20.8CVMar 16, 2023
Global Knowledge Calibration for Fast Open-Vocabulary SegmentationKunyang Han, Yong Liu, Jun Hao Liew et al.
Recent advancements in pre-trained vision-language models, such as CLIP, have enabled the segmentation of arbitrary concepts solely from textual inputs, a process commonly referred to as open-vocabulary semantic segmentation (OVS). However, existing OVS techniques confront a fundamental challenge: the trained classifier tends to overfit on the base classes observed during training, resulting in suboptimal generalization performance to unseen classes. To mitigate this issue, recent studies have proposed the use of an additional frozen pre-trained CLIP for classification. Nonetheless, this approach incurs heavy computational overheads as the CLIP vision encoder must be repeatedly forward-passed for each mask, rendering it impractical for real-world applications. To address this challenge, our objective is to develop a fast OVS model that can perform comparably or better without the extra computational burden of the CLIP image encoder during inference. To this end, we propose a core idea of preserving the generalizable representation when fine-tuning on known classes. Specifically, we introduce a text diversification strategy that generates a set of synonyms for each training category, which prevents the learned representation from collapsing onto specific known category names. Additionally, we employ a text-guided knowledge distillation method to preserve the generalizable knowledge of CLIP. Extensive experiments demonstrate that our proposed model achieves robust generalization performance across various datasets. Furthermore, we perform a preliminary exploration of open-vocabulary video segmentation and present a benchmark that can facilitate future open-vocabulary research in the video domain.
24.7CVAug 2, 2023
Dynamic Token Pruning in Plain Vision Transformers for Semantic SegmentationQuan Tang, Bowen Zhang, Jiajun Liu et al.
Vision transformers have achieved leading performance on various visual tasks yet still suffer from high computational complexity. The situation deteriorates in dense prediction tasks like semantic segmentation, as high-resolution inputs and outputs usually imply more tokens involved in computations. Directly removing the less attentive tokens has been discussed for the image classification task but can not be extended to semantic segmentation since a dense prediction is required for every patch. To this end, this work introduces a Dynamic Token Pruning (DToP) method based on the early exit of tokens for semantic segmentation. Motivated by the coarse-to-fine segmentation process by humans, we naturally split the widely adopted auxiliary-loss-based network architecture into several stages, where each auxiliary block grades every token's difficulty level. We can finalize the prediction of easy tokens in advance without completing the entire forward pass. Moreover, we keep $k$ highest confidence tokens for each semantic category to uphold the representative context information. Thus, computational complexity will change with the difficulty of the input, akin to the way humans do segmentation. Experiments suggest that the proposed DToP architecture reduces on average $20\% - 35\%$ of computational cost for current semantic segmentation methods based on plain vision transformers without accuracy degradation.
GTP-ViT: Efficient Vision Transformers via Graph-based Token PropagationXuwei Xu, Sen Wang, Yudong Chen et al.
Vision Transformers (ViTs) have revolutionized the field of computer vision, yet their deployments on resource-constrained devices remain challenging due to high computational demands. To expedite pre-trained ViTs, token pruning and token merging approaches have been developed, which aim at reducing the number of tokens involved in the computation. However, these methods still have some limitations, such as image information loss from pruned tokens and inefficiency in the token-matching process. In this paper, we introduce a novel Graph-based Token Propagation (GTP) method to resolve the challenge of balancing model efficiency and information preservation for efficient ViTs. Inspired by graph summarization algorithms, GTP meticulously propagates less significant tokens' information to spatially and semantically connected tokens that are of greater importance. Consequently, the remaining few tokens serve as a summarization of the entire token graph, allowing the method to reduce computational complexity while preserving essential information of eliminated tokens. Combined with an innovative token selection strategy, GTP can efficiently identify image tokens to be propagated. Extensive experiments have validated GTP's effectiveness, demonstrating both efficiency and performance improvements. Specifically, GTP decreases the computational complexity of both DeiT-S and DeiT-B by up to 26% with only a minimal 0.3% accuracy drop on ImageNet-1K without finetuning, and remarkably surpasses the state-of-the-art token merging method on various backbones at an even faster inference speed. The source code is available at https://github.com/Ackesnal/GTP-ViT.
No Token Left Behind: Efficient Vision Transformer via Dynamic Token IdlingXuwei Xu, Changlin Li, Yudong Chen et al.
Vision Transformers (ViTs) have demonstrated outstanding performance in computer vision tasks, yet their high computational complexity prevents their deployment in computing resource-constrained environments. Various token pruning techniques have been introduced to alleviate the high computational burden of ViTs by dynamically dropping image tokens. However, some undesirable pruning at early stages may result in permanent loss of image information in subsequent layers, consequently hindering model performance. To address this problem, we propose IdleViT, a dynamic token-idle-based method that achieves an excellent trade-off between performance and efficiency. Specifically, in each layer, IdleViT selects a subset of the image tokens to participate in computations while keeping the rest of the tokens idle and directly passing them to this layer's output. By allowing the idle tokens to be re-selected in the following layers, IdleViT mitigates the negative impact of improper pruning in the early stages. Furthermore, inspired by the normalized graph cut, we devise a token cut loss on the attention map as regularization to improve IdleViT's token selection ability. Our method is simple yet effective and can be extended to pyramid ViTs since no token is completely dropped. Extensive experimental results on various ViT architectures have shown that IdleViT can diminish the complexity of pretrained ViTs by up to 33\% with no more than 0.2\% accuracy decrease on ImageNet, after finetuning for only 30 epochs. Notably, when the keep ratio is 0.5, IdleViT outperforms the state-of-the-art EViT on DeiT-S by 0.5\% higher accuracy and even faster inference speed. The source code is available in the supplementary material.
1.4CVAug 15, 2022
STAR-GNN: Spatial-Temporal Video Representation for Content-based RetrievalGuoping Zhao, Bingqing Zhang, Mingyu Zhang et al.
We propose a video feature representation learning framework called STAR-GNN, which applies a pluggable graph neural network component on a multi-scale lattice feature graph. The essence of STAR-GNN is to exploit both the temporal dynamics and spatial contents as well as visual connections between regions at different scales in the frames. It models a video with a lattice feature graph in which the nodes represent regions of different granularity, with weighted edges that represent the spatial and temporal links. The contextual nodes are aggregated simultaneously by graph neural networks with parameters trained with retrieval triplet loss. In the experiments, we show that STAR-GNN effectively implements a dynamic attention mechanism on video frame sequences, resulting in the emphasis for dynamic and semantically rich content in the video, and is robust to noise and redundancies. Empirical results show that STAR-GNN achieves state-of-the-art performance for Content-Based Video Retrieval.
SegRefiner: Towards Model-Agnostic Segmentation Refinement with Discrete Diffusion ProcessMengyu Wang, Henghui Ding, Jun Hao Liew et al.
In this paper, we explore a principal way to enhance the quality of object masks produced by different segmentation models. We propose a model-agnostic solution called SegRefiner, which offers a novel perspective on this problem by interpreting segmentation refinement as a data generation process. As a result, the refinement process can be smoothly implemented through a series of denoising diffusion steps. Specifically, SegRefiner takes coarse masks as inputs and refines them using a discrete diffusion process. By predicting the label and corresponding states-transition probabilities for each pixel, SegRefiner progressively refines the noisy masks in a conditional denoising manner. To assess the effectiveness of SegRefiner, we conduct comprehensive experiments on various segmentation tasks, including semantic segmentation, instance segmentation, and dichotomous image segmentation. The results demonstrate the superiority of our SegRefiner from multiple aspects. Firstly, it consistently improves both the segmentation metrics and boundary metrics across different types of coarse masks. Secondly, it outperforms previous model-agnostic refinement methods by a significant margin. Lastly, it exhibits a strong capability to capture extremely fine details when refining high-resolution images. The source code and trained models are available at https://github.com/MengyuWang826/SegRefiner.
Navigating Beyond Instructions: Vision-and-Language Navigation in Obstructed EnvironmentsHaodong Hong, Sen Wang, Zi Huang et al.
Real-world navigation often involves dealing with unexpected obstructions such as closed doors, moved objects, and unpredictable entities. However, mainstream Vision-and-Language Navigation (VLN) tasks typically assume instructions perfectly align with the fixed and predefined navigation graphs without any obstructions. This assumption overlooks potential discrepancies in actual navigation graphs and given instructions, which can cause major failures for both indoor and outdoor agents. To address this issue, we integrate diverse obstructions into the R2R dataset by modifying both the navigation graphs and visual observations, introducing an innovative dataset and task, R2R with UNexpected Obstructions (R2R-UNO). R2R-UNO contains various types and numbers of path obstructions to generate instruction-reality mismatches for VLN research. Experiments on R2R-UNO reveal that state-of-the-art VLN methods inevitably encounter significant challenges when facing such mismatches, indicating that they rigidly follow instructions rather than navigate adaptively. Therefore, we propose a novel method called ObVLN (Obstructed VLN), which includes a curriculum training strategy and virtual graph construction to help agents effectively adapt to obstructed environments. Empirical results show that ObVLN not only maintains robust performance in unobstructed scenarios but also achieves a substantial performance advantage with unexpected obstructions.
InvisibiliTee: Angle-agnostic Cloaking from Person-Tracking Systems with a TeeYaxian Li, Bingqing Zhang, Guoping Zhao et al.
After a survey for person-tracking system-induced privacy concerns, we propose a black-box adversarial attack method on state-of-the-art human detection models called InvisibiliTee. The method learns printable adversarial patterns for T-shirts that cloak wearers in the physical world in front of person-tracking systems. We design an angle-agnostic learning scheme which utilizes segmentation of the fashion dataset and a geometric warping process so the adversarial patterns generated are effective in fooling person detectors from all camera angles and for unseen black-box detection models. Empirical results in both digital and physical environments show that with the InvisibiliTee on, person-tracking systems' ability to detect the wearer drops significantly.
2.0CVJan 9, 2024
Content-Conditioned Generation of Stylized Free hand SketchesJiajun Liu, Siyuan Wang, Guangming Zhu et al.
In recent years, the recognition of free-hand sketches has remained a popular task. However, in some special fields such as the military field, free-hand sketches are difficult to sample on a large scale. Common data augmentation and image generation techniques are difficult to produce images with various free-hand sketching styles. Therefore, the recognition and segmentation tasks in related fields are limited. In this paper, we propose a novel adversarial generative network that can accurately generate realistic free-hand sketches with various styles. We explore the performance of the model, including using styles randomly sampled from a prior normal distribution to generate images with various free-hand sketching styles, disentangling the painters' styles from known free-hand sketches to generate images with specific styles, and generating images of unknown classes that are not in the training set. We further demonstrate with qualitative and quantitative evaluations our advantages in visual quality, content accuracy, and style imitation on SketchIME.