Yudong Guo

h-index8
2papers
151citations

2 Papers

13.5CVSep 20, 2024
Portrait Video Editing Empowered by Multimodal Generative Priors

Xuan Gao, Haiyao Xiao, Chenglai Zhong et al.

We introduce PortraitGen, a powerful portrait video editing method that achieves consistent and expressive stylization with multimodal prompts. Traditional portrait video editing methods often struggle with 3D and temporal consistency, and typically lack in rendering quality and efficiency. To address these issues, we lift the portrait video frames to a unified dynamic 3D Gaussian field, which ensures structural and temporal coherence across frames. Furthermore, we design a novel Neural Gaussian Texture mechanism that not only enables sophisticated style editing but also achieves rendering speed over 100FPS. Our approach incorporates multimodal inputs through knowledge distilled from large-scale 2D generative models. Our system also incorporates expression similarity guidance and a face-aware portrait editing module, effectively mitigating degradation issues associated with iterative dataset updates. Extensive experiments demonstrate the temporal consistency, editing efficiency, and superior rendering quality of our method. The broad applicability of the proposed approach is demonstrated through various applications, including text-driven editing, image-driven editing, and relighting, highlighting its great potential to advance the field of video editing. Demo videos and released code are provided in our project page: https://ustc3dv.github.io/PortraitGen/

1.5CVNov 30, 2023
CosAvatar: Consistent and Animatable Portrait Video Tuning with Text Prompt

Haiyao Xiao, Chenglai Zhong, Xuan Gao et al.

Recently, text-guided digital portrait editing has attracted more and more attentions. However, existing methods still struggle to maintain consistency across time, expression, and view or require specific data prerequisites. To solve these challenging problems, we propose CosAvatar, a high-quality and user-friendly framework for portrait tuning. With only monocular video and text instructions as input, we can produce animatable portraits with both temporal and 3D consistency. Different from methods that directly edit in the 2D domain, we employ a dynamic NeRF-based 3D portrait representation to model both the head and torso. We alternate between editing the video frames' dataset and updating the underlying 3D portrait until the edited frames reach 3D consistency. Additionally, we integrate the semantic portrait priors to enhance the edited results, allowing precise modifications in specified semantic areas. Extensive results demonstrate that our proposed method can not only accurately edit portrait styles or local attributes based on text instructions but also support expressive animation driven by a source video.