new state-of-the-art classification AP score under weak supervision of .782. The code is available at https://github.com/intelligolabs/in_and_out.

ROMar 15, 2024
Mind the Error! Detection and Localization of Instruction Errors in Vision-and-Language Navigation

Francesco Taioli, Stefano Rosa, Alberto Castellini et al.

Vision-and-Language Navigation in Continuous Environments (VLN-CE) is one of the most intuitive yet challenging embodied AI tasks. Agents are tasked to navigate towards a target goal by executing a set of low-level actions, following a series of natural language instructions. All VLN-CE methods in the literature assume that language instructions are exact. However, in practice, instructions given by humans can contain errors when describing a spatial environment due to inaccurate memory or confusion. Current VLN-CE benchmarks do not address this scenario, making the state-of-the-art methods in VLN-CE fragile in the presence of erroneous instructions from human users. For the first time, we propose a novel benchmark dataset that introduces various types of instruction errors considering potential human causes. This benchmark provides valuable insight into the robustness of VLN systems in continuous environments. We observe a noticeable performance drop (up to -25%) in Success Rate when evaluating the state-of-the-art VLN-CE methods on our benchmark. Moreover, we formally define the task of Instruction Error Detection and Localization, and establish an evaluation protocol on top of our benchmark dataset. We also propose an effective method, based on a cross-modal transformer architecture, that achieves the best performance in error detection and localization, compared to baselines. Surprisingly, our proposed method has revealed errors in the validation set of the two commonly used datasets for VLN-CE, i.e., R2R-CE and RxR-CE, demonstrating the utility of our technique in other tasks. Code and dataset available at https://intelligolabs.github.io/R2RIE-CE

AIDec 2, 2024
Collaborative Instance Object Navigation: Leveraging Uncertainty-Awareness to Minimize Human-Agent Dialogues

Francesco Taioli, Edoardo Zorzi, Gianni Franchi et al.

Language-driven instance object navigation assumes that human users initiate the task by providing a detailed description of the target instance to the embodied agent. While this description is crucial for distinguishing the target from visually similar instances in a scene, providing it prior to navigation can be demanding for human. To bridge this gap, we introduce Collaborative Instance object Navigation (CoIN), a new task setting where the agent actively resolve uncertainties about the target instance during navigation in natural, template-free, open-ended dialogues with human. We propose a novel training-free method, Agent-user Interaction with UncerTainty Awareness (AIUTA), which operates independently from the navigation policy, and focuses on the human-agent interaction reasoning with Vision-Language Models (VLMs) and Large Language Models (LLMs). First, upon object detection, a Self-Questioner model initiates a self-dialogue within the agent to obtain a complete and accurate observation description with a novel uncertainty estimation technique. Then, an Interaction Trigger module determines whether to ask a question to the human, continue or halt navigation, minimizing user input. For evaluation, we introduce CoIN-Bench, with a curated dataset designed for challenging multi-instance scenarios. CoIN-Bench supports both online evaluation with humans and reproducible experiments with simulated user-agent interactions. On CoIN-Bench, we show that AIUTA serves as a competitive baseline, while existing language-driven instance navigation methods struggle in complex multi-instance scenes. Code and benchmark will be available upon acceptance at https://intelligolabs.github.io/CoIN/

ROJun 7, 2024
I2EDL: Interactive Instruction Error Detection and Localization

Francesco Taioli, Stefano Rosa, Alberto Castellini et al.

In the Vision-and-Language Navigation in Continuous Environments (VLN-CE) task, the human user guides an autonomous agent to reach a target goal via a series of low-level actions following a textual instruction in natural language. However, most existing methods do not address the likely case where users may make mistakes when providing such instruction (e.g. "turn left" instead of "turn right"). In this work, we address a novel task of Interactive VLN in Continuous Environments (IVLN-CE), which allows the agent to interact with the user during the VLN-CE navigation to verify any doubts regarding the instruction errors. We propose an Interactive Instruction Error Detector and Localizer (I2EDL) that triggers the user-agent interaction upon the detection of instruction errors during the navigation. We leverage a pre-trained module to detect instruction errors and pinpoint them in the instruction by cross-referencing the textual input and past observations. In such way, the agent is able to query the user for a timely correction, without demanding the user's cognitive load, as we locate the probable errors to a precise part of the instruction. We evaluate the proposed I2EDL on a dataset of instructions containing errors, and further devise a novel metric, the Success weighted by Interaction Number (SIN), to reflect both the navigation performance and the interaction effectiveness. We show how the proposed method can ask focused requests for corrections to the user, which in turn increases the navigation success, while minimizing the interactions.