Boyu Liu

CV
h-index7
5papers
95citations
Novelty65%
AI Score50

5 Papers

22.2CVApr 6, 2023Code
Face Animation with an Attribute-Guided Diffusion Model

Bohan Zeng, Xuhui Liu, Sicheng Gao et al.

Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation framework with an attribute-guided Diffusion Model (FADM), which is the first work to exploit the superior modeling capacity of diffusion models for photo-realistic talking-head generation. To mitigate the uncontrollable synthesis effect of the diffusion model, we design an Attribute-Guided Conditioning Network (AGCN) to adaptively combine the coarse animation features and 3D face reconstruction results, which can incorporate appearance and motion conditions into the diffusion process. These specific designs help FADM rectify unnatural artifacts and distortions, and also enrich high-fidelity facial details through iterative diffusion refinements with accurate animation attributes. FADM can flexibly and effectively improve existing animation videos. Extensive experiments on widely used talking-head benchmarks validate the effectiveness of FADM over prior arts.

14.9CVSep 21, 2022Code
FNeVR: Neural Volume Rendering for Face Animation

Bohan Zeng, Boyu Liu, Hong Li et al.

Face animation, one of the hottest topics in computer vision, has achieved a promising performance with the help of generative models. However, it remains a critical challenge to generate identity preserving and photo-realistic images due to the sophisticated motion deformation and complex facial detail modeling. To address these problems, we propose a Face Neural Volume Rendering (FNeVR) network to fully explore the potential of 2D motion warping and 3D volume rendering in a unified framework. In FNeVR, we design a 3D Face Volume Rendering (FVR) module to enhance the facial details for image rendering. Specifically, we first extract 3D information with a well-designed architecture, and then introduce an orthogonal adaptive ray-sampling module for efficient rendering. We also design a lightweight pose editor, enabling FNeVR to edit the facial pose in a simple yet effective way. Extensive experiments show that our FNeVR obtains the best overall quality and performance on widely used talking-head benchmarks.

1.5CVMar 4
Motion Manipulation via Unsupervised Keypoint Positioning in Face Animation

Hong Li, Boyu Liu, Xuhui Liu et al.

Face animation deals with controlling and generating facial features with a wide range of applications. The methods based on unsupervised keypoint positioning can produce realistic and detailed virtual portraits. However, they cannot achieve controllable face generation since the existing keypoint decomposition pipelines fail to fully decouple identity semantics and intertwined motion information (e.g., rotation, translation, and expression). To address these issues, we present a new method, Motion Manipulation via unsupervised keypoint positioning in Face Animation (MMFA). We first introduce self-supervised representation learning to encode and decode expressions in the latent feature space and decouple them from other motion information. Secondly, we propose a new way to compute keypoints aiming to achieve arbitrary motion control. Moreover, we design a variational autoencoder to map expression features to a continuous Gaussian distribution, allowing us for the first time to interpolate facial expressions in an unsupervised framework. We have conducted extensive experiments on publicly available datasets to validate the effectiveness of MMFA, which show that MMFA offers pronounced advantages over prior arts in creating realistic animation and manipulating face motion.

2.0CVMar 2, 2024
Neural Field Classifiers via Target Encoding and Classification Loss

Xindi Yang, Zeke Xie, Xiong Zhou et al.

Neural field methods have seen great progress in various long-standing tasks in computer vision and computer graphics, including novel view synthesis and geometry reconstruction. As existing neural field methods try to predict some coordinate-based continuous target values, such as RGB for Neural Radiance Field (NeRF), all of these methods are regression models and are optimized by some regression loss. However, are regression models really better than classification models for neural field methods? In this work, we try to visit this very fundamental but overlooked question for neural fields from a machine learning perspective. We successfully propose a novel Neural Field Classifier (NFC) framework which formulates existing neural field methods as classification tasks rather than regression tasks. The proposed NFC can easily transform arbitrary Neural Field Regressor (NFR) into its classification variant via employing a novel Target Encoding module and optimizing a classification loss. By encoding a continuous regression target into a high-dimensional discrete encoding, we naturally formulate a multi-label classification task. Extensive experiments demonstrate the impressive effectiveness of NFC at the nearly free extra computational costs. Moreover, NFC also shows robustness to sparse inputs, corrupted images, and dynamic scenes.

5.0CVNov 26, 2017
MAVOT: Memory-Augmented Video Object Tracking

Boyu Liu, Yanzhao Wang, Yu-Wing Tai et al.

We introduce a one-shot learning approach for video object tracking. The proposed algorithm requires seeing the object to be tracked only once, and employs an external memory to store and remember the evolving features of the foreground object as well as backgrounds over time during tracking. With the relevant memory retrieved and updated in each tracking, our tracking model is capable of maintaining long-term memory of the object, and thus can naturally deal with hard tracking scenarios including partial and total occlusion, motion changes and large scale and shape variations. In our experiments we use the ImageNet ILSVRC2015 video detection dataset to train and use the VOT-2016 benchmark to test and compare our Memory-Augmented Video Object Tracking (MAVOT) model. From the results, we conclude that given its oneshot property and simplicity in design, MAVOT is an attractive approach in visual tracking because it shows good performance on VOT-2016 benchmark and is among the top 5 performers in accuracy and robustness in occlusion, motion changes and empty target.