Quite Good, but Not Enough: Nationality Bias in Large Language Models -- A Case Study of ChatGPTShucheng Zhu, Weikang Wang, Ying Liu
While nationality is a pivotal demographic element that enhances the performance of language models, it has received far less scrutiny regarding inherent biases. This study investigates nationality bias in ChatGPT (GPT-3.5), a large language model (LLM) designed for text generation. The research covers 195 countries, 4 temperature settings, and 3 distinct prompt types, generating 4,680 discourses about nationality descriptions in Chinese and English. Automated metrics were used to analyze the nationality bias, and expert annotators alongside ChatGPT itself evaluated the perceived bias. The results show that ChatGPT's generated discourses are predominantly positive, especially compared to its predecessor, GPT-2. However, when prompted with negative inclinations, it occasionally produces negative content. Despite ChatGPT considering its generated text as neutral, it shows consistent self-awareness about nationality bias when subjected to the same pair-wise comparison annotation framework used by human annotators. In conclusion, while ChatGPT's generated texts seem friendly and positive, they reflect the inherent nationality biases in the real world. This bias may vary across different language versions of ChatGPT, indicating diverse cultural perspectives. The study highlights the subtle and pervasive nature of biases within LLMs, emphasizing the need for further scrutiny.
9.6CVNov 5, 2024
Beyond Complete Shapes: A Quantitative Evaluation of 3D Shape Matching AlgorithmsViktoria Ehm, Nafie El Amrani, Yizheng Xie et al.
Finding correspondences between 3D shapes is an important and long-standing problem in computer vision, graphics and beyond. While approaches based on machine learning dominate modern 3D shape matching, almost all existing (learning-based) methods require that at least one of the involved shapes is complete. In contrast, the most challenging and arguably most practically relevant setting of matching partially observed shapes, is currently underexplored. One important factor is that existing datasets contain only a small number of shapes (typically below 100), which are unable to serve data-hungry machine learning approaches, particularly in the unsupervised regime. In addition, the type of partiality present in existing datasets is often artificial and far from realistic. To address these limitations and to encourage research on these relevant settings, we provide a generic and flexible framework for the procedural generation of challenging partial shape matching scenarios. Our framework allows for a virtually infinite generation of partial shape matching instances from a finite set of shapes with complete geometry. Further, we manually create cross-dataset correspondences between seven existing (complete geometry) shape matching datasets, leading to a total of 2543 shapes. Based on this, we propose several challenging partial benchmark settings, for which we evaluate respective state-of-the-art methods as baselines.
Are You for Real? Detecting Identity Fraud via Dialogue InteractionsWeikang Wang, Jiajun Zhang, Qian Li et al.
Identity fraud detection is of great importance in many real-world scenarios such as the financial industry. However, few studies addressed this problem before. In this paper, we focus on identity fraud detection in loan applications and propose to solve this problem with a novel interactive dialogue system which consists of two modules. One is the knowledge graph (KG) constructor organizing the personal information for each loan applicant. The other is structured dialogue management that can dynamically generate a series of questions based on the personal KG to ask the applicants and determine their identity states. We also present a heuristic user simulator based on problem analysis to evaluate our method. Experiments have shown that the trainable dialogue system can effectively detect fraudsters, and achieve higher recognition accuracy compared with rule-based systems. Furthermore, our learned dialogue strategies are interpretable and flexible, which can help promote real-world applications.
Incremental Learning from Scratch for Task-Oriented Dialogue SystemsWeikang Wang, Jiajun Zhang, Qian Li et al.
Clarifying user needs is essential for existing task-oriented dialogue systems. However, in real-world applications, developers can never guarantee that all possible user demands are taken into account in the design phase. Consequently, existing systems will break down when encountering unconsidered user needs. To address this problem, we propose a novel incremental learning framework to design task-oriented dialogue systems, or for short Incremental Dialogue System (IDS), without pre-defining the exhaustive list of user needs. Specifically, we introduce an uncertainty estimation module to evaluate the confidence of giving correct responses. If there is high confidence, IDS will provide responses to users. Otherwise, humans will be involved in the dialogue process, and IDS can learn from human intervention through an online learning module. To evaluate our method, we propose a new dataset which simulates unanticipated user needs in the deployment stage. Experiments show that IDS is robust to unconsidered user actions, and can update itself online by smartly selecting only the most effective training data, and hence attains better performance with less annotation cost.