Min Tang

GR
h-index22
3papers
497citations
Novelty53%
AI Score28

3 Papers

3.3GRMay 30, 2023
CTSN: Predicting Cloth Deformation for Skeleton-based Characters with a Two-stream Skinning Network

Yudi Li, Min Tang, Yun Yang et al.

We present a novel learning method to predict the cloth deformation for skeleton-based characters with a two-stream network. The characters processed in our approach are not limited to humans, and can be other skeletal-based representations of non-human targets such as fish or pets. We use a novel network architecture which consists of skeleton-based and mesh-based residual networks to learn the coarse and wrinkle features as the overall residual from the template cloth mesh. Our network is used to predict the deformation for loose or tight-fitting clothing or dresses. We ensure that the memory footprint of our network is low, and thereby result in reduced storage and computational requirements. In practice, our prediction for a single cloth mesh for the skeleton-based character takes about 7 milliseconds on an NVIDIA GeForce RTX 3090 GPU. Compared with prior methods, our network can generate fine deformation results with details and wrinkles.

8.6GRDec 13, 2021
N-Cloth: Predicting 3D Cloth Deformation with Mesh-Based Networks

Yudi Li, Min Tang, Yun Yang et al.

We present a novel mesh-based learning approach (N-Cloth) for plausible 3D cloth deformation prediction. Our approach is general and can handle cloth or obstacles represented by triangle meshes with arbitrary topologies. We use graph convolution to transform the cloth and object meshes into a latent space to reduce the non-linearity in the mesh space. Our network can predict the target 3D cloth mesh deformation based on the initial state of the cloth mesh template and the target obstacle mesh. Our approach can handle complex cloth meshes with up to 100K triangles and scenes with various objects corresponding to SMPL humans, non-SMPL humans or rigid bodies. In practice, our approach can be used to generate plausible cloth simulation at 30-45 fps on an NVIDIA GeForce RTX 3090 GPU. We highlight its benefits over prior learning-based methods and physically-based cloth simulators.

20.7CVMar 14, 2018
Illumination-aware Faster R-CNN for Robust Multispectral Pedestrian Detection

Chengyang Li, Dan Song, Ruofeng Tong et al.

Multispectral images of color-thermal pairs have shown more effective than a single color channel for pedestrian detection, especially under challenging illumination conditions. However, there is still a lack of studies on how to fuse the two modalities effectively. In this paper, we deeply compare six different convolutional network fusion architectures and analyse their adaptations, enabling a vanilla architecture to obtain detection performances comparable to the state-of-the-art results. Further, we discover that pedestrian detection confidences from color or thermal images are correlated with illumination conditions. With this in mind, we propose an Illumination-aware Faster R-CNN (IAF RCNN). Specifically, an Illumination-aware Network is introduced to give an illumination measure of the input image. Then we adaptively merge color and thermal sub-networks via a gate function defined over the illumination value. The experimental results on KAIST Multispectral Pedestrian Benchmark validate the effectiveness of the proposed IAF R-CNN.