Shenghai Yuan

CV
h-index104
64papers
2,007citations
Novelty48%
AI Score60

64 Papers

CVAug 30, 2022
GaitFi: Robust Device-Free Human Identification via WiFi and Vision Multimodal Learning

Lang Deng, Jianfei Yang, Shenghai Yuan et al. · berkeley

As an important biomarker for human identification, human gait can be collected at a distance by passive sensors without subject cooperation, which plays an essential role in crime prevention, security detection and other human identification applications. At present, most research works are based on cameras and computer vision techniques to perform gait recognition. However, vision-based methods are not reliable when confronting poor illuminations, leading to degrading performances. In this paper, we propose a novel multimodal gait recognition method, namely GaitFi, which leverages WiFi signals and videos for human identification. In GaitFi, Channel State Information (CSI) that reflects the multi-path propagation of WiFi is collected to capture human gaits, while videos are captured by cameras. To learn robust gait information, we propose a Lightweight Residual Convolution Network (LRCN) as the backbone network, and further propose the two-stream GaitFi by integrating WiFi and vision features for the gait retrieval task. The GaitFi is trained by the triplet loss and classification loss on different levels of features. Extensive experiments are conducted in the real world, which demonstrates that the GaitFi outperforms state-of-the-art gait recognition methods based on single WiFi or camera, achieving 94.2% for human identification tasks of 12 subjects.

HCMay 18Code
FAM-HRI: Foundation-Model Assisted Multi-Modal Human-Robot Interaction Combining Gaze and Speech

Yuzhi Lai, Shenghai Yuan, Peizheng Li et al.

ffective Human-Robot Interaction (HRI) is crucial for enhancing accessibility and usability in real-world robotics applications. However, existing solutions often rely on gesture- only or language-only commands, making interaction inefficient and ambiguous, particularly for users with physical impairments. In this paper, we introduce FAM-HRI, an efficient multimodal framework for HRI that integrates language and gaze inputs via foundation models. By leveraging lightweight Meta ARIA glasses, our system captures real-time multimodal signals and utilizes large language models (LLMs) to fuse user intention with scene context, enabling intuitive and precise robot manipulation. Our method accurately determines the gaze fixation time interval, reducing noise caused by the gaze dynamic nature. Experimental evaluations demonstrate that FAM-HRI achieves a high success rate in task execution while maintaining a low interaction time, providing a practical solution for individuals with limited physical mobility or motor impairments. To support the community, we have released our system design, algorithms, and solutions at https://github.com/laiyuzhi/FAM-HRI.

CVSep 21, 2023Code
MoPA: Multi-Modal Prior Aided Domain Adaptation for 3D Semantic Segmentation

Haozhi Cao, Yuecong Xu, Jianfei Yang et al.

Multi-modal unsupervised domain adaptation (MM-UDA) for 3D semantic segmentation is a practical solution to embed semantic understanding in autonomous systems without expensive point-wise annotations. While previous MM-UDA methods can achieve overall improvement, they suffer from significant class-imbalanced performance, restricting their adoption in real applications. This imbalanced performance is mainly caused by: 1) self-training with imbalanced data and 2) the lack of pixel-wise 2D supervision signals. In this work, we propose Multi-modal Prior Aided (MoPA) domain adaptation to improve the performance of rare objects. Specifically, we develop Valid Ground-based Insertion (VGI) to rectify the imbalance supervision signals by inserting prior rare objects collected from the wild while avoiding introducing artificial artifacts that lead to trivial solutions. Meanwhile, our SAM consistency loss leverages the 2D prior semantic masks from SAM as pixel-wise supervision signals to encourage consistent predictions for each object in the semantic mask. The knowledge learned from modal-specific prior is then shared across modalities to achieve better rare object segmentation. Extensive experiments show that our method achieves state-of-the-art performance on the challenging MM-UDA benchmark. Code will be available at https://github.com/AronCao49/MoPA.

ROSep 17, 2024Code
ULOC: Learning to Localize in Complex Large-Scale Environments with Ultra-Wideband Ranges

Thien-Minh Nguyen, Yizhuo Yang, Tien-Dat Nguyen et al.

While UWB-based methods can achieve high localization accuracy in small-scale areas, their accuracy and reliability are significantly challenged in large-scale environments. In this paper, we propose a learning-based framework named ULOC for Ultra-Wideband (UWB) based localization in such complex large-scale environments. First, anchors are deployed in the environment without knowledge of their actual position. Then, UWB observations are collected when the vehicle travels in the environment. At the same time, map-consistent pose estimates are developed from registering (onboard self-localization) data with the prior map to provide the training labels. We then propose a network based on MAMBA that learns the ranging patterns of UWBs over a complex large-scale environment. The experiment demonstrates that our solution can ensure high localization accuracy on a large scale compared to the state-of-the-art. We release our source code to benefit the community at https://github.com/brytsknguyen/uloc.

CVMar 18, 2023
Multi-Modal Continual Test-Time Adaptation for 3D Semantic Segmentation

Haozhi Cao, Yuecong Xu, Jianfei Yang et al.

Continual Test-Time Adaptation (CTTA) generalizes conventional Test-Time Adaptation (TTA) by assuming that the target domain is dynamic over time rather than stationary. In this paper, we explore Multi-Modal Continual Test-Time Adaptation (MM-CTTA) as a new extension of CTTA for 3D semantic segmentation. The key to MM-CTTA is to adaptively attend to the reliable modality while avoiding catastrophic forgetting during continual domain shifts, which is out of the capability of previous TTA or CTTA methods. To fulfill this gap, we propose an MM-CTTA method called Continual Cross-Modal Adaptive Clustering (CoMAC) that addresses this task from two perspectives. On one hand, we propose an adaptive dual-stage mechanism to generate reliable cross-modal predictions by attending to the reliable modality based on the class-wise feature-centroid distance in the latent space. On the other hand, to perform test-time adaptation without catastrophic forgetting, we design class-wise momentum queues that capture confident target features for adaptation while stochastically restoring pseudo-source features to revisit source knowledge. We further introduce two new benchmarks to facilitate the exploration of MM-CTTA in the future. Our experimental results show that our method achieves state-of-the-art performance on both benchmarks.

CVDec 26, 2025Code
Reloc-VGGT: Visual Re-localization with Geometry Grounded Transformer

Tianchen Deng, Wenhua Wu, Kunzhen Wu et al.

Visual localization has traditionally been formulated as a pair-wise pose regression problem. Existing approaches mainly estimate relative poses between two images and employ a late-fusion strategy to obtain absolute pose estimates. However, the late motion average is often insufficient for effectively integrating spatial information, and its accuracy degrades in complex environments. In this paper, we present the first visual localization framework that performs multi-view spatial integration through an early-fusion mechanism, enabling robust operation in both structured and unstructured environments. Our framework is built upon the VGGT backbone, which encodes multi-view 3D geometry, and we introduce a pose tokenizer and projection module to more effectively exploit spatial relationships from multiple database views. Furthermore, we propose a novel sparse mask attention strategy that reduces computational cost by avoiding the quadratic complexity of global attention, thereby enabling real-time performance at scale. Trained on approximately eight million posed image pairs, Reloc-VGGT demonstrates strong accuracy and remarkable generalization ability. Extensive experiments across diverse public datasets consistently validate the effectiveness and efficiency of our approach, delivering high-quality camera pose estimates in real time while maintaining robustness to unseen environments. Our code and models will be publicly released upon acceptance.https://github.com/dtc111111/Reloc-VGGT.

RODec 3, 2025Code
What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

Tianchen Deng, Yue Pan, Shenghai Yuan et al.

In this paper, we provide a comprehensive overview of existing scene representation methods for robotics, covering traditional representations such as point clouds, voxels, signed distance functions (SDF), and scene graphs, as well as more recent neural representations like Neural Radiance Fields (NeRF), 3D Gaussian Splatting (3DGS), and the emerging Foundation Models. While current SLAM and localization systems predominantly rely on sparse representations like point clouds and voxels, dense scene representations are expected to play a critical role in downstream tasks such as navigation and obstacle avoidance. Moreover, neural representations such as NeRF, 3DGS, and foundation models are well-suited for integrating high-level semantic features and language-based priors, enabling more comprehensive 3D scene understanding and embodied intelligence. In this paper, we categorized the core modules of robotics into five parts (Perception, Mapping, Localization, Navigation, Manipulation). We start by presenting the standard formulation of different scene representation methods and comparing the advantages and disadvantages of scene representation across different modules. This survey is centered around the question: What is the best 3D scene representation for robotics? We then discuss the future development trends of 3D scene representations, with a particular focus on how the 3D Foundation Model could replace current methods as the unified solution for future robotic applications. The remaining challenges in fully realizing this model are also explored. We aim to offer a valuable resource for both newcomers and experienced researchers to explore the future of 3D scene representations and their application in robotics. We have published an open-source project on GitHub and will continue to add new works and technologies to this project.

CVSep 2, 2024
OD-VAE: An Omni-dimensional Video Compressor for Improving Latent Video Diffusion Model

Liuhan Chen, Zongjian Li, Bin Lin et al.

Variational Autoencoder (VAE), compressing videos into latent representations, is a crucial preceding component of Latent Video Diffusion Models (LVDMs). With the same reconstruction quality, the more sufficient the VAE's compression for videos is, the more efficient the LVDMs are. However, most LVDMs utilize 2D image VAE, whose compression for videos is only in the spatial dimension and often ignored in the temporal dimension. How to conduct temporal compression for videos in a VAE to obtain more concise latent representations while promising accurate reconstruction is seldom explored. To fill this gap, we propose an omni-dimension compression VAE, named OD-VAE, which can temporally and spatially compress videos. Although OD-VAE's more sufficient compression brings a great challenge to video reconstruction, it can still achieve high reconstructed accuracy by our fine design. To obtain a better trade-off between video reconstruction quality and compression speed, four variants of OD-VAE are introduced and analyzed. In addition, a novel tail initialization is designed to train OD-VAE more efficiently, and a novel inference strategy is proposed to enable OD-VAE to handle videos of arbitrary length with limited GPU memory. Comprehensive experiments on video reconstruction and LVDM-based video generation demonstrate the effectiveness and efficiency of our proposed methods.

CVNov 28, 2024Code
Open-Sora Plan: Open-Source Large Video Generation Model

Bin Lin, Yunyang Ge, Xinhua Cheng et al.

We introduce Open-Sora Plan, an open-source project that aims to contribute a large generation model for generating desired high-resolution videos with long durations based on various user inputs. Our project comprises multiple components for the entire video generation process, including a Wavelet-Flow Variational Autoencoder, a Joint Image-Video Skiparse Denoiser, and various condition controllers. Moreover, many assistant strategies for efficient training and inference are designed, and a multi-dimensional data curation pipeline is proposed for obtaining desired high-quality data. Benefiting from efficient thoughts, our Open-Sora Plan achieves impressive video generation results in both qualitative and quantitative evaluations. We hope our careful design and practical experience can inspire the video generation research community. All our codes and model weights are publicly available at \url{https://github.com/PKU-YuanGroup/Open-Sora-Plan}.

CVMar 4
Helios: Real Real-Time Long Video Generation Model

Shenghai Yuan, Yuanyang Yin, Zongjian Li et al.

We introduce Helios, the first 14B video generation model that runs at 19.5 FPS on a single NVIDIA H100 GPU and supports minute-scale generation while matching the quality of a strong baseline. We make breakthroughs along three key dimensions: (1) robustness to long-video drifting without commonly used anti-drifting heuristics such as self-forcing, error-banks, or keyframe sampling; (2) real-time generation without standard acceleration techniques such as KV-cache, sparse/linear attention, or quantization; and (3) training without parallelism or sharding frameworks, enabling image-diffusion-scale batch sizes while fitting up to four 14B models within 80 GB of GPU memory. Specifically, Helios is a 14B autoregressive diffusion model with a unified input representation that natively supports T2V, I2V, and V2V tasks. To mitigate drifting in long-video generation, we characterize typical failure modes and propose simple yet effective training strategies that explicitly simulate drifting during training, while eliminating repetitive motion at its source. For efficiency, we heavily compress the historical and noisy context and reduce the number of sampling steps, yielding computational costs comparable to -- or lower than -- those of 1.3B video generative models. Moreover, we introduce infrastructure-level optimizations that accelerate both inference and training while reducing memory consumption. Extensive experiments demonstrate that Helios consistently outperforms prior methods on both short- and long-video generation. We plan to release the code, base model, and distilled model to support further development by the community.

ROApr 4
Watch Your Step: Learning Semantically-Guided Locomotion in Cluttered Environment

Denan Liang, Yuan Zhu, Ruimeng Liu et al.

Although legged robots demonstrate impressive mobility on rough terrain, using them safely in cluttered environments remains a challenge. A key issue is their inability to avoid stepping on low-lying objects, such as high-cost small devices or cables on flat ground. This limitation arises from a disconnection between high-level semantic understanding and low-level control, combined with errors in elevation maps during real-world operation. To address this, we introduce SemLoco, a Reinforcement Learning (RL) framework designed to avoid obstacles precisely in densely cluttered environments. SemLoco uses a two-stage RL approach that combines both soft and hard constraints. It performs pixel-wise foothold safety inference, which enables more accurate foot placement. Additionally, SemLoco integrates semantic map, allowing it to assign traversability costs instead of relying only on geometric data. SemLoco greatly reduces collisions and improves safety around sensitive objects, enabling reliable navigation in situations where traditional controllers would likely cause damage. Experimental results further show that SemLoco can be effectively applied to more complex, unstructured real-world environments. A demo video can be view at https://youtu.be/FSq-RSmIxOM.

CVNov 26, 2024Code
Identity-Preserving Text-to-Video Generation by Frequency Decomposition

Shenghai Yuan, Jinfa Huang, Xianyi He et al.

Identity-preserving text-to-video (IPT2V) generation aims to create high-fidelity videos with consistent human identity. It is an important task in video generation but remains an open problem for generative models. This paper pushes the technical frontier of IPT2V in two directions that have not been resolved in literature: (1) A tuning-free pipeline without tedious case-by-case finetuning, and (2) A frequency-aware heuristic identity-preserving DiT-based control scheme. We propose ConsisID, a tuning-free DiT-based controllable IPT2V model to keep human identity consistent in the generated video. Inspired by prior findings in frequency analysis of diffusion transformers, it employs identity-control signals in the frequency domain, where facial features can be decomposed into low-frequency global features and high-frequency intrinsic features. First, from a low-frequency perspective, we introduce a global facial extractor, which encodes reference images and facial key points into a latent space, generating features enriched with low-frequency information. These features are then integrated into shallow layers of the network to alleviate training challenges associated with DiT. Second, from a high-frequency perspective, we design a local facial extractor to capture high-frequency details and inject them into transformer blocks, enhancing the model's ability to preserve fine-grained features. We propose a hierarchical training strategy to leverage frequency information for identity preservation, transforming a vanilla pre-trained video generation model into an IPT2V model. Extensive experiments demonstrate that our frequency-aware heuristic scheme provides an optimal control solution for DiT-based models. Thanks to this scheme, our ConsisID generates high-quality, identity-preserving videos, making strides towards more effective IPT2V. Code: https://github.com/PKU-YuanGroup/ConsisID.

CVApr 7, 2024Code
MagicTime: Time-lapse Video Generation Models as Metamorphic Simulators

Shenghai Yuan, Jinfa Huang, Yujun Shi et al.

Recent advances in Text-to-Video generation (T2V) have achieved remarkable success in synthesizing high-quality general videos from textual descriptions. A largely overlooked problem in T2V is that existing models have not adequately encoded physical knowledge of the real world, thus generated videos tend to have limited motion and poor variations. In this paper, we propose \textbf{MagicTime}, a metamorphic time-lapse video generation model, which learns real-world physics knowledge from time-lapse videos and implements metamorphic generation. First, we design a MagicAdapter scheme to decouple spatial and temporal training, encode more physical knowledge from metamorphic videos, and transform pre-trained T2V models to generate metamorphic videos. Second, we introduce a Dynamic Frames Extraction strategy to adapt to metamorphic time-lapse videos, which have a wider variation range and cover dramatic object metamorphic processes, thus embodying more physical knowledge than general videos. Finally, we introduce a Magic Text-Encoder to improve the understanding of metamorphic video prompts. Furthermore, we create a time-lapse video-text dataset called \textbf{ChronoMagic}, specifically curated to unlock the metamorphic video generation ability. Extensive experiments demonstrate the superiority and effectiveness of MagicTime for generating high-quality and dynamic metamorphic videos, suggesting time-lapse video generation is a promising path toward building metamorphic simulators of the physical world. Code: https://github.com/PKU-YuanGroup/MagicTime

CVApr 3, 2025Code
GPT-ImgEval: A Comprehensive Benchmark for Diagnosing GPT4o in Image Generation

Zhiyuan Yan, Junyan Ye, Weijia Li et al.

The recent breakthroughs in OpenAI's GPT4o model have demonstrated surprisingly good capabilities in image generation and editing, resulting in significant excitement in the community. This technical report presents the first-look evaluation benchmark (named GPT-ImgEval), quantitatively and qualitatively diagnosing GPT-4o's performance across three critical dimensions: (1) generation quality, (2) editing proficiency, and (3) world knowledge-informed semantic synthesis. Across all three tasks, GPT-4o demonstrates strong performance, significantly surpassing existing methods in both image generation control and output quality, while also showcasing exceptional knowledge reasoning capabilities. Furthermore, based on the GPT-4o's generated data, we propose a classification-model-based approach to investigate the underlying architecture of GPT-4o, where our empirical results suggest the model consists of an auto-regressive (AR) combined with a diffusion-based head for image decoding, rather than the VAR-like architectures. We also provide a complete speculation on GPT-4o's overall architecture. In addition, we conduct a series of analyses to identify and visualize GPT-4o's specific limitations and the synthetic artifacts commonly observed in its image generation. We also present a comparative study of multi-round image editing between GPT-4o and Gemini 2.0 Flash, and discuss the safety implications of GPT-4o's outputs, particularly their detectability by existing image forensic models. We hope that our work can offer valuable insight and provide a reliable benchmark to guide future research, foster reproducibility, and accelerate innovation in the field of image generation and beyond. The codes and datasets used for evaluating GPT-4o can be found at https://github.com/PicoTrex/GPT-ImgEval.

ROFeb 6, 2024Code
MMAUD: A Comprehensive Multi-Modal Anti-UAV Dataset for Modern Miniature Drone Threats

Shenghai Yuan, Yizhuo Yang, Thien Hoang Nguyen et al.

In response to the evolving challenges posed by small unmanned aerial vehicles (UAVs), which possess the potential to transport harmful payloads or independently cause damage, we introduce MMAUD: a comprehensive Multi-Modal Anti-UAV Dataset. MMAUD addresses a critical gap in contemporary threat detection methodologies by focusing on drone detection, UAV-type classification, and trajectory estimation. MMAUD stands out by combining diverse sensory inputs, including stereo vision, various Lidars, Radars, and audio arrays. It offers a unique overhead aerial detection vital for addressing real-world scenarios with higher fidelity than datasets captured on specific vantage points using thermal and RGB. Additionally, MMAUD provides accurate Leica-generated ground truth data, enhancing credibility and enabling confident refinement of algorithms and models, which has never been seen in other datasets. Most existing works do not disclose their datasets, making MMAUD an invaluable resource for developing accurate and efficient solutions. Our proposed modalities are cost-effective and highly adaptable, allowing users to experiment and implement new UAV threat detection tools. Our dataset closely simulates real-world scenarios by incorporating ambient heavy machinery sounds. This approach enhances the dataset's applicability, capturing the exact challenges faced during proximate vehicular operations. It is expected that MMAUD can play a pivotal role in advancing UAV threat detection, classification, trajectory estimation capabilities, and beyond. Our dataset, codes, and designs will be available in https://github.com/ntu-aris/MMAUD.

CVNov 26, 2024Code
WF-VAE: Enhancing Video VAE by Wavelet-Driven Energy Flow for Latent Video Diffusion Model

Zongjian Li, Bin Lin, Yang Ye et al.

Video Variational Autoencoder (VAE) encodes videos into a low-dimensional latent space, becoming a key component of most Latent Video Diffusion Models (LVDMs) to reduce model training costs. However, as the resolution and duration of generated videos increase, the encoding cost of Video VAEs becomes a limiting bottleneck in training LVDMs. Moreover, the block-wise inference method adopted by most LVDMs can lead to discontinuities of latent space when processing long-duration videos. The key to addressing the computational bottleneck lies in decomposing videos into distinct components and efficiently encoding the critical information. Wavelet transform can decompose videos into multiple frequency-domain components and improve the efficiency significantly, we thus propose Wavelet Flow VAE (WF-VAE), an autoencoder that leverages multi-level wavelet transform to facilitate low-frequency energy flow into latent representation. Furthermore, we introduce a method called Causal Cache, which maintains the integrity of latent space during block-wise inference. Compared to state-of-the-art video VAEs, WF-VAE demonstrates superior performance in both PSNR and LPIPS metrics, achieving 2x higher throughput and 4x lower memory consumption while maintaining competitive reconstruction quality. Our code and models are available at https://github.com/PKU-YuanGroup/WF-VAE.

ROApr 23
A Deployable Embodied Vision-Language Navigation System with Hierarchical Cognition and Context-Aware Exploration

Kuan Xu, Ruimeng Liu, Yizhuo Yang et al.

Bridging the gap between embodied intelligence and embedded deployment remains a key challenge in intelligent robotic systems, where perception, reasoning, and planning must operate under strict constraints on computation, memory, energy, and real-time execution. In vision-language navigation (VLN), existing approaches often face a fundamental trade-off between strong reasoning capabilities and efficient deployment on real-world platforms. In this paper, we present a deployable embodied VLN system that achieves both high efficiency and robust high-level reasoning on real-world robotic platforms. To achieve this, we decouple the system into three asynchronous modules: a real-time perception module for continuous environment sensing, a memory integration module for spatial-semantic aggregation, and a reasoning module for high-level decision making. We incrementally construct a cognitive memory graph to encode scene information, which is further decomposed into subgraphs to enable reasoning with a vision-language model (VLM). To further improve navigation efficiency and accuracy, we also leverage the cognitive memory graph to formulate the exploration problem as a context-aware Weighted Traveling Repairman Problem (WTRP), which minimizes the weighted waiting time of viewpoints. Extensive experiments in both simulation and real-world robotic platforms demonstrate improved navigation success and efficiency over existing VLN approaches, while maintaining real-time performance on resource-constrained hardware.

AIMar 18
RPMS: Enhancing LLM-Based Embodied Planning through Rule-Augmented Memory Synergy

Zhenhang Yuan, Shenghai Yuan, Lihua Xie

LLM agents often fail in closed-world embodied environments because actions must satisfy strict preconditions -- such as location, inventory, and container states -- and failure feedback is sparse. We identify two structurally coupled failure modes: (P1) invalid action generation and (P2) state drift, each amplifying the other in a degenerative cycle. We present RPMS, a conflict-managed architecture that enforces action feasibility via structured rule retrieval, gates memory applicability via a lightweight belief state, and resolves conflicts between the two sources via rules-first arbitration. On ALFWorld (134 unseen tasks), RPMS achieves 59.7% single-trial success with Llama 3.1 8B (+23.9 pp over baseline) and 98.5% with Claude Sonnet 4.5 (+11.9 pp); of the 8B gain, rule retrieval alone contributes +14.9 pp (statistically significant), making it the dominant factor. A key finding is that episodic memory is conditionally useful: it harms performance on some task types when used without grounding, but becomes a stable net positive once filtered by current state and constrained by explicit action rules. Adapting RPMS to ScienceWorld with GPT-4 yields consistent gains across all ablation conditions (avg. score 54.0 vs. 44.9 for the ReAct baseline), providing transfer evidence that the core mechanisms hold across structurally distinct environments.

CVFeb 8, 2024Code
Jacquard V2: Refining Datasets using the Human In the Loop Data Correction Method

Qiuhao Li, Shenghai Yuan

In the context of rapid advancements in industrial automation, vision-based robotic grasping plays an increasingly crucial role. In order to enhance visual recognition accuracy, the utilization of large-scale datasets is imperative for training models to acquire implicit knowledge related to the handling of various objects. Creating datasets from scratch is a time and labor-intensive process. Moreover, existing datasets often contain errors due to automated annotations aimed at expediency, making the improvement of these datasets a substantial research challenge. Consequently, several issues have been identified in the annotation of grasp bounding boxes within the popular Jacquard Grasp. We propose utilizing a Human-In-The-Loop(HIL) method to enhance dataset quality. This approach relies on backbone deep learning networks to predict object positions and orientations for robotic grasping. Predictions with Intersection over Union (IOU) values below 0.2 undergo an assessment by human operators. After their evaluation, the data is categorized into False Negatives(FN) and True Negatives(TN). FN are then subcategorized into either missing annotations or catastrophic labeling errors. Images lacking labels are augmented with valid grasp bounding box information, whereas images afflicted by catastrophic labeling errors are completely removed. The open-source tool Labelbee was employed for 53,026 iterations of HIL dataset enhancement, leading to the removal of 2,884 images and the incorporation of ground truth information for 30,292 images. The enhanced dataset, named the Jacquard V2 Grasping Dataset, served as the training data for a range of neural networks.

ROMar 12, 2025Code
NVP-HRI: Zero Shot Natural Voice and Posture-based Human-Robot Interaction via Large Language Model

Yuzhi Lai, Shenghai Yuan, Youssef Nassar et al.

Effective Human-Robot Interaction (HRI) is crucial for future service robots in aging societies. Existing solutions are biased toward only well-trained objects, creating a gap when dealing with new objects. Currently, HRI systems using predefined gestures or language tokens for pretrained objects pose challenges for all individuals, especially elderly ones. These challenges include difficulties in recalling commands, memorizing hand gestures, and learning new names. This paper introduces NVP-HRI, an intuitive multi-modal HRI paradigm that combines voice commands and deictic posture. NVP-HRI utilizes the Segment Anything Model (SAM) to analyze visual cues and depth data, enabling precise structural object representation. Through a pre-trained SAM network, NVP-HRI allows interaction with new objects via zero-shot prediction, even without prior knowledge. NVP-HRI also integrates with a large language model (LLM) for multimodal commands, coordinating them with object selection and scene distribution in real time for collision-free trajectory solutions. We also regulate the action sequence with the essential control syntax to reduce LLM hallucination risks. The evaluation of diverse real-world tasks using a Universal Robot showcased up to 59.2\% efficiency improvement over traditional gesture control, as illustrated in the video https://youtu.be/EbC7al2wiAc. Our code and design will be openly available at https://github.com/laiyuzhi/NVP-HRI.git.

CVDec 17, 2024Code
Unsupervised UAV 3D Trajectories Estimation with Sparse Point Clouds

Hanfang Liang, Yizhuo Yang, Jinming Hu et al.

Compact UAV systems, while advancing delivery and surveillance, pose significant security challenges due to their small size, which hinders detection by traditional methods. This paper presents a cost-effective, unsupervised UAV detection method using spatial-temporal sequence processing to fuse multiple LiDAR scans for accurate UAV tracking in real-world scenarios. Our approach segments point clouds into foreground and background, analyzes spatial-temporal data, and employs a scoring mechanism to enhance detection accuracy. Tested on a public dataset, our solution placed 4th in the CVPR 2024 UG2+ Challenge, demonstrating its practical effectiveness. We plan to open-source all designs, code, and sample data for the research community github.com/lianghanfang/UnLiDAR-UAV-Est.

ROMar 27
Line-of-Sight-Constrained Multi-Robot Mapless Navigation via Polygonal Visible Regions

Ruofei Bai, Shenghai Yuan, Xinhang Xu et al.

Multi-robot systems rely on underlying connectivity to ensure reliable communication and timely coordination. This paper studies the line-of-sight (LoS) connectivity maintenance problem in multi-robot navigation with unknown obstacles. Prior works typically assume known environment maps to formulate LoS constraints between robots, which hinders their practical deployment. To overcome this limitation, we propose an inherently distributed approach where each robot only constructs an egocentric visible region based on its real-time LiDAR scans, instead of endeavoring to build a global map online. The individual visible regions are shared through distributed communication to establish inter-robot LoS constraints, which are then incorporated into a multi-robot navigation framework to ensure LoS-connectivity. Moreover, we enhance the robustness of connectivity maintenance by proposing a more accurate LoS-distance metric, which further enables flexible topology optimization that eliminates redundant and effort-demanding connections. The proposed framework is evaluated through extensive multi-robot navigation and exploration tasks in both simulation and real-world experiments. Results show that it reliably maintains LoS-connectivity between robots in challenging environments cluttered with obstacles, even under large visible ranges and fragile minimal topologies, where existing methods consistently fail. Ablation studies also reveal that topology optimization boosts navigation efficiency by around $20\%$, demonstrating the framework's potential for efficient navigation under connectivity constraints.

SDDec 22, 2024Code
AV-DTEC: Self-Supervised Audio-Visual Fusion for Drone Trajectory Estimation and Classification

Zhenyuan Xiao, Yizhuo Yang, Guili Xu et al.

The increasing use of compact UAVs has created significant threats to public safety, while traditional drone detection systems are often bulky and costly. To address these challenges, we propose AV-DTEC, a lightweight self-supervised audio-visual fusion-based anti-UAV system. AV-DTEC is trained using self-supervised learning with labels generated by LiDAR, and it simultaneously learns audio and visual features through a parallel selective state-space model. With the learned features, a specially designed plug-and-play primary-auxiliary feature enhancement module integrates visual features into audio features for better robustness in cross-lighting conditions. To reduce reliance on auxiliary features and align modalities, we propose a teacher-student model that adaptively adjusts the weighting of visual features. AV-DTEC demonstrates exceptional accuracy and effectiveness in real-world multi-modality data. The code and trained models are publicly accessible on GitHub \url{https://github.com/AmazingDay1/AV-DETC}.

CVJun 23, 2025Code
MCN-SLAM: Multi-Agent Collaborative Neural SLAM with Hybrid Implicit Neural Scene Representation

Tianchen Deng, Guole Shen, Xun Chen et al.

Neural implicit scene representations have recently shown promising results in dense visual SLAM. However, existing implicit SLAM algorithms are constrained to single-agent scenarios, and fall difficulties in large-scale scenes and long sequences. Existing NeRF-based multi-agent SLAM frameworks cannot meet the constraints of communication bandwidth. To this end, we propose the first distributed multi-agent collaborative neural SLAM framework with hybrid scene representation, distributed camera tracking, intra-to-inter loop closure, and online distillation for multiple submap fusion. A novel triplane-grid joint scene representation method is proposed to improve scene reconstruction. A novel intra-to-inter loop closure method is designed to achieve local (single-agent) and global (multi-agent) consistency. We also design a novel online distillation method to fuse the information of different submaps to achieve global consistency. Furthermore, to the best of our knowledge, there is no real-world dataset for NeRF-based/GS-based SLAM that provides both continuous-time trajectories groundtruth and high-accuracy 3D meshes groundtruth. To this end, we propose the first real-world Dense slam (DES) dataset covering both single-agent and multi-agent scenarios, ranging from small rooms to large-scale outdoor scenes, with high-accuracy ground truth for both 3D mesh and continuous-time camera trajectory. This dataset can advance the development of the research in both SLAM, 3D reconstruction, and visual foundation model. Experiments on various datasets demonstrate the superiority of the proposed method in both mapping, tracking, and communication. The dataset and code will open-source on https://github.com/dtc111111/mcnslam.

CVMay 25, 2025Code
VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenes

Tianchen Deng, Wenhua Wu, Junjie He et al.

3D Gaussian Splatting has recently shown promising results in dense visual SLAM. However, existing 3DGS-based SLAM methods are all constrained to small-room scenarios and struggle with memory explosion in large-scale scenes and long sequences. To this end, we propose VPGS-SLAM, the first 3DGS-based large-scale RGBD SLAM framework for both indoor and outdoor scenarios. We design a novel voxel-based progressive 3D Gaussian mapping method with multiple submaps for compact and accurate scene representation in large-scale and long-sequence scenes. This allows us to scale up to arbitrary scenes and improves robustness (even under pose drifts). In addition, we propose a 2D-3D fusion camera tracking method to achieve robust and accurate camera tracking in both indoor and outdoor large-scale scenes. Furthermore, we design a 2D-3D Gaussian loop closure method to eliminate pose drift. We further propose a submap fusion method with online distillation to achieve global consistency in large-scale scenes when detecting a loop. Experiments on various indoor and outdoor datasets demonstrate the superiority and generalizability of the proposed framework. The code will be open source on https://github.com/dtc111111/vpgs-slam.

CVJun 3, 2025Code
UniWorld-V1: High-Resolution Semantic Encoders for Unified Visual Understanding and Generation

Bin Lin, Zongjian Li, Xinhua Cheng et al.

Although existing unified models achieve strong performance in vision-language understanding and text-to-image generation, they remain limited in addressing image perception and manipulation -- capabilities increasingly demanded in practical applications. Recently, OpenAI introduced the powerful GPT-4o-Image model, which showcases advanced capabilities in comprehensive image perception and manipulation, sparking widespread interest. Through carefully designed experiments, we observe that GPT-4o-Image likely relies on semantic encoders rather than VAEs for feature extraction, despite VAEs being commonly regarded as crucial for image manipulation tasks. Inspired by this insight, we propose UniWorld-V1, a unified generative framework built upon semantic features extracted from powerful multimodal large language models and contrastive semantic encoders. Using only 2.7M training data, UniWorld-V1 achieves impressive performance across diverse tasks, including image understanding, generation, manipulation, and perception. We fully open-source the UniWorld-V1 framework, including model weights, training and evaluation scripts, and datasets to promote reproducibility and further research.

CVJan 12
Focal Guidance: Unlocking Controllability from Semantic-Weak Layers in Video Diffusion Models

Yuanyang Yin, Yufan Deng, Shenghai Yuan et al.

The task of Image-to-Video (I2V) generation aims to synthesize a video from a reference image and a text prompt. This requires diffusion models to reconcile high-frequency visual constraints and low-frequency textual guidance during the denoising process. However, while existing I2V models prioritize visual consistency, how to effectively couple this dual guidance to ensure strong adherence to the text prompt remains underexplored. In this work, we observe that in Diffusion Transformer (DiT)-based I2V models, certain intermediate layers exhibit weak semantic responses (termed Semantic-Weak Layers), as indicated by a measurable drop in text-visual similarity. We attribute this to a phenomenon called Condition Isolation, where attention to visual features becomes partially detached from text guidance and overly relies on learned visual priors. To address this, we propose Focal Guidance (FG), which enhances the controllability from Semantic-Weak Layers. FG comprises two mechanisms: (1) Fine-grained Semantic Guidance (FSG) leverages CLIP to identify key regions in the reference frame and uses them as anchors to guide Semantic-Weak Layers. (2) Attention Cache transfers attention maps from semantically responsive layers to Semantic-Weak Layers, injecting explicit semantic signals and alleviating their over-reliance on the model's learned visual priors, thereby enhancing adherence to textual instructions. To further validate our approach and address the lack of evaluation in this direction, we introduce a benchmark for assessing instruction following in I2V models. On this benchmark, Focal Guidance proves its effectiveness and generalizability, raising the total score on Wan2.1-I2V to 0.7250 (+3.97\%) and boosting the MMDiT-based HunyuanVideo-I2V to 0.5571 (+7.44\%).

CVJul 30, 2025Code
UAVScenes: A Multi-Modal Dataset for UAVs

Sijie Wang, Siqi Li, Yawei Zhang et al.

Multi-modal perception is essential for unmanned aerial vehicle (UAV) operations, as it enables a comprehensive understanding of the UAVs' surrounding environment. However, most existing multi-modal UAV datasets are primarily biased toward localization and 3D reconstruction tasks, or only support map-level semantic segmentation due to the lack of frame-wise annotations for both camera images and LiDAR point clouds. This limitation prevents them from being used for high-level scene understanding tasks. To address this gap and advance multi-modal UAV perception, we introduce UAVScenes, a large-scale dataset designed to benchmark various tasks across both 2D and 3D modalities. Our benchmark dataset is built upon the well-calibrated multi-modal UAV dataset MARS-LVIG, originally developed only for simultaneous localization and mapping (SLAM). We enhance this dataset by providing manually labeled semantic annotations for both frame-wise images and LiDAR point clouds, along with accurate 6-degree-of-freedom (6-DoF) poses. These additions enable a wide range of UAV perception tasks, including segmentation, depth estimation, 6-DoF localization, place recognition, and novel view synthesis (NVS). Our dataset is available at https://github.com/sijieaaa/UAVScenes

ROMar 8Code
PanoDP: Learning Collision-Free Navigation with Panoramic Depth and Differentiable Physics

Hao Zhong, Pei Chi, Jiang Zhao et al.

Autonomous collision-free navigation in cluttered environments requires safe decision-making under partial observability with both static structure and dynamic obstacles. We present \textbf{PanoDP}, a communication-free learning framework that combines four-view panoramic depth perception with differentiable-physics-based training signals. PanoDP encodes panoramic depth using a lightweight CNN and optimizes policies with dense differentiable collision and motion-feasibility terms, improving training stability beyond sparse terminal collisions. We evaluate PanoDP on a controlled ring-to-center benchmark with systematic sweeps over agent count, obstacle density/layout, and dynamic behaviors, and further test out-of-distribution generalization in an external simulator (e.g., AirSim). Across settings, PanoDP increases collision-free and completion rates over single-view and non-physics-guided baselines under matched training budgets, and ablations (view masking, rotation augmentation) confirm the policy leverages 360-degree information. Code will be open source upon acceptance.

CVAug 24, 2025Code
SEER-VAR: Semantic Egocentric Environment Reasoner for Vehicle Augmented Reality

Yuzhi Lai, Shenghai Yuan, Peizheng Li et al.

We present SEER-VAR, a novel framework for egocentric vehicle-based augmented reality (AR) that unifies semantic decomposition, Context-Aware SLAM Branches (CASB), and LLM-driven recommendation. Unlike existing systems that assume static or single-view settings, SEER-VAR dynamically separates cabin and road scenes via depth-guided vision-language grounding. Two SLAM branches track egocentric motion in each context, while a GPT-based module generates context-aware overlays such as dashboard cues and hazard alerts. To support evaluation, we introduce EgoSLAM-Drive, a real-world dataset featuring synchronized egocentric views, 6DoF ground-truth poses, and AR annotations across diverse driving scenarios. Experiments demonstrate that SEER-VAR achieves robust spatial alignment and perceptually coherent AR rendering across varied environments. As one of the first to explore LLM-based AR recommendation in egocentric driving, we address the lack of comparable systems through structured prompting and detailed user studies. Results show that SEER-VAR enhances perceived scene understanding, overlay relevance, and driver ease, providing an effective foundation for future research in this direction. Code and dataset will be made open source.

CVMay 29, 2025Code
MAGREF: Masked Guidance for Any-Reference Video Generation with Subject Disentanglement

Yufan Deng, Yuanyang Yin, Xun Guo et al. · bytedance

We tackle the task of any-reference video generation, which aims to synthesize videos conditioned on arbitrary types and combinations of reference subjects, together with textual prompts. This task faces persistent challenges, including identity inconsistency, entanglement among multiple reference subjects, and copy-paste artifacts. To address these issues, we introduce MAGREF, a unified and effective framework for any-reference video generation. Our approach incorporates masked guidance and a subject disentanglement mechanism, enabling flexible synthesis conditioned on diverse reference images and textual prompts. Specifically, masked guidance employs a region-aware masking mechanism combined with pixel-wise channel concatenation to preserve appearance features of multiple subjects along the channel dimension. This design preserves identity consistency and maintains the capabilities of the pre-trained backbone, without requiring any architectural changes. To mitigate subject confusion, we introduce a subject disentanglement mechanism which injects the semantic values of each subject derived from the text condition into its corresponding visual region. Additionally, we establish a four-stage data pipeline to construct diverse training pairs, effectively alleviating copy-paste artifacts. Extensive experiments on a comprehensive benchmark demonstrate that MAGREF consistently outperforms existing state-of-the-art approaches, paving the way for scalable, controllable, and high-fidelity any-reference video synthesis. Code and model can be found at: https://github.com/MAGREF-Video/MAGREF

OCSep 10, 2021Code
DIRECT: A Differential Dynamic Programming Based Framework for Trajectory Generation

Kun Cao, Muqing Cao, Shenghai Yuan et al.

This paper introduces a differential dynamic programming (DDP) based framework for polynomial trajectory generation for differentially flat systems. In particular, instead of using a linear equation with increasing size to represent multiple polynomial segments as in literature, we take a new perspective from state-space representation such that the linear equation reduces to a finite horizon control system with a fixed state dimension and the required continuity conditions for consecutive polynomials are automatically satisfied. Consequently, the constrained trajectory generation problem (both with and without time optimization) can be converted to a discrete-time finite-horizon optimal control problem with inequality constraints, which can be approached by a recently developed interior-point DDP (IPDDP) algorithm. Furthermore, for unconstrained trajectory generation with preallocated time, we show that this problem is indeed a linear-quadratic tracking (LQT) problem (DDP algorithm with exact one iteration). All these algorithms enjoy linear complexity with respect to the number of segments. Both numerical comparisons with state-of-the-art methods and physical experiments are presented to verify and validate the effectiveness of our theoretical findings. The implementation code will be open-sourced,

ROMar 18, 2024
MCD: Diverse Large-Scale Multi-Campus Dataset for Robot Perception

Thien-Minh Nguyen, Shenghai Yuan, Thien Hoang Nguyen et al.

Perception plays a crucial role in various robot applications. However, existing well-annotated datasets are biased towards autonomous driving scenarios, while unlabelled SLAM datasets are quickly over-fitted, and often lack environment and domain variations. To expand the frontier of these fields, we introduce a comprehensive dataset named MCD (Multi-Campus Dataset), featuring a wide range of sensing modalities, high-accuracy ground truth, and diverse challenging environments across three Eurasian university campuses. MCD comprises both CCS (Classical Cylindrical Spinning) and NRE (Non-Repetitive Epicyclic) lidars, high-quality IMUs (Inertial Measurement Units), cameras, and UWB (Ultra-WideBand) sensors. Furthermore, in a pioneering effort, we introduce semantic annotations of 29 classes over 59k sparse NRE lidar scans across three domains, thus providing a novel challenge to existing semantic segmentation research upon this largely unexplored lidar modality. Finally, we propose, for the first time to the best of our knowledge, continuous-time ground truth based on optimization-based registration of lidar-inertial data on large survey-grade prior maps, which are also publicly released, each several times the size of existing ones. We conduct a rigorous evaluation of numerous state-of-the-art algorithms on MCD, report their performance, and highlight the challenges awaiting solutions from the research community.

CVMar 17, 2024
Compact 3D Gaussian Splatting For Dense Visual SLAM

Tianchen Deng, Yaohui Chen, Leyan Zhang et al.

Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian ellipsoids, leading to high memory and storage costs, and slow training speed. To address the limitation, we propose a compact 3D Gaussian Splatting SLAM system that reduces the number and the parameter size of Gaussian ellipsoids. A sliding window-based masking strategy is first proposed to reduce the redundant ellipsoids. Then we observe that the covariance matrix (geometry) of most 3D Gaussian ellipsoids are extremely similar, which motivates a novel geometry codebook to compress 3D Gaussian geometric attributes, i.e., the parameters. Robust and accurate pose estimation is achieved by a global bundle adjustment method with reprojection loss. Extensive experiments demonstrate that our method achieves faster training and rendering speed while maintaining the state-of-the-art (SOTA) quality of the scene representation.

ROMar 10
3D UAV Trajectory Estimation and Classification from Internet Videos via Language Model

Haoxiang Lei, Daotong Wang, Shenghai Yuan et al.

Reliable 3D trajectory estimation of unmanned aerial vehicles (UAVs) is a fundamental requirement for anti-UAV systems, yet the acquisition of large-scale and accurately annotated trajectory data remains prohibitively expensive. In this work, we present a novel framework that derives UAV 3D trajectories and category information directly from Internet-scale UAV videos, without relying on manual annotations. First, language-driven data acquisition is employed to autonomously discover and collect UAV-related videos, while vision-language reasoning progressively filters task-relevant segments. Second, a training-free cross-modal label generation module is introduced to infer 3D trajectory hypotheses and UAV type cues. Third, a physics-informed refinement process is designed to impose temporal smoothness and kinematic consistency on the estimated trajectories. The resulting video clips and trajectory annotations can be readily utilized for downstream anti-UAV tasks. To assess effectiveness and generalization, we conduct zero-shot transfer experiments on a public, well-annotated 3D UAV benchmark. Results reveal a clear data scaling behavior: as the amount of online video data increases, zero-shot transfer performance on the target dataset improves consistently, without any target-domain training. The proposed method closely approaches the current state-of-the-art, highlighting its robustness and applicability to real-world anti-UAV scenarios. Code and datasets will be released upon acceptance.

CVApr 9, 2024
Incremental Joint Learning of Depth, Pose and Implicit Scene Representation on Monocular Camera in Large-scale Scenes

Tianchen Deng, Nailin Wang, Chongdi Wang et al.

Dense scene reconstruction for photo-realistic view synthesis has various applications, such as VR/AR, autonomous vehicles. However, most existing methods have difficulties in large-scale scenes due to three core challenges: \textit{(a) inaccurate depth input.} Accurate depth input is impossible to get in real-world large-scale scenes. \textit{(b) inaccurate pose estimation.} Most existing approaches rely on accurate pre-estimated camera poses. \textit{(c) insufficient scene representation capability.} A single global radiance field lacks the capacity to effectively scale to large-scale scenes. To this end, we propose an incremental joint learning framework, which can achieve accurate depth, pose estimation, and large-scale scene reconstruction. A vision transformer-based network is adopted as the backbone to enhance performance in scale information estimation. For pose estimation, a feature-metric bundle adjustment (FBA) method is designed for accurate and robust camera tracking in large-scale scenes. In terms of implicit scene representation, we propose an incremental scene representation method to construct the entire large-scale scene as multiple local radiance fields to enhance the scalability of 3D scene representation. Extended experiments have been conducted to demonstrate the effectiveness and accuracy of our method in depth estimation, pose estimation, and large-scale scene reconstruction.

CVMar 10, 2024
PSS-BA: LiDAR Bundle Adjustment with Progressive Spatial Smoothing

Jianping Li, Thien-Minh Nguyen, Shenghai Yuan et al.

Accurate and consistent construction of point clouds from LiDAR scanning data is fundamental for 3D modeling applications. Current solutions, such as multiview point cloud registration and LiDAR bundle adjustment, predominantly depend on the local plane assumption, which may be inadequate in complex environments lacking of planar geometries or substantial initial pose errors. To mitigate this problem, this paper presents a LiDAR bundle adjustment with progressive spatial smoothing, which is suitable for complex environments and exhibits improved convergence capabilities. The proposed method consists of a spatial smoothing module and a pose adjustment module, which combines the benefits of local consistency and global accuracy. With the spatial smoothing module, we can obtain robust and rich surface constraints employing smoothing kernels across various scales. Then the pose adjustment module corrects all poses utilizing the novel surface constraints. Ultimately, the proposed method simultaneously achieves fine poses and parametric surfaces that can be directly employed for high-quality point cloud reconstruction. The effectiveness and robustness of our proposed approach have been validated on both simulation and real-world datasets. The experimental results demonstrate that the proposed method outperforms the existing methods and achieves better accuracy in complex environments with low planar structures.

CVApr 6, 2024
Salient Sparse Visual Odometry With Pose-Only Supervision

Siyu Chen, Kangcheng Liu, Chen Wang et al.

Visual Odometry (VO) is vital for the navigation of autonomous systems, providing accurate position and orientation estimates at reasonable costs. While traditional VO methods excel in some conditions, they struggle with challenges like variable lighting and motion blur. Deep learning-based VO, though more adaptable, can face generalization problems in new environments. Addressing these drawbacks, this paper presents a novel hybrid visual odometry (VO) framework that leverages pose-only supervision, offering a balanced solution between robustness and the need for extensive labeling. We propose two cost-effective and innovative designs: a self-supervised homographic pre-training for enhancing optical flow learning from pose-only labels and a random patch-based salient point detection strategy for more accurate optical flow patch extraction. These designs eliminate the need for dense optical flow labels for training and significantly improve the generalization capability of the system in diverse and challenging environments. Our pose-only supervised method achieves competitive performance on standard datasets and greater robustness and generalization ability in extreme and unseen scenarios, even compared to dense optical flow-supervised state-of-the-art methods.

ROMar 6
Sticky-Glance: Robust Intent Recognition for Human Robot Collaboration via Single-Glance

Yuzhi Lai, Shenghai Yuan, Peizheng Li et al.

Gaze is a valuable means of communication for impaired people with extremely limited motor capabilities. However, robust gaze-based intent recognition in multi-object environments is challenging due to gaze noise, micro-saccades, viewpoint changes, and dynamic objects. To address this, we propose an object-centric gaze grounding framework that stabilizes intent through a sticky-glance algorithm, jointly modeling geometric distance and direction trends. The inferred intent remains anchored to the object even under short glances with minimal 3 gaze samples, achieving a tracking rate of 0.94 for dynamic targets and selection accuracy of 0.98 for static targets. We further introduce a continuous shared control and multi-modal interaction paradigm, enabling high-readiness control and human-in-loop feedback, thereby reducing task duration for nearly 10 \%. Experiments across dynamic tracking, multi-perspective alignment, a baseline comparison, user studies, and ablation studies demonstrate improved robustness, efficiency, and reduced workload compared to representative baselines.

CVMar 13, 2025
CINEMA: Coherent Multi-Subject Video Generation via MLLM-Based Guidance

Yufan Deng, Xun Guo, Yizhi Wang et al. · bytedance

Video generation has witnessed remarkable progress with the advent of deep generative models, particularly diffusion models. While existing methods excel in generating high-quality videos from text prompts or single images, personalized multi-subject video generation remains a largely unexplored challenge. This task involves synthesizing videos that incorporate multiple distinct subjects, each defined by separate reference images, while ensuring temporal and spatial consistency. Current approaches primarily rely on mapping subject images to keywords in text prompts, which introduces ambiguity and limits their ability to model subject relationships effectively. In this paper, we propose CINEMA, a novel framework for coherent multi-subject video generation by leveraging Multimodal Large Language Model (MLLM). Our approach eliminates the need for explicit correspondences between subject images and text entities, mitigating ambiguity and reducing annotation effort. By leveraging MLLM to interpret subject relationships, our method facilitates scalability, enabling the use of large and diverse datasets for training. Furthermore, our framework can be conditioned on varying numbers of subjects, offering greater flexibility in personalized content creation. Through extensive evaluations, we demonstrate that our approach significantly improves subject consistency, and overall video coherence, paving the way for advanced applications in storytelling, interactive media, and personalized video generation.

CVOct 19, 2025
Uniworld-V2: Reinforce Image Editing with Diffusion Negative-aware Finetuning and MLLM Implicit Feedback

Zongjian Li, Zheyuan Liu, Qihui Zhang et al.

Instruction-based image editing has achieved remarkable progress; however, models solely trained via supervised fine-tuning often overfit to annotated patterns, hindering their ability to explore and generalize beyond training distributions. To this end, we introduce Edit-R1, a novel post-training framework for instruction-based image editing based on policy optimization. Specifically, we utilize Diffusion Negative-aware Finetuning (DiffusionNFT), a likelihood-free policy optimization method consistent with the flow matching forward process, thereby enabling the use of higher-order samplers and more efficient training. Another key challenge here is the absence of a universal reward model, resulting from the diverse nature of editing instructions and tasks. To bridge this gap, we employ a Multimodal Large Language Model (MLLM) as a unified, training-free reward model, leveraging its output logits to provide fine-grained feedback. Furthermore, we carefully design a low-variance group filtering mechanism to reduce MLLM scoring noise and stabilize optimization. \texttt{UniWorld-V2}, trained with this framework, achieves \textbf{state-of-the-art} results on the ImgEdit and GEdit-Bench benchmarks, scoring 4.49 and 7.83, respectively. Crucially, our framework is model-agnostic, delivering substantial performance gains when applied to diverse base models like Qwen-Image-Edit and FLUX-Kontext, demonstrating its wide applicability. Code and models are publicly available to support further research.

ROJul 26, 2025
DOA: A Degeneracy Optimization Agent with Adaptive Pose Compensation Capability based on Deep Reinforcement Learning

Yanbin Li, Canran Xiao, Hongyang He et al.

Particle filter-based 2D-SLAM is widely used in indoor localization tasks due to its efficiency. However, indoor environments such as long straight corridors can cause severe degeneracy problems in SLAM. In this paper, we use Proximal Policy Optimization (PPO) to train an adaptive degeneracy optimization agent (DOA) to address degeneracy problem. We propose a systematic methodology to address three critical challenges in traditional supervised learning frameworks: (1) data acquisition bottlenecks in degenerate dataset, (2) inherent quality deterioration of training samples, and (3) ambiguity in annotation protocol design. We design a specialized reward function to guide the agent in developing perception capabilities for degenerate environments. Using the output degeneracy factor as a reference weight, the agent can dynamically adjust the contribution of different sensors to pose optimization. Specifically, the observation distribution is shifted towards the motion model distribution, with the step size determined by a linear interpolation formula related to the degeneracy factor. In addition, we employ a transfer learning module to endow the agent with generalization capabilities across different environments and address the inefficiency of training in degenerate environments. Finally, we conduct ablation studies to demonstrate the rationality of our model design and the role of transfer learning. We also compare the proposed DOA with SOTA methods to prove its superior degeneracy detection and optimization capabilities across various environments.

RODec 9, 2024
Enhancing Scene Coordinate Regression with Efficient Keypoint Detection and Sequential Information

Kuan Xu, Zeyu Jiang, Haozhi Cao et al.

Scene Coordinate Regression (SCR) is a visual localization technique that utilizes deep neural networks (DNN) to directly regress 2D-3D correspondences for camera pose estimation. However, current SCR methods often face challenges in handling repetitive textures and meaningless areas due to their reliance on implicit triangulation. In this paper, we propose an efficient and accurate SCR system. Compared to existing SCR methods, we propose a unified architecture for both scene encoding and salient keypoint detection, allowing our system to prioritize the encoding of informative regions. This design significantly improves computational efficiency. Additionally, we introduce a mechanism that utilizes sequential information during both mapping and relocalization. The proposed method enhances the implicit triangulation, especially in environments with repetitive textures. Comprehensive experiments conducted across indoor and outdoor datasets demonstrate that the proposed system outperforms state-of-the-art (SOTA) SCR methods. Our single-frame relocalization mode improves the recall rate of our baseline by 6.4% and increases the running speed from 56Hz to 90Hz. Furthermore, our sequence-based mode increases the recall rate by 11% while maintaining the original efficiency.

ROMar 6
Task-Level Decisions to Gait Level Control: A Hierarchical Policy Approach for Quadruped Navigation

Sijia Li, Haoyu Wang, Shenghai Yuan et al.

Real-world quadruped navigation is constrained by a scale mismatch between high-level navigation decisions and low-level gait execution, as well as by instabilities under out-of-distribution environmental changes. Such variations challenge sim-to-real transfer and can trigger falls when policies lack explicit interfaces for adaptation. In this paper, we present a hierarchical policy architecture for quadrupedal navigation, termed Task-level Decision to Gait Control (TDGC). A low-level policy, trained with reinforcement learning in simulation, delivers gait-conditioned locomotion and maps task requirements to a compact set of controllable behavior parameters, enabling robust mode generation and smooth switching. A high-level policy makes task-centric decisions from sparse semantic or geometric terrain cues and translates them into low-level targets, forming a traceable decision pipeline without dense maps or high-resolution terrain reconstruction. Different from end-to-end approaches, our architecture provides explicit interfaces for deployment-time tuning, fault diagnosis, and policy refinement. We introduce a structured curriculum with performance-driven progression that expands environmental difficulty and disturbance ranges. Experiments show higher task success rates on mixed terrains and out-of-distribution tests.

CVJun 8, 2025
UNO: Unified Self-Supervised Monocular Odometry for Platform-Agnostic Deployment

Wentao Zhao, Yihe Niu, Yanbo Wang et al.

This work presents UNO, a unified monocular visual odometry framework that enables robust and adaptable pose estimation across diverse environments, platforms, and motion patterns. Unlike traditional methods that rely on deployment-specific tuning or predefined motion priors, our approach generalizes effectively across a wide range of real-world scenarios, including autonomous vehicles, aerial drones, mobile robots, and handheld devices. To this end, we introduce a Mixture-of-Experts strategy for local state estimation, with several specialized decoders that each handle a distinct class of ego-motion patterns. Moreover, we introduce a fully differentiable Gumbel-Softmax module that constructs a robust inter-frame correlation graph, selects the optimal expert decoder, and prunes erroneous estimates. These cues are then fed into a unified back-end that combines pre-trained, scale-independent depth priors with a lightweight bundling adjustment to enforce geometric consistency. We extensively evaluate our method on three major benchmark datasets: KITTI (outdoor/autonomous driving), EuRoC-MAV (indoor/aerial drones), and TUM-RGBD (indoor/handheld), demonstrating state-of-the-art performance.

ROMar 13
Beyond Imitation: Reinforcement Learning Fine-Tuning for Adaptive Diffusion Navigation Policies

Junhe Sheng, Ruofei Bai, Kuan Xu et al.

Diffusion-based robot navigation policies trained on large-scale imitation learning datasets, can generate multi-modal trajectories directly from the robot's visual observations, bypassing the traditional localization-mapping-planning pipeline and achieving strong zero-shot generalization. However, their performance remains constrained by the coverage of offline datasets, and when deployed in unseen settings, distribution shift often leads to accumulated trajectory errors and safety-critical failures. Adapting diffusion policies with reinforcement learning is challenging because their iterative denoising structure hinders effective gradient backpropagation, while also making the training of an additional value network computationally expensive and less stable. To address these issues, we propose a reinforcement learning fine-tuning framework tailored for diffusion-based navigation. The method leverages the inherent multi-trajectory sampling mechanism of diffusion models and adopts Group Relative Policy Optimization (GRPO), which estimates relative advantages across sampled trajectories without requiring a separate value network. To preserve pretrained representations while enabling adaptation, we freeze the visual encoder and selectively update the higher decoder layers and action head, enhancing safety-aware behaviors through online environmental feedback. On the PointGoal task in Isaac Sim, our approach improves the Success Rate from 52.0% to 58.7% and SPL from 0.49 to 0.54 on unseen scenes, while reducing collision frequency. Additional experiments show that the fine-tuned policy transfers zero-shot to a real quadruped platform and maintains stable performance in geometrically out-of-distribution environments, suggesting improved adaptability and safe generalization to new domains.

ROMar 8
Multi-Agent Off-World Exploration for Sparse Evidence Discovery via Gaussian Belief Mapping and Dual-Domain Coverage

Zhuoran Qiao, Tianxin Hu, Thien-Minh Nguyen et al.

Off-world multi-robot exploration is challenged by sparse targets, limited sensing, hazardous terrain, and restricted communication. Many scientifically valuable clues are visually ambiguous and often require close-range observations, making efficient and safe informative path planning essential. Existing methods often rely on predefined areas of interest (AOIs), which may be incomplete or biased, and typically handle terrain risk only through soft penalties, which are insufficient for avoiding non-recoverable regions. To address these issues, we propose a multi-agent informative path planning framework for sparse evidence discovery based on Gaussian belief mapping and dual-domain coverage. The method maintains Gaussian-process-based interest and risk beliefs and combines them with trajectory-intent representations to support coordinated sequential decision-making among multiple agents. It further prioritizes search inside the AOI while preserving limited exploration outside it, thereby improving robustness to AOI bias. In addition, the risk-aware design helps agents balance information gain and operational safety in hazardous environments. Experimental results in simulated lunar environments show that the proposed method consistently outperforms sampling-based and greedy baselines under different budgets and communication ranges. In particular, it achieves lower final uncertainty in risk-aware settings and remains robust under limited communication, demonstrating its effectiveness for cooperative off-world robotic exploration.

ROOct 14, 2025
Gaussian Semantic Field for One-shot LiDAR Global Localization

Pengyu Yin, Shenghai Yuan, Haozhi Cao et al.

We present a one-shot LiDAR global localization algorithm featuring semantic disambiguation ability based on a lightweight tri-layered scene graph. While landmark semantic registration-based methods have shown promising performance improvements in global localization compared with geometric-only methods, landmarks can be repetitive and misleading for correspondence establishment. We propose to mitigate this problem by modeling semantic distributions with continuous functions learned from a population of Gaussian processes. Compared with discrete semantic labels, the continuous functions capture finer-grained geo-semantic information and also provide more detailed metric information for correspondence establishment. We insert this continuous function as the middle layer between the object layer and the metric-semantic layer, forming a tri-layered 3D scene graph, serving as a light-weight yet performant backend for one-shot localization. We term our global localization pipeline Outram-GSF (Gaussian semantic field) and conduct a wide range of experiments on publicly available data sets, validating the superior performance against the current state-of-the-art.

CVSep 29, 2025
FlashI2V: Fourier-Guided Latent Shifting Prevents Conditional Image Leakage in Image-to-Video Generation

Yunyang Ge, Xinhua Cheng, Chengshu Zhao et al.

In Image-to-Video (I2V) generation, a video is created using an input image as the first-frame condition. Existing I2V methods concatenate the full information of the conditional image with noisy latents to achieve high fidelity. However, the denoisers in these methods tend to shortcut the conditional image, which is known as conditional image leakage, leading to performance degradation issues such as slow motion and color inconsistency. In this work, we further clarify that conditional image leakage leads to overfitting to in-domain data and decreases the performance in out-of-domain scenarios. Moreover, we introduce Fourier-Guided Latent Shifting I2V, named FlashI2V, to prevent conditional image leakage. Concretely, FlashI2V consists of: (1) Latent Shifting. We modify the source and target distributions of flow matching by subtracting the conditional image information from the noisy latents, thereby incorporating the condition implicitly. (2) Fourier Guidance. We use high-frequency magnitude features obtained by the Fourier Transform to accelerate convergence and enable the adjustment of detail levels in the generated video. Experimental results show that our method effectively overcomes conditional image leakage and achieves the best generalization and performance on out-of-domain data among various I2V paradigms. With only 1.3B parameters, FlashI2V achieves a dynamic degree score of 53.01 on Vbench-I2V, surpassing CogVideoX1.5-5B-I2V and Wan2.1-I2V-14B-480P. Project page: https://pku-yuangroup.github.io/FlashI2V/

LGSep 21, 2025
SignalLLM: A General-Purpose LLM Agent Framework for Automated Signal Processing

Junlong Ke, Qiying Hu, Shenghai Yuan et al.

Modern signal processing (SP) pipelines, whether model-based or data-driven, often constrained by complex and fragmented workflow, rely heavily on expert knowledge and manual engineering, and struggle with adaptability and generalization under limited data. In contrast, Large Language Models (LLMs) offer strong reasoning capabilities, broad general-purpose knowledge, in-context learning, and cross-modal transfer abilities, positioning them as powerful tools for automating and generalizing SP workflows. Motivated by these potentials, we introduce SignalLLM, the first general-purpose LLM-based agent framework for general SP tasks. Unlike prior LLM-based SP approaches that are limited to narrow applications or tricky prompting, SignalLLM introduces a principled, modular architecture. It decomposes high-level SP goals into structured subtasks via in-context learning and domain-specific retrieval, followed by hierarchical planning through adaptive retrieval-augmented generation (RAG) and refinement; these subtasks are then executed through prompt-based reasoning, cross-modal reasoning, code synthesis, model invocation, or data-driven LLM-assisted modeling. Its generalizable design enables the flexible selection of problem solving strategies across different signal modalities, task types, and data conditions. We demonstrate the versatility and effectiveness of SignalLLM through five representative tasks in communication and sensing, such as radar target detection, human activity recognition, and text compression. Experimental results show superior performance over traditional and existing LLM-based methods, particularly in few-shot and zero-shot settings.